2 years 9 months ago
Last Stop on PC
As an avid fantasy book reader, I’m a sucker for a narrative-driven adventure that tells a story through multiple points of view. Novels like Game of Thrones allow you to view the ongoing events of the overall plot through the lens of multiple perspectives, changing how you perceive them as a result. So when Last Stop was revealed back in 2019, its multi-character sci-fi focus immediately caught my attention.
The three stars of Last Stop are an interesting group, as overworked middle-aged dad John, spaced-out high schooler Donna, and ruthlessly ambitious professional Meena simply couldn’t be more different. I honestly loved the contrast of these characters right off the bat, as each experience allowed for various themes and tones to be expressed.
With John, you have a story about fatherhood and hardship; through Donna, there’s plenty of lessons about growing up and trust; and with Meena, work-life balance and family take center stage.
Regardless of which story interests you most, Last Stop requires players to get through each of them in a chapter-by-chapter format. To progress to every stage, you’ll need to play through each of John, Donna, and Meena’s experiences.
At first, I didn’t really play favorites in terms of which character I liked to play as more, as the gameplay loop was pretty identical in each. For the most part, you just walking around linear routes while talking with NPC through timed dialogue choices.
While your choice of answer does make conversations vary slightly, it doesn’t affect the result of the situation. No matter if your response was sassy or nice, each event still ends the same way.