Spider-Man: No Way Home Gets Teaser Video, Release Date

3 hours 58 minutes ago

The third entry in the Marvel Cinematic Universe’s take on Spider-Man has been confirmed through a new teaser video, and it gives fans a solid idea of when they can see it.

In a post to the film series’ official Twitter account made on Feb. 24, a teaser video was released revealing the third Marvel Spider-Man film’s official title and Christmas 2021 release date. The film is slated to only be available in theaters.

In the video, the actors Tom Holland, Zendaya and Jacob Batalon – who portray Peter Parker, Michelle “MJ” Jones and Ned Leeds respectively in the latest Spider-Man films – are seen walking away from the office of the film’s director, Jon Watts, discussing how they were given a fake name for the film. After Zendaya and Batalon claim it’s because Holland spoiled elements of the last film before release, they walk past a white board covered with ideas for the title of the third film.

Amid several crossed out ideas lies the winning title, No way Home. The video then cuts to an official logo for the film along with its intended release date.

It’s a brief but light-hearted teaser, and fans will want to see it for themselves down below.

Keenan McCall


Nickelodeon Launches Avatar Studios; Helmed by Series’ Co-Creators

4 hours 38 minutes ago

Nickelodeon has revealed the launch of Avatar Studios, a new division helmed by the series’ co-creators and dedicated to the expansion of the show’s universe.

During ViacomCBS’ investor day presentation held on Feb. 24, it was revealed that Avatar: The Last Airbender’s co-creators Michael DiMartino and Bryan Konietzko would head a new division within Nickelodeon dedicated to creating new media tied to the Avatar franchise. This includes new animated series and films tied to the property, and an animated film is currently slated as the division’s first major project.

No specifics were given as to what the film would be about, though it was confirmed that production on the project is slated to start this year.

“It’s hard to believe it’s been 19 years since we created Avatar: The Last Airbender,” DiMartino and Konietzko said in an exclusive joint statement to Entertainment Weekly following the reveal. “But even after all that time, there are still many stories and time periods in Aang’s world that we are eager to bring to life. We are fortunate to have an ever-growing community of passionate fans that enjoys exploring the Avatarverse as much as we do.”

Their full statement can be read in Entertainment Weekly’s full article here.

Keenan McCall


More Games Should Have Demos Available When They’re Announced

5 hours 13 minutes ago

Everybody loves a surprise. Any gamer will tell you that part of the delight in watching press conferences is those reveals you don’t see coming. We’ve seen tears, screams, and tons of other expressions that run the gamut of utter delight to crushing disappointment. As someone who has been in the industry for a long time, announcements usually come with caveats: long release windows, little to no in-game footage, or cryptic messaging that can make what the actual game is more confusing than helpful. 

However, in the last few years, we’ve seen a shift toward shorter marketing campaigns and publishers (for the most part) putting reasonable release windows on games. I hope this continues to improve, with developers and publishers working together to develop smarter ways of presenting what’s in store. One of my favorite new methods for unveiling a game is by having a rich demo available immediately to play, like we recently saw with Project Triangle Strategy. Not only do you feel the rush of learning about this new entity that you had no idea was in existence, but there’s something special about being able to immediately take a test drive. Here’s why I hope more developers take note of this way to introduce a game in the future.

Kimberley Wallace

They Forced Me To Beat The First Boss In Ghosts 'N Goblins: Resurrection – New Gameplay Today

5 hours ago

Click to watch embedded media

Ghosts 'N Goblins: Resurrection is Capcom's latest release in the classic 2D action series, bringing back Director Tokuro Fujiwara to lead the charge in reviving a 35-year-long franchise that players first discovered on the Nintendo Entertainment System. Just like the older releases, the game doesn't hold any punches when it comes to delivering a challenging gameplay experience, and that's exactly why Editor-in-Chief Andrew Reiner and Senior Editor Jeff Cork forced me to jump into the proverbial lion's den to try my hand at beating the game's first boss. I died over twenty times in this 36-minute video, but the rest of the crew assured me that my suffering was entertaining for them.

Our very own Editor-in-Chief awarded Ghosts 'N Goblins: Resurrection an unexpected 9.0, saying in his full review:

Alex Van Aken

The World of Avatar: The Last Airbender Is Getting an Animated Feature Film

5 hours 34 minutes ago

That’s not all—in addition to announcing an “animated theatrical film” that’ll begin production this year, Nickelodeon revealed the arrival of Avatar Studios, an entire division dedicated to creating animated series and movies based on Avatar: The Last Airbender and The Legend of Korra. Oh, and the original creators…


Cheryl Eddy on io9, shared by Riley MacLeod to Kotaku


An Ode To Anthem And What Could Have Been

5 hours 58 minutes ago

Electronic Arts and BioWare have confirmed that plans for Anthem 2.0, also called Anthem Next, have been canceled. While this news was not a surprise, especially given how quiet the team has been about its progress on Anthem Next, I can't help but lament the missed opportunity here for an adventure that held a lot more promise than so many gave it credit for. Now that the future of Anthem is forever at a standstill, here are my thoughts on the game, the launch, and what could have been. 

When I first dove into Anthem, it was pre-launch during a press event. There were bugs, but that was to be expected with early access to an online game. While noted in my coverage, it didn't dampen the pure joy I felt when taking to the sky in my custom Javelin that very first time. Anthem has some of the smoothest flight and combat mechanics I've ever seen in a game (and this is a hill I will die on), especially when looking at the detailed animations that showed off a love for the craft from the moment those boots left the ground. 

Liana Ruppert

Henry Cavill teases "secret project" that appears to be related to Mass Effect

6 hours 20 minutes ago

Henry Cavill - he of The Witcher, Superman, and muscular PC-building hijinks fame - has teased a new "secret project" that very much appears to be Mass Effect related.

News of the mysterious project first surfaced on Cavill's Instagram page, where, beneath a black and white shot of himself enjoying some quality hair and makeup time on the set of The Witcher, the man wrote, "Secret project? Or just a handful of paper with random words on it.... Guess you'll have to wait and see."

The papers in question loitered in the corner of the frame, with just a couple of dozen extremely blurry words visible - none of which appeared to reveal very much at all at first glance. However, cunning sleuths over at Gamepressure discovered the blur could be successfully unblurred by running the image through Focus Magic - a software tool predominantly designed to remove unwanted blur from home snaps rather than reveal closely guarded industry secrets.

Read more


Get To Know Pyra And Mythra In Next Week’s Super Smash Bros. Ultimate Direct

6 hours 50 minutes ago

Xenoblade Chronicles 2’s Pyra and Mythra were announced as the latest Super Smash Bros. Ultimate fighters during the first Nintendo Direct of 2021. Xenoblade fans and newcomers alike were dazzled by the tandem’s flashy offense and ability to swap forms on the fly (or complained that they’re just more anime sword users). For an in-depth look at how these ladies operate, Nintendo is holding a special Direct presentation focused on the two-in-one fighter.  

Marcus Stewart

Anthem’s Failure is Now Complete

6 hours 55 minutes ago

Anthem, EA & BioWare’s “Destiny Killer” is finally, mercifully, being put out of its misery. Today BioWare announced that development on Anthem is ceasing. This includes all work on Anthem 2.0, the proposed rehaul of the beleaguered looter-shooter.

This update effectively puts the final nail in Anthem’s coffin. EA and BioWare have committed to a future where Anthem is remembered as a complete and utter failure, and it, like Battleborn recently, will be left to wither away.

Sadly, the story of Anthem really isn’t even all that interesting to look back on. And unlike Battleborn, I don’t have a lot of good things to say about it.

Anthem was incredibly ambitious, very beautiful, and had some of the best jet-pack flying mechanics I’ve ever experienced in a video game.

It was also completely soulless, devoid of an interesting gameplay loop, and it had a bland, and below-average story at best.

Like many, my experience with Anthem was frustrating and short-lived. I was initially enthralled by the game’s beautiful world. I saw the potential in the game’s four classes and how they could synergize together.

I also looked forward to eventually seeing this world open up and tackling challenging bosses using the full power of my Javelin suit alongside friends similar to what I do did with my guardian in Destiny 2 at the time. BioWare doing a looter-shooter was very appealing to me as someone who loves Mass Effect and loves games like Destiny.

Ed McGlone


Dead or Alive Xtreme: Venus Vacation’s English Version on Steam Finally Adds Sayuri

7 hours 23 minutes ago

The Steam version of Koei Tecmo’s free to play PC game Dead or Alive Xtreme: Venus Vacation finally added another girl to its roster.

The new entry is the motherly nurse Sayuri, which is going to take care of all the island owners in a language they can more easily understand.

That being said, don’t expect to be able to unlock her for free for a while, because as usual, her gacha is paid-only.

If you want her without needing to test your luck in a paid gacha with abysmal SSR chances, you’ll need to wait several months until the next girl gets rolled in, as it happened exactly a year ago in the Japanese version. If the timeframe is the same, it’ll take over four months.

If you’re unfamiliar with the game, the Steam version of Dead or Alive Xtreme: Venus Vacation comes with English support, but it has been released a long while after the Japanese version, resulting in a gap in content of over a year. Sayuri was released on the Japanese version in December 2019.

This means that if you want to play with Sayuri without needing to spend a fortune right now, you can always check out the Japanese version, even if you’ll need to give up the possibility to play in English. Accounts are completely separate between the two versions (three, if you include the Steam version in Japanese).

In the meanwhile, you can enjoy a trailer introducing the new heroine. 

Giuseppe Nelva


Gayming Awards 2021: All The Winners

7 hours 33 minutes ago
The inaugural Gayming Awards, which was presented by EA Games and streamed exclusively on Twitch, have awarded Supergiant Games' Hades its first Game of the Year. Hades, Tell Me Why, and If Found... all led the way with two wins each at the Gayming Awards 2021, and most of the winners were chosen by an international judging panel of LGBTQ+ video game industry professionals. The LGBTQ Streamer of the Year Award and the Readers' Award were decided by public vote. [ignvideo url="https://www.ign.com/videos/2020/12/21/hades-igns-2020-game-of-the-year"] "I am so proud to be able to say we have held the world's first LGBTQ video game award show," The Gayming Magazine founder and editor Robin Gray said. "2020 was truly a watershed moment for LGBTQ inclusion in games and to be able to celebrate it with everyone, although virtually, was amazing! Congratulations to all the winners, well done to all the nominees and thank you again to all our sponsors!
Adam Bankhurst


Modders Fix Valheim's Terrible Inventory, Odin Be Praised

7 hours 34 minutes ago

Valheim rules. Exploring is fun, building is fun, kiting trolls around islands while crying quietly to yourself as you tap dance on the razor’s edge of death is fun. But nothing is perfect, especially not early access games. So I don’t think we need to kid ourselves here: Valheim’s inventory sucks ass. Praise be to…


Nathan Grayson


Skullgirls 2nd Encore's new fighter Annie out in March, three more characters on the way

7 hours 45 minutes ago

Skullgirls 2nd Encore is introducing new fighter Annie of the Stars to its roster this March, developer Hidden Variable has confirmed, and three additional DLC characters will follow.

When Annie's DLC debuts in March, it'll be in the form of a Steam early access release, which the studio will continue to balance until it's satisfied the character is ready for the primetime. This initial early access version will include Annie (who was initially designed for Skullgirls Mobile) and her stage, Sound Stage 17, while the full and final DLC release, currently anticipated to arrive on Steam and PlayStation some time in May, will add her Story Mode.

Hidden Variable says that "due to unique technical complications" Annie won't be immediately available on Switch. However, it will share more details once it has a timetable on availability.

Read more


It Looks Like Henry Cavill Is Teasing A Mass Effect Adaptation

7 hours 52 minutes ago

Henry Cavill has had his hands full with taking on the role of Geralt of Rivia in Netflix's The Witcher series, but it looks like he's already got his eyes on his next project. On the actor's Instagram, he teased a "secret" project he's working on. It didn't take the internet long before that secret was decoded, and what was discovered has Mass Effect fans excited. 

The buffed-up fellow nerd took to his social media account to tease fans with an image that is blurred out except for his face. Either he should know better by now or he was given the go-ahead to intentionally tease the news ahead of a potential reveal, but it was not hard at all to alter the image and see what the blurred text reads: 

        View this post on Instagram                      

A post shared by Henry Cavill (@henrycavill)

Liana Ruppert

Neptunia Virtual Stars Gets New Trailer Showing Opening Cutscene

8 hours ago

Today Idea Factory International released a new trailer of the upcoming Hyperdimension Neptunia spin-off Neptunia Virtual Stars.

The trailer focuses on the opening cutscene of the game featuring English subtitles.

Of course, this means that we also get to hear the theme song.

You can check it out below, alongside a PS4 theme coming with the limited edition at the IFI NA Online Store and Video Games Plus (which is only for Canada).

Giuseppe Nelva