A new video explains what it takes to design each Community Day event, and what's coming in the future.
The post Pokemon GO Developer Diaries Series Details Community Days appeared first on Siliconera.
Today, during an event from Japan, Muv-Luv publisher aNCHOR revealed new information about future plans for the beloved franchise.
First of all, we hear that the original Muv-Luv Trilogy, Muv-Luv (that includes both Muv-Luv Extra) and Muv-Luv Alternative will be released for iOS and Android between November 2021 and January 2022.
On top of that, the upcoming games Muv-Luv Integrate and Muv-Luv Resonative, which are respectively sequels of Muv-Luv Alternative and Muv-Luv Unlimited: The Day After, will come further in the future. That being said, development is continuing and it’s going smoothly.
Way back in 2004 a then-unknown developer called Crytek released the first game in what would become the Far Cry series, wowing players with its impressive visuals and sprawling, outdoor maps. Crytek moved on to creating the Crysis series, Ubisoft bought up Far Cry and continues to make new entries to this day. Some…
The Duke of Edinburgh's Award now lets you do esports.
The long-running royal family-fuelled awards scheme, which is best-known for its physical and expedition activities, has officially added esports to the DofE skills list.
Today, during an event from Japan, Muv-Luv publisher aNCHOR revealed new gameplay of the upcoming action game Project Mikhail.
We get to see plenty of battle gameplay, showing the BETA extermination you’d expect from a Muv-Luv game.
You can check it out in the two videos below.
aNCHOR also revealed the bonus that will be granted to those who will participate to the early access, in the form of familiar unit emblems to apply to your TSF mecha.
Every Pokemon is interesting and worth talking about. I don’t play a ton of Pokemon, but I do enjoy the universe and I love learning more about the creatures in it. So, Here’s Another Pokemon! It’s Litwick!
Forza Horizon 5 has gone gold, the game arrives less than two weeks from now and recently, press had the chance to go hands-on with what is effectively the first hour of the game, featuring the introductory drive, a showcase event, a number of races and open world challenges and the player's arrival at their very first home. Oli Welsh has already shared his first impressions but for Digital Foundry, the preview was a chance to get up close and personal with the technology, to get some idea of how the new Xbox consoles are put through their paces and crucially, to see how the game may scale across systems.
Scalability is key to Forza Horizon 5 for several reasons. First of all, it's a Horizon game supports more platforms than it ever has before. In addition to PC (with scalability challenges of its own) and two quite different Xbox Series consoles, there's Xbox One as well, not to mention Xbox One X. The preview code we had only worked on the new machines, so quite how Playground intends to run the game on Xbox One remains to be seen, but perhaps there are some clues when looking at Series code, principally because both quality and performance modes are included. Intriguingly, whether you're running on Series X or its junior counterpart, both of them run at the same resolution: 3840x2160 or 1920x1080 respectively, albeit with potential hints of dynamic resolution scaling in play on the performance mode (truth is, it's quite hard to tell).
Starbreeze has revealed new details on upcoming co-op shooter Payday 3.
During a livestream to celebrate Payday's 10-year anniversary, Payday 3 game director Erik Wonnevi confirmed new details on the game (skip to the 3:03 mark in the video below).
The French-themed event will add two new destroyer shipgirls into the Iris Libre faction.
The post Azur Lane Oratorio Rerun Will Add Maillé Brézé and Le Terrible appeared first on Siliconera.
First of all, the official title has been revealed as “Immortals: Muv-Luv Alternative.” The release window has been confirmed as 2021, at least for Japan. A western release has not been announced, for the moment.
WE also get to see a gameplay trailer and you can take a look below.
Pre-registrations for Japan are already open at the official site and a Mikoto Yoroi SR unit will be offered as a reward.
Below you can also enjoy some of the artwork created for the game.
When Bethesda Softworks published the online multiplayer RPG Fallout 76 in Japan on November 15, 2018, it marked an exciting first for the long-running post-apocalyptic series.
Because of the need to remove and alter content for the Japanese market, Bethesda had previously released Fallout games in Japan a month or two after their global launch. But the publisher decided to buck this trend with Fallout 76, debuting it day and date with the rest of the world. The simultaneous release didn’t prevent Japanese players from criticizing Fallout 76 for many of the same reasons others did. But, as Fallout 76 gradually improved, the Japanese player base quickly distinguished itself as one of the most surprising and creative communities to come out of the game’s changing fortune.
This is something that both Bethesda staff and members of the global community have acknowledged in the past. But how did Fallout 76 gain such a foothold among Japanese players? And what has inspired them to take to the game’s creation tools in this way? IGN spoke to Japanese players and creators about their passion for this unique Fallout experience, and how they’ve gone from battling ghouls and super mutants to fostering a haven of customizable creativity as they rebuild Appalachia. One doughnut store or roadside diner at a time.
The first season of Game Informer’s Video Gameography explores the history of the Metroid series. After running down Samus' classic debut, we’re moving on to its polarizing handheld sequel, Metroid II: Return of Samus.
Developed by Nintendo R&D1, Metroid II is largely viewed as the red-headed stepchild of the series. Samus’ encore outing launched on the Game Boy in 1991, which means it was limited in terms of presentation and scale. The monochrome graphics and zoomed-in perspective made exploration trickier than its predecessor, and the primary mission tasked players with locating and eradicating over 40 Metroids scattered across the map, a mission structure that hasn’t been implemented since.
Join hosts Ben Reeves (@BenjaminReeves), Marcus Stewart (@MarcusStewart7), and special guest, comic book writer/podcast host Chris Sims (@theisb), as we explore Metroid II’s lore, development history, and lasting impact, such as the fact that it’s received two modern remakes, both officially and otherwise.
As a horror game fan and a naturally competitive person, I found it hard to put down as I pursued a "perfect" playthrough.
The post Shadow Corridor Switch Port is Scary and Addictive appeared first on Siliconera.
If you're a fan of the Fallout franchise and big statement pieces, Dark Horse Direct has just the collectible for you. The company's latest video game-inspired piece is a pair of bookends based on Fallout 4's Liberty Prime Nuke Bomb.
If the thought of propping up your books with two halves of a post-apocalyptic weapon of mass destruction makes you smile, then check out the slideshow gallery below for an exclusive look at this unusual collectible:
Officially dubbed the Mark 28, these deadly warheads are one of the primary offensive weapons of the towering Liberty Prime robot. These bookends measure roughly 7" by 7" by 6.5" and are made of polyresin. This piece was sculpted
by BigShot Toyworks and painted by J.W. Productions. The set also includes a 3" enamel pin featuring a Liberty Prime design.
The Liberty Prime Nuke Bomb bookend set is limited to 1000 pieces and will be sold exclusively through Dark Horse Direct website. You can preorder the set now for $179.99, with an estimated release window of July-September 2022.
Despite originally being released in 2015, Fallout 4 has been getting a big push from Bethesda in 2021. It was among a number of Bethesda titles added to Game Pass in March, and the game also received an FPS Boost upgrade.
Today, during an event from Japan, Muv-Luv publisher aNCHOR revealed a new trailer of the upcoming action game Project Mikhail.
First of all, we get the first look at the dialogue parts of the story mode and at the PvP mode.
During the story mode segment, we also see the character designs of some familiar characters for the first time.
You can check them both out below.
We also get the announcement that Maria Noda will voice Haruko Kashiwagi, while Tae Tsukiji will be voiced by Chisato Konno. Both have been very involved as testimonials for the Muv-Luv franchise for years, so it’s not surprising.
CD Projekt has bought The Flame in the Flood developer The Molasses Flood for an undisclosed fee.
In a note to press, CD Projekt said The Molasses Flood will keep its current identity and will not be merged with existing teams.
Atlus is carrying on its series of trailers showcasing the 200+ demons of its upcoming JRPG Shin Megami Tensei V one by one.
This time around we get to see the gameplay of Azumi, inspired by water kami from Japan that debuted in the series with Shin Megami Tensei in 1992.
You can watch it in action below.
I ate my first mince pie this week, which feels like a betrayal of my belief that Christmastime should not start before Halloween is over. That said, it wasn't a mince puff, so does it really count? Please, tell me about your festive eating. And may as well mention what you're playing this weekend.
Atlus is continuing to release even more trailers showcasing the over 200+ demons of its upcoming JRPG Shin Megami Tensei V.
This time around we get to see the gameplay of Yoshitsune, inspired by the historical general Minamoto no Yoshitsune. He debuted in the series with Shin Megami Tensei: Devil Summoner in 1995.
You can watch him in action below.
In honor of the name change for the gunslinger Cole Cassidy, formerly known as McCree, Activision Blizzard is offering the chance for Overwatch players to change their own names. Well, their BattleTag.
Have an embarrassing or outdated BattleTag you'd like to change? Starting today and running until November 5, you can make a new name for yourself in Overwatch. Announced on the Overwatch site, here's the official announcement of the promotion:
Although it won’t officially be in our hands until later this year (if you got in on the first wave of pre-orders, that is), Panic’s unique Playdate handheld is already being poked and prodded by folks lucky enough to score a dev unit. One such developer recently shared a neat little project that revives Flipnote…
The hype for Endwalker’s impending launch recently pushed me back into the arms of Final Fantasy XIV. Instead of doing the smart thing and working my way through the massively multiplayer role-playing game’s litany of main story quests so I’d be caught up in time for the expansion’s November 23 release, however, I’ve…
Today Rockstar finally showed footage of the Grand Theft Auto: The Trilogy remasters and they look surprisingly good, but also very different from the original games. This has raised concerns about erasing the series’ past, and also called to mind the fragmented state of game preservation.
Fans of action-heavy Metroidvanias should keep an eye on the newly-announced Souldiers. No, that’s not a misspelling but rather a clue as to what sort of game you’re in for. Developed by Retro Forge Games and published by Dear Villagers, Souldiers is a beautiful 16-bit Soulslike that already looks impressive.
Players choose from one of three upgradable classes – a sword-wielding scout, a spellcaster, and an archer – to battle their way through a myriad of enemies and bosses. You sport a parry and dodge and explore a large, interconnected world filled with environmental puzzles. You'll also spend a great deal of time platforming across various obstacles. Retro Forge doesn't detail the Souls aspects other than promising the difficulty won't be for the faint of heart. Are your actions governed by a stamina meter? Do you lose everything upon death and have to retrieve it in the next life? We'll hopefully find out more before Souldiers launches on Switch and PC in Spring 2022.Click here to watch embedded media
Souldiers may run down the checklist of what has seemingly become the modern indie game, but it's tough to deny that it looks like a blast. The action looks great, and the detailed pixel art is a contender for a retro game beauty contest. What do you think of Souldiers? Share your thoughts in the comments!
IGN Prime has partnered with Capcom for an exclusive sweepstakes to celebrate their contemporary classic Resident Evil Village just in time for Halloween. We have the amazing Village Collector's Edition to give away as well as statues and more! Details and info on how to enter are below!
Enter HERE for a chance to win one of the following:
- Resident Evil Village Collector's Edition for PlayStation 4
- Resident Evil Village Collector's Edition for Xbox One
- A Chris Redfield Statue, Artbook, and Map Bundle
Resident Evil Village is on Sale now!
Experience the world of Resident Evil Village through the eyes of the maiden, who finds herself trapped in a dark dungeon. Swallow your fears and make your way through the horrors to once again find the light.
For the most part, Left 4 Dead 3– wait, no, that’s not what it’s called...for the most part, Back 4 Blood is a first-person shooter about teaming up with your friends to mow down hordes of zombies. But Back 4 Blood flips the script by including a decidedly non-shooting mechanic: a deck-building system.
Overwatch's fan-favourite cowboy character Jesse McCree finally has a new name after Activision Blizzard committed to changing it in the wake of California's ongoing lawsuit alleging sexual harassment and a "frat boy" culture at the company. Henceforth, Jesse McCree will be known as Cole Cassidy.
McCree is just one of many characters across Blizzard's portfolio to have taken his name from a developer at the company. However, back in August, Blizzard announced it would be renaming the cowboy after the real-life Jesse McCree, who had been named in several accounts of the studio's toxic work culture, was confirmed to have departed the company amid the fallout from the lawsuit - although no reason for his exit was given.
Activision Blizzard has renamed Overwatch hero Jesse McCree to Cole Cassidy.
King's browser games portal, home to some of the company's biggest hits such as Candy Crush, Bubble Witch and Farm King, will shut down in December after 18 years of operation.
RoyalGames.com (formerly King.com) was the birthplace of the company's biggest franchises, before they were transferred onto Facebook and mobile apps.
Darkest Dungeon 2 is getting a bit of a visual update over its predecessor. While it keeps the gothic aesthetics of the first Darkest Dungeon, there’s a new “dimensionality” to the art style.
In the first real look at Darkest Dungeon 2, Red Hook Studios showed off a slick new visual style that is faithful to the first Darkest Dungeon but translates the world into 3D. Darkest Dungeon 2 will feature 3D environments and gameplay portions, but the combat and characters still retain the 2D look.
Check out the trailer below.
It’s a successful way to update the character models without losing any of the artistic elements that made the original visual style so beloved. By adding new 3D models while keeping the hand-drawn look of the original, Darkest Dungeon 2 gets the best of both worlds.
Darkest Dungeon 2 is set to be released for Epic Games early access on October 26. Six classes from the first Darkest Dungeon will be returning for the sequel, as well as a tuned-up combat system that will build on top of the original.
The first look gameplay certainly did seem to keep in line with the original combat, but we’ll have to wait until we get our hands on the title to dig deeper into the full changes. In the meantime, check out IGN’s review of the first Darkest Dungeon.
Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.
On this week's episode of All Things Nintendo, we celebrate the conclusion of Super Smash Bros. Ultimate's downloadable content by looking back at the wildly ambitious project. Host Brian Shea is joined once again by fellow Game Informer editor Alex Stadnik to discuss the latest news in the world of Nintendo and take a deep dive into the biggest crossover game ever.
The All Things Nintendo podcast is a weekly show where we can celebrate, discuss, and break down all the latest games, news, and announcements from the industry's most recognizable name. Each week, Brian is joined by different guests to talk about what's happening in the world of Nintendo. Along the way, they'll share personal stories, uncover hidden gems in the eShop, and even look back on the classics we all grew up with. A new episode hits every Friday!
Activision Blizzard is currently facing serious ongoing allegations of harassment and mistreatment of marginalized workers. To learn more, please visit our timeline as well as our in-depth report on the subject.
Blizzard has revealed the new name for the Overwatch character formerly known as Jesse McCree: Cole Cassidy. The official renaming will take effect in-game on October 26.
Meet Cole Cassidy.— Overwatch (@PlayOverwatch) October 22, 2021
Rides into Overwatch October 26. pic.twitter.com/CT6PmaNXNs
In the official tweet announcement, Blizzard appears to be acknowledging Cassidy's name change as part of the game's lore, referring to Cassidy as a character "running from his past" and ultimately choosing to "be honest with his team and himself" about who he really is.
Overwatch’s McCree will now be known as Cole Cassidy, the developers announced today, further distancing the character from former designer Jesse McCree, one of the men who took part in the controversial, recently exposed “Cosby Suite” meet-ups.
One element of that is a new developer diary series, shedding light on various aspects of the game and the thinking behind them. First up is Community Day, the popular monthly in-game event which spotlights a singular 'mon.
N64 and Genesis games are joining Nintendo Switch Online. But there are still Nintendo Switch Online games we want that we don't yet have!
The post What Nintendo Switch Online Games Do We Still Need? appeared first on Siliconera.
After streamer Valkyrae’s skincare line RFLCT drew criticism for its promises to help offset the negative effects of computer light,” the YouTube has issued a statement. Yesterday, Valkyrae posted a voice note acknowledging the pushback and promised to answer questions in a future stream.
Maybe you’ve been playing Metroid Dread since it hit Nintendo Switch on October 8, but put it down out of frustration from being stuck in the dang game. Or is that just me? Good news: you’re not actually stuck. It’s just easy to not realize what blocks are destroyable while you’re exploring.
Pokemon has always featured some pretty amazing designs, but what would it look like if someone combined the existing characters with creatures from other anime. That is exactly what one Redditor did in a recent post to the Pokemon subreddit.
As you can see below, user Leoiruga has made some dazzling crossover art that combines the beloved Nintendo franchise with other adorable creatures from Digimon, Tenchi Muyo, and Cardcaptor Sakura.
These Pokemon designs include combinations like Espeon and Ryo-Ohki, Pikachu and Kero, and Persian and Tailmon. The results really speak for themselves, as they create some pretty amazing-looking characters.