3 years 10 months ago
Lost In Random got its first reveal at EA Play Live last week - but that reveal didn’t tell us too much about what it actually is. Thankfully, I got to speak to its directors, Klaus Lyngeled and Olov Redmalm from developer Zoink!, and discovered that the stop-motion inspired, dark-cartoon game coming next year will be a “light RPG” with action-based and tactical combat, and an intriguing (and still somewhat unexplained) board game twist.
While last week’s reveal was designed to be a mere tease of what the game has to offer, it perhaps led a few people off-track. “People have been saying, ‘So, it’s a puzzle-platformer!’”, says Lyngeled.
"It’s not a puzzle-platformer.”
Instead, it’s what the studio’s calling a ‘Light RPG’.
[ignvideo url="https://www.ign.com/videos/2020/06/18/lost-in-random-announcement-trailer-ea-play-2020"]
Written by Dinosaur Comics creator (and long-time Zoink! collaborator) Ryan North, Lost In Random is set in a world where every 12 year-old must roll a magical die, and is then assigned a region to live in and a life to live based on their results of their throw. A role for a roll, if you will. After the heroine, Even sees her sister Odd placed in a new region, she breaks the rules by setting off to look for her, and discovers her own personal magical die, Dicey, that allows her to fight back against the regime set by the (as yet unspecified) dark forces in charge.
That adventure takes her through the world’s six kingdoms, each themed after their side of a die. “For instance,” explains Redmalm, “in Two Town, everyone has two personalities, and they swap every day when this evil force rolls the dark dice.