IGN

Sales of PS5 Exclusive Ghost of Yotei In-Line With Ghost of Tsushima in Europe, New Data Reveals

3 weeks 4 days ago

Ghost of Yotei sales are in-line with Ghost of Tsushima’s in Europe, new data shows.

As reported by The Game Business, Ghost of Yotei debuted at No.2 in the GSD European charts behind EA’s FC 26.

Sony has yet to announce a sales figure for Ghost of Yotei, which launched exclusively on PlayStation 5 on October 2, 2025. But we now know that in Europe it’s doing about as well as its predecessor, which launched in 2020 exclusively on PlayStation 4. That is, for its first few days on sale, as the GSD European chart runs to October 5.

There are a number of things worth noting here. Not only did Ghost of Tsushima launch on a console with a bigger install base at that point than PS5 has now, it launched during the pandemic, which saw record video game sales and player numbers as people were forced to stay at home during lockdowns.

The Game Business noted that Ghost of Yotei is the biggest first-party PlayStation launch since Spider-Man 2 in October 2023. Helldivers 2, which launched February 2024, remains the fastest selling PlayStation Studios game of all time, with an incredible 12 million sold in 12 weeks. The question is whether Ghost of Yotei will end up meeting Sony's sales expectations over time; Ghost of Tsushima ended up a hugely successful release, with over 13 million sold as of September 2024.

Author
Wesley Yin-Poole

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Rockstar Games, Red Dead Redemption 2 Fans Pay Tribute to D'Angelo, Who Has Died Aged 51

3 weeks 4 days ago

Fans across the world are paying tribute to "titan of soul" D'Angelo, who died yesterday aged 51 after an undisclosed battle with cancer.

D'Angelo was behind the hugely popular Red Dead Redemption 2 track, Unshaken, and fans of the game as well as developer Rockstar paid tribute following the news.

In a statement posted to social media, Rockstar Games called D'Angelo a "true titan of soul," writing: "We are eternally grateful for his track Unshaken which will forever be an enduring part of the legacy of Red Dead Redemption 2."

The Grammy-award winning musician released three albums over his career. 2014's Black Messiah was his last album, which makes the iconic track included on 2018 Red Dead Redemption 2's soundtrack one of his final pieces. The entire track can be heard in the mission Dear Uncle Tacitus, in an impactful segment when you're riding a horse back to camp. It boasts over 55 million streams on Spotify alone.

Photo%20by%20Frans%20Schellekens%2FRedferns.

D'Angelo was a huge fan of video games and would visit Rockstar during Red Dead Redemption 2's development after reportedly reaching out to Ivan Pavlovich, director of music and audio at the studio, through an intermediary, to "just play the game."

Author
Vikki Blake

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Battlefield 6 'Ladder Launching' Will Get Patched, but That Hasn't Stopped Players From Having Fun While It Lasts

3 weeks 4 days ago

Battlefield 6 players haven’t decided what their favorite weapons are yet, but they’ve already fallen in love with a new movement tech called “ladder launching.”

To catch you up to speed, the ladder is a gadget available to use with the Assault class in Battlefield Studios and EA’s latest Battlefield game. It’s a traversal tool that can be used to reach high-up places, opening up opportunities to gain new vantage points or even sneak up on unsuspecting enemies. The thing is that now, just days after Battlefield 6 launched for PC and consoles, the ladder is also being used for much, much more.

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If you’ve even accidentally whipped out the ladder while playing Battlefield 6 multiplayer, you might have noticed that actually mounting it can be a hassle. The bottom of the gadget bumps players around if placed at a certain angle, triggering moments that balance frustration with slapstick humor.

Author
Michael Cripe

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Battlefield 6 Multiplayer Review

3 weeks 5 days ago

Editor's note: This review covers the multiplayer only - you can find our Battlefield 6 single-player campaign review here.

Battlefield 6’s multiplayer action is all about layers. You have an infantry layer, where teams exchange gunfire on foot; there’s the land vehicle layer, where tanks and armored cars reshape the front lines with powerful weapons capable of decimating infantry and bringing entire buildings to the ground; and then there’s sky layer, where a small number of flyers hold dominion over the air, with the potential to flatten ground forces outright. What’s impressive is not only that each layer is so different, but also so well constructed, and somehow they all fit together seamlessly. A few of the maps have a bad habit of becoming sniper-infested hellscapes, and it takes a little too long to unlock the better equipment that makes your loadouts really interesting, but those are minor gripes with what is otherwise one of the best multiplayer shooters of the year.

Most of the fighting happens between general infantry, and great moment-to-moment gunplay is the anchor of the whole experience. Weapons look and sound awesome, especially if you have headphones or a good sound system to pick up the deep booms and subtle details like bullet casings falling to the ground. Guns are accurate, but account for bullet travel and drop just enough to reward skillful shooting – though the modest recoil and bullet spread in most weapons also means you don’t need to be a hardcore shooter veteran to be able to land shots.

Author
Tom Marks

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Deals for Today: TCGPlayer Is Destroying Amazon in Pokémon TCG Sealed Product Bargains

3 weeks 5 days ago

It's time for my weekly Pokémon TCG sealed product price watch. Suprise suprise, the secondary market in TCGPlayer is giving big box retailers like Amazon a run for their money. Let's just keep in mind that TCGPlayer is a marketplace, so this is small to medium sellers undercutting billion and trillion dollar companies here.

TL;DR: Deals for Today

I'll give it to Amazon, some in-demand products are cheaper on there today too, we're talking Mega Evolution sealed product, Black Bolt and even a premium collection ex box. Don't forget that Pokémon Legends: Z-A drops on Thursday too, and I've got all the preorder links you'll need above and below. There's a song in that somewhere? Let's get into it:

Author
Christian Wait

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'If We Were Good at Juggling Four Projects, Yeah, We'd Have a Remaster' — Ghost of Yotei Dev Sucker Punch Says It Will Remain a Single-Project Studio

3 weeks 5 days ago

What next for Sucker Punch now Ghost of Yotei is out the door? The Sony-owned studio has yet to say, but based on comments from the boss of the company, it will remain a single-project studio.

In an interview with VGC, Sucker Punch co-founder and studio head, Brian Fleming, said the studio will decide its next project once the multiplayer add-on Ghost of Yotei: Legends comes out in 2026. But, he suggested, don’t expect a flurry of games from the relatively lean developer — it’s one project at a time.

“The truth is that whatever we do next, whether it’s continuing Ghost or going back to Sly, the decision is really more limited by, again, our cherishing of focus and time to iterate, which means that we really can only do one thing at a time,” he said.

“If we were good at juggling four projects, yeah, we’d have a remaster, and let’s go do one of those, and one of those, and do some fan request, that would be really popular… But we only get to do one thing.

“So it kind of has to be your best idea, right? And that’s really clarifying. It’s not like there aren’t 15 good ideas. But you only get to do one. And by the way, you only get to do one about every five years. So that choice is really important. I mean, that is choosing your college and your major every five years.”

Author
Wesley Yin-Poole

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Assassin's Creed Franchise Boss Departs Ubisoft

3 weeks 5 days ago

Assassin's Creed franchise boss Marc-Alexis Côté has departed Ubisoft after a career spanning more than 20 years, IGN understands.

The news comes just two weeks after Assassin's Creed, Ubisoft's biggest brand, became operated by Vantage Studios, the separate business entity formed by Ubisoft with a 25% stake from Chinese giant Tencent that will also now oversee all future Far Cry and Rainbow Six games.

Ubisoft staff were informed of the news this afternoon via an internal email which discussed the need for Vantage Studios' leadership team to be "aligned" with its core goals. IGN understands that Côté was offered a role as part of Vantage Studios' leadership, but declined.

In an internal note to Ubisoft staff obtained by IGN, Vantage Studios co-CEO Christophe Derennes said he was "disappointed" by Côté's decision, and that the former leader "had his own expectations and priorities related to Vantage Studios’ creation and future."

"Following the organizational restructuring announced in March 2025, Marc-Alexis Côté has chosen to pursue a new path elsewhere outside of Ubisoft," a Ubisoft spokesperson told IGN today. "While we are saddened to see him go, we’re confident that our talented teams will carry forward the strong foundation he helped build.

Author
Tom Phillips

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Battlefield 6 XP Farming via Portal Lobbies Explodes as Players Complain of Sluggish Progression System

3 weeks 5 days ago

It took less than one week for Battlefield 6 players to start making Portal lobbies for XP farming – and some believe EA has already caught on.

Fans were quick to call out the progression system in last week’s new FPS entry as a bit of a slog. Although most are walking away from each multiplayer match happy with the package Battlefield Studios has crafted, even some of the most enthusiastic fans believe leveling up takes too long, with an unrewarding weapon unlock system and arduous challenges dampening the experience even further.

“Do they really think players have that much time and energy to grind endlessly just to get the rewards we’re supposed to earn naturally?” one player asked in a Reddit post. “It’s exhausting.”

Author
Michael Cripe

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We Finally Know When Pokémon Legends: Z-A Takes Place in the Pokémon Timeline

3 weeks 5 days ago

When Pokémon Legends: Z-A was first revealed, we all immediately got to work speculating on when it would take place in the Pokémon timeline. Not where, we knew that: it takes place entirely in Lumiose City from Pokémon X and Y's Kalos region. But given that Legends: Arceus was a time-traveling narrative going back hundreds of years into Sinnoh's past, we had every expectation based on trailers that Z-A would be many, many years in Lumiose City's future.

We were incorrect! We now know exactly when it takes place, and it's not nearly as big a leap as you'd think.

We've been playing Pokémon Legends: Z-A for review and the embargo has now lifted. So we can confirm, from first-hand experience talking to multiple characters (most of which we unfortunately can't directly cite or show due to the ongoing embargo restrictions), that Z-A takes place just five years after the events of X and Y. It's not a time traveling narrative, it's a direct sequel that offers a follow-up to many of the characters and situations introduced in X and Y.

For instance, we already know that you get to hang out with AZ, a 3,000-year-old man who plays a pivotal role in X and Y. We also know that Mable, a former member of Team Flare, takes on the role of Pokémon professor in this game and sends you out to catch Pokémon with various challenges. Other characters you'll remember from X and Y show up as well, some of them dramatically changed, but we can't and won't spoil them just yet.

Author
Rebekah Valentine

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Pokémon Legends: Z-A Review in Progress

3 weeks 5 days ago

Review codes for Pokémon Legends: Z-A were only sent out less than a week ago, but I’ve already put in around 24 hours or so in the last five days. Across that time I’ve been catching every new species of Pokémon I find, doing every side quest that pops up, and stopping every so often to completely change my outfit. I’ve currently got a full team all in the level 50s, and I can’t wait to stop writing this review-in-progress to go play more. It’s real good so far!

Ah, feels nice to say that after, uh… this.

There are a few reasons why I don’t feel comfortable scoring Z-A right now. Apart from simply not having beaten it yet, the embargo we’re publishing this under is pretty strict about what we can and can’t say or show. We always try to avoid spoilers (and recent leaks mean plenty are already in the wild), but here we can’t even talk about basic plot details that happen literally in the first 10 minutes. We can’t mention loads of the specific Pokémon in Z-A, despite the fact that any number of them might casually roam across our footage at any time. We can’t even show you the map of Lumiose City, where everything in Z-A takes place. It’s difficult to say exactly how close to the credits 24 hours puts me, but I’ll likely be back with my final, scored review shortly after launch.

Author
IGN BRANDED

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'The Feedback That We've Got Has Been Very Justified' — Helldivers 2 Dev Pushes Content and Feature Updates Back to Sort Out Performance Problems First

3 weeks 5 days ago

Helldivers 2 developer Arrowhead has revealed it's putting a temporary pause on content updates while it works on improving performance.

In an interview on the official Helldivers YouTube channel, director Mikael Eriksson admitted the game's most recent big update, Into the Unjust, had "more issues than [the team] were comfortable with," which is why the studio has now decided "to push some of our content and feature updates a little bit into the future."

Recent reviews for Helldivers 2 on Steam are 'mixed,' with most of the complaints revolving around performance trouble. The 'most helpful review' penned over the last 30 days is a negative one from a player with over 500 hours in-game. They called Helldivers 2's performance "inexcusable," pointing to stuttering and freezing during gameplay and crashes.

"Arrowhead, Sony, PLEASE put less focus on new content and live service updates," they pleased. "PLEASE stop nerfing loadouts that are already underpowered or underused with the guise of 'realism' or 'balance.' It's a PvE game; no one cares if people are cheesing hulks with a flag. The game needs to be fun and PLAYABLE before you can rake in the cash with a new warbond.

"FIX THE GAME <3"

Author
Vikki Blake

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Japanese Government Calls on Sora 2 Maker OpenAI to Refrain From Copyright Infringement, Says Characters From Manga and Anime Are 'Irreplaceable Treasures' That Japan Boasts to the World

3 weeks 5 days ago

The Japanese government has made a formal request asking OpenAI to refrain from copyright infringement (as reported by ITMedia). This comes as a response to Sora 2’s ability to generate videos featuring the likenesses of copyrighted characters from anime and video games.

Sora 2, which OpenAI launched on October 1, is capable of generating 20-second long videos at 1080p resolution, complete with sound. Soon after its release, social media was flooded with videos generated by the app, many of which contained depictions of copyrighted characters including those from popular anime and game franchises such as One Piece, Demon Slayer, Pokémon, and Mario.

Speaking at the Japanese government’s Cabinet Office press conference on Friday, Minoru Kiuchi (the minister of state for IP and AI strategy) informed attendees about the government’s request, which called on the American organization to refrain from infringing on Japanese IPs. The request was reportedly made online by the Cabinet Office’s Intellectual Property Strategy Headquarters. Kiuchi went on to describe manga and anime as “irreplaceable treasures” that Japan boasts to the world.

Author
Wesley Yin-Poole

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Fallout Creator Reveals Lore the Original Team Decided Was True but Never Explained — 'Bethesda Is Free to Invent Different Reasons That the Things in the Game Exist'

3 weeks 5 days ago

Fallout creator Tim Cain has continued his insightful video series on the development of the original Fallout game, this time focusing on lore with a number of fun reveals that have got fans talking.

Cain, the creator, producer, lead programmer and one of the main designers of Interplay’s 1997 post-apocalyptic role-playing game Fallout, released a video in which he talked about lore in the original Fallout that the team assumed was true but was never directly stated.

This “non-expository Fallout lore,” as Cain calls it, is lore from the first game only, lore the original team discussed among themselves and decided was true, and then made the game based on that. “None of this was written down” by any one of the 15 core people who developed Fallout, Cain said.

As a result, it is “not canon.”

“This is stuff that was true in the first game, but because it doesn’t exist in a design document anywhere, Bethesda is free to invent different reasons that the things that are in the game exist,” he prefaced. “I’m not canon, not anymore. You’re not canon just because you played the game or like it a lot. Bethesda’s canon. You don't have to like that. You don’t have to like that water’s wet. I don't like that white chocolate exists, but it does. So there we go.”

Author
Wesley Yin-Poole

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Skyrim Lead Designer Is 'Eternally Shocked' At The Game's Lasting Appeal, Saying: 'I Think Skyrim Did Open World in a Way That Nobody Had Ever Done Before'

3 weeks 5 days ago

The lead designer of Skyrim is "eternally shocked" at not just the RPG's success, but its enduring appeal, suggesting it's the game's open world and "quirkiness" that keeps players coming back 14 years after its debut.

Skyrim released way back in 2011. An open-world RPG, it puts players on the precipice of determining the future of Skyrim as the Empire waits for the prophesied Dragonborn to come, a hero born with the power of The Voice, and the only one who can stand among the dragons. IGN's Skyrim review returned a 9.5/10. We called it "a rare kind of intensely personal, deeply rewarding experience, and one of the best role-playing games yet produced."

Now, speaking on the FRVR Podcast, lead designer Bruce Nesmith offered his thoughts on why so many people continue to play and enjoy Skyrim so many years later. "I think Skyrim did the open world in a way that nobody had ever done before and very few people have really tried to do since," he said, adding: "By all rights, a year later, some other game should have eclipsed it. And then two years later, three years later, five, 10. It’s like ‘what the hell is going on here?’

"Todd [Howard, Bethesda boss] would even go to these meetings and show us information, which I can’t give you the details of, about how many people are playing it. It’s like, ‘You’ve got to be kidding me?’ Seriously, still, 10 years later."

Author
Vikki Blake

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'The Only Reason Call of Duty Exists Is Because EA Were Dicks,' Battlefield Boss Vince Zampella Says

3 weeks 5 days ago

Battlefield boss Vince Zampella has said that Activision's best-selling Call of Duty franchise only exists "because EA were dicks."

It's an eye-opening but typically frank statement from Zampella, who is of course now an EA employee himself once again.

Over his career, Zampella has ping-ponged between rival publishers EA and Activision, working first on EA's Medal of Honor series, then founding Infinity Ward and helping create Call of Duty — specifically so it could be Activision's Medal of Honor "killer" — before returning back to EA after helping create Titanfall and Apex Legends at Respawn.

"The only reason that Call of Duty exists is because EA were dicks," Zampella told GQ, reflecting on his career.

Zampella initially worked on EA's Medal of Honor franchise from 1999 to 2002, and served as lead designer on the celebrated Medal of Honor: Allied Assault. After this, Zampella co-founded his own studio, Infinity Ward, with initial plans to continue working on Medal of Honor left up in the air when EA decided to take development of its franchise in-house.

"For legal reasons I will say things didn't go as planned with it," former Infinity Ward artist Justin Thomas previously revealed of the situation in an MCV interview, back in 2013. "We were left in a situation of unpaid milestones that were delivered and no finances to operate on."

Author
Tom Phillips

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Pokémon Go Leak Reveals XP and Level Up Tasks Needed for Game's New Level 80 Cap — And Some Fans Are Saying it's Too Easy

3 weeks 5 days ago

Pokémon Go's new level cap requirements have leaked, and some fans say the fresh XP total required, as well as the some of the extra tasks involved, are too easy.

This week, Pokémon Go will raise its current level 50 cap for the first time in five years, and allow players to reach level 80 for the first time. But this change will come alongside an overall rebalancing of XP — meaning many players will find themselves transported to a much higher level, and potentially far beyond the XP needed to instantly hit level 80.

Of course, players won't simply log on and find themselves at the finish line. As is the case currently, a fresh set of additional tasks will need to be completed to progress through the game's final tier of levels (from 70 to 80, replacing similar tasks required to move from 40 to 50). But even these — which have been datamined by fans — have been dubbed as rather straightforward.

Last night, a post on the official Pokémon Go blog listed out the new XP requirements needed after the game's level cap increases tomorrow, October 15.

Author
Tom Phillips

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Skrilla Claims Viral Hit 'Doot Doot (6 7)' Is in GTA 6: 'I'm Going to Be My Own Person on There, Playing My Own Music'

3 weeks 5 days ago

Rapper Skrilla says his viral hit Doot Doot (6 7) is in Grand Theft Auto 6.

The soundtrack and radio listings in GTA games have long been something of a cultural phenomenon, boosting plenty of musical careers. In this instance, however, the song in question is already a mega hit that has inspired a global meme.

Skrilla's 6 7 blew up earlier this year on TikTok and Instagram. It's a slang term referring to gun violence but became popular when it began appearing in clips about basketball players like LaMelo Ball, who is 6ft 7 inches tall. It then went viral when a boy known as the 67 Kid used it in a meme, and now kids the world over are saying it.

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Talking about the game on Matt and Shane's Secret Podcast, Skrilla told the hosts (thanks, Dexerto): “I’m waiting for GTA 6 to come out… 6 7 is on there, too. Yeah, 6 7 is on there. I’m going to be my own person on there, playing my own music."

Author
Vikki Blake

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Pokémon Teraleak Reveals Unannounced Games, Seemingly Laying Out Franchise's Major Releases Through 2030

3 weeks 5 days ago

A swathe of upcoming Pokémon game projects have seemingly been detailed online, via the latest release of material originating from the so-called "Teraleak" of data hacked from the servers of series developer Game Freak.

The cache of information, which includes development plans, concept art and early screenshots, was revealed overnight following the disclosure yesterday of data obtained in the hack that pertained to Pokémon Legends: Z-A, which launches this week.

As IGN reported yesterday, the suggestion is that the hacker behind last year's Game Freak breach has sat on this latest cache of data for almost a year, until Pokémon Legends: Z-A's launch. But now, it seems, the floodgates are open for everything else obtained from Game Freak detailing the franchise's future — and its product roadmap for the rest of the decade.

The largest cache of information relates to the franchise's highly-anticipated "Gen 10" games that are expected to launch next year, in time for Pokémon's 30th anniversary. Details now being shared online include the titles' planned name, early animation tests, in-engine footage and word of several planned gameplay ideas.

Author
Tom Phillips

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Hollow Knight: Silksong Patch 1.0.28891 Is Heavy on the Fixes, Light on the Balance Changes

3 weeks 5 days ago

Post-launch support for Hollow Knight: Silksong continues, this time with patch version 1.0.28891 out now.

The update makes a number of improvements and fixes, and some light balance changes. The game now pauses when the controller disconnects, which is an important safety net for such an intense game. Indeed, there are controller support improvements across the board.

On the balance side of things, there’s a slight increase to Sharp Dart and Cross Stitch damage, updated damage scaling on Rune Rage to match other Silk Skills, and a slight decrease to Thread Storm damage at higher needle levels. It’s also worth noting that the patch changes Fine Pins wish drops from 50% chance to 100%, but raises the required quantity.

Developer Team Cherry had signalled its first priority remains to improve Silksong’s Simplified Chinese translation. This was in response to high-profile criticism of the translation, which had led to Chinese players leaving negative Steam reviews. These improvements are expected in the coming weeks.

Author
Wesley Yin-Poole

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Tons of Popular Jigsaw Puzzles Are Buy 1, Get 1 Half Off at Amazon Today

3 weeks 6 days ago

Amazon is having another one of its "Buy 2 Get 1 50% Off" sales and it is absolutely filled to the brim with puzzles this time around. There are hundreds of options included in this sale from some of the best puzzle brands out there. If you're on the hunt for your next puzzle, or are just looking to grab a nice gift for the puzzler in your life, this promotion makes it a great time to save some money.

To take advantage of the promotion, you'll just need to add two eligible jigsaw puzzles to your Amazon cart and the 50% discount will be applied to whichever one is the least expensive. And since it isn't just puzzles included (there are board games as well), you can also mix and match with other items to still get that discount. I've gathered some of my top picks from this sale below, but there's a ton of other options available if you want to browse the sale yourself.

The Best Jigsaw Puzzle Sale on Amazon Today

Author
Jacob Kienlen

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The Best PS5 Games

3 months 3 weeks ago

We’re more than halfway through 2025, making it an excellent time to revisit our list of the best of what the PlayStation 5 has to offer. We've added several new games this time – which means a few old favorites got bumped. (We still love them, though!)

But what do we mean by “best?” To be very clear, this is not an attempt at an “objective” ranking that will indisputably line up with the tastes of gamers of all types. That, sadly, cannot exist; when one person’s epic RPG masterpiece is another’s boring and impenetrable slog, they’ll never see eye to eye on where that game should rank against others of different genres. Even the personal lists of two people who love the same types of games will rarely line up exactly.

This is not an attempt at an “objective” ranking.

Instead, this is a list of games that IGN’s crew of PlayStation gamers recommend as a group, ranked using our Face-Off tool so that everybody got to weigh in equally on which games they thought should be placed above others. It’s presented in the spirit of recognizing games we love, and encouraging others to try them if you haven’t.

With only 25 slots to fill, there are tons of amazing recent games that didn’t float to the top – but that doesn’t mean we don’t think they’re awesome, too! Everybody who participated in voting has tons of personal favorites that didn’t gain quite enough traction with the group to make the cut, which is inevitable when there are this many games and so many different perspectives.

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Maniacally Unhinged Shooter High On Life Hits Xbox Game Pass Again Today

3 months 3 weeks ago

Whatever your sense of humor I'd wager a giant pickle that you can't make it through an hour of playing High On Life without at least a childish snigger. The Squanch Games shooter is back on Xbox Game Pass today, so there's really no excuse not to test out that theory.

Conceived in the brain of Rick & Morty creator Justin Roiland, it's a time honored tale of an alien invasion, bounty hunting missions, sentient weaponry, and a wannabe drummer called Globo who has a butt for a face. Roiland lends his vocal chords to your main gun, Kenny, who chats to you as you explore different planets and take on different enemies. It's essentially "what if Morty spat bullets and had something to say about every little move I made?"

We gave High On Life game an 8 in our review, and called it "an irreverent, absurd shooter that manages to shine with its outrageous humor, silly setting and story, and some really goofy, foul-mouthed guns that pull the whole thing together for the vast majority of the time. " When it was first on Xbox Game Pass originally in 2022, it became the biggest Xbox Game Pass release of that year.

Author
Rachel Weber

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Amazon Will Let You Trade in Your Old Switch for Just Enough Cash to Buy Donkey Kong Bananza

3 months 3 weeks ago

The Nintendo Switch 2 has been pretty difficult to find in stock since June. If you were able to get your hands on the new console, you may be debating whether or not you should get rid of your old one. Amazon has one such option available: You can currently trade in your old Switch for a bit of digital cash. Unfortunately, the most you'll be able to get in return is just enough to cover the newest Switch 2 game.

The Amazon trade-in program will offer up to $70 in Amazon gift cards for your old Nintendo Switch if it meets all of the criteria. That's just enough money to buy Donkey Kong Bananza before it releases this week. If you're interested, here's a quick rundown of how to do it.

How to Trade in Your Switch on Amazon

To trade in your old Switch, you'll first need to visit the Amazon trade-in portal. This page mostly features ways to trade in your old Amazon devices, but if you scroll to the very last option you'll see a video game items category. You'll need to start here to begin the trade-in process, then follow the rest of these steps:

Author
Jacob Kienlen

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Deals for Today: Where To Find Japanese Pokémon Cards

3 months 3 weeks ago

Have you been scratching your head about where to find Japanese Pokémon cards? I've got you covered. If you’re looking to upgrade your daily tech essentials, today’s lineup covers smart charging, fitness tracking, personal cooling, and workspace organization. Need a powerhouse battery pack for your laptop? A neck fan to beat the heat? Or maybe a fitness tracker that keeps you in sync with your health goals? I've also found ultra-fast USB-C chargers and a cracking surge protector built for modern devices.

TL;DR: Deals For Today

INIU’s high-capacity 140W Power Bank and ultra-compact 30W USB-C Charger Block, both built for quick, efficient power on the go. Fitbit Charge 6 offers all-day activity tracking with Google app integration, while the TUNISE Neck Fan delivers hands-free cooling wherever you are. Finally, the Anker 332 USB-C Power Strip keeps your desk or home setup organized and protected, with outlets and USB-C ports ready for your full device lineup. Let's get into today's deals:

Author
Christian Wait

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Pokémon Card Shop in Japan Allegedly Robbed by Rival TCG Shop Owner: 'There's no use thinking you won't get caught. We will definitely catch everyone'

3 months 3 weeks ago

Small, portable and sometimes worth so much money that it would give even Pikachu a shock, rare Pokémon cards have increasingly become the target of theft and other crimes. Japanese news outlets Sanspo and Automaton recently reported that Pokémon cards and cash worth a combined total of 13,700,000 yen (approx. $92,000 USD, as per current exchange rates) were stolen from a trading card shop. The twist is that the third person arrested in this ongoing case is apparently the manager of a rival trading card store nearby.

The robbery happened on June 16 at around 3:30 a.m. at Card Shop Masters in central Japan’s Gifu Prefecture. Two men in their 30s were later arrested for breaking and entering. According to the Sanspo article, one of the men is suspected of threatening the owners with a knife before taking the cards and cash. On July 9, a third person, allegedly the owner of a nearby trading card store, was arrested on suspicion of being an accomplice in the robbery, although according to police, he has yet to confess or deny his involvement.

The shop that was robbed has been posting about the situation on its X account, revealing the alleged identity of the third suspect as the manager of a rival store. They have also been appealing for information and calling for other people who were involved to give themselves up immediately.

Author
Wesley Yin-Poole

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ARK: Aquatica Launches Today With a New 'All In-Game' Trailer

3 months 3 weeks ago

Last week, we learned ARK: Aquatica — the new expansion for ARK: Survival Evolved — finally received a firm release date: July 15 (that's today!), and to celebrate the launch, Snail Games has dropped an all-new official trailer, this time showing off what to expect from the game.

Snail Games announced its "in-house developed new expansion map, ARK: Aquatica" at GDC in March. The studio described the expansion as a non-canonical side story to ARK in “an ambitious underwater setting featuring 95% of gameplay taking place beneath the surface."

However, the ARK: Survival Evolved expansion trailer released alongside the announcement was resoundingly condemned after fans discovered evidence of generative AI imagery, and the follow-up 11-second trailer released last week really didn't show us very much at all.

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Vikki Blake

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Magic: The Gathering Scalpers Are Already Selling the Sonic Secret Lair At a Mark-Up

3 months 3 weeks ago

The Sonic the Hedgehog crossover with Magic: The Gathering's boutique Secret Lair drops went live yesterday, and it was predictably popular. Eager fans swarmed the site, and now, scalpers are already selling some of the product online at a mark-up.

Secret Lair is Magic: The Gathering's special collection of rare and unique cards, with either brand-new designs or special reprints of classic cards. For Sonic, the Blue Blur got three different sets of cards. The Friends & Foes collection featured new cards that could, presumably, be Commanders for Sonic-focused Commander decks, like Knuckles, Amy, Dr. Eggman, and Shadow. Turbo Gear and Chasing Adventure, meanwhile, were reprints of cards like Lightning Greaves and Unexpected Windfall with Sonic-styled card art.

When the set went live at 9am PT yesterday, a queue formed and quickly ramped up. There were limits in place, presumably to prevent people from mass-purchasing and flipping the goods. Still, it shouldn't be a surprise that a few card sets have found their way onto eBay already, at a marked-up price.

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Eric Van Allen

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Nintendo Reveals How Donkey Kong Bananza Would Have Looked as a Switch 1 Game

3 months 3 weeks ago

Nintendo has given fans a rare peek behind its development curtain, with a glimpse at how upcoming Switch 2 platformer Donkey Kong Bananza would have looked on Switch 1.

As previously revealed by IGN, Donkey Kong Bananza originally began as a Switch 1 project, before Nintendo realised the game's destruction-heavy action required better hardware with beefier technical specs.

Donkey Kong Bananza producer Kenta Motokura has now confirmed Bananza switched from being in development for Switch 1 four years ago, back in 2021, after running into technical "challenges". To illustrate his point, Nintendo has published a couple of comparison images, showing how the game looked running on Switch 1, compared to its Switch 2 counterpart.

"We originally began developing Donkey Kong Bananza on Nintendo Switch, but we ran into some challenges," Motokura said, as part of a new Ask the Developer Q&A. "I think it was around 2021 when we started to think about moving development to Switch 2."

"It was clear that the memory available on Switch [1] would struggle to handle that load," added programming director Wataru Tanaka, "and we felt that manifesting the huge volume of terrain that we did in this game might have been unachievable on that platform.

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Tom Phillips

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Nintendo Says Donkey Kong Bananza 'Will Come to Symbolise 3D Donkey Kong' — in a Separate 'Branch' to 2D Games

3 months 3 weeks ago

Switch 2 blockbuster Donkey Kong Bananza will be something of a template for the character's future 3D games, Nintendo has said, splitting DK's appearances in 2D and 3D titles.

Similar to how Mario still appears in both 2D and 3D installments — the most recent of each being Super Mario Bros. Wonder and Super Mario Odyssey, respectively — Nintendo now sees a similar delineation in its plans for its most prominent ape.

Expanding on comments previously made to IGN about Bananza's origins, producer Kenta Motokura has said that the game's development began when Nintendo legend Yoshiaki Koizumi asked his 3D Mario team to work its magic making a 3D DK game instead.

"With an eye to expanding the Donkey Kong franchise further, I'd like the team that's been working on 3D Mario games to create a 3D Donkey Kong game," Motokura quoted Koizumi as saying, as part of a new Ask the Developer Q&A. It was this instruction, combined with ongoing experimentation into voxel-based destruction, that led to Donkey Kong Bananza's genesis.

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Tom Phillips

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Agent of Strange Is a Uniquely Bizarre New Narrative Sandbox Thriller for PC

3 months 3 weeks ago

Sever Studio, developer of The Life and Suffering of Sir Brante, has announced Agent of Strange, a new narrative sandbox thriller with a distinct art style that's set in an early 20th century city that's sealed off from rest of the world – thus subjecting you and the rest of the populace to forbidden rituals, bizarre laws, and a reshaped reality. It's being published by HypeTrain Digital, and it's due out on PC in 2026.

This bizarre occult city is ruled by the Traum Family, whom you'll need to go undercover with and infiltrate after these overconfident aristocrats were foolish enough to open the Forbidden Red Door, after which they weren't the same when they returned. Sever says you can play as a "spy, saboteur, charlatan, revolutionary, loyalist — or something far darker. No path is fixed. No mask is permanent." Watch the debut trailer above and check out the first screenshots in the gallery below.

Sever promises that no two playthroughs will be identical, and that everyone in this living world will have their own agendas and make their own choices. You'll need to build alliances, delve into conspiracies, and choose your words and actions carefully, as the game will adapt based on your choices.

In sum, Sever says they aim for Agent of Strange to deliver "a surreal, story-rich experience blending deep player agency, systemic storytelling, and dark immersive worldbuilding." Wishlist it on Steam if you're interested.

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Ryan McCaffrey

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Microsoft Announces Xbox Game Pass July 2025 Wave 2 Lineup

3 months 3 weeks ago

Microsoft has announced Wave 2 of the Xbox Game Pass July 2025 lineup, which includes the launch of Grounded 2 via Xbox Game Preview, Wuchang: Fallen Feathers, and more.

As revealed in a post on Xbox Wire, returning today, July 15, is High on Life (Cloud, Console and PC) across Game Pass Ultimate, PC Game Pass, and Game Pass Standard. Next up is the arrival of RoboCop: Rogue City (Cloud, PC and Xbox Series X/S) on July 17, for Game Pass Ultimate, PC Game Pass, and Game Pass Standard.

Also on July 17 are My Friendly Neighborhood (Cloud, Console and PC), before Back to the Dawn (Cloud, Console and PC) on July 18. Abiotic Factor (Cloud, PC and Xbox Series X/S) follows on July 22, before Wheel World (Cloud, PC and Xbox Series X/S) then rolls around on July 23 — all for Game Pass Ultimate and PC Game Pass.

Microsoft then saves its biggest hitters for the end of the month, with the launch of promising-looking Soulslike action RPG Wuchang: Fallen Feathers (Cloud, PC and Xbox Series X/S) on July 24, before the launch of Obsidian's garden survival sequel Grounded 2 (Cloud, PC and Xbox Series X/S) in Game Preview on July 29 — both for Game Pass Ultimate and PC Game Pass subscribers.

Capping off the end of the month — or, technically, next month — is the arrival of Farming Simulator 25 (Cloud, Console and PC) on August 1 for Game Pass Ultimate, PC Game Pass and Game Pass Standard.

Author
Tom Phillips

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Worship: Be a Cult Leader in this Pikmin-Inspired Roguelike

3 months 3 weeks ago

Bless me, An-Ansgaidh, for I have sinned. Not against the Herald of Annihilation. Never against my god. I have always carried out my duties, my service, faithfully. Like any good cultist in An-Ansgaidh’s service, I long to be free from the burden of flesh, the toil of our mortal existence. Being a writer is a life of confessions. Every drop of ink I put to page reveals a bit of myself, whether I want it to or not. But now I have the honor of spilling blood in the service of a great god in this Pikmin-esque cult builder. And I am enjoying myself, but I feel kinda bad about it.

My demo of Worship puts me in the robe of a cult leader sworn to An-Ansgaidh, Herald of Annihilation, the most compassionate of the Unseen Depth gods, who is determined to end our suffering by bringing an end to our pointless existence. Sick. My job is to gain An-Ansgaidh’s favor and expand Its cult. After playing a brief tutorial that gives me an overview of the controls and introduces me to a sassy and utterly deranged (in its own words, “charming a witty”) talking grimoire that serves as my guide, I’m dropped into a run in An-Ansgaidh’s service.

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Ryan McCaffrey

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The Elder Scrolls IV: Oblivion Remastered Update 1.2 Quietly Closes the Door on Dark Brotherhood Lore Blunder

3 months 3 weeks ago

Bethesda has quietly fixed a door in The Elder Scrolls IV: Oblivion Remastered that had left Dark Brotherhood lore fans scratching their heads.

Warning! Potential spoilers for The Elder Scrolls IV: Oblivion Remastered follow.

Let’s cast our minds back to April and the hugely successful release of The Elder Scrolls IV: Oblivion Remastered. Soon after launch, players of the original, much-loved open-world role-playing game noticed the door to the Dark Brotherhood’s Cheydinhal sanctuary entrance was inexplicably changed in a way that broke the lore.

The door in question is at the centre of an iconic moment in Oblivion, one players who took on the excellent Dark Brotherhood quest will probably remember well. In the original Oblivion, the glowing door has a heavy mood aesthetic and a relief showing the Night Mother (who members of the assassination-obsessed Dark Brotherhood worship) murdering five children. The Oblivion Remastered version of this door has no glow, is light on atmosphere and, weirdly, has two extra children.

You can see a comparison with accompanying complaint in the reddit post from alvaro-elite, below:

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Wesley Yin-Poole

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Square Enix Won't Allow Switch 2 Upgrade for Dragon Quest 1 & 2 HD-2D Remake, Warns That DLC is Locked to a Specific Platform

3 months 3 weeks ago

While many Nintendo Switch 2 games offer upgrades from their Switch 1 counterparts, Square Enix's upcoming Dragon Quest 1 & 2 HD-2D Remake won't be one of them.

In a lengthy Q&A, the publisher has now confirmed there will be "no upgrade path" between the version of Dragon Quest 1 & 2 HD-2D Remake for Switch 1, and the entirely separate but otherwise near-identical version of the same game for Switch 2.

Of course, the Switch 1 version of Dragon Quest 1 & 2 HD-2D Remake is playable on Switch 2 via the newer console's backwards compatibility, but this version will not take advantage of the graphical upgrades found in the Switch 2-specific edition.

Additionally, both save files and download codes for in-game bonus items are also locked to the specific versions of the game. So, even if you did start playing on Switch 1 and then decide to later fully re-purchase the Switch 2 edition, you'd need to start your playthrough again from scratch.

Curiously, the only Dragon Quest 1 & 2 HD-2D Remake item that does seem to be cross-compatible is a save data bonus for an in-game Dog Suit (in Dragon Quest 1) and Cat Suit (in Dragon Quest 2). These will unlock if you buy a Switch 2 version of the game, if you previously unlocked them with a Switch 1 copy.

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Tom Phillips

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Ready Or Not Developer VOID Interactive Proceeds With Controversial 'Censor' Changes To Satisfy Console Makers Despite Fan Blacklash — Here's The Full Patch Notes

3 months 3 weeks ago

VOID Interactive has proceeded with changes introduced to controversial shooter Ready or Not despite widespread condemnation from fans who believe the developer is "censoring" the game's gore and violence by "appeasing console market regulators."

"The free Los Sueños Stories update is releasing now!" VOID announced, listing bugfixes, new weapons, new missions, a new difficulty system, animation changes, and audio overhauls on Steam. As detailed in the "Character Art" section pertaining to base game update changes, the update says, "Added clothing to a character in A Lethal Obsession, Narcos, and some characters in the mission Hide and Seek," evidencing it is pressing on with one of the more controversial changes, which was to cover up nudity.

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Vikki Blake

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2014 Dead Island 2 'Would Have Killed The Franchise' Says Former Exec — 'It Had Nothing To Do With What Made The Original Really Fun'

3 months 3 weeks ago

A former head of communications at Dead Island 2 publisher Deep Silver has opened up about the "eight-year product delay" Dead Island 2 endured after early playtests reported "horrific feedback."

At the end of a Develop:Brighton talk as reported by GamesIndustry.biz, Martin Wein — now at GameFlex Consultants — talked candidly about the sequel's troubled development, and how it was decided at a major milestone meeting with then-developer, Yager, that the game as it was then "sucked."

Dead Island 2 was revealed at E3 2014 but soon went quiet before "mutual differences" separated Yager from Deep Silver. It was then moved to Sumo Digital before being shifted again in 2019 to its final home of Dambuster Studios. A new trailer and gameplay video was released on December 6, 2022, during a Dead Island 2 Showcase that announced it was delayed once again, slipping 12 weeks to April 2023. It was the first proper look at the game fans had since it was re-revealed after years of troubled development in August 2022.

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Vikki Blake

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Helldivers 2 Patch 01.003.200 Makes a Big Balance Change Among Others, Lets You Plant Your Flag in the Face of Your Enemy, and Lots of Fixes

3 months 3 weeks ago

Arrowhead’s Helldivers 2 updates continue with patch 01.003.200, which makes a big balance change and a number of fixes.

According to patch notes released by the developer, 01.003.200 reduces the time it takes for the Helldiver to regain control after ragdolling from 0.8 to 0.5 seconds.

This seemingly innocuous change will have big implications for how Helldivers 2 feels to play. It’s a game that leans heavily on its physics systems and the emergent gameplay that comes from them, and that includes being blasted around the map.

As any Helldivers 2 player will know, you spend a lot of time prone on the floor recovering after being smashed into a ragdolling status. There’s a panic that sets in as you slowly pick yourself up and dust yourself off while the forces of the Illuminate, the Automatons, and the Terminids continue their assault. Those precious few milliseconds may make all the difference, especially on harder difficulties.

Meanwhile, the flag can now be “proudly” planted directly into enemies — dead or alive — “ensuring the eternal colors of Super Earth are never tainted, only quenched by the blood of its foes.” So, if you want that Charger to be running around with your flag on its back, now you can make it happen.

There are a number of balance changes worth checking out in the patch notes below.

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Wesley Yin-Poole

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The Only Official John Wick Video Game Is Being Pulled From All Platforms 6 Years After Release

3 months 3 weeks ago

The only officially licensed John Wick video game is being removed from sale just six years after launch.

Bithell Games’ well-received John Wick Hex launched in October 2019. It’s a fast-paced, action-oriented strategy game “that makes you think and strike like John Wick.” John Wick, of course, is the hugely popular action hero made famous by Keanu Reeves.

Fast forward six years and John Wick Hex is set for the digital scrapheap. In an update directed at the game’s community, publisher Big Fan Games (which is part of Devolver Digital) said John Wick Hex will be removed from sale on all platforms beginning July 17, 2025.

After July 17, existing owners of John Wick Hex will still be able to access the game via their digital libraries across PC and console, and of course physical copies will continue to work on console. However, new purchases of John Wick Hex will not be possible, regardless of platform or storefront.

Big Fan Games failed to say why John Wick Hex was being removed from sale, but it seems likely it's the result of the expiration of its licence with John Wick rights holder Lionsgate Entertainment. IGN has asked Big Fan for comment.

Author
Wesley Yin-Poole

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Bomb Busters Just Won Germany's Board Game of the Year Award and Now You Can't Buy It Anywhere

3 months 3 weeks ago

Bomb Busters was recently awarded the highest honor for board games as it was named the 2025 Spiel des Jahres in Germany, beating out Flip 7 and Krakel Orakel for the top honors this year.

The Spiel des Jahres may not be a household name in the U.S., but it's the most prestigious and influential board game award in the world, similar to winning an Oscar for film. The Spiel des Jahres (literally "Game of the Year") has been awarded to the best overall board game by an independent jury in Germany since 1979.

This year's winner, Bomb Busters, is a strategic cooperative game for up to five players that requires everyone to work together to defuse a bomb by cutting the correct wires. It's basically the tabletop equivalent of the video game Keep Talking and Nobody Explodes.

This is a great game for families as it's not too difficult to learn and includes 66 unique scenarios to conquer together. Typical games take around 30 minutes, making it a quick board game to get to the table and play.

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Matthew Adler

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Attack on Titan: Apocalypse Card Set Review

3 months 3 weeks ago

One of my favorite pastimes on the playground growing up was having heated debates with my friends about which of our favorite TV or video game characters would win in a fight. While it’s been a few decades since those days on the swingset, pitting two individuals from different properties against one another in a deathmatch is no less relevant today – just look at games like Fortnite, Call of Duty, and Magic: The Gathering. One trading card game has been doing it far longer. It's called UniVersus, and the team at UVS Games has recently released the final set in their Attack on Titan line – Apocalypse – featuring cards and characters from the final arc of the manga and anime. At last, we can find out if Eren Yeager, in his final form, can take on Godzilla or the various members of Critical Role’s Vox Machina.

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Chris Reed

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