Eurogamer

Monster Hunter Rise's Mega Man crossover arrives next week

1 hour 25 minutes ago

Monster Hunter Rise's schedule of Capcom-themed crossovers continues next Friday, 24th September, with the arrival of long-serving Mega Man character, Rush.

Capcom's Mega Man crossover - the fourth post-launch collaboration update to release for Monster Hunter Rise since its launch back in March - follows cameos for the likes of Okami's Amaterasu and Street Fighter 5's Akuma.

This time, though, players will be able to unlock a brand-new piece of layered armour turning their trusty Palamute companion into the Mega Man series' robo-canine Rush, even replacing the standard Palamute dash animation with the Rush Jet ability.

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Matt Wales

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Sonic creator Yuji Naka is teaching himself how to program his own smartphone game

4 hours 7 minutes ago

Yuji Naka, famed creator of Sonic the Hedgehog, has revealed he's teaching himself how to program his own smartphone game following his departure from Square Enix earlier this year.

Naka joined Square Enix in 2018, and his first project with the publisher - action-platformer Balan Wonderworld - was announced last summer for release this year. Unfortunately, Balan Wonderland was met with generally unfavourable reviews and disappointing sales when it launched in April, and Naka confirmed his departure from Square Enix in June. At the time, he told Twitter, "I'm 55 years old, so I may retire."

It seems Naka has been busy since then, however, and he's celebrated his birthday today by revealing some of what he's been up to since leaving Square. "Thank you for your birthday message," he wrote on Twitter. "Recently I've started studying programs again, and I'm making a simple game for smartphones with Unity."

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Matt Wales

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Splitgate will have forge mode before Halo Infinite, dev insists

5 hours 42 minutes ago

Splitgate will get its own version of forge mode before it arrives in Halo Infinite, developer 1047 Games has said.

In a response to a tweet by KFCGaming of all places, the official Splitgate account announced the plans.

Forge mode, which made its debut in Bungie's Halo 3, lets players edit and create playable maps that can then be shared with the community.

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Ishraq Subhan

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Cruis'n Blast review - an arcade legend comes home

6 hours 30 minutes ago

A question that pops up often around these parts is where have all the arcade racers gone, and one answer, it turns out, is blindingly obvious; you can find them down at the arcade. Cruis'n Blast, which just launched this week, is part of that other seemingly endangered species, an arcade port that squeezes 2017's gloriously overstated racer onto the Switch, and one that serves up the kind of garish, absurd outrageous entertainment so many of us pine for from our racing games.

Perhaps it's something of a surprise to discover that bonafide arcade games even exist in this day and age, but should you ever be lucky enough to stumble upon one yourself you'll see they're largely propped up by one company alone: Raw Thrills, a small outfit operating out of Skokie, Illinois under the watchful eye of a certain Eugene Jarvis. That'll be Eugene Jarvis, creator of Defender and Robotron amongst other all-time classics, because while the video game world moved on from the smoky scrum of the arcade, Eugene decided to make it his lifelong home.

I'm telling you all this before I get to Cruis'n Blast's outrageous arcade action, its race tracks stuffed with set-pieces that would make Fast & Furious blush and straddled by pairs of 50-foot yetis tearing chunks out of each other, because it seems kind of important to understand what exactly this is. This is the arcade racer emerging from the Galápagos isle of the arcade itself, the result of 30 years of isolated evolution, and a game that's got louder, brasher, somehow more lurid still. What a wonder it is to behold!

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Martin Robinson

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Looks like Warzone bans are being carried over to Call of Duty Vanguard

6 hours 37 minutes ago

Reports are emerging that cheaters banned from Call of Duty Warzone are also banned from Call of Duty Vanguard servers.

Screenshots from cheating Discord servers and forums appear to show that players who received a hardware ID ban on Warzone are unable to login to Vanguard's beta.

CharlieIntel has independently confirmed that players who have received a hardware or account ban on Warzone are unable to play on Vanguard.

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Ishraq Subhan

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Bungie enables matchmaking help for those who get repeatedly thrashed 5-0 in Destiny 2's Trials of Osiris

7 hours 9 minutes ago

Got smashed in Destiny 2's Trials of Osiris last weekend? Developer Bungie is making some changes to the 3v3 high-stakes PvP mode for this weekend that should help.

In a post on Bungie.net, the developer said it's making two key changes to matchmaking based on how things went on the successful reintroduction of Trials last weekend.

The first of these relates to the matchmaking for players after seven wins.

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Wesley Yin-Poole

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What we've been playing: Sir Clive Sinclair edition

8 hours 41 minutes ago

Hello! Welcome back to our regular feature where we write a little bit about some of the games we've found ourselves playing over the last few days. This time: a bit of a celebration of the pioneering work of Sir Clive Sinclair, who has died, aged 81, and his magical machines.

If you fancy catching up on some of the older editions of What We've Been Playing, here's our archive.

The ZX Spectrum was perpetual presence in my youth - seeded through my school days in the form of dog-eared copies of Your Sinclair, furtive exchanges of cassette tapes stuffed with illicit copies of Speccy games, mid-loading POKE cheats, and long nights studiously spend copying out code from Usborne's wonderful Adventure Game series - but the one defining moment of it all was Matthew Smith's 1983 gaming classic Manic Miner.

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Eurogamer staff

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Why God Of War Ragnarok ends the Norse saga

9 hours 23 minutes ago

When we finally got a first look at God Of War Ragnarok during the PlayStation Showcase last week, Sony also confirmed the game is the last of the Norse mythology series. This took everyone by surprise, since the Greek mythology series had three mainline games.

Now, in an interview with God of War YouTuber Kaptain Kuba, Santa Monica Studio's creative director Cory Barlog explained the decision.

"There are several reasons, I think one of the most important reasons is [time]," Barlog said. "The first game took five years. The second game, I don't know how long it's going to take but I'm just going to throw out that it's going to take close to a similar time, right, to do this.

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Ishraq Subhan

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Castlevania Advance Collection rated for PS4, Xbox One, Nintendo Switch and PC

9 hours 24 minutes ago

Evidence is mounting for the near release of the so far unannounced Castlevania Advance Collection.

Gematsu reports the Taiwan Digital Game Rating Committee rated Castlevania Advance Collection for PlayStation 4, Xbox One, Switch and PC. The listing has since been deleted.

In the video below, Digital Foundry Retro's John Linneman looks at Castlevania Anniversary Collection and offers a series retrospective. It's well worth a watch if you're into Castlevania!

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Wesley Yin-Poole

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Titan Quest and Jagged Alliance free to download and keep forever on PC

9 hours 59 minutes ago

Titan Quest Anniversary Edition and the Jagged Alliance 1: Gold Edition are free to download right now on PC.

Publisher THQ Nordic has made both games available to download and keep forever on Steam as part of its 10th anniversary. The offer ends at 6pm on 23rd September.

Titan Quest Anniversary Edition combines 2006 action role-playing game Titan Quest and its 2007 expansion Titan Quest Immortal Throne in one game. Donlan wrote about Titan Quest for our The Double-A Team series last year.

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Wesley Yin-Poole

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Sega teases new mobile RPG

10 hours 21 minutes ago

Sega has teased a new mobile role-playing game.

We don't know much of anything about the mystery RPG, but Sega did release a teaser video, below, which confirms an anime art style.

The teaser trailer also mentions the RPG is for mobile devices. A reveal is expected during the Tokyo Game Show on 1st October.

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Wesley Yin-Poole

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The Double A-Team: X-Men Origins: Wolverine (Uncaged Edition) was a bracingly bloodthirsty berserker barrage

10 hours 49 minutes ago

A new Wolverine game? From Insomniac, careful and conscientious crafters of recent PlayStation blockbusters Spider-Man and Miles Morales? Sign me up, bub, even after that briefest of cinematic trailers where all you really see of Marvel's prickly brawler is a scruffy lumberjack shirt, a battered cowboy hat and the familiar "snikt" of adamantium blades popping out of bloodied knuckles. This unexpected comeback for the hirsute, hair-trigger mutant - in a proper PlayStation 5 game, not just as a Fortnite skin - harks back to the period where Wolverine was a permanent fixture. (Or to put it another way: when it came to gaming, Logan had a pretty good run.)

As well as rounding out the mutant cast of dozens of X-Men games, Wolverine's wild popularity as a solo comic character meant he also headlined his own titles. While hardly all-time classics, some had their enjoyable quirks (it's worth seeking out the raucous SNES soundtrack to 1994's Wolverine: Adamantium Rage, which sounds like the dawn of drill.) It is unlikely that Insomniac - a studio that could reasonably claim to be the best there is at what they do, which is making triple-A games about Marvel superheroes - will be poring over Logan's back catalogue of Game Boy Colour titles in search of inspiration. But maybe reexamining the last proper high-profile Wolverine game could throw up some useful pointers.

Author
Graeme Virtue

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ZX Spectrum creator Sir Clive Sinclair has died

21 hours 7 minutes ago

Sir Clive Sinclair, perhaps best known as the inventor of the enormously popular ZX Spectrum home computer, has died at the age of 81 following a long illness.

Although Sinclair found success creating a range of small calculators in the early 70s, it was the advent of his first, highly affordable mass-market computer in 1980, the ZX80 - which retailed for less than £100 - that helped make him a household name.

In 1982, the ZX80 and its successor the ZX81 were followed by one of Sinclair's most influential products, the ZX Spectrum - a colour-capable home computer that, thanks to its popularity, played a key role in kickstarting the British software industry, leading to the creation of some of the era's most iconic games, from Manic Miner, Chuckie Egg, and Jet Pac to Lords of Midnight, Knight Lore, and Horace Goes Skiing.

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Matt Wales

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Sherlock Holmes: Chapter One gets November release date on PS5, Xbox Series X/S, and PC

1 day ago

Sherlock Holmes: Chapter One, the latest entry in developer Frogwares' well-regarded deduction-based adventure series, now has a release date and will be coming to Xbox Series X/S, PS5, an PC on 16th November, with a PS4 and Xbox One release to follow.

Sherlock Holmes: Chapter One, as its name suggests, serves as a prequel to Frogwares' previous Sherlock Holmes titles, taking players back to the detective's days as a fresh-faced 21-year-old and the events that would lead to his life of sleuthing. It begins as Sherlock, with best friend Jon in tow, arrives on the sunny, Mediterranean-inspired island of Cordona - a significant aesthetic departure to the fog-shrouded London streets and rural corners of Frogwares' previous adventure - on the tenth anniversary of his mother's death.

Frogwares has already shared some of the new and returning mechanics players can expect in this latest third-person, open-world investigation adventure, but the developer has now offered some additional information in a new 7-minute gameplay "deep dive" trailer.

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Matt Wales

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Sea of Thieves teases a "forgotten world of adventure" beneath the waves for Season 4

1 day 1 hour ago

Following its majestic, Pirates of the Caribbean infused third season, Sea of Thieves will be embarking on a new adventure next Thursday, 23rd September, with the arrival of Season 4.

As to what's in store this time around (beyond the inevitable fresh 100 levels of seasonal progression and rewards), Rare remains in a teasing mood, albeit dropping some major hints in Season 4's newly revealed announcement trailer.

It appears the malevolant sirens - which got a long-awaited and wonderfully orchestrated introduction during Season 3's A Pirate's Life campaign - are poised to play an even bigger role. Last season's spectacular Sunken Pearl Tall Tale took pirates down into the depths to visit the gorgeous coral-hewn home of the Siren Queen, and it seems we'll be visiting more areas of the sirens' long-lost kingdom once Season 4 gets underway.

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Matt Wales

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EA sticks with loot boxes for FIFA 22 Ultimate Team, but adds preview packs

1 day 3 hours ago

FIFA 22 Ultimate Team features the mode's long-standing and controversial loot boxes, EA has confirmed.

However, EA will use the preview packs it trialed towards the end of FIFA 21's life.

In June, under increasing pressure from governments, children's welfare groups and gambling charities, EA added the ability to see what's inside FIFA 21 loot boxes before you buy them.

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Wesley Yin-Poole

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Mysterious new Nintendo Switch controller listed

1 day 4 hours ago

Nintendo has filed a new FCC application to launch a new type of controller for Nintendo Switch.

The filing popped up today, and was first spotted by Twitter user SamusHunter2. It specifically notes the product is a "game controller" with the Nintendo Switch "HAC" peripheral prefix.

Details are scarce, as the rest of the listing is being deliberately obscured until Nintendo officially announces the product, or for up to 180 days (which would take us to March next year).

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Tom Phillips

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Konami selling a £33 eFootball premium player pack you can't use until November

1 day 4 hours ago

Konami has begun to unveil how it will monetise the free-to-download eFootball game, including a £33 premium player pack that gives you "chance deal items" you can't claim until November.

The premium player pack, for sale now on the PlayStation Store and Steam, offers six "chance deals" (plus two more if you pre-order).

A chance deal item lets you sign one of 16 featured players with an "exclusive design". These players include Lionel Messi, Neymar, Takefusa Kubo, Ansu Fati, Dayot Upamecano, Marcus Rashford and Jonathan dos Santos.

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Wesley Yin-Poole

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PlayStation 5 CFI-1100 review: better or worse than the launch console?

1 day 4 hours ago

There's a new PlayStation 5 model on the market - a CFI-1100 series unit that replaces the launch model CFI-1000. I've already shared early impressions about the machine, finding that in all practical terms, there is no meaningful difference between PS5s old and new. However, questions remain about the decisions made in how Sony has delivered this new rendition of the PlayStation 5 and ultimately, if there really is any genuine difference between them, particularly in terms of longer-term implications. Crucially, if the cooling assembly has been the subject of a cost-reduction strategy, does the machine run hotter, and if it does, to what extent does that actually matter?

Author
Richard Leadbetter

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Former Aeon Must Die developer uses copyright claim to force trailer off publisher's YouTube channel

1 day 5 hours ago

A former Aeon Must Die developer has used a copyright claim to force the game's trailer off its publisher's YouTube channel.

Arsen Shakhbabyan, an animator who helped make the controversial Aeon Must Die trailer that first premiered during last year's PlayStation State of Play broadcast, had his attorney file the copyright claim after the trailer re-emerged on publisher Focus Home Interactive's YouTube channel last month.

The trailer for the game shown during the August 2020 State of Play, below, depicts a visually arresting beat-'em-up that caught the attention of PlayStation fans.

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Wesley Yin-Poole

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There's a new WipEout game

1 day 5 hours ago

WipEout Rush is a new game in PlayStation's legendary racing series - coming to iPhone and Android in early 2022.

Yes, this is an official WipEout game - at least in name, anyway. The debut trailer, below, clearly shows PlayStation's trademark at the end. It will feature "unique card-based racing" and a single-player campaign.

WipEout Rush is developed by Rogue Games, a studio set up by former IGN journalist and co-founder Matt Casamassina. IGN has the exclusive on the game's reveal today:

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Tom Phillips

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Valheim development has an end point, developer says, as Hearth and Home arrives

1 day 5 hours ago

Smash hit Viking game Valheim will eventually be completed and have a final ending, developer Iron Gate Studio has promised, as today's big Hearth and Home update arrives.

There's no suggestion we are close to that yet, but Iron Gate said it wanted to eventually polish off the project and move on - rather than keep it continually updated as a live service game or an MMO.

"Spoiler alert: this game will eventually have an ending. There will be a definitive ending where you beat the game, just so people understand," artist Robin Eyre explained in a 30 minute fireside chat developer video.

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Tom Phillips

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343 to ditch Halo: The Master Chief Collection seasons after Halo Infinite comes out

1 day 6 hours ago

343 plans to ditch Halo: The Master Chief Collection's seasons after Halo Infinite comes out, it's signalled.

Season 8, which launches later this autumn, may prove to be MCC's last season, as 343 moves away from the game's season model to focus on smaller updates "that can land when they're ready based on development status and studio roadmap alignment".

343 insisted these updates will continue to be free and will include the unreleased features and content from this year, and it will make a continued effort to improve stability and tackle legacy fixes where possible. "We still have a lot of goodness to deliver in 2022," 343's publishing team lead producer Michael "Farns" Fahrny said in a post on Halo Waypoint.

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Wesley Yin-Poole

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The big Gran Turismo 7 interview

1 day 6 hours ago

Gran Turismo is back. Not that it's ever been away, of course - Gran Turismo Sport released towards the end of 2017, providing a foundation for a pleasingly modern take on the series with a new focus on online inspired by the likes of iRacing and some strong post-release support.

Now, though, is the time for the first numbered release in the series since 2013, and with that comes a different set of expectations - a proper campaign, a broader car list and a return to the collectathons of old, all of which Gran Turismo 7 looks set to deliver upon.

There's also the promise of returning features and - most excitingly for sim and endurance fans such as myself - the reinstatement of dynamic time and weather conditions to help bring races alive. I was fortunate enough to get 30 minutes of series creator Kazunori Yamauchi's time earlier this week, where I hoped to find more details of what's to come.

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Martin Robinson

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Gran Turismo 7's big new campaign will require an internet connection

1 day 6 hours ago

Following some uncertainty after Gran Turismo 7's release date reveal last week and a subsequent blog post that stated one of the new campaign modes will require an online connection, Polyphony Digital has confirmed that an internet connection is necessary to play the game's main campaign.

The addition of a fully fleshed out campaign is one of the key new features in Gran Turismo 7, following its absence at the heart of the online-focussed Gran Turismo Sport. Gran Turismo 7's campaign leans heavily on the series' past, allowing full modding and customisation of cars, as well as placing a fresh emphasis on the car collecting side with new and used dealerships and an all-new GT Cafe that lends some structure to the hoarding of cars.

A blog post published in the immediate aftermath of the release date reveal stated that an online connection is required for GT Cafe, something series creator Kazunori Yamauchi was able to expand upon in a recent interview with Eurogamer.

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Martin Robinson

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Tales of Arise breaks franchise records as it hits 1m sales milestone

1 day 6 hours ago

Bandai Namco role-player Tales of Arise has shifted 1m copies worldwide in under a week, breaking sales records for the long-running series.

It means Arise is the fastest-selling Tales game ever, and the first to hit 1m copies in under seven days.

Bandai Namco announced the milestone on Twitter today, and shared a celebratory image of the game's characters Alphen and Shionne.

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Tom Phillips

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Brilliant Itch freebie If On a Winter's Night, Four Travellers coming to Steam this month

1 day 7 hours ago

If On A Winter's Night, Four Travellers, an Itch.io breakout hit from indie developers Laura Hunt and Thomas Möhring, is coming to Steam later this month, releasing for free - like it is on Itch right now - on September 21st.

I played If On A Winter's Night, Four Travellers back in March and loved it. It's only a few hours long, featuring some mostly gentle point-and-click puzzling and a nicely gripping mystery. There are lots of literary references, lots of gothic horror, and lots - as you might have already noticed - of quite stunning pixel art, too.

It's "a ghastly little gem," apparently, with about 31,000 downloads on Itch. And free! You should check it out (and give that writeup from March a read if you're feeling extra generous, too).

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Author
Chris Tapsell

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The 20 best Pokémon games of all time

1 day 9 hours ago

Pokémon is more than just a series of core RPGs. Those are a major part of it, of course, but then so is the trading card game, and the anime, the movies, the cafés...

Even just within video games there's a huge range of weird and wonderful things to be played, from those legendary role-playing adventures, of course, to handheld recreations of arcade pinball, virtual photography expeditions, or edutainment CD-ROMs.

With that in mind, we've assembled our list below of the best Pokémon games based on any Pokémon video game that's released so far. Expect plenty of classics, of course, but also some proper hidden gems - it's often overlooked, but part of Pokémon's brilliance is its ability to surprise. So, in no particular order, here they are:

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Chris Tapsell

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Former Bungie composer Marty O'Donnell found in contempt of court over use of Destiny assets

1 day 9 hours ago

Composer Marty O'Donnell has been found in contempt of court over his use of Destiny assets and now owes Bungie tens of thousands of dollars in legal fees, Eurogamer can reveal.

In April this year, Bungie served the celebrated composer behind the original Halo music with contempt of court papers over videos related to Destiny that were uploaded to O'Donnell's YouTube channel and other platforms.

Some of these videos were early musical sketches of what became Music of the Spheres, the much-loved musical foundation for 2014's Destiny.

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Wesley Yin-Poole

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Battlefield 2042 beta reportedly pushed back to October

1 day 9 hours ago

Battlefield 2042's upcoming open beta has reportedly been delayed from this month to October.

That's according to reliable Battlefield leaker Tom Henderson, who was one of the first to report yesterday on Battlefield 2042's overall delay to 19th November.

DICE had previously said players would be able to get their hands on with Battlefield 2042 during September. Now, the open beta is expected early next month, with 6th October floated as a date for pre-order customers before everyone else gets in on 8th October.

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Tom Phillips

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Deltarune Chapter 2 arrives this week on PC

1 day 10 hours ago

Surprise! The second slice of Deltarune arrives tomorrow, Friday 17th September at 8pm Eastern time for PC and Mac. That's 1am Saturday morning here in the UK.

It's been three years since Undertale creator Toby Fox released Deltarune: Chapter 1 for free, and it's been a long wait without more information on when future installments might arrive.

That all changed overnight, with this short teaser posted to the official Undertale Twitter account:

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Tom Phillips

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Battlefield 2042 set for delay, reports suggest

1 day 23 hours ago

UDPATE 9.10pm: DICE has officially confirmed reports of a delay for Battlefield 2042, announcing the game's release will be pushed back by a little over five week due to "unforeseen challenges" related to the ongoing pandemic.

Battlefield 2042 was initially due to launch on Xbox, PlayStation, and PC next month, on 22nd October, but will now arrive on 19th November this year.

"Building the next generation of Battlefield during a global pandemic has created unforeseen challenges for our development teams," DICE wrote in a statement shared on Twitter "Given the scale and scope of the game, we had hoped our teams would be back in our studios together as we move towards launch. With the ongoing conditions not allowing that to happen safely, and with all the hard work the teams are doing from home, we feel it is important to take the extra time to delver on the vision of Battlefield 2042 for our players."

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Tom Phillips

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Twisted Metal TV adaptation casts Anthony Mackie as John Doe

2 days 1 hour ago

Anthony Mackie is reportedly set to star as Jon Doe in the upcoming live-action TV adaptation of Sony's brash vehicular combat series Twisted Metal.

A TV series based on Twisted Metal was initially touted backing 2019, but it wasn't until last year that production appeared to shift up a gear, when first official details appeared online.

The show - an action-comedy take on the PlayStation series, scripted by Cobra Kai writer Michael Jonathan Smith - is said to tell the story of a motor-mouthed outsider who's offered a chance at a better life, as long as he can deliver a mysterious package across a post-apocalyptic wasteland dominated by savage marauders driving vehicles of destruction.

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Matt Wales

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Solar Ash is eye-catching but seems to lack some of the poignancy Hyper Light Drifter had

2 days 3 hours ago

The description creator Alx Preston uses when referring to his new game Solar Ash is "Mario Galaxy meets Shadow of the Colossus, and then sprinkle in a bit of Jet Set Radio". He calls that "the dumb pitch", but it's really handy way of quickly creating an image of what this game - his next after Hyper Light Drifter - is like.

Solar Ash is a game about movement, a game about speeding around bizarre fantasy landscapes and confronting enormous bosses who live there. You skate on multicoloured clouds which bobble up behind you, and then you grind along glowing rails sprouting from alien pods. You fling grappling hooks to bridge chasms and you swing to new areas, and you scramble up sticky, sludgy growths to reach others. When you're doing Solar Ash properly, you're moving at speed.

It's not, like Hyper Light Drifter, a game about combat. There is some but it's there to make you think about the route you've picked, or to try and interrupt you. A few quick acrobatic hits see off most enemies and you're on your way again, and it creates a flowing kind of feeling to the game.

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Author
Robert Purchese

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Deathloop PC stuttering issues being investigated, Arkane says

2 days 4 hours ago

Deathloop players have complained of stuttering and poor frame-rates in the game's PC version, and now developer Arkane has acknowledged the problem.

In a statement shared by the game's community manager on reddit, Arkane said it was looking into the issue "as a priority".

"Hey all, I'm one of the Deathloop community managers," MortalEmporer wrote on reddit, replying to a post which jokingly suggested Deathloop's issues were due to the graphical quality of its in-game food.

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Author
Tom Phillips

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Sony unveils new Midnight Black colour option for its Pulse 3D Wireless Headset

2 days 4 hours ago

Sony has unveiled a brand-new colour option for its Pulse 3D wireless PS5 headset - black.

More specifically, the new headset variant comes in what Sony is calling Midnight Black, an all-black version ideal for those not overly keen on the white and black colour combination seen on the original iteration of its official PS5 headset.

This marks Sony's second PS5 peripheral to carry the Midnight Black moniker, arriving alongside the recently released Midnight Black DualSense wireless controller - one of two new "galaxy-themed" controller colours, the other being Cosmic Red.

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Matt Wales

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