Eurogamer

Terrifying PT-inspired psychological horror Visage finally leaves early access this week

8 hours 56 minutes ago

SadSquare Studio's genuinely terrifying PT-inspired first-person psychological horror Visage is finally leaving Steam early access - and getting its remaining two chapters - this Friday, 30th October, and it's coming to Xbox One and PlayStation 4 on the same day.

Visage has been a long time coming, having initially secured Kickstarter funding back in 2016. It made its way to Steam early access in 2018 where, in-between somewhat frustrating bouts of prolonged radio silence from SadSquare, it's grown from a single chapter to two.

Yet despite only accounting for around half the final game, those two early access chapters have been more than enough to establish Visage's substantial horror credentials, amply demonstrating the work of a developer with a real flair for brilliantly conceived chills.

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Point-and-click platform comedy Lair of the Clockwork God comes to PS4 next week

9 hours 21 minutes ago

Size Five Games' point-and-click platform comedy Lair of the Clockwork God is, after a successful launch on PC, Xbox One, and Switch earlier this year, finally making its way to PlayStation 4 next Friday, 6th November.

Lair of the Clockwork God is the third entry in Size Five Games' acclaimed Ben and Dan Adventures series (although knowledge of previous games isn't required), this time sending the hapless duo on a comedic escapade that pits them against all the apocalypses.

Unlike previous series titles, which followed a rather more traditional point-and-click template, Lair of the Clockwork God opts for some genre-hopping pizzazz. Although Ben and Dan explore the world together, Ben adopts a staunchly point-and-click mentality, pilfering items and chatting to NPCs, while Dan's approach is more side-scrolling platform adventure, requiring Ben to pilfer items to unlock abilities can open new areas for exploration.

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Gorgeous Blade Runner-esque delivery thriller Cloudpunk gets first-person cockpit view

13 hours 8 minutes ago

Developer Ion Lands' glorious Blade Runner-esque delivery thriller Cloudpunk is already an absolute joy to meander around, thanks to its gorgeously designed open-world playground - a vast rain-slicked sci-fi metropolis shrouded in endless night - but, from today, PC players can admire its neon-streaked, voxel-based splendour while staring out the window of their flying HOVA cars, thanks to a new first-person cockpit update.

Cloudpunk, if you've not yet had the pleasure, casts players as protagonist Rania as she attempts to survive her first 24 hours in the perpetually sodden city of Nivalis, completing jobs - primarily by zipping back and forth through the night sky, ferrying packages and passengers around the place - at the behest of illicit delivery company Cloudpunk.

Before long Rania and Cloudpunk's immensely likeable cast of characters - including her loyal AI companion dog Camus - finds themselves embroiled in suitably intriguing mystery, and while the ensuing adventure might be a little slight (there's not much to do in the city outside of the main plot), careening nippily around that breathtaking cityscape is a constant delight.

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Ghostrunner review - an exhilarating display of acrobatic first-person platforming

14 hours 57 minutes ago

Ghostrunner is a game about the joy of movement, and I love how it never loses sight of that. You're a cyborg ninja and your weapons are speed and agility; everything you do, and everything the game throws at you, revolves around it. There are many enemies and boss encounters and special abilities, but they all centre on the fundamental idea of momentum.

It's a relief. I worried Ghostrunner would do a Mirror's Edge and get bogged down in combat, but it doesn't. Polish developer One More Level understood why the Ghostrunner demo worked earlier this year, and stuck with it. Do one thing and do it well.

Ghostrunner is a game about acrobatic routines, about devising them and performing them. It's what everything boils down to. You're an incredibly agile character who can wall-run, slide around, swing around, dash around and even slow time. But you're also an incredibly fragile character who will die in one blow from anything. The challenge of Ghostrunner, therefore, is a kind of elegance: not getting hit while simultaneously getting close enough to hit and slice apart others.

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Cyberpunk 2077 delayed yet again

15 hours 17 minutes ago

The release of Cyberpunk 2077 has been delayed yet again, and will now launch on 10th December.

In a statement posted to Twitter just moments ago, developer CD Projekt Red said it was struggling to ship the large number of different versions of the game it needs to have ready this year - including current and next-gen consoles, PC and Google Stadia.

It comes less than a month after CD Projekt Red admitted it had asked staff to work mandatory six-day weeks for the remainder of the project until launch - and after the studio said it had now "gone gold" on the project, effectively finishing the version which comes out on a disc.

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Fall Guys gets Godzilla

15 hours 45 minutes ago

Fall Guys gets an official Godzilla crossover on 3rd November.

You'll be able to purchase a Godzilla in-game costume for 10 Crowns, for a limited time.

3rd November is Godzilla's birthday, if you were not aware, and the date of an annual festival held in Japan to celebrate. Last year, 20,000 of Godzilla's fans turned up, though in 2020 his party will be a virtual one, held online.

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FIFA 21 now lets players disable all music to avoid streaming copyright infringements

16 hours 49 minutes ago

FIFA 21 now lets players disable all music to avoid streaming copyright infringements.

The option was added as part of title update 3.1, which is now available on PC, PlayStation 4 and Xbox One.

The option comes following a controversial purge from streaming platform Twitch, which is deleting videos in response to pressure from the music industry. Streamers have been forced to clean house, erasing their work that in some cases amounts to years of content.

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Crash Bandicoot endless runner promises "100+ hours gameplay"

17 hours 42 minutes ago

Crash Bandicoot: On the Run, Activision's upcoming mobile endless runner, launches spring 2021.

Activision announced the release window today via the game's official Twitter account, accompanied by another look at it in action and a promise of "100+ hours gameplay".

50 bosses will be featured across 12 lands, Activision added. And, as previously-announced, there's a grey Bandicoot player skin to be had if you pre-register your interest via the mobile store of your choice.

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God of War on PS5 runs at up to 60fps - and progress carries over from PS4

18 hours 1 minute ago

God of War runs at up to 60 frames per second on PlayStation 5, developer Sony Santa Monica has confirmed.

You get this by selecting the "Favor Performance" video option. In its tweet announcing the mode, Sony Santa Monica didn't mention any additional performance or graphical effects.

God of War on base PS4 runs at 1080p30, whereas on PS4 Pro two options are available: checkerboard 4K mode, which does a good job of holding steady at 30fps in most scenes, and a performance-orientated mode running at full HD resolution with an unlocked frame-rate. According to Digital Foundry's God of War analysis, "a stable 60 frames per second is off the table here and the frame-rate is left to run wild instead with noticeable judder. What this mode basically delivers is something more in line with, say, God of War 3 or Ascension on PlayStation 3. The frame-rate averages in the mid to upper 40s most of the time during any skirmish while some of the quieter moments can jump up to or around 60fps."

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Netflix announces live-action Assassin's Creed series

18 hours 11 minutes ago

Assassin's Creed is getting a live-action Netflix series, the streaming service has just announced.

The show will be executive produced by Mythic Quest's Jason Altman and Ubisoft's TV boss Danielle Kreinik.

Today's news was accompanied by this very brief trailer, showing the Assassin's Creed logo combined with that of Netflix's own. Mysterious!

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This 5TB PS4 and Xbox One external hard drive is now under £95

18 hours 26 minutes ago

In excellent sales news for gamers and tech geeks alike, this 5TB portable external hard drive from WD is now 22% down from the regular price, dropping from £120 to just £94. That's a big deal for PlayStation 4 and Xbox One owners, as the "Elements" hard drive is compatible with both consoles, not to mention any number of computers and laptops.

As most of you probably know already, an HDD like this isn't just limited to computers - you can save data and downloaded games from PS4s and Xbox One's on there too by just plugging them into the console's USB port. It's an easy way to massively increase the memory capacity of your console, and the price listed here is a pretty significant discount.

Not only that, but with the upcoming PS5 and Xbox Series X/S coming out, hard drives like this have another function: you can use them to quickly and efficiently transfer games from one console generation to the next.

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Nvidia GeForce RTX 3070 review: welcome to the new mid-range

18 hours 29 minutes ago

Until September 2020, the RTX 2080 Ti was the fastest consumer graphics card on the market and retailed for $1000 - often more. Now, Nvidia's new RTX 3070 is here, with Team Green promising the same level of graphics performance at $500, half the price. That's a bold yet simple proposition that will no doubt spur a lot of upgrades, so does it hold water? We've been testing the 3070's gaming performance and power efficiency for the past week to find out.

For what it's worth, Nvidia certainly seems to be expecting a lot of demand. The RTX 3070 was originally set to go live in mid-October, but the launch was delayed by two weeks to build up inventory of the new cards and bulk up measures against automated purchases. The RTX 3080 and 3090 both sold out immediately and remain near-impossible to find six weeks post-launch, so let's hope that availability is improved this time around.

So assuming for a moment that cards are available for purchase in any kind of reasonable time frame, how does the RTX 3070 deliver the kind of performance gains Nvidia is claiming?

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Nvidia RTX 3070 graphics card: coming soon to these retailers

18 hours 29 minutes ago

The RTX 3070 reviews are live - and the cards themselves aren't too far off either. The new graphics card has perhaps the easiest sell of any of the Ampere GPUs Nvidia has announced so far: RTX 2080 Ti performance - Nvidia's previous flagship card - at less than half the price. Our RTX 3070 review shows that the card more or less lives up to that promise, and given its advancements elsewhere, in areas like HDMI 2.1 support, AV1 decoding and faster ray-tracing, it's a pretty solid purchase. Nvidia chose to delay the card's launch for two weeks, but we're still expecting incredible demand and low supply - so getting to the right place early is critical. Here are the best places in the US and UK to pick up your new RTX 3070 once we reach the 29th October release date.

So why is this card so hotly anticipated? Put simply, it brings the advancements of Nvidia's Ampere GPUs like the RTX 3080 and 3090 down to a more mainstream price point, while still offering more than enough performance for the 1080p and 1440p screens that are the most popular amongst gamers. If you're building a mid-range to high-end rig, this is a great choice with a good degree of future-proofing, thanks to HDMI 2.1 support, 8GB of VRAM and DLSS/RT capabilities.

All that is to say that this card is expected to go fast, even though Nvidia has claimed that a greater number of cards will be available, so here's what you need to know.

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FIFA 21 hits PS5, Xbox Series X and S on 4th December

18 hours 44 minutes ago

FIFA 21 comes out on PlayStation 5, Xbox Series X and S on 4th December, EA has announced.

Madden NFL 21 next-gen comes out on the same date.

EA said these next-gen versions have "blazing fast" load times and new player detail with deferred rendering and lighting. The PS5 version will also make use of the DualSense controller's haptic tech, but EA didn't say how.

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Netflix show Resident Evil: Infinite Darkness will be part of video game "canon"

20 hours 2 minutes ago

Resident Evil: Infinite Darkness will be a "canon" addition to Capcom's survival horror saga, Netflix has said, while revealing our best look yet at its versions of series protagonists Claire Redfield and Leon S. Kennedy.

The CG-animated series is set to debut on Netflix at some point in 2021, and chronicle a new adventure for the Resident Evil 2 stars.

Floppy-haired Leon looks as dashing as ever in leather, while Claire wears her typical red jacket, most recently seen in last year's great Resident Evil 2 remake.

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Pokémon Go cans plans to revamp free premium currency system

21 hours 16 minutes ago

Pokémon Go maker Niantic has abandoned its plans to change how players earn the game's premium PokéCoin currency, after nearly six months of tinkering.

Australian fans were treated as guinea pigs for the trial, begun back in May this year, which replaced a portion of the PokéCoins earned in-game through gym control with tasks for completing other in-game activities.

The rejig was meant to offer alternative routes to gaining the game's coveted daily helping of coins (which otherwise need to be bought with real-world money), potentially benefiting players without regularly turned over gyms nearby.

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Devil May Cry 5's Vergil arrives on PC, PS4, Xbox One a couple weeks after next-gen

21 hours 57 minutes ago

Devil May Cry silver fox Vergil will arrive as DLC for PC, PlayStation 4 and Xbox One versions of DMC5 on 15th December, priced £4/€5/$5.

That's a couple of weeks after you'll be able to play as Vergil in the new Devil May Cry 5 Special Edition coming to PlayStation 5 and Xbox Series S/X.

Speaking of that next-gen version, Capcom has today confirmed details of what will differ between Xbox Series X and the dinkier Series S. Perhaps unsurprisingly, the latter won't have the 4K visuals or ray tracing available on the former, though both will run at "high frame rates up to 120fps".

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Super Mario 3D All-Stars will get fan-requested camera controls

22 hours 17 minutes ago

Super Mario 3D All-Stars is getting a much-requested update next month to add in the option for inverted camera controls.

Nintendo's trilogy of classic 3D Mario platformers arrived on Switch last month to celebrate 35th anniversary of the original Super Mario Bros. to a mixed reception - with its stripped back presentation and time-limited availability drawing ire.

In particular, fans found its lack of inverted camera controls an odd omission - especially because the original version of Super Mario Sunshine insisted players use them back in the day.

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Frankenstein's Console: How the GameCube's handle made games truly social

23 hours 58 minutes ago

Which console features from yesteryear are you super fond of? Given that there are new machines out soon - and given that it's almost Halloween - we thought we would spend the week picking and choosing our favourite elements from our favourite consoles and stitching together our perfect Frankenstein's Console. Inevitably it's going to look a bit like that car Homer Simpson designed, and equally inevitably it's going to say Giga Power Pro-Gear Spec when you boot it up. Anyway - join us! And have a think about what your own Frankenstein's Console might look like. If you dare...

It's easy to forget, given how terrible the Switch's online service currently is, that Nintendo was once at the forefront of social innovations in its consoles. The original DS's Pictochat was a brilliant abstraction at a time when SMS was still the main way we communicated, forcing you to talk through the touchscreen, stylus and your own artistic skills. Or you could just send some sketchily pencilled grot to friends during dull lectures.

Later, we'd get Miiverse, which at times felt like Nintendo had reinvented the internet in its own curious way. It was a space that birthed a hundred memes and always had the warmth of community to it all - I always thought it was ahead of its time, and the PS5's in-game guides that are part of its flash new AI, this might be one of the rare occasions when I'm right.

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Apex Legends' new hero is Horizon, a Scottish astrophysicist with a "mastery of gravity"

1 day 6 hours ago

Apex Legends' seventh season, also known as Ascension, will soon be upon us, and developer Respawn has now revealed a little more of what players can expect - including new playable character Horizon - when it launches on 4th November.

Over on its newly launched Season 7 page, Respawn describes Horizon as a "brilliant astrophysicist who escaped a black hole and aims to use her newfound mastery of gravity to keep a promise". There's rather more to her backstory than that, however, and the character is more thoroughly introduced in an accompanying four-minute animated lore trailer, full of space travel and betrayal, that ends up being a little more moving than you might expect.

Turning to more practical concerns, there's no word yet on how Horizon will function from a gameplay perspective - other than those vague allusions to her "mastery of gravity", of course - but expect Respawn to flesh out those details, as well as sharing more on Season 7's new Trident vehicle and Olympus map (a "beautiful, lush city in the clouds"), closer to launch.

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Ubisoft details next-gen enhancements coming to all its upcoming games

1 day 9 hours ago

There's a bunch of new consoles a-coming, dontcha know, and with only a few weeks left until next-gen is officially go, Ubisoft has taken the time to detail the various technological enhancements customers can take advantage of when playing some of its (mostly) upcoming games on either Xbox Series X/S or PlayStation 5.

In total, Ubisoft has outlined the next-gen improvements coming to eight of its games - Watch Dogs: Legion, Assassin's Creed Valhalla, Immortals Fenyx Rising, Far Cry 6, Riders Republic, Just Dance 2021, Rainbow Six Siege, and For Honor - in the not-too-distant future. The list originates from a lengthy post on its website, but you'll find a more succinct version below.

All games are heading to Xbox One, Xbox Series X/S, PS4, and PS5, and upgrades from current-gen consoles to their next-gen counterparts will be free. However, those hoping to upgrade from a PS4 physical disc will, Ubisoft reminds, need a disc drive on their PS5.

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You can stick Baby Yoda on your Star Wars: Squadrons dashboard later this week

1 day 11 hours ago

Star Wars: Squadrons players looking to add a touch of adorable to their high-flying deep space murder sessions should point themselves (and their spaceships) in the direction of EA's incoming Mandalorian Supply Drop update, which, among other things, adds a new Baby Yoda dashboard novelty for cockpit companionship later this week.

The free Mandalorian Supply Drop is, as you've probably already guessed, being released as an accompaniment to the second season of Disney+'s Star Wars show The Mandalorian (which debuts this Friday, 30th October), and introduces eight appropriately themed new unlockables: two hanging flairs, two dashboard flairs, two holograms, and two decals.

Each in-game faction gets one of each cosmetic type between them, with Baby Yoda (or at least a rather glum-faced arts-and-crafts rendition of him), unsurprisingly, being the sole domain of New Republic players. The Imperial faction, on the other hand, get a rather spindly looking IG-series assassin droid to plonk on their dashboards.

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Grounded's opening up its koi pond for underwater adventure in latest update

1 day 13 hours ago

Obsidian's inch-high survival adventure Grounded is continuing its early access journey with the grand opening of the garden's previously inaccessible koi pond, which brings with it a host of new underwater-themed creatures and mechanics starting today.

Grounded's koi pond has, of course, stretched tantalisingly out across the bottom of the garden since the game's early access launch in July, but its long-awaited opening - which can be experienced from today, 26th October, via the public test server ahead of its November release - aims to shake things up with a range of new underwater pursuits, including swimming and underwater combat, as players explore the thriving ecosystem beneath the pond's surface.

Unsurprisingly, the koi pond brings with it one very mean koi - a hostile, battle-hardened predator that's more terrifying shark than cute fishy pal. And alongside the koi, adventures can expect to encounter tadpoles, non-hostile water boatman, diving bell spiders (which, handily, leave pockets of air about the place as they swim around underwater), and enhanced, newly hostile versions of the existing water flea.

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Sony delays PS5 launch title Destruction AllStars to February 2021

1 day 16 hours ago

Sony has delayed PlayStation 5 launch title Destruction AllStars just a few weeks before the launch of the console.

The action racing game was due out alongside the PS5 on 12th November 2020 priced £70. It will now launch at some point in February 2021, when it will be included for two months in PlayStation Plus, Sony's director of product development Pete Smith said in a post on the PlayStation Blog.

"Destruction AllStars is a multiplayer game that's at its best when you're competing with gamers online from all around the world," Smith said.

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Xbox Series X back-compat tested: up to double the performance in the most demanding games

1 day 16 hours ago

UPDATE: Sometimes, we just can't leave well enough alone. I returned to Xbox Series X to take a look at more Xbox One and Xbox One X titles running under backwards compatibility, as Microsoft releases more games to journalists in its preview programme. It's an opportunity to check out some of Xbox One's most challenging games, including one of the most CPU-limited games of the generation - Just Cause 3. Can the power of the Zen 2 CPU architecture rid an excellent title of its terrible performance problems? The answer is yes. On top of that, we look at games like Ark: Survival Evolved and Assetto Corsa Competizione - the hardcore driving simulation that fails to impress mostly because of its performance issues.

On top of that, we take a look at games that don't benefit so much from the new machine - mostly owing to them already being well optimised for the performance targets they have - Red Dead Redemption 2 being a good case in point. However, this does mean that some big opportunities for genuinely transformative experiences don't happen. So, Batman: Return to Arkham is still limited to 30fps in Arkham City while Arkham Asylum retains its baffling 45fps frame-rate cap. Clearly, it's still the games that have unlocked frame-rate modes that benefit most: The Evil Within 2 delivers a night and day improvement, while The Vanishing of Ethan Carter can finally be enjoyed at a locked 60fps at native 4K resolution.

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Celeste, classic LucasArts games and more coming to Xbox Game Pass

1 day 16 hours ago

Microsoft has announced the upcoming games heading to Xbox Game Pass through to mid-November 2020.

The wonderful Celeste hits Xbox Game Pass on 5th November. That's for PC, consoles and Android via xCloud (you need an Xbox Game Pass Ultimate subscription to stream games via Android devices).

Before that though, Carto hits Xbox Game Pass for PC and consoles on 27th October. Then, a trio of classic LucasArts games hit the subscription service on 29th October: Day of the Tentacle Remastered, Full Throttle Remastered and Grim Fandango Remastered.

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PUBG is 60fps on PS5 and Xbox Series X, but 30fps on Xbox Series S

1 day 17 hours ago

PUBG is getting a new "Framerate Priority" mode that pushes the battle royale to 60fps with 1920 x 1080 resolution on some consoles.

Framerate Priority is added to PUBG alongside the October 9.1 update, which is due out on consoles on 29th October. This only applies to the PlayStation 4 Pro and Xbox One X versions of the game, not base consoles.

Framerate Priority will also be available when PUBG is played on PlayStation 5 and Xbox Series X, the developers said. "After rigorous testing, we're pleased to say that the game performance is extremely smooth and stable, with faster loading and little to no frame drops thanks to the power of next-gen," the developers said in a blog post.

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PS2 launch title TimeSplitters turns 20 today

1 day 18 hours ago

TimeSplitters is 20 years old today.

Free Radical Design's first-person shooter came out on 26th October 2000 in the US as a launch title for the PlayStation 2 (it came out in Europe on 24th November 2000 alongside the PS2's later launch on these shores), and won plaudits for its comic-book visuals and slick gameplay.

Free Radical Design was founded by key members of Rare's GoldenEye team (for more on why they left, check out our in-depth Oral history of Perfect Dark feature), and TimeSplitters shared much in spirit with the seminal N64 shooter.

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Fortnite storyline has plans for "many years of Marvel integration"

1 day 19 hours ago

Fortnite boss Donald Mustard has discussed his plans for the next few years of the game's story, which will continue to fold in elements from the Marvel universe.

Speaking about the game's current Marvel-themed season on the official This Week in Marvel podcast, Mustard also discussed how he has "many, many, many years" of Fortnite storyline planned out, all of which the game is currently just three years into.

"The reason we called this season Nexus War is that this is just the start of lots of stuff we have planned for many years of Marvel integration," Mustard said. "This is not the end, this is the beginning. We thought a really good POV-style character which could set this up [earlier this year] was Deadpool, kind of fourth-wall breaking. And then Cap in July, building up to this moment..."

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Bloodstained: Ritual of the Night announced for iOS and Android

1 day 20 hours ago

Bloodstained: Ritual of the Night is coming to mobile soon as a premium title.

NetEase Games and ArtPlay are co-developing the iOS and Android version of former Castlevania series producer Koji Igarashi's Metroidvania. They've tweaked the game to work well on mobile: the user interface and the 108 different shard icons have been redesigned, weapons and combos have been adapted to let players customise their fighting style for controller-less play, and the mobile version includes all the console DLC.

Here's how it looks:

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343 addresses growing concern about Halo Infinite's new armour customisation

1 day 20 hours ago

343 has moved to calm growing concern about Halo Infinite's new customisation system.

Last week, 343 published a blog post outlining Halo Infinite's new coating system, which had been revealed by various marketing promotions left in place despite the shooter's high-profile delay into 2021.

"Admittedly, product promotions weren't how we originally envisioned sharing the first look at some of these customisation elements," Halo community manager John Junyszek said.

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Here's 20% off Cyberpunk 2077, Assassin's Creed: Valhalla, Watch Dogs: Legion and loads more console games

1 day 20 hours ago

Thanks to a new voucher code at eBay, you can save 20 per cent off a vast selection of new and upcoming console games - including the likes of Cyberpunk 2077, Assassin's Creed: Valhalla and Watch Dogs: Legion.

From now until 29th October, you can use code 'POPUPOCT20' at select sellers to save 20 per cent off your order. Fortunately for us, two of those sellers are games retailers The Game Collection and Boss Deals, where you can find some terrific deals on many current and next-gen games.

Normally when these voucher codes pop up we see some sellers bump up their prices so you only make a small saving. Perhaps Boss Deals wants to live up to their name by not doing that. Equally, it could be an oversight and these prices may change in the next few hours. Best to snap up anything you're after quickly to avoid missing out!

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Portia sequel My Time at Sandrock heads to the frontier

1 day 21 hours ago

My Time at Portia is getting a frontier-themed follow-up, My Time at Sandrock, which will launch via an early access version in March 2021.

Before that, though, you can support developer Pathea Games via a Kickstarter campaign for My Time at Sandrock, which is live now.

Pathea is asking for $100,000 over the next 27 days to help work on the game - which is already looking polished.

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Frankenstein's Console: The baked-in pleasures of Alex Kidd in Miracle World

1 day 23 hours ago

Which console features from yesteryear are you super fond of? Given that there are new machines out soon - and given that it's almost Halloween - we thought we would spend the week picking and choosing our favourite elements from our favourite consoles and stitching together our perfect Frankenstein's Console. Inevitably it's going to look a bit like that car Homer Simpson designed, and equally inevitably it's going to say Giga Power Pro-Gear Spec when you boot it up. Anyway - join us! And have a think about what your own Frankenstein's Console might look like. If you dare...

The Master System was the first console I ever saw, so it's inevitable that I would want something of it in any Frankenstein's console. Ours was a Sega school, and it seemed that almost everyone had one of these stylish, angular machines. I have a lot of love for the look of games on the Master System - I think the occasional awkwardness of 8-bit has aged very nicely. But while the best game was clearly Wonder Boy 3, one of my favourite things about the machine was the game that was baked in.

If you didn't put a cartridge into my version of the Master System, when you turned it on it would start to play Alex Kidd in Miracle World. This blew my mind. Deep inside this machine, something was always thinking about Alex Kidd - Alex Kidd was stuffed right in there. Alex Kidd in Miracle World is a pretty fantastic game - watching replays online I am reminded of my friend Gareth who had a little song about Branston Pickle he would sing over the map-screen jingle - but it seemed much more magical to me because it existed inside this machine in a way that could never be extracted.

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Here's when Ghost of Tsushima's Legends Raid goes live

2 days 16 hours ago

Ghost of Tsushima's Legends Raid will launch on 30th October.

Developer Sucker Punch explains that "this is the culmination of the story in Ghost of Tsushima: Legends, bringing the fight directly to Iyo's realm". The Raid is divided into three chapters and requires a full team of four Ghosts, "as well as excellent coordination and communication".

The developer also confirmed that there will not be matchmaking available, so players will have to arrange teams "ahead of time and be ready to jump in together", and recommends players have completed all story missions on harder difficulties to secure higher level gear.

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PS4 loading times are improved as patches all but remove loading screens in first-party games

2 days 16 hours ago

A new patch has reportedly improved the loading times of first party PlayStation 4 games The Last of Us: Remastered and Until Dawn.

As spotted by our friends at VGC, while previously it could take over a minute for the initial loading screen of TLOU to load, reports now show that loading has been cut to just 14 seconds. Until Dawn, on the other hand, has seen its loading screens all but eradicated entirely.

Here's a video by ElAnalistaDeBits showing the stark change in real time:

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Population: One feels like it could be the first big battle royale game for VR

2 days 17 hours ago

While I absolutely adore VR, as a huge fan of the battle royale genre, the lack of a decent last person standing shooter on the platform has always been a bit of a disappointment for me. There have been multiple attempts from a variety of developers in the past, but none have managed to capture the heart of VR enthusiasts for very long and they often have empty lobbies within weeks of release.

Things could be very different for the newest contender on the block, BigBox VR's Population: One however, because I've been thoroughly enjoying my time with the game so far.

Population: One released on PC VR platforms this week and it's also crossplay compatible with the Oculus Quest so there's definitely potential for a huge player base if it captures the attention of the VR community.

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Marvel at Mark Wahlberg's marvellous moustache which may or may not be related to Uncharted's Sully

2 days 18 hours ago

Just days after catching a peek at Tom Holland on set as Uncharted lead Nathan Drake, a brief video has maybe given us our first sighting of Victor "Sully" Sullivan, too.

In a post on his Instagram page in which he says "Don't ask... don't f*cking ask!", Mark Wahlberg is sporting an impressive 'tache, which many believe looks similar to that of Drake's companion and partner-in-crime.

Others suggest he looks more like Freddie Mercury. Take a look and decide for yourself (thanks, Comic Book):

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A strange UFO has appeared in the skies of Apex Legends

2 days 18 hours ago

While many Apex Legends players have been engrossed in the shooter's latest time-limited event, Shadow Royale, others have noticed something unusual in the skies above both King's Canyon and World's Edge - a UFO.

As spotted by Apex dataminer Shrugtal - who also revealed last week that an Arenas Mode might be on the way to Respawn's battle royale - it looks as though the unusual ship might have something to do with the imminent arrival of Season 7 and all-new Legend, Horizon.

It also looks suspiciously similar to the Legacy of a Thief artwork. Here, take a peek:

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The concept art for Atari's new hotel chain looks like a cyberpunk video game

2 days 19 hours ago

The team behind a new chain of Atari Hotels has hired architecture firm Gensler to bring its vision of video game-inspired hotels to life.

You'd be forgiven for forgetting about this - 2020 has been A Year and it's hard to remember life before lockdown - but we first revealed the new venture way back in January 2020. Now, however, the agency behind the hotels has posted an update that confirms plans for the chain are still going ahead and shared more concept art on how it envisions the exterior of the hotels will look.

The first two hotels will be launched in Las Vegas, Nevada and Phoenix, Arizona, with further hotels also planned for Austin, Chicago, Denver, San Francisco, San Jose, and Seattle.

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