Resident Evil Village's popular tall woman has a name, and it's Lady Dimitrescu. Learn more about her and her "family."
The post Resident Evil Village’s Tall Woman Is Lady Dimitrescu appeared first on Siliconera.
A little over a week after a Dead by Daylight designer became publicly agitated over requests for accessibility options, developer Behaviour Interactive has announced that it is working on accommodations for colorblind players.
Destiny 2’s 13th season will feature some new systems
Fans can get their hands on Resident Evil Re:Verse with either the standard or deluxe version of Resident Evil Village very soon.
The post Resident Evil Re:Verse Multiplayer Comes Free with Resident Evil Village appeared first on Siliconera.
Meet the Maiden! The Resident Evil Village PS5 demo will appear today and offer a look at the new game's castle.
The post Resident Evil Village PS5 Demo Introduces the ‘Maiden’ appeared first on Siliconera.
You’ve probably heard this one before. A buzzy game hits the market. It demands some degree of internet connection. Everyone flocks to play on day one, only to hit a series of frustrating roadblocks. Online connectivity is shaky, if functional at all. There are issues with save data and character progression. Some…
The success of games like Resident Evil 3 and Monster Hunter World: Iceborne have inspired the folks at Capcom to raise their full-year earnings forecast. ...
Tonight's Resident Evil showcase was heavy on news about the upcoming Resident Evil Village, which was announced for release on 7th May 2021.
As well as PC, PlayStation 5 and Xbox Series S/X, Village will also be released on the same date for PlayStation 4 and Xbox One, Capcom confirmed (which had been uncertain until now).
Excitingly, PS5 owners can play a non-combat demo set in Village's castle area from tonight. This slice stars a new character named The Maiden trying to escape the area, and is designed to show off the game's visuals, atmosphere and environmental detail.
Resident Evil Village will be on the PS4, PS5, Xbox One, Xbox Series X, and PC in May, and there are all sorts of special editions.
The post Resident Evil Village PS4, PS5, Xbox One, and Xbox Series X Versions Appear in May appeared first on Siliconera.
Play as a variety of Resident Evil heroes and villains
First gameplay of the next Resident Evil looks familiar (in good ways)
‘Maiden’ demo offers a no-combat look inside Village’s creepy castle
You know what's a neat way to celebrate all of the Resident Evil Village news showed off today during the Capcom showcase? Treating yourself to a Collector's edition that scratches that fandom itch perfectly. Capcom revealed two special versions of the highly anticipated horror game with the Resident Evil Collector's and Deluxe editions available now to pre-order.
There are two options to choose from when the game arrives May 7 for those that want special loot, starting with the Deluxe Edition Trauma Pack.
- Safe Room music
- Save device
- Albert01 Chris weapon
- The Tragedy of Ethan Winters
- Found Footage RE7 Filter
- Mr. Everywhere
As for what the Collector's Edition will have to offer, the more expansive option includes everything the Deluxe edition has plus more:
Capcom confirms release date and last-gen console versions
The Resident Evil Showcase aired today with new footage of Resident Evil Village, a release date announcement, and a brief glimpse of a new multiplayer game called RE: Verse that will be bundled with Village. You can watch the trailers and full livestream below, as well as read about a few extra details.
For the last month, digital storefronts, brick-and-mortar retailers, and developer CD Projekt Red have been processing refunds for Cyberpunk 2077’s busted console version. That includes the game’s $250 collector’s edition, which in one case CDPR refunded without making the customer in question return it, according to…
On Tuesday, I reported on game development tool Game Maker being acquired by Opera, makers of the Opera internet browser. Opera have now officially announced the acquisition, saying that Game Maker would be paired with Opera GX, their dedicated gaming browser, in forming the basis of a new division of the company called Opera Gaming.
Today Ubisoft announced that a new crossover between Immortals Fenyx Rising, and Netflix animated series Blood of Zeus, would take place.
The crossover between the two franchises based around Greek mythology begins right now apparently and only runs for one week ending on Jan. 28. So if this is something that intrigues you and you’re playing Immortals Fenyx Rising I’d hop to it.
Players will gain access to a new Blood of Zeus-themed quest called A Tribute to Family that will appear on the game map after completing the quest “Gods and Monsters.”
Here are the details of the crossover quest via Ubisoft:
The quest will first take you to the Hall of the Gods where you’ll find a lone ghost to interact with. Completing the quest will earn players the Eagle pendant and new “Blood of Zeus”-inspired customization options.
You’ll also be able to purchase a new weapon pack containing themed skins for Fenyx’s sword, axe, and bow, as well as a character pack to customize your armor, helmet, wings, mount, and Phosphor with a unique “Blood of Zeus” flair. Both the weapon and character pack can still be purchased after the conclusion of the crossover event.
So while the quest itself might only be around for a limited time, it does appear that the purchasable customization options will still be available, so there’s that at least I suppose if that’s something you’re into.
Between Immortals Fenyx Rising, Hades, Blood of Zeus, Smite still being alive in 2021, and probably other stuff I’m forgetting, Greek Mythology is so hot right now.
An unexpected announcement
Much like his fellow millennials (who may or may not also technically be over 100 years old due to Calamity-induced death sleeps), Breath of the Wild’s Link dreams of home ownership. Unlike the rest of us, he can actually achieve that goal. There’s just one problem: The house is bad. Between the initial purchase and…
While the directors are on board with EA’s proposal there are still a few other hoops that need to be jumped through before everything is official and Codemasters is formally acquired by EA as outlined by VGC.
First, the shareholders of Codemasters need to vote and agree to the terms. As VGC notes, the directors are recommending to shareholders that they do vote to move forward with the acquisition. And the after that, a court hearing will be held to approve the deal.
All the while EA still has the ability to rescind their offer or allow it to lapse without finalizing should they change their mind hypothetically for whatever reason. In other words, nothing is locked in just yet, but it is rapidly heading in the direction of acquisition.
Last year, Take-Two made a move to acquire Codemasters but EA was able to swoop in with a deal that the Codemasters board apparently found more favorable, and Take-Two’s offer lapsed as a result.
For a new unannounced game, InnoGames are looking for a Game Designer. Your task will be the design of new game features and the creation of new events for this game. ...
Resident Evil Village Showcase Start TimeThe Resident Evil Showcase will take place on Thursday, January 21. It will start at 2:00 pm PT, 5:00 pm ET, and 10:00 pm GMT. If you’re watching from Australia, you can tune in on Friday morning, January 22 at 9:00 am AEDT. The length of the showcase has not been revealed. [ignvideo url="https://www.ign.com/videos/2021/01/21/resident-evil-showcase-2021-livestream"]
How to Watch the Resident Evil Village ShowcaseWe'll be hosting the Resident Evil Village livestream on our channels across a variety of platforms including YouTube, Twitch, Facebook, and Twitter.
Sea of Thieves' previously revealed battle pass will launch its first season of player progression and rewards next Thursday, 28th January.
The battle pass - intended to offer a "tangible sense of progress", even when engaging in shorter sessions according to Rare - will feature 100 progress levels (with associated seasonal rewards) that can be unlocked through exploration, adventuring, and combat. There's also talk of pirate trials "that celebrate...existing content and encourage you to play in new ways".
Notably, this new seasonal model also marks a shift in development strategy for the multiplayer pirate game. Instead of delivering new content on a monthly basis, as it did previously, Rare will now release new features every three months, at the start of each new season.
Another year of gaming in the books. 2020 is done and dusted. While most gamers (including us) are looking forward to 2021 and the exciting games it might bring, here at Twinfinite we did want to take one final look back at 2020.
In spite of so many potentially disruptive things that happened in 2020, such as Covid-19 impacting the safety of developers and the end of console generation, there were still a lot of great games that released in the calendar year.
If you’ve been following along with us for the last two weeks or so, you likely caught at least a few of the “Best of 2020” awards that we dished out, but before we completely move on, let’s run take one last trip down memory lane.
The latest Sonic the Hedgehog Twitter account video remembers the days when it was almost Sonic the Rabbit or Sonic the Chicken.
The post Rejected Sonic Designs Appear in Eggman’s Mean Time Machine appeared first on Siliconera.
I have a new love, and its name is Grindstone. We spend time together every night before we go to sleep.
Fortnite Season 5 has been a wild ride thanks to its who’s who of crossover guests. The Mandalorian, Kratos, Master Chief, The Walking Dead’s Daryl Dixon/Michonne, and, most recently, the Predator are all running around with pickaxes and flossing (is that still a thing?) as we speak. Even after Galactus effectively ended the Marvel season, Black Panther and Captain Marvel joined the fray anyway. The fun isn’t stopping there, because now Fortnite is teasing that its next guests hail from a certain machine apocalypse.
Also, listen in on developer commentary
It's hard to believe it, but 11 years have passed since the last numbered entry in the Puzzle Quest series. The hybrid match-three/RPG adventure gimmick was an odd pairing, but the series amassed more than 30 million users since its 2007 debut. Today, publisher 505 Games has revealed that the next installment in the series is coming this year, in the form of – you guessed it – Puzzle Quest 3.
Steve Fawkner, creator of the series and CEO and creative lead at Infinity Plus Two, says he's excited to reveal more about what's ahead. "The vision for this latest project has been years in the making, and like any good Puzzle Quest game, it's a delicate balance of gameplay, story, and strategic puzzle-solving while introducing something unexpected that will appeal to both old and new fans. We can’t wait to share PQ3."
All players start at Reputation Level 2 with the latest update
I’ve been thinking about Bugsnax so much that it feels like I’ve eaten one of the suspiciously addicting little critters myself. It’s been a week since I’ve finished the game and I still catch myself muttering “bunger bunger bunger” as I go about my day. To satiate my hunger for more Bugsnax without actually…
Puzzle Quest is returning after a ten year absence. Puzzle Quest 3 will again combine match-3 and RPG mechanics together with the original designer Steve Fawkner at the helm, but this time it’ll be – possible uh-oh – free-to-play.
The Skywind Morrowind Skyrim remake is a fan-made mod project that I've been covering for years throughout my career, and for good reason. This ambitious project is not only approved by Bethesda, but incredibly detailed in a way that honors both Morrowind and Skyrim in the best way possible. What Skywind does is it modernizes the amazing tale that Morrowind gave players, and now it's coming to Nexus Mods.
Nexus Mods is a modding hub that we share quite a bit here for our Mod Corner segment and is an amazing tool for mostly PC players to get their creativity on with some of their favorite games on the market. In terms of bringing Skywind over into the Nexus-verse, there was a long conversation about what that would mean regarding Bethesda's stance on exchanging assets between various properties. While there are exceptions, including a few Fallout mods that have been sanctioned by the studio, the exchange between games is largely something Bethesda is leery of. Because of this, the folks over at Skywind have passionately worked to ensure that they used brand-new models, textures, audio, and more, all at the effort of a team of hundreds of volunteers and thousands of man hours.
That dedication has paid off, because the project of recreating Morrowind from scratch now has the support of Nexus Mods where it can be supported more heavily through monetization and community amplification.