New Glimpse at Project Awakening & Its Powerful Cyllista Engine Showcased by Cygames
Today Cygames hosted a panel at its Tech Conference discussing the Cyllista Game Engine that is being used for its still mysterious JRPG codenamed Project Awakening.
We get to take a look at a brief teaser demonstrating how the engine builds the game’s open world, and then a few clips of the terrain and foliage system in action.
You can watch them below. At the bottom of the post you can also find the relevant slides of the presentation, showcasing more images.
We learn that the engine is geared toward production efficiency, enabling the efficient creation and editing of terrain on a vast scale, both for close-up views and for distant vistas, the same goes for foliage.
It also includes tools that let developers quickly update the terrain directly in the game, alongside the placement of foliage.