Blue Protocol Gets Spectacular Gameplay Showing Classes, Combat, & More; Business Model Detailed
Today Bandai Namco showcased plenty of new gameplay footage and details of its upcoming MMORPG Blue Protocol.
We start taking a look at the classes and their skills, that can be unlocked in a fairly complex “Skill Board.” Incidentally, we learn that the level cap for the upcoming closed beta is 35.
Fairly canonically, you’ll unlock skills in the skill board by spending points you can also reset them by using a skill reset ticket that can be earned by defeating field bosses and playing the story, or purchased at a shop.
Incidentally, you’ll notice that in the video the HP of the monsters don’t go down. This is simply a debug command used by the developers to make their HP infinite, or they’d die immediately since the player character is at the level cap.
We get to see the Aegis Fighter in action. Since it’s a tank class, it has skills that will let you attract the attention of enemies on you to protect the other party members (provoked enemies have a red icon on top of their healthbar). The class also has skills associated with the Light element.
Next is the Twin Striker, that uses a combo gauses to unleash devastating combos. The gauge progressively fills as you hit the enemy, increasing your damage, but it drops if you get hit.