Halo Infinite will bring back the old motion tracker-style radar seen in Halo games before Halo 5 in light of feedback following the game's recent technical preview.
This news comes by way of a recent Halo Waypoint blog posted by 343 Industries breaking down all of the feedback the studio received during and following its recent technical preview, as reported by PC Gamer.
According to 343, most players missed the old properties of Halo radars, which differ from the game's current Combat Sensor that only displays enemy locations when they're sprinting or shooting a weapon.
"The Combat Sensor, or radar, that sits in the bottom left of your HUD follows a different set of rules than previous Halo titles," the blog post reads. "We knew this implementation was going to feel different, maybe even a little contentious, and that's why we wanted to get feedback on it as soon as possible in the Tech Preview."
343 continues in the blog post and says that some players appreciated the new radar approach, but that it found most players missed the old style of radar.