The next Smash Ultimate DLC character is Min Min

3 years 10 months ago

Well, the time has finally come. After that March tease a lot of folks have been itching to figure out who is going to be kicking off the second Fighter's Pass, and it's none other than Min Min, revealed from series boss Sakurai's own home.

Spring Man was an obvious guess (and typically the poster boy of the game alongside of Ribbon Girl), several folks pointed out that given Spring Man's status as a trophy assist, he should be removed from the running. Whether he's coming down the line or not (multiple Arms characters would be pretty odd, right?) it doesn't matter: Min Min has the spotlight today. So why Min Min? Sakurai states that Yabuki-san, the producer of Arms, said "he wanted [her] in." Well that'll do it!

She'll sport different arms that can be used in tandem with one another (an aspect of Arms proper), which can be "bent" up and down to aim her (long reaching) melee attacks. The A button controls the left arm and the B button controls the right arm, which allows her to wield a wildly different playstyle compared to most of the cast. Sakurai points out that Min Min is hard to hit with counters, as her basic attacks are at a range (while also noting that her wind-up is long, leaving her open to punishes).

Author
Chris Carter

Be your best self with time travel in Across The Grooves

3 years 10 months ago

Amongst the ludicrous number of games, demos, and announcements that piled onto my desk last week (note to self: buy a desk), there’s a space reserved for Across The Grooves.

This time travelling, introspective visual novel picked a thread of my affection and tugged at it in the midst of the noise of EGX. It’s out now, and it looks as intriguing as I remember.

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Author
Sin Vega

Xenosis: Alien Infection's demo still gives me the creeps

3 years 10 months ago

In a normal year, we’d all be sitting down to a string of E3 announcements this week, but alas, we’ll have to settle for several months of not-E3 instead. Still, I’m sort of glad there aren’t hundreds of new game slices to pore over this week, as part of my brain is still obsessing over all the demos I played last year, chief among which is top-down 2D Dead Space-alike Xenosis: Alien Infection. Made by NerdRage Studios here in the UK, this was one of my favourite games from EGX Rezzed back in 2019 (has it really been 100 years since the last game show?), and its spooky, action-packed demo still gives me goosebumps even now.

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Author
Katharine Castle

Dirt 5 feels more like a new MotorStorm than a new Dirt - and that's okay

3 years 10 months ago

Over the years Dirt has been many things - all-encompassing off-road driving experience, a hardcore rally simulator, a knockabout arcade racer - but Dirt 5 could well be the biggest departure yet. Made beyond the walls of Codemasters' Southam campus for the first time, it's being developed by the company's Cheshire studio, previously known as Codemasters Evo and of course before all that going under the Evolution banner. It should be no small surprise, then, that Dirt 5 often feels more like a new MotorStorm game than a new entry in Codemasters' long-running series. And really, that's no bad thing at all.

Given how widely mourned the good old-fashioned arcade racer is, you certainly can't complain when one as unashamedly arcadey as this rolls up. Dirt 5 is bright and brash and eye-searingly colourful, and isn't so much about threading through a sodden Welsh forest in the dead of night - you've got Dirt Rally for that - as it is muscling through overstated caricatures of international locales, tearing through a Norwegian fishing village as it's pounded by ocean waves, or screaming through a Brazilian favela before racing directly under Rio's Christ the Redeemer. Extreme weather is a key feature here, with electrical storms, snowstorms and heavy rain delivering the sort of drama I haven't seen in a racing game since MotorStorm Apocalypse. It's loud and over-the-top and an awful lot of fun.

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How The Demon's Souls Remake on PS5 Compares To The PS3 Original

3 years 10 months ago

A new video by Digital Foundry has analyzed exactly what kind of graphical upgrades we can expect from Bluepoint Games' remake of Demon's Souls for PS5, by painstakingly comparing the clips with their PS3 equivalents.

While it doesn't take a genius to see the graphical improvements in the remake that was first revealed by Sony in its PS5 reveal showcase, the video also shows where the increased console power has been used to change and update detailing.

Previously sparse corridors have been turned into rotting halls overgrown with ivy and weeds, where much of the original game's sparse architecture has been upgraded into a grander, more imposing gothic style.

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Author
Hayley Williams

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Have you played… Linelight?

3 years 10 months ago

I love lines. There’s so much you can do with a line, and at the same time there’s very little that you need to do to a line in order to make it look good. All you need is contrast, soft lighting, a few warm pastel colours, all set against a comforting piano-zen soundtrack; and you’ve got a simple yet sophisticated aesthetic to match your simple yet sophisticated puzzle game.

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Author
Ollie Toms

EA Boss On The Importance Of Diversity And Inclusion

3 years 10 months ago

EA's chief studios officer Laura Miele has shared new details on the company's ambition to be a more inclusive and diverse company, and why that will help the outfit to make the best games.

Speaking to GI.biz, Miele shared that EA has created a new set of internal guidelines called the "Inclusion Framework" that studios use to help make more inclusive characters and stories. Miele pointed to Kim Hunter, the fictional female hero of the FIFA story mode in recent years, as an example of a development team creating a game with the aim of helping to appeal to a wider audience than before.

"We want to make games for everyone, and our games and characters must be as diverse as the communities we serve," Miele said. "One way we enable that is our Inclusion Framework, a set of filters designed to challenge our thinking and help our studios develop more inclusive characters and stories across our games. A great example of this is FIFA. The team has adopted the framework and completes a diversity assessment every year. It enabled the FIFA team to ensure Kim Hunter was a unique and truly authentic character and a gaming first--the first female playable hero in a sports story."

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Author
Eddie Makuch

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Call Of Duty: Warzone--Watch A Squad Drum Up A Victory With Only Kali Stick Kills

3 years 10 months ago

Call of Duty: Warzone added a new melee weapon in Season 4--the Kali Stick, a pair of sticks that can be used as melee weapons to quickly beat down an opponent. Generally, a new melee weapon is not as exciting in a game like this as a new powerful gun. As it turns out, though, the Kali Stick is incredibly deadly in the right hands.

YouTuber Vikkstar123 has released a video of him and the other members of his three-person squad racking up a win in the Call of Duty battle royale game only using Kali Sticks to hurt their enemies.

While secondary grenades like flashbangs are used, and the squad also use vehicles to move around the map and riot shields to protect themselves, their kills are all scored with these sticks.

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Author
James O'Connor

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New Gotham-Related Web Domain Registrations Hint At Next Batman Games

3 years 10 months ago

A number of new domain registrations have sparked speculation after they were shared on the Resetera forums, as picked up by Video Games Chronicle. They include suicidesquadgame.com, gothamknightsgame.com, and suicidesquadkillthejusticeleague.com, all of which have been registered in June by MarkMonitor Inc. While the link to Warner Bros hasn't yet been confirmed, MarkMonitor Inc. is the same domain broker used to register wbgames.com.

WB Games Montreal, the studio behind Batman: Arkham Origins, has been teasing a new Batman game for months now with the slogan "Capture The Knight". This has led fans to assume that the Gotham Knights domain registration is tied to--and has revealed the name of--WB Games Montreal's new game.

Author
Hayley Williams

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New Xbox Shooter Crossfire X Is Getting A Beta Very Soon, Store Leak Suggests

3 years 10 months ago

Crossfire, which is one of the world's biggest FPS games on PC, is coming to the Xbox platform as a timed-exclusive for Microsoft's console--and it appears there will be a beta ahead of launch.

WindowsCentral noticed that a listing for a CrossfireX beta has appeared on the Microsoft Store. The product page states that the beta will begin on June 25. The file size is 5.88 GB. You can see a variety of screenshots in the gallery below; click each image to see it in full size.

Author
Eddie Makuch

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Golf on Mars, Sequel to Desert Golfing, Out Now on Mobile

3 years 10 months ago

Golf on Mars, the sequel to 2014’s simplistic golfing game Desert Golfing, is now available on iOS and Android with a Steam version coming on June 29.

Similar to its predecessor, Golf on Mars is a golfing game with procedurally generated stages allowing for thousands and thousands of holes to play. While minimalistic, the sequel seems to contain a bit more than jagged land with structures, plant-like things, and standing bodies of water.

The first game seemed endless at first, until one player found the end at hole 65,535 in 2016 and the game’s designer fixed some of the game’s “impossible holes” a year later.

According to game’s description, the game contains “roughly 25,770,000,000 golf holes” along with some lore:

For centuries, philosophers and mathematicians have gazed up at the night sky and wondered:

“Is there Golf On Mars?”

The year is 2866. Mars is 35% terraformed, finally enough to allow the playing of the game of.. Golf!

Golf across an infinite* rocky Martian surface. Discover golfing obstacles that make us Earthlings gasp in awe!

*Infinity is impossible to represent on any non-quantum computer. In actuality there are roughly 25,770,000,000 golf holes in this game.

Golf on Mars is now available on iOS and Android devices for $2.99.

Author
Tom Meyer

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CrossfireX Multiplayer is Dumb Fun on Xbox One

3 years 10 months ago
CrossfireX is on its way to Xbox, and I got to spend a couple hours with its multiplayer suite ahead of its open beta on June 25. On paper, it’s a tactical team-based shooter that will probably remind you of Counter-Strike at first glance. At least, that’s how it went for me. That’s probably because CrossFire originally debuted for PC in 2008, back when Counter-Strike ruled team-based shooters largely unopposed. And Smilegate’s shooter enjoyed huge popularity in Asia as well. Now, CrossfireX is trying to replicate that success in the West. The new version – which will also include a bespoke single-player campaign crafted by Remedy (the makers of Control) – attempts to modernize both the look and feel of the game for Xbox One in 2020, and after a couple hours, it’s a mixed bag. I started out in Classic Mode – which means no ADS or sprinting – on an outdoor map called Black Widow playing Team Match. This play area looks straight out of Counter-Strike, not that that’s a bad thing. There are plenty of routes to take between the A and B objective points; one team attacks, attempting to plant a bomb, while the other squad defends. Standard stuff abound here: loadout choices, a melee knife, shotguns, assault rifles, etc. It looks OK and plays OK too. It’s far from bad, but this probably isn’t going to be the mode you use to try and get your friends to play CrossfireX with you. [widget path="global/article/imagegallery" parameters="albumSlug=crossfirex-multiplayer-screenshots&captions=true"] That honor is likely to go to Spectre Mode, another ADS- and sprint-free Classic scenario where, again, one team is trying to plant their C4 and the other team is charged with stopping them. The twist, however, is that the attacking crew are spectres – ninja-like combatants armed only with two knife attacks. They’ve got one ace up their sleeves, however: if they hold still, they turn completely invisible.
Author
Ryan McCaffrey

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The Last of Us Part II is 2020's biggest UK physical launch and Sony's fastest selling PS4 game

3 years 10 months ago

Naughty Dog's grim adventure The Last of Us Part II has debuted at number one in the UK Charts. More significantly, it is Sony's fastest selling PS4 release this generation, beating  previous record-holder Uncharted 4: A Thief's End's launch sales by a slim 1%.

As noted by GamesIndustry.biz, the hugely-anticipated sequel has taken sales by storm. Not only is The Last of Us Part II the UK's biggest physical release of the entire year, outselling Nintendo's Animal Crossing: New Horizons by 40%, but it is also up 76% on the launch sales of the original TLOU, which dropped on PS3 back in 2013. It's worth remembering that all of the above statistics count for physical sales only, so one can only imagine the numbers once you include global digital downloads.

Author
Chris Moyse

Lord Of The Rings Online Players Gather To Celebrate Ian Holm's Life

3 years 10 months ago

If there's one place to hold a memorial for the esteemed Sir Ian Holm, it's in Middle-earth itself--albeit the online version. Lord Of The Rings Online players across multiple servers celebrated the life of an actor most known within the fandom as playing Bilbo Baggins in the LOTR films, but who also lent his voice to Frodo in the 1981 BBC radio play of the same story.

After the news that Holm had passed away on June 19 at the age of 88, around 300 players on the Evernight server marched to Rivendell to visit the Bilbo Baggins NPC in the Last Homely House in Rivendell, while the song Far Over The Misty Mountains Cold played as an homage to his first ever adventure.

The roleplay server Laurelin had players gather at Bilbo's home, Bag End, where a dwarven minstrel played music for the crowd of mourners.

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Author
Hayley Williams

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Nintendo Might Be Winding Down Its Mobile Game Development, Report Suggests

3 years 10 months ago

Nintendo might be looking to step away from developing new mobile games, according to a new report by Bloomberg. A report published on the site details how Nintendo seems likely to focus on Switch in the future, with fewer mobile games being developed.

Nintendo has made over $1 billion from mobile games since 2016's Super Mario Run, but over 60% of that figure came from a single title--Fire Emblem Heroes. In 2017, following the release of Animal Crossing: Pocket Camp, it was reported that Nintendo wanted to ramp up mobile development--this might no longer be the case.

According to Bloomberg, Nintendo president Shuntaro Furukawa said in May that the company is "not necessarily looking to continue releasing many new applications for the mobile market," and that their move into mobile development was largely motivated by the Wii U's failure to sell well. While the Switch is performing well, especially with the sales figures of Animal Crossing: New Horizons, their mobile titles are not showing similar growth. He also said that a major increase in revenue from mobile was not expected this financial year.

Author
James O'Connor

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Mary Skelter Finale for PS4 & Nintendo Switch Gets New Trailer & Images

3 years 10 months ago

Today Compile Heart released a new trailer and new images of the upcoming Mary Skelter dungeon-crawling JRPG Mary Skelter Finale.

The trailer features the opening cutscene of the game providing a look at its rich cast on top of featuring the theme song.

The song is titled “Katsubou no Dilemma” (The Dilemma of Craving) and is performed by the idol trio Earphones, from the album Theory of Evolution.

You can check it out below.

We also get to take a look at two new characters, Michiru and Chiyaki, and at an enemy, Babymare, on top of the key artwork.

Author
Giuseppe Nelva

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Battlefield 6 Has "Crazy Ambitious Ideas," EA Says

3 years 10 months ago

Among the numerous projects that EA has in development for PlayStation 5 and Xbox Series X is a new Battlefield game that is due to launch in 2021. While the game has yet to be properly unveiled, EA's top studios boss, Laura Miele, shared some of the first details about the game recently.

During EA Play Live 2020, Miele said she looks forward to seeing developer DICE once again raise the bar, adding that the team is making the new Battlefield something that's never been seen before.

"Our studios are taking their crazy ambitious ideas and making them real," she said. "Every console generation DICE sets the bar for excellence in audio and visual presentation. We are creating epic battles at a scale and fidelity unlike anything you've experienced before."

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Author
Eddie Makuch

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Pokemon Sword & Shield: Players Who Bought The Wrong DLC Should Contact Nintendo Support

3 years 10 months ago

Pokemon Sword & Shield recently released the first of its two DLC packs, the Isle of Armor, introducing new and returning monsters alongside a new Wild Area for players to explore. But some players have run into a snag when purchasing the Season Pass that will let them access this new area--Sword and Shield have separate store pages, and it's possible to buy the DLC for the version of the game that you don't have.

This is an issue, as Nintendo of America's support page specifies that the company is "unable to provide refunds or exchanges for mistaken purchases." However, this seems to have been a common enough issue with Pokemon that Nintendo might be taking a different approach.

In a tweet, Nintendo of America encouraged players who have purchased the wrong DLC pass to reach out. "If you mistakenly purchased the incorrect pass, please contact customer support," the tweet reads.

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Author
James O'Connor

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Ninjala Launch Trailer Is A West Side Story Homage, For Some Reason

3 years 10 months ago

Ninjala is coming to Switch as a free-to-play title on June 24, and the game's launch trailer shows off some of the frantic action you can expect in its eight-player battles. It also, for some reason, opens with a strange little homage to West Side Story.

The musical, which was adapted into a film in 1961 and is getting remade by Steven Spielberg, is about a clash between two teenage street gangs, and a love affair between members of opposing sides. While Ninjala also has warring gangs, it's not clear whether the game's Story mode will deal with any of the complex themes of the musical--although it seems unlikely.

The trailer also shows plenty of gameplay footage, so you can check out some examples of the unique powers each character will possess, and witness some intense brawls. Despite an aesthetic that looks like it's inspired by Splatoon, the gameplay is clearly very different.

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Author
James O'Connor

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Today’s selection of articles from Kotaku’s reader-run community: Tabletop Stories • Pokemon Present

3 years 10 months ago
Author
Narelle Ho Sang on Talk Amongst Yourselves, shared by Riley MacLeod to Kotaku

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Fortnite Removes Police Cars

3 years 10 months ago

Police cars have been removed from Epic's hugely popular battle royale game Fortnite, players have noticed following the release of the Chapter 2, Season 3 update.

A source connected to the game told The Wall Street Journal that the removal of the cop cars was in response to the murder of George Floyd by police officers in Minnesota. However, the source said Epic Games was not trying to make a "political statement" but was instead attempting to be "sensitive about the issues" going on the world today.

Earlier this year, Epic Games CEO Tim Sweeney spoke about politics in gaming. "If a game tackles politics (or: weighty social issues), it should come from the heart of designers through the game, and not from marketing departments seeking to profit from division," he said.

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Author
Eddie Makuch

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Desert Golfing, One Of The Best Games On Mobile, Asks If There's Golf On Mars With A Sequel

3 years 10 months ago

Is there golf on Mars? There is now. Desert Golfing, one of the best mobile games of the last decade, has just received a sequel, and it's called Golf On Mars. The game is available now, and costs $3 on iOS and Android. It's also coming to Steam on June 29, if you'd rather play with a mouse.

Developer Captain Games returns for the sequel, which once again serves up literally millions of holes, all pseudo-randomly generated--meaning that while every player will encounter the same holes, they've all been designed by the same algorithm.

You play with simple swipe aim controls, and the goal is, essentially, to go as far as you can with as few strokes as possible. Most players will aim to get their average down, but there's no end goal--you can theoretically keep playing forever. The game is set in the year 2866 when Mars has been 35% terraformed, but don't expect much of a narrative.

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Author
James O'Connor

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The Last of Us 2: Don't Miss A Single Collectible in Hillcrest

3 years 10 months ago
This portion of The Last of Us Part Two guide includes all collectible locations in Chapter 3: Seattle Day 2 - Hillcrest. This includes all Artifacts, Trading Cards, and Journal Entries. Remember that you can revisit any chapter section to replay an area and collect missing items by returning to the main menu and selecting a chapter once you have completed it.

Hillcrest Collectibles Overview

View the sections below to locate a collectible in the order they are found.
  • Artifacts: 10
  • Trading Cards: 5
  • Journal Entries: 1
  • Workbenches: 2
  • Safes: 1
[ignvideo url="https://www.ign.com/videos/2020/06/20/the-last-of-us-2-walkthrough-chapter-3-seattle-day-2-hillcrest-part-19"]

Trading Card - Wachumero

The Last of Us™ Part II_20200610110440

As soon as you leave the theater and end up outside Hillcrest, turn around to look back at a sinkhole with a muddy truck stuck in the ditch. Break the rear window and reach in to find a trading card.

Artifact - Join the WLF

The Last of Us™ Part II_20200609192355

Go through the window of the Majestic laundromat. In the back office, you’ll find another artifact: a Join the WLF note.

Author
Brendan Graeber

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Madden NFL 21 Will Have Player Stats Updated In Real-Time On PS5 And Xbox Series X

3 years 10 months ago

EA's Chief Studios boss Laura Miele has shared some new insight on the company's first next-generation games, one of which is EA Sports' Madden NFL 21. Miele said the game will not only look better and load faster thanks to the power of the PS5 and Xbox Series X, but it will also contain some under-the-hood improvements to make the game more authentic to the NFL experience.

She told GI.biz that Madden NFL 21 will make use of "next-gen stats" that will seemingly include updated player stats in real time. Here's how she described the feature: "In Madden we will be using the NFL's next gen stats so every athlete in the game will play how they do in real life, with the data being updated in real-time."

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Player ratings are a huge part of the Madden series--it's always a big deal each year when the ratings are revealed and players react to them. Changes are made regularly in previous games, based on real-world performance, but it sounds like Madden NFL 21 will take things even further by updating them in "real time."

Author
Eddie Makuch

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The Last Of Us 2 Breaks Sales Records In The UK

3 years 10 months ago

The Last of Us Part II has broken sales records in the UK. The PlayStation 4-exclusive is now the UK's top-selling title of all time over its first week in terms of boxed sales alone.

The game beat out another Naughty Dog exclusive--2016's Uncharted 4: A Thief's End--by 1 percent to claim the record, according to sales charts obtained by GI.biz.

The charts cover physical game sales exclusively, so this only captures one element of The Last of Us Part II's launch results. Digital game sales have been growing over the years for Sony and other companies. For Sony's latest period, it sold 66 percent of its games digitally.

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Author
Eddie Makuch

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Counter-Strike Is Now Old Enough To Drink

3 years 10 months ago

On June 19, 1999, Minh Le and Jess Cliffe released a humble little mod for the original Half-Life called “Counter-Strike”. In 2020, 21 years later, it is still one of the most popular video games on the planet.

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Author
Luke Plunkett

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MicroProse’s Naval Strategy Simulation Games Get Screenshots Showing Ships, Helicopters, & Aircraft

3 years 10 months ago

Following the announcement of the rebirth of MicroProse, the publisher and related developers have been publishing new assets of their naval strategy simulation games. 

First of all, we get new images from Sea Power: Naval Combat in the Missile Age by Triassic Games.

This time around, they focus on helicopters operating from ships and lighting. 

Author
Giuseppe Nelva

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