3 years 6 months ago
Devil May Cry 5 is already a special game in the hearts of many, but the next-gen version is about to get even more special thanks to the addition of everyone’s favorite blue-clad brooding son of Sparda, Vergil. I got to play the PlayStation 5 version of DMC5 Special Edition to give him a test drive, and while he feels very similar to previous iterations, Vergil’s got more than a few tricks up his sleeves.
If you’ve played as Vergil in previous Devil May Cry special editions, especially his iteration from Devil May Cry 4, you’ll feel right at home with DMC 5’s version. For those unfamiliar, he uses three weapons: his trusty Yamato sword, the Beowulf gauntlets introduced in Devil May Cry 3, and the Mirage Edge, which is virtually the same as the Force Edge that he used in Devil May Cry 4. He also has a unique mechanic called Concentration, which rewards the player for playing Vergil in a way that suits his confident, stoic, and elitist personality.
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You see, Vergil is not the kind of character that would just rush head into action like Dante or Nero would. He’s calm, collected, and above all else, precise in his movements and strikes. As such, if you’re standing still or walking slowly towards your enemies, the concentration meter will start to fill. If you start running around, missing wildly, or get hit, the gauge will plummet. The higher your concentration, the more effective each of your weapons become: the range and damage of Yamato will increase, Beowulf will be able to charge up an additional level to deal massive damage, and the Mirage Edge will take on multi-hit properties.