The Sunday Papers
Sundays are for changing into your second Halloween costume and returning to that house who gave out KitKat Chunkys. Before you go to hell, let's read this week's best writing about games.
Sundays are for changing into your second Halloween costume and returning to that house who gave out KitKat Chunkys. Before you go to hell, let's read this week's best writing about games.
Encounter? I hardly know her! I wasn’t quite sure what to make of Dungeon Encounters when Square Enix announced it,...
The post Review: Dungeon Encounters appeared first on Destructoid.
Mega Drive owners didn't often glance enviously at their Super Nintendo friends. After all, we had amazing platform games. We had fantastic shoot 'em ups. We had great arcade conversions. But there was one thing we didn't have: the sprawling RPGs of the Nintendo console, such as The Secret Of Mana, Final Fantasy and The Legend Of Zelda: A Link To The Past. True, there were Mega Drive RPGs, but none with quite the epic feel and expanse of their Nintendo peers. Then, for a brief period in the early 90s, it didn't matter. Because we had Buck Rogers: Countdown To Doomsday, a sci-fi RPG the likes of which never again appeared on the Sega console.
Countdown To Doomsday began life in 1990 as a PC, Commodore 64 and Amiga game. Released as part of its Gold Box series by Strategic Simulations Inc. (better known as SSI), the game was based on TSR's Buck Rogers XXVC table-top role-playing game, itself a blending together of the famous sci-fi character with the Dungeons & Dragons second edition ruleset. As was common at the time, Countdown presents a first-person exploration view combined with an isometric display for combat. Yet while the original has its fans, it's the Mega Drive conversion, released a year later, that is the most loved.
Purely and simply… evil Howdy friends, and you are my friends, and welcome to Whatcha Been Playing? As we head...
The post Whatcha been playing this week, Destructoid? appeared first on Destructoid.
Atlus released another of its many trailers showcasing the over 200+ demons of its upcoming JRPG Shin Megami Tensei V.
This time around we get to see the gameplay of Ouyamatsumi, inspired by the Shinto Kami of Mount Fuji. He de buted in the series with Shin Megami Tensei II in 1994.
You can watch him in action below.
Both should be familiar faces to those who have played previous SMT-related works.
The post See What Valkyrie and Mithras Will Look Like in SMT V appeared first on Siliconera.
Yesterday, Netflix released the trailer for season two of their live action adaptation of The Witcher. And it's fun! You can watch it below.
Wit Studio and Cloverworks are currently working on the anime for the Shonen Jump+ manga.
The post Spy x Family Anime Will Appear in 2022 appeared first on Siliconera.
Hello, everyone! Welcome to an incredibly SPOOKY edition of the Giant Bomb Community Spotlight. As always, I, @zombiepie, am honored to be your host! Obviously, the big news from the last week involves the OFFICIAL HIRING OF JESS AS A STAFF MEMBER! If you have not done so already, please drop a congratulatory comment in the previously linked article.
If you enjoy following Giant Bomb and GameSpot staff as guests on other shows, then consider watching the episode of the Out Of Our League podcast Tamoor was on recently.
Due to high demand, Giant Bomb finally has an updated FAQ! Use the link below to read answers to some of your burning questions and if you can think of questions you'd like to see answered, drop a comment in the article! Finally, don't forget that you can review a comprehensive list of the ENTIRE programming plan for the site using the link below! Read all about the exciting features and shows coming up this week!
A lot of people play The Sims 4 by pursuing community-created challenges, whether they're about building particular types of homes, having a particular number of babies, or many more. Next week a free update for The Sims 4 will add these kinds of challenges to the game itself, beginning with two new scenarios.
GoldenEye 007 for the N64 was released in 1997 in most of the world. However, in Germany, it was banned and designated as “Media Harmful To Young Persons.” But now someone has stepped in to help unban the classic shooter.
Corpse Party is a remaster of a remaster of a remake of a 1996 home computer game. It's scary, but also talks about poop a lot.
The post Review: Corpse Party (2021) appeared first on Destructoid.
Paradox are going to take longer than first thought to finish Crusader Kings 3's first DLC. Royal Court didn't previously have an announced release date, but it's currently aiming for 2022 as Paradox say they are "not, at the moment, entirely satisfied with Royal Court's progress."
Bandai Namco has started revealing new gameplay videos and more of its upcoming mobile JRPG Tales of Luminaria.
This time around, we take a look at extensive gameplay segments for August Wallenstein, Alexandra von Sonne, Lysette Regnier, Yelsy, and Falk, who are all playable.
These follow two more videos featuring Celia Arvier and Leo Fourcade.
On top of these, we also get another video featuring a music track, and a Q&A with the producer sharing more info.
You can enjoy the videos below with both English and Japanese voice acting depending on your voice-over language of preference.
Other items include cutlery, plates, and an ABD piggy bank.
The post Animal Crossing Ichiban Kuji Merchandise Includes Gulliver Plush appeared first on Siliconera.
At PlayStation's State Of Play earlier this week, we got another glimpse of Little Devil Inside. The action-adventure game has been rattling around for at least six years, but it's beginning to look more and more like an actual game. Watch the new trailer below.
A group of developers have written an open letter to Valve asking them to reverse their decision to forbid games containing NFTs and other blockchain technologies on Steam. NFTs are great, they say, arguing that they "make games more decentralized, democratic, interactive, player focused systems."
Corpse Party Blood Covered: Repeated Fear retains the essence of the classic horror game perfectly.
The post Corpse Party Keeps the Classic Fresh on the Switch appeared first on Siliconera.
My baby beat me up The Simpsons was perhaps the most impactful piece of media of my entire childhood. I...
The post The Simpsons Wrestling isn’t even worth a Simpsons reference appeared first on Destructoid.
N64's Goldeneye 007, one of the most iconic multiplayer games to ever be released, has been unbanned in Germany, sparking speculation that this could be a sign it may be on its way to Nintendo Switch Online or another platform.
Goldeneye 007 has been part of the German Federal Review Board for Media Harmful to Minors list for some time, but Schnittberichte.com has reported that it was recently removed, meaning it is now legal to advertise and sell in stores in Germany.
This development is made even more interesting because there is usually an automatic review of any media on the list after 25 years, but Goldeneye 007 was released only 24 years ago in 1997. This could mean someone was lobbying for its removal from the list early.
Schnittberichte.com also notes that Stadlbauer Marketing - a toymaker who also licenses Mario Kart for its Carrera slot car line - has the German rights to Goldeneye 007. This could be a big hint that someone wants to re-release it in some form, be that on Nintendo Switch Online, on Xbox as original developer Rare is owned by Microsoft, or for licensed toys.
While this may be a promising sign, bringing Goldeneye 007 to modern platforms requires much more to actually happen. One of the biggest reasons is Nintendo or another company would have to do its part in negotiating the rights for the James Bond license and possibly the actors' faces that appear in it in digital form like Pierce Brosnan.
Today third-party developers had news to share about upcoming scenery for Microsoft Flight Simulator.
First of all, we get a single new screenshot of Soekarno-Hatta International Airport (WIII) in Jakarta, Indonesia. We learn from developer Binersim that the airport is complete, yet, there is a catch.
The plan is to release it exclusively on the official Microsoft Flight Simulator marketplace, and submissions are currently bottlenecked following the Xbox release of the sim. This means that the developer doesn’t precisely know when it’ll be made available. Unfortunately, it appears that they don’t plan to consider additional storefronts for this major South-East Asian airport.
D3 Publisher hosted a livestream to reveal new gameplay of the upcoming Earth Defense Force 6.
We get to see two different segments of gameplay. The first is in single-player, while the second is in co-op multiplayer.
Incidentally, the second segment shows the now-familiar red sky, which is likely a sign of the aliens remodeling the Earth’s atmosphere to suit their needs, which is a rather dire situation.
You can check out all the gameplay below. It’s worth mentioning that the version showcased is the PS4 one, so it’s likely that the PS5 version will look at least a bit better.
Hiroaki Kawagoe previously worked as a concept artist and art director on Tekken 4 and Soulcalibur III.
The post Soulcalibur Concept Artist Creates Tales of Arise Launch Celebration Artwork appeared first on Siliconera.
Akatsuki and Too Kyo Games released a new trailer of their upcoming mixed media project Tribe Nine, introducing one of the tribes included in the game.
The new showcase the Adachi Tribe alongside its song “Fire,” focusing on showcasing its characters and theme.
This follows previous trailers focusing on the Minato and Chiyoda Tribes.
You can watch it below.
If you’re not familiar with Tribe Nine, it was originally revealed all the way back in February 2020 and teased once more a few weeks ago. The project will include a mobile 3D action JRPG and an anime TV series.
Yo, I don’t know what all those birds are about Hamster is still feeling that old-school Namco love, with this...
The post Arcade Archives’ Namco trend continues with 1985’s Sky Kid appeared first on Destructoid.
Yesterday, ReedPOP announced that it was indefinitely canceling PAX South with no plans for when or if it will return. The organizers blamed a lack of growth and the ongoing covid-19 pandemic.
Igor Simić has always maintained a penchant for dark commentary on the world around him. One of his earliest games, called Children's Play, asked the player to run a factory staffed by children and keep them from falling asleep on the assembly line while a mutated teddy bear spouted critiques of sweatshops.
It was while he recorded music for Child’s Play that he met his future collaborator on Golf Club Wasteland, Shane Berry. In the studio break room Simić heard Berry's voice for the first time, and immediately cast him as the horrifying teddy bear.
From there, the two began a working relationship that spanned several videos and short films, with Golf Club Wasteland ultimately their first commercial attempt at a game. They and their fellow collaborators all had day jobs at its onset, so they began brainstorming something they could easily make in the evenings after work.
"I remember a couple of us were watching TV, and [Donald] Trump was becoming more likely a viable [presidential] candidate, and it was becoming reality," Simić says. "And also, Elon Musk on the other hand was more in the zeitgeist not only as an entrepreneur, but as a public figure. And also, Bernie [Sanders] was talking about the 1%, and somehow all of that coalesced in my head, and I realized, 'If Earth undergoes a massive climate change catastrophe, from the perspective of someone like Trump, who is a real estate guy in golf courses, that's a clean slate, because then the whole Earth can be a golf course.'"
You can now listen to The Primals and Keiko perform some of the game's most iconic themes.
The post FFXIV Arrangement Albums Appear on Streaming Services appeared first on Siliconera.
Roblox, one of the most popular games in the world, has been down for over a day now and while many frustrated players are blaming an in-game Chiplote promotion, the devs say that free burritos aren’t the reason for the outage.
It’s a less-than-ideal port but hey, it’s still Zombies Ate My Neighbors on modern platforms Every so often, there’s a...
The post The weirdly late PS4 version of Zombies Ate My Neighbors (and Ghoul Patrol) is finally out appeared first on Destructoid.
Don’t let the highly stylized art fool you. The first-person shooter Forgive Me Father is unsettling because of its flat comic-book graphics, not in spite of them. At first, I was charmed by how the art style made the game feel like a distant cousin to Paper Mario. By the end of the second level, I was a paranoid mess.
What it means to be human, and how we know if someone is
Become your very own Protagonist and student of the prestigious Shujin Academy.
The post Persona 5 Shujin Academy Jackets Let You Enroll in Style appeared first on Siliconera.
A US national security panel is investigating Tencent's £919m takeover of Sumo Group.
Sumo, which is based in Sheffield but has studios in the US, told Reuters that Chinese megacorp Tencent had agreed to offer undertakings to gain approval from the Committee on Foreign Investment in the United States (CFIUS), which assesses deals to ensure they do not hurt national security.
Developer Eidos Montreal's take on Marvel's Guardians of the Galaxy brings us one of the very best story-driven games of 2021 - and it's great to see Square-Enix pivot back firmly to a single-player action game. There's no multiplayer, no online, not even co-op - and refreshingly, there's not the slightest hint of the 'games as a service' concept that sat so uneasily with Marvel's Avengers. It's all about you, playing as Peter Quill aka Star-Lord, haphazardly adventuring through a well-scripted story, chapter by chapter. Based on the Dawn Engine, as used in Deus Ex Mankind Divided, Guardians of the Galaxy is a genuine treat, but how does it play out on the new wave of consoles?
First off, I really want to stress that Guardians of the Galaxy is a genuine surprise, an exceptional game and a visual tour-de-force. It often looks stunning - and that starts with the locations. The Quarantine Zone, a planet of derelict machinery fused with a pink crystalline gel, is a perfect backdrop for the Guardians' first mission. Materials come out beautifully in the midday sun. Light shafts seep from behind pillars of dense scrapyard tech, giving the world a rich, opulent look. Lighting also brings out the sharp, specular layer on the pink rubble, a lot of which is destructible. All round, there's a heavy art-driven approach to each area and every set-piece. Later planets have wildly different biomes, of course. The second mission puts us under rainy, scorched skies, for example, while wind physics affect foliage. It's a battle against the elements as we hop between moss-covered islands - where again, material work is stand-out.
The first season of Game Informer’s Video Gameography explores the history of the Metroid series. After running down Samus' classic debut and handheld outing, we’re moving onto the most influential entry in the series: Super Metroid.
Released on April 18, 1994 for Nintendo's Super Nintendo Entertainment System, Super Metroid sold well enough at the time, but its legend has only grown over time as more and more titles take inspiration from Samus' haunting adventure across the planet Zebes. Developed by Nintendo R&D1 with a staff of 15, and directed by Yoshio Sakamoto, Super Metroid is widely considered one of the greatest – if not the greatest – game ever made. In this episode, we talk about Super Metroid's grueling development, its unique approach to cinematic storytelling, the ways it surprised players, and how it helped spawn the Metroidvania genre.
Join hosts Ben Reeves (@BenjaminReeves), Marcus Stewart (@MarcusStewart7), and special guest, Game Informer alumni Joe Juba for the next hour as we explore Super Metroid's lore, development history, and lasting impact.
Age of Empires 4 is off to a flyer on Steam.
At the time of this article's publication, Microsoft's real-time strategy game had 64,550 concurrent players on Steam - with the number growing slowly but steadily throughout the day. That's more concurrent players than Destiny 2, Warframe and Civilization 6.
While Sony would perhaps prefer we all forget about the PS Vita and PSP, the spirit of Sony's foray into handheld gaming will perhaps live on in Valve's Steam Deck.
Yesterday, Sony's Shuhei Yoshida tweeted a picture showing the PC version of Guerrilla's Horizon Zero Dawn running on Valve's upcoming handheld gaming machine - and lovely it looks indeed.
Groot out of 10 The whole “Square Enix has the Marvel license” thing didn’t start out so well. Marvel’s Avengers was...
The post Review: Marvel’s Guardians of the Galaxy appeared first on Destructoid.
She is a limited production figure, which means pre-orders may close early.
The post Jujutsu Kaisen Maki Nendoroid Will Come With Weapons appeared first on Siliconera.