Horizon: Forbidden West includes dozens of accessibility settings to "create an immersive and accessible experience that can be enjoyed by everyone," Guerrilla revealed in a PlayStation Blog post.
Some settings have been brought over from the original Horizon: Zero Dawn but others have been added, including options to sprint automatically, heal automatically, and turn on context reminders.
Principal designer Brian Roberts said in the post: "Early on in the game’s development, we established that we wanted to bring the game to as many fans as possible and create an immersive and accessible experience that can be enjoyed by everyone.
"We hope these features help craft the gameplay experience that works best for you, and look forward to hearing your feedback so we can finetune even further."
One option added because of player feedback is the Co-Pilot mode that allows a second player to take over if need be through a second controller. Buttons are also completely customisable and can be changed between toggle and hold for convenience.
Assist settings can also alter specific areas of gameplay to, for example, slow time down when aiming, automatically activate Concentration mode to show weak spots, or enable aim assist.
A full list of the accessibility settings can be seen below: