IGN
Devil May Cry 5 Special Edition - Vergil Hands On Preview
Devil May Cry 5 is already a special game in the hearts of many, but the next-gen version is about to get even more special thanks to the addition of everyone’s favorite blue-clad brooding son of Sparda, Vergil. I got to play the PlayStation 5 version of DMC5 Special Edition to give him a test drive, and while he feels very similar to previous iterations, Vergil’s got more than a few tricks up his sleeves.
If you’ve played as Vergil in previous Devil May Cry special editions, especially his iteration from Devil May Cry 4, you’ll feel right at home with DMC 5’s version. For those unfamiliar, he uses three weapons: his trusty Yamato sword, the Beowulf gauntlets introduced in Devil May Cry 3, and the Mirage Edge, which is virtually the same as the Force Edge that he used in Devil May Cry 4. He also has a unique mechanic called Concentration, which rewards the player for playing Vergil in a way that suits his confident, stoic, and elitist personality.
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You see, Vergil is not the kind of character that would just rush head into action like Dante or Nero would. He’s calm, collected, and above all else, precise in his movements and strikes. As such, if you’re standing still or walking slowly towards your enemies, the concentration meter will start to fill. If you start running around, missing wildly, or get hit, the gauge will plummet. The higher your concentration, the more effective each of your weapons become: the range and damage of Yamato will increase, Beowulf will be able to charge up an additional level to deal massive damage, and the Mirage Edge will take on multi-hit properties.
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I'll be joining my #masseffect cast mates @jhaletweets @RaphaelSbarge @missalihillis @courtenaytaylor @blumspew @kimberlydbrooks @AlixWiltonRegan @wlsalyers @MrDCDouglas plus devs @KarinWeekes @PatrickWeekes for a special #N7Day event Sat 11/7 @ 11AM PST! Stay tuned for the link! pic.twitter.com/ziISB0lJed
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How Club Penguin Came Back As a Horrifying Blood Sport
Club Penguin was an idyllic place to waste your time. It was always either a gorgeous sunny day or a brisk cloudless night. Snowcap mountains towered over the distant horizon, bright yuletide storefronts lined the streets, and players found a nation of cheerful, polychrome penguins greeting them at every corner. They logged on to chill in gaudy igloo manors before scampering off with friends to play a variety of simple, Flash-based mini-games. Club Penguin was free-to-play and available on even the most primitive PC specs. You could do a lot worse on a Tuesday afternoon.
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Upcoming England Lockdown Affecting Xbox Series X, S, PS5 Pre-Orders
XBOX SERIES S/X - STORE PRE-ORDERS Please come and pre-purchase your console from now until Wednesday evening. You will then be able to collect your console on launch day between 8am-2pm. Xbox All Access customers will be contacted directly tomorrow with further instruction.
Surround Yourself in Blizzard Merch With Its New GearFest Event
- Overwatch 2020 Blizzard GearFest Mercy Funko – $14.99
- Overwatch D.Va Collectible IncrediBuild (from Insight Editions) – $129.99
- World of Warcraft 2020 Blizzard GearFest Illidan Funko – $14.99
- World of Warcraft 2020 Blizzard GearFest Murloc Funko – $14.99
- World of Warcraft 2020 Blizzard GearFest Sylvanas Funko – $14.99
- Hearthstone Collector’s Edition Pin Set – $59.99
- Blizzard Series 7 Blind Pack Pins 5 Pack – $29.99
- Blizzard Series 7 Platinum Signature Pin Set – $199.99
- Blizzard Series 7 Collector’s Edition Pin Set – $79.99
- Blizzard Series 4 Badges Booster Pack (4 Packs) – $19.99
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54 Things Breath of the Wild Fans Will Love About Age of Calamity
1) It’s Official!
Age of Calamity is effectively an official prequel to The Legend of Zelda: Breath of the Wild, and that’s a huge deal. Yes, it’s a Dynasty Warriors-style game, but unlike the previous Hyrule Warriors games, the developers at Koei have been collaborating with Nintendo’s Zelda team at every step of the way, on game elements including gameplay direction, graphics, the world and all dialogue. That means that the Zelda team has approved how Age of Calamity will be handling the Great Calamity. [ignvideo url="https://www.ign.com/videos/2020/09/08/hyrule-warriors-age-of-calamity-official-trailer"]2) More Lore, Blimey!
From a story perspective there’s so much to explore here. Obviously I’m excited to find out who is pulling the strings behind the resurrection of Calamity Ganon, but I’d also like to know more about the background of the Yiga clan.Cyberpunk 2077's Developer CD Projekt Red's Stock Has Dropped 25% in Two Months
Anthem 2.0: Javelin Builds, Skill Trees, and Artifact Details Revealed
Javelin Gameplay and Builds
One of the biggest complaints that BioWare has heard about Anthem was that it "doesn't offer satisfying Javelin Builds." It has taken that to heart, and wants to give more choice and experimentation for loadouts. Anthem's UI, at least in this look, appears to take a more Destiny-like approach, and shows how items will now be categorized to one of 11 available equipment slots. Weapons would also be Primary or Secondary to offer "distinctiveness in their role," Mods and Artifact slots would replace Components, and players would be able to manage their Equipment and Abilities in their Loadout Screen. Abilities would also be unlocks, not drops, to help players get the build they want. Builds would be defined by synergies of Specializations, Abilities (which can be enhanced by Mods), and Equipment. Inscriptions would also improve build synergies, but would no longer be as much a primary factor in them. [ignvideo url="https://www.ign.com/videos/2020/02/10/anthem-getting-major-overhaul"]Anthem's Updated Skill Trees and Artifacts
The Anthem development team is playing around with the idea of Javelins leveling up and earning Skill Points.Gears of War Mobile Spin-Off Gears Pop! To Shut Down in 2021
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The Bizarre Story Behind an Iconic Resident Evil Sound Effect
What if I told you that I'd been hearing a single sound, everywhere, for 22 years? I’ve heard it in countless movies, tons of television shows, video games and even pop music. I can almost guarantee that you have too.
It's a short, 3 second sound effect of something that’s really quite inoffensive, but still manages to register with me every time I hear it. It's very simple, and there are a lot of sounds like it, but it cuts through the noise of anything I'm watching or listening to whenever it plays and I've become obsessed with it.
Dale Driver · Resident Evil 2 - Lab Door Sound EffectIt's most often used as the effect of a futuristic lab door opening. I don't know why, but for decades it's been burrowed into my brain. This innocuous noise has been in and around practically everything I enjoy and, every time it plays, it forces two simple questions into my brain: How was it made, and who made it?
It’s been 22 years now, it’s time to get those answers.