3 years 3 months ago
What are all of these squirrels up to? This is the question I asked myself for three hours straight as I played through Nuts, a peculiar puzzler adventure. It tells a tightly written tale that reaches a satisfying conclusion without ever taking too many risks on a storytelling or gameplay level. It’s short but sweet, and like its furry stars stashes its most fruitful moments away until the end, just before becoming tired.
As a rookie rodent researcher at Viago University, you’ve been assigned the role of keeping an eye on the squirrel inhabitants of Melmoth Forest, an atmospheric setting that is tranquil to the point of being eerie. To begin with, you must find and follow a single squirrel to its stash of nuts. Sounds simple enough! The problem is that these critters only make their movements at night, so you’ll need the assistance of your surveillance equipment.
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You’ll position up to three cameras during the day so you can keep track of a squirrel and follow them through the trees. Then, once you’re happy with where your cameras are placed, you head back to your office/caravan to hit record on your VCR. Positioning these cameras is amixture of methodical planning and trial and error which offers a level of risk/reward if you try to second guess where the squirrel is going. Being bold with your placement can mean completing certain tasks quickly if you get lucky, on the other hand, get too smart for your own good and it could be backtracking your steps to the start which is never fun.
You’ll then time travel to the evening where you scrub through your recorded camera feeds to spot the squirrel’s next movements and start to piece the puzzle together. Once found, you’ll switch back to daytime once more and reposition your cameras to follow them further on their trail.