Valorant Prime 2.0 Skin Line Revealed in New Trailer

3 years 2 months ago

Valorant’s Prime skin line launched in tandem with the full version of the game back in June of last year, and they’ve remained one of the most popular ever since. No surprises, then, to see that Riot is bringing them back again for the start of the game’s next Act with the Prime 2.0 skin bundle.

They won’t launch until the Act kicks off tomorrow, but we’ve got our first glimpse of them in action today via a new trailer that introduces their design.

The bundle costs 7100 VP (about $70) and features five weapons, as well as the usual gun buddies, cards, and sprays. The weapons are as follows:

  • Frenzy
  • Bucky
  • Phantom
  • Odin
  • Karambit (Knife)

Valorant’s senior weapons artist Chris Stone said of the new skin line’s design:

“We want players who own the Prime Vandal to feel like the Prime//2.0 Phantom offers something new but still feels cohesive with their collection as they play. In terms of color, originally in development, Prime//2.0 was rich dark blue, gold, and white, but after looking at it with the team for a while, it didn’t feel premium enough. I ended up going back in to adjust the textures and I’m happy where it landed with black, gold, and white.”

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Alex Gibson

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Watch Logan Paul Pull The Rarest Pokemon Cards From A Million-Dollar Box

3 years 2 months ago

As Pokemon marks its 25th anniversary this year, controversial YouTuber and occasional boxer Logan Paul decided to get in on the action as well. Paul spent big money acquiring several sealed booster boxes of First Edition Base Set cards, but he saved a $1 million dollar Pokemon first edition box for a livestream on February 28.

Within an hour, Paul had already begun pulling several incredibly rare and valuable cards that over 200,000 people tuned in to see. Two holographic Charizards and at least three holographic Chansey cards were pulled, and with Ken Goldin from Goldin Auctions present to do on the spot estimations of each card's worth, the box paid for itself in a short amount of time. "My heart is beating so fast, this is crazy," Paul said around 24 minutes into the stream when he pulled his first Charizard.

Goldin mentioned that he already has a first edition Charizard on auction which is ready to sell for nearly $400,000, although he expects it to reach a closing bid of $500,000 when the bidding ends this week. A Charizard holographic card with a Gen 10 rating would be worth as much as $750,000 at auction. Paul had previously livestreamed himself opening 36 packs of base set Pokemon cards in October last year, and he auctioned each pack off before opening them and donating the proceeds to charity.

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Darryn Bonthuys

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Elden Ring footage quietly leaked several weeks ago - and now it's being shared publicly

3 years 2 months ago

A string of Elden Ring whispers and a report detailing leaked gameplay footage point to an impending reveal of new information on the under-wraps FromSoftware and George R.R. Martin collaboration.

The industry chatter has served to reassure some fans concerned by the fact they had not heard anything more of the project since its announcement at E3 in June 2019.

Over the weekend, Venturebeat's Jeff Grubb, speaking on the GamesBeat Decides podcast said that fans would not have to wait long for information, and alluded to having seen strong evidence the project was definitely "not vapourware". Shortly after, Bloomberg's Jason Schreier chipped in on Twitter to say there was "strong evidence floating around that the game will be shown relatively soon".

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Elden Ring: All the New Rumors in One Place

3 years 2 months ago
Over the course of today and the past weekend, multiple rumours regarding a potential Elden Ring reveal, as well as internal delays to the game, have begin picking up steam. Several publications and industry insiders have reported on the potential of an Elden Ring reveal of some kind - whether as part of an event, or a first new trailer since 2019 – but it's become an increasingly tangled web in the last few days. With that in mind, here's a rundown of the newest Elden Ring rumours (which we'll update as we learn more). As always, take all of the below with a grain of salt – and we'll confirm anything we can as time goes on. [ignvideo url="https://www.ign.com/videos/2019/06/09/elden-ring-official-reveal-trailer-e3-2019"]

Elden Ring Microsoft Showcase Rumours

All of this arguably began as fans linked two separate sets of rumours together. On February 26, Microsoft reporter Paul Thurrott tweeted to say that he believed an Xbox event would be held on March 23. On the same day, journalist Jeff Grubb said on the GamesBeat Decides podcast that he believed new Elden Ring information would be released by the end of March. On February 28, investigative journalist Jason Schreier added that there was "strong evidence floating around that the game will be shown relatively soon." Fans and websites put the two sets of information together, speculating that the Microsoft event would include an Elden Ring trailer.
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Joe Skrebels

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Need for Speed fans are in for a wait as EA taps Criterion to help finish Battlefield

3 years 2 months ago

The next Battlefield game is due out this fall, and to make the most of it – to try and do better than the likable but too often shaky Battlefield V – EA has tapped Criterion to assist DICE and DICE LA. As a result, the new main-series Need for Speed game is coming later than expected – in fiscal year 2023.

The news circulated in a publicly-released letter to EA employees written by chief studios officer Laura Miele. "Criterion is one of the strongest racing studios in the industry, and the work they have accomplished on the next Need for Speed is truly inspired and will breathe new life into one of our most storied brands," Miele said. "We're going to give Criterion the time to reach the game's full promise."

As for what's going on with 2021's Battlefield game, EA has "recently seen the first version of the reveal trailer for Battlefield and it's shaping up to be a truly amazing first look at this groundbreaking game."

"The project is tracking towards the franchise's earliest Alpha, the gameplay is at an unprecedented scale, and we are taking full advantage of the technology in the next-gen consoles," she said.

Need for Speed Hot Pursuit RemasteredStellar Entertainment released Need for Speed Hot Pursuit Remastered last year. Maybe we'll get another Criterion remaster to help tide fans over? It feels like only a matter of time for 2012's Most Wanted to be revived on current platforms.

Author
Jordan Devore

A Halo 5 Audio Log Is Hidden in 343 Industries' Latest Halo Infinite Update

3 years 2 months ago
A secret audio recording that briefly continues the story of Halo 5 has been discovered hidden in a 343 Industries blog update. The audio, posted on Reddit, features a conversation between an unknown voice, Master Chief, and Catherine Halsey, creator of the SPARTAN-II super soldier project. Halsey notes that “Right now, we are in survival mode, again. Cortana’s message has spread across the galaxy, most sentient AI are siding with her.” [ignvideo url="https://www.ign.com/videos/2020/07/23/halo-infinite-9-minutes-of-campaign-gameplay"] The conversation seemingly takes place in the wake of Halo 5, in which Cortana goes rogue and is seemingly positioned to be the villain of further Halo stories. However, Halo Infinite has been shown to feature The Banished as its antagonist, the Brute-led faction from Halo Wars 2. This seemed to suggest that 343 was cutting away from the poorly received Halo 5 narrative and forging a new direction, but this audio suggests maybe the Cortana story thread may not have been dropped. The recent Inside Infinite update this audio was found in spends a lot of time discussing Halo Infinite’s position as a “spiritual reboot” of the original Bungie games, and will return to the feeling and “essence” of games like Combat Evolved.
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Matt Purslow

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Capcom Arcade Stadium Is an Arcade Lover’s Wonderland

3 years 2 months ago

If you love old arcade games and specifically ones made by Capcom, then the Capcom Arcade Stadium is an absolute must-have title. It has titles from multiple genres each with its own detailed control manuals. It’s a fantastic bundle, though a few odd decisions dull the luster of this shiny new release.

But first, let’s break down the logistics. Capcom Arcade Stadium is a carefully curated list of 32 fantastic classic games spread across three packs of downloadable content and two free games — Ghosts ‘n Goblins and 1943. Each pack is $14.99 or you can save about $5 and buy all of them simultaneously for $39.99.

This is certainly a hefty price for someone who doesn’t care a bit about arcade games. But it’s a steal if you’re trying to feed your need for some old-fashioned arcade goodness.

As we’ve seen in past arcade ports on Switch, Capcom Arcade Stadium gives you tons of visual settings to tweak to your liking. Scan lines, portrait mode, landscape mode, a green frame with a cow sitting in the corner, and so many more options are at your fingertips.

And each game will save your personalized settings for that specific game. The only problem is that there is no option to set global settings. If you only play games that display vertically instead of horizontally, then it would be nice to be able to set that as the default. Or better yet, have separate global settings for vertical and horizontal games.

It’s fairly easy to jump into the settings menu for a game and pick your preferred display options, but it also becomes quite tedious when you have to do it over and over again.

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Omar Banat

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Overwatch: Tracer Cuts Loose in 'London Calling' Graphic Novel

3 years 2 months ago
Overwatch has always stood out in the online shooter arena for offering a surprisingly deep world and diverse cast of characters. But if you haven't been reading Dark Horse's Overwatch tie-in comics, you haven't been getting the full story on this colorful, hyperviolent universe. Fortunately, the latest digital-first Overwatch comic, Tracer: London Calling, is finally making its way to print. IGN can exclusively reveal that Overwatch: Tracer - London Calling will arrive in bookstores on September 28, 2021. This 112-page hardcover collects all five issues of the series, along with a new cover by artist Bengal. If you haven't yet experienced this dynamic Overwatch spinoff, get a closer look in the slideshow gallery below. [widget path="global/article/imagegallery" parameters="albumSlug=overwatch-tracer-london-calling-graphic-novel-preview&captions=true"] London Calling not only features one of the franchise's most popular characters, it also boasts quite an impressive creative team. The series is written by Mariko Tamaki, who wrote 2014's critically acclaimed graphic novel This One Summer, as well as Harley Quinn: Breaking Glass, the IGN People's Choice Winner for Best Graphic Novel of 2019. Babs Tarr, best known for her bold new visual take on Batgirl and the Image Comics series Motor Crush, handles the interior art.
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Jesse Schedeen

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Big PlayStation sales week sees The Last of Us Part II and Spider-Man: Miles Morales riding high

3 years 2 months ago

After weeks of Nintendo's dominance, PlayStation finally had reason to celebrate. A supply restock - in addition to several store discounts - saw some of Sony's big-hitters shoot back up the UK Charts.

As reported by GamesIndustry.biz, comic-book adventure Spider-Man: Miles Morales saw a 172% rise in sales, climbing from number nine to number two in the Top Ten. Naughty Dog's misery-fest The Last of Us Part II was discounted at a variety of outlets, which saw the award-winning title skyrocket up the charts to make a grand re-entry at number three. FromSoftware's PS5 remake Demon's Souls also returned to the Top 40 at number 21.

Author
Chris Moyse

Digital Foundry explains how a clever programmer cut GTA Online load times by 70%

3 years 2 months ago

GTA Online remains a popular (and incredibly profitable) game seven years after launch, thanks to the steady influx of new content, but one thing Rockstar seems unable to improve is the game's famously long load times. Over the weekend, an enterprising developer called t0st finally discovered why GTA Online takes so long to load - even on machines with fast processors and storage such as the PlayStation 5 and PC - and fixed those issues, reducing his load times by 70 per cent.

The blog written by t0st explaining the issues and fixes is brilliant, complete with excellent MSPaint illustrations, but it's a little hard to follow if you don't have programming experience. I'll try to summarise it as best I can!

So: after struggling through a six minute load for GTA Online on his mid-range PC, t0st opened Task Manager the next time he loaded up the game and noticed something odd: after the one minute mark, his computer's CPU usage spiked up dramatically, but storage and network usage were nearly non-existent. That suggested that the lengthy load times weren't caused by Rockstar's servers or data being read off a drive - instead, something was running on the CPU. Something that required a ton of processing to complete, and only used a single thread.

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The Sinking City controversy continues as Frogwares asks fans not to purchase Steam port

3 years 2 months ago

Developer Frogwares has put out a succinct statement asking users not to purchase the Steam edition of The Sinking City, which recently returned to the PC retail platform following a period of commotion over the title's licensing issues. According to the Ukrainian studio, the Steam edition of the 2019 mystery horror title was not developed by them, though further details are not yet forthcoming.

The Sinking City - a Lovecraft-inspired period piece of madness and intrigue - was pulled from digital sale by the developer following fallout with publisher Nacon (then Big Ben Interactive). Frogwares filed suit against its publisher over a laundry list of allegations pertaining to ownership rights, marketing promises, and payment delays. In October 2020, a court ruled that Frogwares had acted unlawfully in pulling the title from release. The Sinking City would return to digital storefronts in January 2021, only to be pulled from Steam again in double-quick time.

Over on Steam, users are claiming that the latest re-up of The Sinking City is an old build of the game, and does not include access to DLC, post-release updates, cloud-saves, or achievements. Frogwares insists that it will follow up with more news on the situation "soon." In the meantime, The Sinking City remains available on Steam, the Nintendo eShop, and the PlayStation and Microsoft stores.

The Sinking City controversy continues as Frogwares asks fans not to purchase Steam port screenshot

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Chris Moyse

Snoop Dogg Streamed Madden, Ragequit After 15 Minutes, and Left His Stream Running for 7 Hours

3 years 2 months ago
Legendary rapper and entrepreneur Snoop Dogg had an interesting time streaming Madden on Twitch over the weekend. After roughly 15 minutes of airtime, he quit out of a frustrating game of Madden 21, walked out of the room, and left his stream on for several hours. As noted by PC Gamer, the rapper switched his Xbox off after the opposing team scored a touchdown and walked away, clearly irritated. We've all been there! You can see it all go down below, as Snoop heads out without switching off his stream. Due to the use of licensed music, a lot of the VOD is muted, but those who were there live could enjoy the lovely view of Snoop's game room as funky tunes like Lovely One by The Jacksons blared through the speakers. After seven hours and 37 minutes of vibes, Snoop came through in a sparkly hoodie, switching the stream off for good before walking away. The VOD has been viewed by 250,000 people as of writing. In other Snoop Dogg-related news, Microsoft sent the D O Double G a massive Xbox Series X fridge for his birthday in October 2020. We reviewed Madden NFL 21 upon its release in August 2020, scoring it a 6 and noting a "lack of innovation across the board." [ignvideo url="https://www.ign.com/videos/2010/07/19/ign-originals-snoop-dogg-is-in-your-videogames"] [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.
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Jordan Oloman

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Apex Legends is still growing, achieves new Steam concurrent record this month

3 years 2 months ago

Apex Legends exploded at launch on Twitch, and has since retreated to a respectable top five position or so since then. But each season waxes and wanes, and the recent launch of Season 8 has been a boon for the game.

Amid a launch on Switch, Season 8 has seen the highest concurrent player count on Steam to date. As reported by SteamDB, Apex Legends managed to hit the 196,799 mark on February 27. That's good!

As a bit of background, we now have access to cold hard data for Apex Legends beyond vague Twitch stream views. Apex Legends is still fairly fresh on Steam as it only arrived in November of 2020, so we're now able to quantifiably track the game's progress for the first time in ages.

Season 8 was undeniably a success so far for Respawn, following a few mixed reception choices in the past few years. Fuse (the new character) is a hit in many circles, and the rework of King's Canyon has been a nice change of pace. Live service games are constantly on a razor's edge, but Apex Legends is surviving, and then some.

Apex Legends News [Twitter via SteamDB]

Apex Legends is still growing, achieves new Steam concurrent record this month screenshot

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Author
Chris Carter

Xbox Marketing Boss Says 'Nothing Coming Soon' for Game Announcement Events

3 years 2 months ago
After rumours that Elden Ring would be shown at an Xbox event this month, Xbox Marketing Boss Aaron Greenberg has said that there is "nothing coming soon" with regards to Xbox events that would "feature game announcements or world premieres like this." Greenberg made the comments on Twitter while rebuffing reports that claimed a new trailer for Elden Ring - the hotly anticipated collaboration between From Software and George R. R. Martin - would be showcased during a rumoured March 23 Microsoft event. Fans have been clamouring for more Elden Ring information to follow-up on the tantalising clip shown during E3 2019. "Just to set expectations: this is not happening," Greenberg said, before going on to explain that while "there are always things we have in the works," there are no events coming soon that would feature 'world premieres' or game announcements of a similar calibre.
Author
Jordan Oloman

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Littlewood, a Stardew Valley-like 'peaceful and relaxing RPG,' is out on Switch

3 years 2 months ago

Early in March, Littlewood popped up on my radar, and it hasn't left.

Originally released in August of 2020 on PC, the "peaceful and relaxing RPG" came at the perfect time, and many comparisons to Stardew Valley started to pop up since. Well, it's out on Switch now as of this past week, and will bring that peace to you in portable form.

What really grabbed me is the hook: of starting the game "after the world has already been saved." It's such a great selling point, and it helped suck me in immediately. Over time, I noticed that the pacing is pretty much on point. It's not going to be a replication of Stardew Valley, and I'm sure the developers never wanted that in the first place.

Instead, the "relaxing" bit of the game's description is apt, as everything is very slow-going without being too slow or exploitative, like some modern "building" games are. Give it a shot if you're looking for a new simmy game in your life.

Littlewood [Nintendo]

Littlewood, a Stardew Valley-like 'peaceful and relaxing RPG,' is out on Switch screenshot

Author
Chris Carter

Scientists Teach AI to Beat Tricky 1980s Platformers

3 years 2 months ago
A team of scientists working as part of Uber AI Labs has taught an artificial intelligence to complete 1980s platformers, such as Pitfall. The scientists have created a series of algorithms that are able to create archives of their previously explored areas, allowing the AI to effectively remember where it has been in a level. It can then use that knowledge to further explore new, not yet investigated locations. [ignvideo url="https://www.ign.com/videos/2015/07/10/history-of-awesome-pitfall"] This method differs from the traditional AI approach of intrinsic motivation, which rewards an AI for finding new areas. But this system can result in the AI effectively forgetting about places it has already been and potential avenues branching from those areas that it has yet to take. By using this new method, the team have been able to teach the AI how to beat games such as Montezuma’s Revenge, Freeway, and Pitfall; all tricky gaming classics from the Atari era of gaming. "Our method is indeed pretty simple and straightforward, although that is often the case with scientific breakthroughs," said scientists Adrien Ecoffet, Joost Huizinga and Jeff Clune in an interview with BBC. [widget path="global/article/imagegallery" parameters="albumSlug=best-platformers-of-2020&captions=true"] Key to how the new design, known as Go-Explore, works is that it is able to separate the process of exploring new areas and returning to old ones, and uses different methods to achieve those two goals. As is often the case in science, this research is being done with a much larger goal of just teaching a computer how to play video games.
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Matt Purslow

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E3 2021 live event cancelled, LA city says

3 years 2 months ago

E3 2021's live event has been cancelled, according to paperwork filed by the Board of Los Angeles Convention and Tourism.

Last month, we heard that E3's organiser the Electonic Software Association (ESA) had plans for a digital-focused show, though a live or hybrid event had not been ruled out.

Now, documentation dug up by ResetEra (thanks, Twinfinite) lists the show as a "cancelled live event", though with a potential license to return in 2022 and 2023.

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Nintendo clarifies that cloud gaming is 'not a top priority,' despite dabbling in it with the Switch

3 years 2 months ago

Nintendo and cloud gaming? It's a match made in...well, it's technically a match.

The publisher hasn't shied away from cloud-based games, going as far back as Resident Evil 7 and into the recent past with Control. But speaking to financial outlet Nikkei, it seems like it's all a flight of fancy, not a fully-featured focus.

As Nintendo of Japan president Shuntaro Furukawa notes (as translated by Nintendo Everything): "I’m sure new offerings like cloud gaming and streaming will emerge, but they won’t be a top priority when choosing what game to play. I think the most important things there are the contents of a game as well as the kind of games you can play."

He does, however, concede that Nintendo is "always actively researching technologies that could be the starting point of fun," and that they are still trying to "grow the population of people who play video games" through branching out to technology like smartphones. It's good investor fodder: a president who is open to pivot to the newest gold rush.

Still, the times are changing, and Furukawa admits as much. When asked about the old adage that "there is no relation between how fun a game is and how good the hardware is," Furukawa explains: "That’s something that’s always on my mind. Of course, as the times have changed, some parts of our philosophy must change too."

Ominous and wise! Though if I had to put money on what the next iteration of Nintendo hardware would entail, it would be something akin to a "Super Switch."

Author
Chris Carter