Tom Holland candidly expresses misgivings over his Uncharted role

3 years 2 months ago

Perhaps no video game adaptation has struggled to get onto the silver screen harder than Uncharted. Having been in the works for many years, and barreling through a slew of directors and release dates, Sony's cinematic take on the adventurous Naughty Dog franchise is almost in the can, and is now expected to premiere in February 2022.

However, in a recent interview with GQ, actor Tom Holland - who dons the murky shirt of protagonist Nathan Drake - has expressed some disappointment with the role. Talking candidly as the Spider-Man star in wont to do, it appears that Holland found the role to be far more about "looking cool" than he'd perhaps have liked, with GQ choosing to describe Uncharted as "an experiment in vanity that left an odd taste in (Holland's) mouth."

"As soon as you start worrying about ‘Do I look good in this shot?’ acting becomes something other than playing a character," said Holland. "I think there are elements of my performance in Uncharted where I kind of fell under that spell of being ‘I want to look good now. I want this to be my cool moment'. I had to play this very tough, very stoic guy - basically be Mark Wahlberg."

While Holland’s comments will no doubt leave Sony Studios’ PR team with their heads in their hands, it should be clarified that the young star isn't necessarily saying that the Uncharted movie is a bad film, but more that the macho posturing that came with playing pseudo-Indiana Jones left him a little out of his comfort zone. Given that Holland was shooting the Russo brothers' Cherry - a drama about an opioid-addicted military veteran - around the same time, it's no surprise that there might have been dramatic juxtaposition between performing in the two, clearly distinct roles.

Author
Chris Moyse

Pokémon's 25th celebrations include an album featuring J Balvin, Katy Perry

3 years 2 months ago

Pokémon has detailed the musical component of its 25th anniversary celebrations, following a well-received virtual concert starring Post Malone.

The franchise will release an album of music in autumn 2021 featuring Post Malone, the previously-announced Katy Perry, recent Fortnite collaborator J Balvin and a fourth "surprise superstar artist".

Each of the four will release a single for the record, along with a presumably-Pokémon-themed music video and an exclusive merch range.

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We'll have to wait for Part 2 for Final Fantasy VII Remake to have PS5 feature support 'from scratch'

3 years 2 months ago

It's still the early days yet for PS5 development.

Studios are still figuring things out, and as such, "full use the PS5," as it has become to be known, is not going to happen just yet for every single game. Square Enix has confirmed as much speaking to Famitsu recently that this will apply to Final Fantasy VII Remake.

When the remake actually hits PS5 in a few months, it will only offer "partial" PS5 support. Tetsuya Nomura, co-director on part one, states: "As for adaptive triggers, they are partially supported. However, in terms of using all of the features of PlayStation 5, please wait for the next game where we can start from scratch."

Nomura continues to set expectations, explaining that the photo mode in the PS5 version is simpler in nature, and "different from the Kingdom Hearts III Re Mind" photo mode, which is more expansive. In other words, you can't change party member poses or expressions. He does, however, state that you can use the mode "right away" without any esoteric unlock requirements.

It's all give and take, right? PS5 features are neat and all, but I don't fully expect them from every game, much less a port. It may, however, color your perception of it, if you were expecting Square Enix to go all out.

Nomura [Famitsu via VGC]

We'll have to wait for Part 2 for Final Fantasy VII Remake to have PS5 feature support 'from scratch' screenshot

Author
Chris Carter

Virtual On creator Juro Watari leaving Sega after 25+ years

3 years 2 months ago

Juro Watari, creator of the exhilarating mech-fighting series Cyber Troopers Virtual-On, has announced that he is leaving Sega after almost three decades of working alongside the studio.

Watari announced his departure on Twitter, thanking Sega and fans for their support of the preceding decades. Watari noted that he has not yet decided on what path his career takes at this point, but expressed desire to continue working in game development. In an additional tweet, Watari said that his resignation was not related to any controversial or negative feelings within the company.

Juro Watari has been with Sega since the mid-'90s, working on arcade releases such as 1994's Jurassic Park and street basketball title Hard Dunk. In 1996, Watari designed and developed Cyber Troopers Virtual-On, a dynamic arena fighter which sees players piloting a roster of unique mechs, (or "Virtuaroids"), battle it out in tactical, twin-stick action. The series would produce numerous sequels and spin-offs, making cameos in franchises such as Yakuza, Super Robot Wars, and even Project: DIVA.

Virtual On creator Juro Watari leaving Sega after 25+ years screenshot

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Author
Chris Moyse

Forever Entertainment to publish 'multiple remakes' from a mystery Square Enix IP

3 years 2 months ago

Forever Entertainment, the publisher responsible for Panzer Dragoon: Remake and the recently confirmed Panzer Dragoon II Zwei: Remake - has entered into an agreement with Square Enix Japan to produce multiple remakes based on one of the studio's classic IPs.

While the IP itself was not revealed, nor were the amount of games or a release window, it is believed that the remakes will feature a full visual overhaul while retaining each title's original gameplay. It is unknown whether the new games will be developed before, after, or alongside Forever's incoming remakes of 1996 Sega shooter The House of The Dead and its 1998 sequel, The House of The Dead 2.

Panzer Dragoon: Remake is available now on PS4, PC, Xbox One, and Nintendo Switch Panzer Dragoon II Zwei: Remake will launch later in 2021.

Forever Entertainment to develop multiple remakes based on Square Enix IP [Gematsu]

Forever Entertainment to publish 'multiple remakes' from a mystery Square Enix IP screenshot

Author
Chris Moyse

This replica Switch is made entirely out of paper and it's blowing my mind

3 years 2 months ago

I'm always down to seek out and stare at amazing Nintendo crafting projects. This one is no exception.

As shared on reddit by user PandaWalkWithMe (David Lynch would be proud), this is a "1:1 Nintendo Switch, with detachable Joy-Con and a docking station, made entirely out of paper." It was evidently a university project by their girlfriend, who is studying product design.

You can see how the Joy-Con detach here.

It really highlights how fun and unique the Switch design is. When the Joy-Con come on and off, I can hear that audible "snap/click." Drifting aside (haha), the Switch is a really easy sell, notably because of how interesting it looks right off the shelf. Nintendo is going to keep selling these things and approaching the 100 million mark as we speak.

Where it'll end up is anyone's guess, though no one is in position to really challenge the roughly 155 million units of the PS2 and DS line.

Nintendo Switch in 1:1, with detachable Joy-Cons, Docking Station and everything, just out of Paper [reddit]

This replica Switch is made entirely out of paper and it's blowing my mind screenshot

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Author
Chris Carter

Why yes, Onion Games, I would like Rule of Rose and Chulip ported to modern consoles

3 years 2 months ago

Last year, Onion Games' Yoshiro Kimura announced he was beginning work on what might be the final RPG of his career. But that's probably months or even years away from completion. In the meantime, Onion Games needs something else to work on and is asking fans what they want to see from the developer in 2021 and beyond. While the idea of physical versions of more of its games does sound enticing, it's the mention of two specific titles that prompted me to write this post.

In the tweet below with a link to the survey, Onion Games mentions the possibility of porting Chulip and Rule of Rose to new consoles. Given its track record, that means Nintendo Switch. Kimura worked on both titles, serving as the director of Chulip and working on the planning draft and cut scenes for Rule of Rose.

Why yes, Onion Games, I would like Rule of Rose and Chulip ported to modern consoles screenshot

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Author
CJ Andriessen

How M2 went back to the Game Gear for its magnum opus

3 years 2 months ago

Modern games based on the perceived technical limitations of vintage systems are not uncommon. However, it takes a certain kind of courage - maybe even a tiny little bit of madness - to not only emulate the look and feel of yesteryear's classics, but to produce games for systems long past their prime. While such endeavours do happen in the indie- and homebrew-sector, it's unheard of for bigger companies to dabble in this sort of development. Nintendo, Square Enix or SNK might happily re-release their back catalogues in various physical or digital formats, it's unlikely they would ever go back to their old devkits.

Enter M2, a fascinating publisher and developer located in Tennodai near Tokyo, mostly known for producing conversions of classic games to modern hardware. M2 always goes the extra mile in order to deliver a product that not only immaculately represents the original games, but also improves them in many regards - always optionally of course. M2 is the kind of company to take the plunge into the technical depths of vintage hardware, as it has shown in the past: For one of its earlier Sega Ages projects, Fantasy Zone for PlayStation 2, the team programmed a port of the Master-System-exclusive Fantasy Zone 2 for Segas System 16 arcade-board; for the Namcot Collection in summer 2020, they helped produce impressive NES-conversions of Gaplus and Pac-Man Championship Editions.

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This Early Bugsnax Idea Sure Is Alarming

3 years 2 months ago

Despite Bugsnax's adorable art style, cute characters, and catchy theme song, the whole game has a mild undercurrent of body horror, as you transform characters' body parts by feeding them Bugsnax. An early concept posted by developer Young Horses shows the studio almost leaned right into that horror element, requiring players to peel and prepare the adorable Bugsnax before feeding them to characters.

The video is more than a little alarming, showing the player pulling the wings off a pair of flying olives and yanking out the creature's long tongue in order to plate it up. The video also shows the capture of a Pinkle, with preparation requiring the player to pluck off its pickle legs one by one.

It's not surprising that the developers decided to can this mechanic, as reviewers would have been far less likely to recommend the game for kids with dismemberment as a core part of the gameplay.

Author
Hayley Williams

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Yet another Nintendo documentary is on the way

3 years 2 months ago

[Update: The documentary is out today on Crackle. It consists of five episodes, most of which run roughly one hour.]

In just the past year or so we've gotten two Nintendo-heavy documentaries. There's Console Wars, a feature film that deals with Nintendo's rivalry with Sega; and High Score, a Netflix series that covers all of gaming history, but with large swaths of Nintendo peppered in throughout.

Both projects overlap quite a bit, and we're probably going to get that same feeling with this new work, Playing With Power. Debuting on Crackle on March 1, the doc aims to cover Nintendo's history, and grabs gaming celebrities like Cliff Bleszinski and Wil Wheaton: Sean Astin also narrates, which is a huge bonus. Since it's Crackle, it'll be free to watch (with ads). We can all enjoy it together!

Hopefully it offers up something new that others haven't already. The trailer claims it will get "controversial" with its subject matter, which in some cases means "we'll vaguely show you some well-known facts, not assert them strongly, then get out of there and wade back into excitement." The trailer itself does that very thing, ending on a high note on the impact the publisher has had in the industry.

I'll be watching it on March 1 either way!

Yet another Nintendo documentary is on the way screenshot

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Author
Chris Carter

Island Gets Opening Cutscene Trailer Ahead of Nintendo Switch Release With English Subtitles

3 years 2 months ago

Today Prototype released a new trailer of Frontwing‘s popular visual novel Island, which will soon release for Nintendo Switch.

The trailer showcases the opening cutscene and theme song, proving a look at the characters that we’ll meet in the game.

You can check it out below.

Island will launch on the Nintendo eShop for the Switch on April 8, with Japanese audio and subtitles in both English and Japanese. It’ll cost $59.99/€59.99.

The game is already available for PC via Steam and PS4. Below you can read an official description.

“ISLAND is an intricate visual novel with multiple routes and endings. Through use of the game’s flowchart system, players navigate through the story and uncover clues to unravel the mysteries of Urashima, the titular island.

Author
Giuseppe Nelva

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The Sims Releases New Player-Designed Items To Celebrate Its 21st Anniversary

3 years 2 months ago

To celebrate 21 years of The Sims, players are getting gifts of 21 new items for The Sims 4, including delicious new dishes, chic new furniture items, and a whole lot of new clothing and makeup styles. All the new items were created by members of the Sims community, who submitted creations that were meaningful to them, and useful to the wider community.

No Caption Provided

The new furniture items include a dining table and kitchen set designed to fit in with any décor style, as well as a Mid-Century inspired trio including a console with drawers, bright red wardrobe, and a funky wall mirror. New makeup has been added including a new set of natural brows, a highlighter designed to complement all skin tones, a new style of dark, matte lipstick, and even a cosmetic item that will add crow's feet for ageing Sims.

Author
Hayley Williams

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I'm digging Genshin Impact's new spooky gal, Hu Tao

3 years 2 months ago

Genshin Impact might only have been on the scene for a few months, but it already has a surprisingly large roster of characters just waiting to gobble up your Fate (read: Cash). Despite my soft spot for Fire Emblem Heroes, I'm yet to fall prey to miHoYo's take on the Lure of the Gacha. But things are about to get a little tougher for me, with the arrival of brand new character Hu Tao. I am a simple man: I see Spooky Gal, I click.

Like myself, Hu Tao "walks the line between life and death", whilst somehow holding down a position as the 77th director of the Wangsheng Funeral Parlor. Known as the "Versemonger of the Darkest Alleys" Hu Tao can most likely be found in some of Liyue Harbor's creepiest locations, hanging out with her spirit pals and practicing her pole-arm skills. A teasing trailer has Hu Tao introduce herself, complete with a light-hearted jump. I have to admit I think the voice is a little too cutesy, but I love her design.

I'm digging Genshin Impact's new spooky gal, Hu Tao screenshot

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Author
Chris Moyse

Genshin Impact Finally Reveals Next Banner Character, Hu Tao

3 years 2 months ago

Mihoyo has confirmed that the final character banner for Genshin Impact's update 1.3 will feature 5-star Hu Tao, a pyro polearm user who is the director of the Wangsheng Funeral Parlor. While Hu Tao was expected to arrive during update 1.3 after being revealed by dataminers, her character banner wasn't announced with the others when the update was released.

Update 1.3, Mihoyo's latest big content drop for Genshin Impact, hasn't followed the formula players have come to expect from the game. Instead of two character banners it featured three, shorter ones, and the last one has been kept a mystery until now, only a few days before it's due to launch.

Hu Tao has mostly been mentioned as part of other characters' voice lines until now, though her artwork, character model, and idle animation had already been unearthed by dataminers. Hu Tao's abilities include a HP-consuming stance that converts all her damage to pyro damage and marks enemies to deal extra damage, while her Elemental Burst restores HP based on the number of enemies hit by its AOE attack.

Author
Hayley Williams

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Xbox boss: Elden Ring news is 'not happening' on March 23 Xbox event

3 years 2 months ago

Elden Ring was announced nearly two years ago at E3 2019, and since then, the wait has been unbearable.

From Software, Hidetaka Miyazaki in the director's chair, and George R.R. Martin handling the lore? Folks are already excited for the successor to Dark Souls III, much less any combination of those two individuals. The game has been in development for roughly four years at this point, but alas, we aren't hearing about it soon, it seems.

Following up on rumors that Elden Ring would show up at Microsoft's March 23 Xbox event, Microsoft marketing GM Aaron Greenberg came out on Twitter to deconfirm the entire outing. Here's what they plainly had to say: "Just to set expectations: this is not happening. There are always things we have in the works, but nothing coming soon that would feature game announcements or world premieres like this."

As we all know, Elden Ring seems to have a connection with Microsoft, as news for it has arisen out of various Microsoft outlets and streams; and Phil Spencer has personally played Elden Ring. Guessing that any given Xbox event would be the one to share Elden Ring news is studious, but it could feasibly show up anywhere.

Aaron Greenberg [Twitter]

Xbox boss: Elden Ring news is 'not happening' on March 23 Xbox event screenshot

Author
Chris Carter

Monster Hunter Rise Is Officially Coming To PC

3 years 2 months ago

Monster Hunter Rise, which until now had only been announced for the Nintendo Switch, was said to be coming to other platforms in documents that were part of a massive Capcom data leak late last year. Now, thanks to reporting by Fanbyte, Rise is confirmed to be coming to the PC in 2022.

The new information was revealed in an interview with Monster Hunter producer Ryozo Tsujimoto and director Yasunori Ichinose. The developers said that Monster Hunter Rise was very much made for the Switch, saying that the team "were aware of [the console's] shortcomings and abilities" while developing the game.

This may explain the long wait for the PC version of the game, due out next year, which the developers cautioned was "still very much in development." It'll be interesting to see how the PC port stacks up against the version made for Nintendo's less powerful hybrid console, though it's unlikely we'll see footage of the port until the Switch version has released.

Continue Reading at GameSpot
Author
Hayley Williams

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New Genshin Impact Trailer Shows New Character Hu Tao’s Gameplay in Action

3 years 2 months ago

Today Genshin Impact developer MiHoYo released another new trailer for the massively-popular free-to-play RPG.

Following yesterday’s introduction, we get to take another look at the next character joining the game, the cute Hu Tao, the 77th Director of the Wangsheng Funeral Parlor.

This time around the video is all about her battle gameplay, so we get to see her in action. She really tries hard to look cute when she fights.

You can check her out below, including both English and Japanese voice acting, depending on your preference.

Author
Giuseppe Nelva

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Inevitably, it seems that E3 2021 will not be a live event

3 years 2 months ago

It will hardly come as a surprise to anybody at this point, but it appears that, for the second year running, the 2021 Electronic Entertainment Expo (E3) has been officially cancelled due to the ongoing COVID-19 pandemic.

While the event failed to take place last year - one of many industry events forced off-calendar by coronavirus' impact - the organizers remained optimistic that the show would be returning to the L.A. Convention Center for its 2021 edition of the annual gathering of developers, publishers, and fans. But, as reported by VGC, recent documents from the Board of Los Angeles Convention and Tourism Development Commission clearly list E3 2021 as a "cancelled event".

There have already been rumblings this year that E3 wishes to transition the show to an online affair, presenting a long weekend of near non-stop live streams, interviews, reveals, and other online presentations. For this, it would require the backing of an army of major industry publishers from around the globe, many of whom may simply choose to host their own live-streams as and when they respectively deem appropriate, similar to the seemingly endless glut of streams that ran throughout the summer (and into the fall) of 2020.

Undaunted, E3 organizers The Entertainment Software Association (ESA) have confirmed to VGC that its plans go ahead to host a substitute digital event. "We can confirm that we are transforming the E3 experience for 2021 and will soon share exact details on how we’re bringing the global video game community together," said an ESA spokesperson to VGC. "We are having great conversations with publishers, developers and companies across the board, and we look forward to sharing details about their involvement soon."

Author
Chris Moyse

Stardew Valley Creator Thanks Fans for Sticking With the Game on 5 Year Anniversary

3 years 2 months ago

Just yesterday, Stardew Valley celebrated its five year anniversary, which sounds pretty insane if you think about it. It’s already been five years since the game’s release, yet it still feels consistently fresh and exciting with how much work has been put into it post-launch.

Eric Barone, AKA ConcernedApe and the creator of the game, took to Twitter on the game’s five year anniversary to thank fans and players for sticking with the game for so long. And with how the game has been constantly improving over the years, it’s entirely possible that Barone will continue to work on patches and updates to add more content to it.

Just a few months ago, we got update 1.5, which was the biggest content drop Stardew Valley’s seen in quite a while. It added new dungeons, new animals, tools, along with new early and late-game goals for players to work towards, and the patch got released for consoles just a couple weeks ago.

Author
Zhiqing Wan

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Demon Slayer for PS5, Xbox Series X, & More Gets Gameplay Trailer & Screenshots Starring Giyu Tomioka

3 years 2 months ago

Aniplex revealed another gameplay trailer of the upcoming Demon Slayer: Kimetsu no Yaiba game Kimetsu no Yaiba: Hinokami Keppu Tan.

Today the new trailer shows Giyu Tomioka in gameplay action as he beats Inosuke Hashibira into a pulp.

Unfortunately, the original trailer is region-locked to Japan, but you can check out a reuploaded version below, alongside a gallery of screenshots and art.

Author
Giuseppe Nelva

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Xbox Games Marketing Boss Debunks Speculation About Event Coming Soon With Big World Premieres

3 years 2 months ago

There has been speculation floating around about an Xbox event, especially in relation to a reveal of From Software’s Elden Ring.

After growing on social media, it was also reported as possibly credible by a variety of media outlets.

Turns out that said speculation was false. Xbox Games Marketing general manager Aaron Greenberg took to Twitter to debunk the rumors.

“Just to set expectations: this is not happening. There are always things we have in the works, but nothing coming soon that would feature game announcements or world premieres like this.”

This doesn’t mean that no event is coming, but whether it is or it isn’t, we shouldn’t expect world premieres of this kind of magnitude.

Of course, Twinfinite opted not to report on the rumors and speculation when they surfaced.

As usual, this kind of speculation is very hit and miss, and should always be taken with a large grain of salt, regardless of its source.

Elden Ring has been announced at E3 2019 during Microsoft’s press briefing, but actual news about it has been very space since, excluding the confirmation of its composer last year.

It’s not unlikely that the times are mature for a new reveal, but we should likely wait for something official before we build expectations.

As soon as said official information is revealed, you’ll be able to read it here for sure.

Author
Giuseppe Nelva

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Google Stadia Reports Detail Internal Troubles, 'Millions' Spent on AAA Ports

3 years 2 months ago
Multiple reports have come out detailing Google Stadia's troubles that include everything from internal struggles on the development team to "tens of millions" of dollars spent on AAA games like Red Dead Redemption 2 to  development roadblocks created by Google itself. Bloomberg reported that, despite all the hype built up by Google for Stadia's reveal, gamers around the world were disappointed. This led to a lackluster launch and Stadia is said to have "missed its targets for sales of controllers and monthly active users by hundreds of thousands." Not even games from some of the best publishers like Ubisoft and Take-Two Interactive Software could help turn the tide for Stadia. Those games didn't come cheap either, as sources from Bloomberg say it cost "tens of millions" of dollars to bring games like Red Dead Redemption 2 to the platform. [ignvideo url="https://www.ign.com/videos/2019/11/22/google-stadia-review"] Wired also share some of the struggles at Stadia that ultimately led to the closure of Google Stadia's internal studios. Many of these issues stemmed from Google creating roadblocks for these employees who were trying to staff up to build AAA games. Google is known for its long and involved hiring process that can take anywhere from six to nine months.
Author
Adam Bankhurst

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