2 years 10 months ago
Ever since Modern Storyteller revealed that The Forgotten City, the award-winning Skyrim mod, would be remade into a standalone title back in 2018, I’ve been very interested in the game’s progress.
Like many others, I’ve always been a huge fan of Skyrim, as its vast world, characters, and storytelling still stands as some of the best in gaming even a decade later. And even though I never dived into its deep modding community, I was still aware of how popular The Forgotten City mod was, as it boasted a unique and exciting story that was part Groundhog Day, part Clue.
Still, the question remains: is this game worthy of being anything more than a mod? Thankfully, after playing a few hours of a preview build of The Forgotten City, I can safely say that it is. Not only that, but I also feel confident in stating that this game is not, in fact, Skyrim, and that is by no means a bad thing.
The Forgotten City opens in the modern-day, with your character being sent into a mysterious Roman ruin littered with golden statues to find a missing man. It isn’t long before you find him, though you learn he has become a victim of being turned into one of those statues, as you find out via his final letter.
Alongside his last words, it is also revealed that the only way to escape this place is to venture through a portal and try to stop something known as The Golden Rule from occurring here 2,000 years in the past. With no other choice but to push forward, your character is transported into this time period to complete this task.