Four years on, Dead Cells remains a roguelike delight
I have a strange relationship with Dead Cells. I picked it up in 2019 and played it for a while, by which point I'd clearly had my fill. No DLCs to my name, nothing. I'd done a big run and put the game down.
Fast forward to now. Suddenly I own the latest expansion The Queen And The Sea, plus all the DLCs that came before it. I'm nonchalant, thinking that I dropped the game for a reason. Surely I can't be won almost three years later? Well, nope. I was wrong. The DLCs have opened my eyes to the game in ways I hadn’t anticipated. The combat is crunchy, the challenge is thrilling, and Dead Cells more than holds its own next to more modern darlings of the genre like Hades.