No Man’s Sky Adds NPC Settlements With Citizen Disputes And Much More
No Man’s Sky is a great example of a game not living up to the launch-day hype but with gradual content rollouts, finding notable success regardless. No Man’s Sky got a new lease on life with literally game-changing mechanics like base-building. In a similar vein, the sci-fi open-world(s) title is getting more features, like Star Wars-like settlements laden with NPC townsfolk. You’ll help settle citizen disputes, utilize hundreds of new base parts to build your own establishments, and explore a graphically updated universe. All of this launches today!
Sean Murray, the founder of Hello Games, took to the official PlayStation Blog to announce the aforementioned additions to No Man’s Sky’s loop. Procedurally generated communes give the lonely vastness of space a much-needed lived-in quality. These towns can be discovered on every inhabited planet. You can submit management credentials to become a settlement overseer, giving you access to town planning, treasury management, policy decisions, and conflict resolution. “Ungoverned settlements start small and modest, with a sparse population and only a few buildings scattered around their town center,” Sean writes. “Provide resources to construct new buildings and transform your ramshackle collection of dwellings into a flourishing town!”