Breath of the Wild's weapons are a window into the heart of video games
I'm a little late to this particular party. Nintendo's E3 direct was a solid two weeks ago and the ensuing conversation, about whether or not the Currently Unnamed Sequel to The Legend of Zelda: Breath of the Wild should include the defining feature of The Legend of Zelda: Breath of the Wild, is now long finished, at least for now. But still, allow me to barrel on in anyway.
Breath of the Wild, if you're still unfamiliar, has weapons that irreparably break after you've used them for a little while, and that is annoying. In fact it's very annoying, and I feel like I'm as well-placed as any to say this because I wrote the majority of our 111-page guide to Breath of the Wild's shrines while using those weapons to get through them, and what became very clear, very quickly, was how an arsenal containing little more than a few sharpened twigs did not make my life any easier.