4 years 1 month ago
Today Square Enix hosted a livestreamed panel focusing on the art created for its popular MMORPG Final Fantasy XIV.
The panel was supposed to happen at PAX East, but Square Enix opted to do it from its headquarters in Japan due to the Coronavirus outbreak.
The artwork was presented by producer and director Naoki Yoshida and lead concept artist Yosuke Mogi. You can see it all at the bottom of the post.
We learned that the art for the Blue Mage’s outfit was inspired by the movie “The Greatest Showman.”
When designing the Dancer’s outfit, Mogi-san really wanted to design a male character like a Hrothgar, but there was no other outfit that would fit the Viera as well, so in the end, he had to design a Viera.
The outfit itself was inspired by Maya from Dragon Quest IV.
Interestingly, we also hear that we may see more variation in the design of the chakram in the future. Originally, the idea was to have dancers wield fans. While that would become a bit too similar to Dragon Quest, the team still liked the idea of them to be able to throw a lot of different things.
Most of the weapons we have so far were designed very early in the Shadowbringers’ development process. That’s why they’re all chakrams. In the future we might see different items, and things like giant shuriken could be a possibility.
The Gunbreaker’s outfit had to look a bit more modern in design. It was challenging to make it fit into the world. The pillar from the ruins of Ronka was added to balance the modern with the past.
The original design had a gunblade resembling a light machine gun. Mogi-san was playing a lot of Overwatch at that time. That design was rejected.