3 years 7 months ago
Super Mario Bros. 35 is the battle royale game I didn't know I needed in my life. For whatever the reason, I never got around to playing Tetris 99, but when Super Mario Bros. 35 was released, I was on the eShop downloading it within minutes. My entire gaming life has been leading up to this experience, and Super Mario Bros. 35 forced me to rethink my approach to a game I've played countless times, because there are other people in it now. That experience alone endeared Super Mario Bros. 35 to me, but stoking the fire of my competitiveness is what kept me hooked. That being said, I definitely saw diminishing returns as I approached hour eight of my playtime over the past weekend.
The premise is simple: you play Super Mario Bros. You know, the game pretty much everyone on the entire planet has played? The one they packed in with the Nintendo Entertainment System? That one. But now you’re playing against 34 other players of varying levels of skill, trying to knock them out, winnowing down the field until only you, the rightful winner, claim victory.
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It’s not as simple as you probably think, though. On my first match, I ran as fast as I could through level 1-1, avoiding enemies and power-ups in an attempt to beat the clock. This is wrong. While time management is important, speeding alone isn't how you win. That's one thing I really liked about my early experience with Super Mario Bros. 35: the extra systems layered on top of the original meant I had to build a strategy from scratch.