3 years 6 months ago
More than two decades after Bioware and Black Isle Studios released Baldur’s Gate II: Shadows of Amn, a new entry in the storied franchise is finally upon us. But before you start planning your next epic journey, there are a couple of caveats you should be aware of.
Baldur’s Gate 3, developed by Larian Studios (of Divinity: Original Sin fame), is now available in Early Access. It will remain in Early Access until the final release is ready, with Larian hoping to launch a 1.0 version in about a year if all goes according to plan.
Twinfinite was given access to a pre-release build a few days before the Early Access version went live, and in that time yours truly spent a dozen or so blissful hours slaughtering goblins and exploring the incredibly dense area in which the initial part of the game takes place.
So does it live up to the hype, to the crushing weight of expectations from fans and newcomers alike? Yes and no. Baldur’s Gate 3 is a beautiful, buggy conglomeration that is screaming with promise, but one I think is worth waiting for in its final incarnation.
While there is certainly a lot of content to engage in with the Early Access release, it’s hard to get too invested when you know that only the first act of this three-act epic is playable. Couple that with the knowledge that progress you make is likely to be reset with larger updates, frequent crashes, and bugs, and it’s kind of a hard sell right now.
Diehard fans of the series, of which I consider myself one, will also have to reckon with the turn-based nature of combat (the original games had a pausable real-time combat engine), and the overall Divinification of the game as a whole, both of which might be offputting to some.