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¡Vamos!@TheGrefg now holds the record for most concurrent viewers ever on Twitch. pic.twitter.com/26VceVSJyS
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Here's Why Everyone's Playing Rust Again
We made over $1m on Steam on two days this week pic.twitter.com/UTiqxgzdO0
— garry (@garrynewman) January 8, 2021
What is Rust?
Rust is a multiplayer-only survival game released in Early Access in 2013 and a full release in 2018. In Rust, several players are put on a procedurally generated map where they must scavenge and craft weapons and supplies to ensure their survival. [ignvideo url="https://www.ign.com/videos/2019/11/15/rust-console-announcement-trailer"] While players usually begin games with only a rock and torch, these can be used to acquire other materials and eventually craft more sophisticated weapons like guns and unique ammo. Essentially, think of Rust like a really violent game of PvP Minecraft.Why is Rust So Popular Now?
Although a fixture of multiplayer gaming since 2013, Rust is having a bonafide surge in popularity, seven years after its initial Early Access release. Facepunch revealed Rust doubled its player count record on January 7, 2021, beating a record that was set on January 3, 2021.Rust on track to double it's previous high player count.. which was set like 4 days ago pic.twitter.com/1AP0hkJ6EH
Mass Effect Legendary Edition Reportedly Out in March
Mass Effect Legendary Edition, the remaster collection of the original Bioware RPG trilogy, releases on March 12, 2021, according to a report by Eurogamer.
The release date leak comes courtesy of Singapore retailer Shopitree and Indonesia company GSShop, both of which have posted the March 12 date, which was spotted by Twitter user Idle Sloth.
Eurogamer states that their sources believe the date to be accurate.
Udah ga sabar buat lihat petualangan Commander Shepard menjalani kehidupan baru dalam resolusi super tajam, framerate lebih cepat, dan peningkatan visual yang indah ?
Yuk Pre Order Mass Effect Legendary Edition di Outlet GSSHOP terdekat kamu.. Jangan sampai ketinggalan ya pic.twitter.com/sCNxsurLFx — GSSHOP (@GSShopID) January 11, 2021
Electronic Arts has yet to confirm any official release date for Mass Effect Legendary Edition. The collection will include all single-player base content and DLC from the first three games, with “forward compatibility and targeted enhancements on Xbox Series X and PlayStation 5.” It will also include all promo weapons, armors, and packs, all in a package that’s remastered and optimized for 4K Ultra HD, along with improved frame rates. BioWare hasn't shown any gameplay footage from Legendary Edition, but with a March release date, it's possible they'll debut some in the near future.
Phasmophobia's Ghosts Never Hunted You Based on Your Voice... But They Do Now
Since it rocketed to fame earlier this year, Phasmophobia’s brand of ghost hunting antics has terrified numerous players, in part due to the way the game handles audio. Apart from speaking to friends over crinkly radios, many players believed that your voice played a huge role in making ghosts appear, causing a ghost to hunt you if you taunted it enough.
Turns out that was never true...until now. Phasmophobia developer Kinetic Games announced a new update for the game’s beta build on Monday, which now allows the game’s cast of ghosts to listen for player voices when hunting, spurring them to search the locations where noise originates.
[ignvideo url="https://www.ign.com/videos/2020/10/20/phasmophobia-first-time-ghost-hunting-goes-terribly-wrong"]“Lots of people thought it was a feature so it has been added,” Kinetic Games tweeted. "This is experimental so please let me know if there are any issues."
Kinetic Games also shared that the new feature is based on how loud a player’s mic is, meaning you can still whisper while a ghost is hunting for your terrified fleshy body.
The new audio feature is sure to throw more boisterous players out of the frying pan and into the fire, and might play a significant role in Phasmophobia’s larger levels where players can put more distance between them and their ghostly target.
Star Wars Games to Be Branded Under Lucasfilm Games Banner
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Decoding Season, PS5 and PC's Mysterious Road Trip Adventure
Much to his surprise, Kevin Sullivan has been reading all the comments recently. As the creative director and writer on Season – the gorgeous, Ghibli-esque ‘adventure bicycle road trip game’ teased at The Game Awards last month – he has every reason to. Underneath IGN’s upload of the trailer alone, you’ll repeatedly see words like “stunning”, “amazing”, “captivating”, and “getting a cozy apocalypse vibe”. If you were showing your cozy, apocalyptic game for the very first time, it’s more or less exactly what you’d hope for.
“The response has been super generous, and really friendly, and quite touching,” Sullivan tells me on a video call. “Because there's not a lot of context and the teaser is basically a minute long.” He laughs and gives an unexpectedly neat explanation of quite how good those comments have been: “My mom reads the comments on Season stuff. I don't think people on the internet are thinking that these people's moms are reading this.”
He stops himself for a moment and adds some sage advice: “Before you post the comment, imagine that the person's mom reads it.”
[ignvideo url="https://www.ign.com/videos/2020/12/11/season-announcement-trailer"]
Delighted mothers aside, perhaps the most interesting thing about that warm reception, though, is how little was shown of the game itself to provoke that response. From the teaser, the official website from developer Scavengers Studio, and a PS Blog post, we can surmise that Season revolves around cycling through a world on the brink of a cataclysm, and recording its culture and nature using a video camera, a tape recorder, and a sketchbook. That’s about it.
Cyberpunk 2077's Launch and Ongoing Fixes Investigated By Consumer Protection Agency
Rust's Long-Awaited Console Version Has Been Rated By the ESRB
Valorant's Newest Agent Is the Infiltrator Duelist Yoru
- C: Fakeout - Equip an echo that mimics footsteps when activated. Fire to activate and send the echo forward. Alt fire to place an echo in place. Use the inactive echo to send it forward.
- E: Gatecrash - Equip to harness a rift tether. Fire to send the tether out moving forward. Alt fire to place a tether in place. Activate to teleport to the tether's location.
- Q: Blindside - Equip to rip an unstable dimensional fragment from reality. Fire to throw the fragment, activating a flash that winds up once it collides with a hard surface in world.
- X: Dimensional Drift - Equip a mask that can see between dimensions. Fire to drift into Yoru's dimension, unable to be affected or seen by enemies from the outside.
You Can Now Play Pokemon Red In Someone's Twitter Profile Picture
Gotham Knights: Batman Arkham's Combat System 'Entirely Redesigned' With a Focus on Co-Op
Animal Crossing: How to Spot and Wish on Shooting Stars
Awesome Games Done Quick 2021 Raises Over $2.7 Million for Charity
Just some casual Saturday afternoon Beat Saber. #AGDQ2021 pic.twitter.com/9Qjfy7rMTZ