HBO’s The Last of Us Creators Explain Why Violence Needs to be Significant (Spoilers)
***Last of Us Episode 8 Spoilers Below***
While HBO’s The Last of Us has been receiving almost unanimous praise from both critics and fans alike, there’s a subsection of the audience that is wondering why the adaptation seems to be lacking in violence, mostly when compared to the source material.
In a recent round table discussion following Episode 8, some of the cast and crew sat down to talk about this, as well as violence as a whole in the show. Writer and Creator Craig Mazin specifically addresses the differences between the violence in the games and show right from the jump, stating:
“When Niel (Druckman) and I were first talking about how to adapt it, we had a big discussion about violence.” he said. “When you’re playing a video game, the NPCs are a fun gameplay to puzzle; how do I get through them and around them, and violence is a part of the method of that.