February 2022

Rare Pikachu Illustrator Pokémon sells for record-breaking $900k

2 years 2 months ago

A rare Pikachu Illustrator card has been purchased for a heady $900k, making it the most expensive Pokémon card ever sold.

The card in question features a Pikachu adorably clutching a paintbrush as it stands over a painting of a Charmander (via Kotaku). The card is then offset with a holographic background. Its layout is much like that of a Trainer card, however the writing across it instead says "Illustrator".

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Author
Victoria Kennedy

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Pokémon Fans Think They've Found a Hint to Scarlet & Violet in Sword & Shield

2 years 2 months ago

The Pokémon Scarlet and Violet reveal trailer is full of brand new information, but eagle-eyed fans believe it also helps prove there was a hint to the new games inside 2019's Sword and Shield.

Reddit user DDD-HERO posted an image of Sword and Shield's Hotel Ionia in Circhester. Since launch the hotel has featured a roped-off room with wallpaper decorated with oranges and grapes, seemingly not seen elsewhere in the game.

While this sounds odd, oranges and grapes also appear to be a part of the visual theming in Scarlet and Violet. The new games' location appears to be based on Spain, which is known for its blood oranges and grapes – both fruits feature throughout the new trailer, and could be seen to represent the colours of scarlet and violet.

Image%20Credit%3A%20Reddit%20user%20DDD-HERO

The gameplay clips don't reference this too much - although we do see a few orange trees in the new open world - but the live-action portion of the trailer shows mounted shields featuring the two fruits, and a fruit bowl full of them too.

Fans therefore think that developer Game Freak was teasing Scarlet and Violet in Sword and Shield by including the cordoned-off area. Other theories go as far as to presume the area will be opened up and include cross-generation interactivity when the new games are released.

Author
Ryan Dinsdale

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Elden Ring’s Smaller Bosses Are a Great Warmup for New Players

2 years 2 months ago

One of the things that I learned about Elden Ring very early on came to me during the closed network test. This epiphany didn’t hit me until a few boss battles after repeatedly banging my head against the wall that was Margit, the Fell Omen.

After hours of struggling against an early main story boss, the smaller ones helped me realize that their purpose goes beyond being secrets to discover. In fact, they’re more like warmups for the bigger battles. And that’s exactly why these smaller bosses are a great way for newer players to get accustomed to the controls and overall movement speed.

One of the best examples of a fight that teaches the basics of Elden Ring bosses is the battle against the Mad Pumpkin Head in the Waypoint Ruins cellar. This boss battle happens in a small enclosed arena that forces you to learn how to dodge roll, block, parry, and figure out weaknesses on the fly. Mad Pumpkin Head has a giant pumpkin-shaped helm that blocks most physical and magical attacks from the front. You quickly learn to time dodges properly and how to adjust your approach to combat on the fly.

Most importantly, the Mad Pumpkin Head boss fight and the other small bosses are some of the most forgiving battles in Elden Ring. One of this boss’ most damaging attacks is a massive stomp where he also slams the ground with his giant helm. It definitely won’t kill you if you keep your HP up and there’s just enough cooldown on the attack animation to let you get up and heal if knocked down. What’s more, his very few weapon attacks have extremely obvious tells that give you plenty of time to dodge roll behind him or parry for two or three big hits.

Author
Omar Banat

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Tiny Tina’s Wonderlands Is Shaping up to Be a Natural 20 (Hands-On Preview)

2 years 2 months ago

As a huge fan of both Dungeons & Dragons and the Borderlands series, I’ve been paying close attention to Tiny Tina’s Wonderlands ever since it was announced. There is simply so much potential for fantastic chaos when it comes to a marriage of these two ideas. 

I recently got a sneak peek at what awaits in this fantasy Borderlands adventure via a hands-on preview, and so far, it feels like Tiny Tina’s Wonderlands is shaping up to be a natural 20.

In the demo, I got to try out two classes: the Graveborn and the Stabbomancer. 

The Graveborn is your typical necromancer class, featuring plenty of abilities that channel the damage you deal into more health and attack power for your character. The Stabbomancer is a critical-hit-focused assassin who can summon magic whirling blades to the battlefield and disappear into the shadows at will.

Author
Andrew McMahon

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Little Orpheus review: an adventure that dazzles the eyes

2 years 2 months ago

That up there is Ivan Ivanovitch. He's somewhere between Walter Mitty and Scheherazade. A man who invents successive tales of fantasy in an effort to stay his likely execution by an impatient general interrogating him in a dark room. Ivan is the little guy in every sense, small in stature, a hunching underdog to forces beyond his control. As the likeable hero of Little Orpheus, a vibrant modernising of the cinematic platformer, he builds a rapport with the general that carries the game as best it can through eight beautiful but ultimately formulaic levels. This is a light game, unchallenging by design, and for me, sleepily so.

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Author
Brendan Caldwell

Shadow Warrior 3 review: a promising arena shooter that squanders potential with repetition

2 years 2 months ago

Shadow Warrior 3 continues the series tradition of completely rebooting the style of each game. This time it’s going for a more linear arena shooter style, similar to 2013's Shadow Warrior, and it’s got generally the right idea. You play as the former freelance mercenary Lo Wang, and mainly just try to get from A to B. This means jumping through hand-crafted levels, and generally shooting and slicing your way through the various demonic mobs and mini-bosses that spawn in front of you. Whenever you’re not clearing out enemies in an arena setting, you’ll be parkouring between them, or using your skills to navigate some setpieces. That's basically it, that's the game.

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Author
Jai Singh Bains

Small Saga is a Final Fantasy-style RPG where rodents wield switchblades and cigarette lighters

2 years 2 months ago

As an owner of two cats who regularly bring home all manner of half-eaten wildlife from the neighbouring bins, hedgerows and overgrown student gardens, I often wonder how these adorable murderers are perceived by the local mice and rat population. If it's anything like ginger puss cat Tiger in Jeremy "Aviary Attorney" Noghani's turn-based RPG Small Saga, they're going to be in trouble, as these rodents come bearing switchblades and cigarette lighters to fend off their deadly foes. It's an intriguing take on the classic Final Fantasy-like job types of other RPGs - the switchblade is to protagonist Verm what Cloud's Buster Sword is to a regular human, while Siobhan's lighter allows her to cast fire 'magic' as the party's mage - and based on its hour-long Steam Next Fest demo, it's shaping up to be just as grand a tale as its lauded genre mates.

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Author
Katharine Castle

Persona 4 Arena Ultimax Rollback Netcode Confirmed

2 years 2 months ago

Persona 4 Arena rollback

Atlus will add rollback netcode to Persona 4 Arena Ultimax. It is confirmed for the PS4 and PC versions. The company and Arc System Works opted to improve its online performance through the implementation of the protocol, now preferred for fighters who play online matches. The team noted it was considering the idea back in December 2021.

Persona 4 Arena Ultimax Producer Kazuhisa Wada delivered the rollback netcode announcement via a brief message, which was then posted by Atlus West's Twitter account.

https://twitter.com/Atlus_West/status/1498133354016755712

In the announcement, Wada noted that the addition of rollback wouldn't be instant. At the game's re-launch in March 2022, the standard netcode will still be the default. The PS4 and PC patches to add rollback will be deployed in Summer 2022.

Author
Josh Tolentino

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NieR Automata Characters Will Appear in Octopath Traveler Mobile Game

2 years 2 months ago

NieR Automata 2B and 9S to appear in Octopath Traveler mobile game Champions of the Continent

The Octopath Traveler mobile game will receive guest characters from NieR Automata. Square Enix revealed the in-house collaboration between its popular game IPs on the Japanese Twitter account for Octopath Traveler: Champions of the Continent. The three main characters from NieR Automata — 2B, 9S, and A2 — will be recruitable.

The NieR Automata crossover content will appear for a limited time in the Japanese version in March 2022. Square Enix will add a one-time free 10-roll gacha that guarantees someone will get 9S. It will also hold a multi-step paid gacha that lets players randomly recruit 2B, 9S, or A2. A special request involving virus removal will also appear for the duration of the event.

Square Enix also published new trailers showcasing the NieR Automata guest characters in Octopath Traveler: Champions of the Continent. These videos show that the original Japanese voice actors — Yui Ishikawa, Natsuki Hanae, and Ayaka Suwa — will reprise their roles as 2B, 9S, and A2.

[tnm_video layout="mnmd-post-media"]https://www.youtube.com/watch?v=reL996vFugQ[/tnm_video]

[tnm_video layout="mnmd-post-media"]https://www.youtube.com/watch?v=spznxrCRAZA[/tnm_video]

[tnm_video layout="mnmd-post-media"]https://www.youtube.com/watch?v=RYxck1YvCNk[/tnm_video]

Author
Kite Stenbuck

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Sony Will Cease Service for the Last PS3 Model in Japan

2 years 2 months ago

PS3 last super slim model CECH-4300 official repair service will cease after April 2022

The official PS3 repair service will soon be a thing of the past in Japan. Sony Interactive Entertainment will cease accepting after-sales services for the last available PlayStation 3 CECH-4300 models. It will also stop repairing any peripheral accessories related to the console. The company made this announcement through its Japanese Ask PlayStation Twitter account.

On the Japanese important notice web page, Sony set April 30, 2022 as the general deadline for accepting repairs of the "super slim" PS3 and its accessories. Those who have made prior reservations will have an extra week to deliver the products until May 7, 2022. However, the company may also stop accepting orders earlier if it runs out of spare parts.

Author
Kite Stenbuck

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Pokémon Scarlet And Violet: Which Starter Are You Choosing?

2 years 2 months ago

Pokemon Scarlet and Pokemon Violet Starters Sprigatito Feucoco Quaxly

Platform: Switch
Publisher: The Pokémon Company
Developer: Game Freak

It's been nearly three years since the release of Pokémon Sword and Pokémon Shield, which began Generation 8 of the long-running pocket monster-catching series. And now, following yesterday's reveal of Pokémon Scarlet and Pokémon Violet, we'll be diving headfirst into Generation 9 later this year on the Switch. 

Click here to watch embedded media

Author
Wesley LeBlanc

Tiny Tina's Wonderlands | New Gameplay Today

2 years 2 months ago

Platform: PlayStation 5, PlayStation 4, Xbox One, PC
Publisher: 2K Games
Developer: Gearbox Software
Release:
Rating: Teen

The Borderlands series has made a name for itself with excellent gunplay, zany stories, and more, popularizing the looter-shooter genre over the last decade-plus. But with three mainline games and a plethora of spinoffs, many have wondered where the Gearbox Software posterchild would go next. The answer is Tiny Tina's Wonderlands, and we're showing off some brand new gameplay in today's video!

Author
Alex Stadnik

Pokémon Legends Arceus to Become a Web Anime This Year

2 years 2 months ago

The hit videogame Pokémon Legends: Arceus is being adapted into an anime.

Announced via the game’s official Japanese website, the series will debut online later this year. An official statement (translated by Google) confirms that the show will be "an original story set in the Sinnoh region", and "is scheduled to be released in early summer 2022.”

The series will be produced by WIT Studio which worked on Pokémon the Movie: Everyone's Story as well as popular anime show Attack on Titan.

Along with the announcement, The Pokémon Company teased a glimpse of the upcoming anime series with a rather cool image (below). We see a trainer trudging through a snowy forest while glancing back towards a Pokémon which seems to be following them – the shadow of a Hisuian Zorua cast ominously on the snow behind them.

The Hisuian Zorua is a regional variant of the popular Pokémon which can only be found in Pokémon Legends: Arceus.

Author
Ryan Leston

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Elden Ring Just Keeps Getting Bigger on Steam

2 years 2 months ago

Elden Ring has already dominated the gaming sphere since it launched on February 25 and, at least on Steam, it's only growing in popularity.

Per SteamDB data, Elden Ring has hit record peak concurrent users every day since it was released. More than 764,000 played Elden Ring on February 25, followed by more than 861,000 the next day, and more than 891,000 the day after.

Elden Ring's peak concurrent users is 891,638, placing it seventh in the all-time list behind only New World, Cyberpunk 2077, Dota 2, Counter-Strike: GO, Lost Ark, and PUBG: Battlegrounds in first.

But it's fast approaching sixth place. Elden Ring is currently just 21,996 peak concurrent users behind New World, meaning if the trend continues and even more people play it today, February 28, then it could move even higher up the list. That may be a tough task immediately – weekdays tend to see lower player numbers than weekends – but it feels increasingly likely to come down the line.

Elden Ring is also currently one of the best-reviewed games in modern history with a 97 on Metacritic, placing it alongside The Legend of Zelda: Breath of the Wild, Grand Theft Auto V, Metroid Prime, and more.

In our 10/10 review, IGN said: "Elden Ring is a massive iteration on what FromSoftware began with the Souls series, bringing its relentlessly challenging combat to an incredible open world that gives us the freedom to choose our own path."

Author
Ryan Dinsdale

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Tiny Tina's Wonderlands: The Final Preview

2 years 2 months ago

I can't put a finger on why Borderlands 3 never clicked with me, but outside of its excellent expansions, I never felt enamored with its world. It wasn't until my chance to play a few hours of Tiny Tina's Wonderlands I think I unraveled my feelings towards the last numbered entry in the series: the stakes felt too high and were often at odds with the humor Borderlands is known for. Tiny Tina's Wonderlands, on the other hand, is pure fantasy, in more ways than one.

Its story is completely self-contained, and so while I was playing through the quests offered during the four-hour preview, I never got the dissonance I felt from Borderlands 3. Instead I felt exactly how I want to feel when I'm playing Borderlands: invested in the story so much as it helps guide my path to more loot and ridiculous enemy battles. I was really excited by the creative flexing the Gearbox team is able to do within the self-contained Wonderlands universe, and its ties to the Borderlands series gives it that extra sense of familiarity without feeling stale. In other words, as far as Tiny Tina's Wonderlands is concerned, I'm pretty optimistic about the final product, even if I did run into a few Borderlands staples I'm less than fond of.

Author
Seth G. Macy

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DF Direct Weekly talks Elden Ring performance, Street Fighter 6 and Sol Cresta issues

2 years 2 months ago

Welcome to the blog post surrounding the publication of the 50th edition of Digital Foundry Direct Weekly, meaning that we're swiftly coming up to our one year anniversary of the show, something we may have celebrate in some way! I wasn't able to be involved with this particular episode owing to the commitment to the Steam Deck review, but rest assured, you're in good hands with John, Audi and Alex tackling the key topics of the week.

That kicks off, of course, with Elden Ring. Our coverage has been somewhat piecemeal to date as code arrived late, plus both Namco and ourselves wanted to put out performance data related to the day one patch - though it appears that not much changed from prior versions: there have been some tweaks from the network test code we looked at last year, but ultimately, there is the sense that both PlayStation 5 and Xbox Series versions should be smoother than they actually are in their respective performance modes, while it's difficult to fathom how the PC version released in the state it did.

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Author
Richard Leadbetter

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Civilization's Sid Meier blasts NFTs, game monetisation

2 years 2 months ago

Civilization creator Sid Meier, a veteran of games development, has spoken out about the industry's ongoing push towards further monetisation.

Speaking to BBC News on the 30th anniversary of the original Civilization's release, Meier issued a stark warning that progress in game development was beginning to forget about gameplay itself.

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Author
Tom Phillips

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Elden Ring is a surprisingly brilliant "only forward" game

2 years 2 months ago

I am by no means a Souls expert. The opposite really. I played Dark Souls a bit and loved it - but I also struggled with it, as a foolish, cowardly, flighty kind of person and player. By the time I almost knew what I was doing - or rather, by the time I started to make any kind of real progress - I had started to play in a very specific way.

So specific I can almost remember the physical sensation of it. Most of the time, I played Dark Souls as if my head had been partway retracted into my shoulders. Sunken neck, everything tense, slow, tortoise-style forward movement, always expecting the blow on the head, always expecting the ground to fall out from beneath me. Which, granted, it sometimes did.

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Author
Christian Donlan

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ELEX II Review – Jetpacks a Punch

2 years 2 months ago

ELEX II on PS5

In an open-world game, freedom is everything. But, many open-world games interpret player freedom differently. Usually you are given one area at a time to explore and the explorable territory increases parallel with the story. ELEX II handles it more as an Elder Scrolls or Fallout game which give the player as much freedom as they could possibly want. However, just like those two examples, it’s a double edged sword, as you could just as easily wander into the wrong area and get completely demolished by a monster out of your league. At the same time, that system makes it fully dependent on the player which it will be, sink or swim.

ELEX II opens on a short recap of the first game, but doesn’t really help much if you never played the first game. You are told of the biggest events, but they lack any sort of real context so it doesn’t quite prepare the play as it should. Understanding the story of ELEX II certainly doesn’t hinge on knowing past events, but the lack of solid background undercuts some of the tension that exists.

The main takeaway is that you play as Jax, the protagonist of the first game, who has been living in isolation for the last several years. After the previous game’s big bad was defeated, none of Jax’s allies would listen to his alarmist warnings of a further threat coming in the near future. So with that, he retreated into his self-imposed exile to prepare.

Author
Cameron Waldrop

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Persona 4 Arena Ultimax Gets New Trailer Showing Labrys & Sho Minazuki in Action

2 years 2 months ago

Today Atlus released a new trailer of its upcoming fighting game Persona 4 Arena Ultimax.

The trailer focuses on the characters introduced in Persona 4 Arena, Labrys and Sho Minazuki, showing them in gameplay action.

We also take a look at their story, providing a nice overview for those who haven’t tried the original fighting game.

It’s worth reminding that earlier today Atlus announced that the game will receive an implementation of rollback netcode after release this summer, but just on PS4 and PC.

You can check them out below.

Persona 4 Arena Ultimax is coming for PS4, Switch, and PC on March 17.

Here’s how Atlus officially describes the game:

Author
Giuseppe Nelva

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Tiny Tina’s Wonderlands Walkthrough Shows 20 Minutes of Co-op Gameplay

2 years 2 months ago

Gearbox has just released a new gameplay walkthrough for its upcoming shooter, Tiny Tina’s Wonderlands. The video is about 20 minutes long and it gives us an in-depth look at the game ahead of its Mar. 25 launch date.

The focus here is co-op gameplay, as two Fatemakers team up to take on an optional area of the game known as Mount Craw. You’ll get a chance to see the overworld, some special skills, and a few of the unique guns that the Borderlands main series is known for.

There are six classes in total and you’re able to choose both a primary and secondary class. The walkthrough below actually provides details on the six skill trees that’ll be available to you.

You can check out the Tiny Tina’s Wonderlands gameplay trailer right here to see a good chunk of what you can expect in the full release:

Author
Ethan Anderson

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Sideshow Reveals Epic Ahsoka Tano vs Darth Maul Star Wars Diorama

2 years 2 months ago

Whether it’s cartoons like Star Wars Rebels and Clone Wars or live-action like The Mandalorian and Solo, the last few years have been kind to fans of Ahsoka Tano and Darth Maul, as we’ve gotten to see a lot of their backstory unfold. That doesn’t even include the pending release of Obi-Wan Kenobi and Ahsoka on Disney+, which is set to give both characters even more of the limelight.

To celebrate the return to prominence for Ahsoka Tano and Darth Maul, Sideshow Collectibles has just revealed a diorama that depicts their battle from Star Wars: The Clone Wars. The epic duel measures 20” tall and 14.55” wide and is set against a Mandalore.

You can check out the official description for this Ahsoka Tano vs Darth Maul Star Wars diorama below:

Ahsoka Tano vs Darth Maul Star Wars

“I see the Padawan needs one … last … lesson!”

Author
Andrew McMahon

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Tiny Tina's Wonderlands shows off two new classes in latest gameplay trailer

2 years 2 months ago

I've always had a soft spot for Borderlands' looting and shooting, so anything new on its fantasy successor Tiny Tina's Wonderlands has me very curious. And judging by a fresh 20 minute gameplay walkthrough that shows off two new Fatebringers, locales, and questline, I'm thinking I'll rather enjoy its mixture of FPS silliness and tabletop antics, even if it doesn't look like a massive departure from Borderlands. You can check out the new gameplay footage below.

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Author
Ed Thorn

Hero's Hour review: like eating a fistful of random jelly beans

2 years 2 months ago

Picture the scene: you are at the beach. It is a real-time strategy beach, where metaphors happen. A lawless-looking child hands you a bucket. When you look into the bucket, you find sand, paint, bread, pottery, chocolate, nails, and several crabs all speaking different languages. Isn't this fascinating? What the hell is going on? This is Hero's Hour, an untidy RTS sand bucket filled with so many ideas it's hard to see how this turbulent mix will have any structural integrity at all when you finally up-end the bucket to build a tower. And yet… it sorta does? I don't know. I'm lost. How do I get off this beach?

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Author
Brendan Caldwell

Elex 2 review: a bonkers RPG hampered by unpleasant characters

2 years 2 months ago

Just a few minutes out of Elex 2’s, pleasantly brief, tutorial area I came across a radio. The broadcast was announcing a concert at the nearby amphitheatre. A Billy Idol concert. Yeah, you read that right. I immediately made a beeline for the concert venue and was treated to a rather unflattering rendering of Billy Idol and his guitar-playing chum performing a song. (Whiskey & Pills from his 2014 album, rather than anything you’re likely to have heard.) After the cutscene, you’re left in the empty amphitheatre, alone apart from a couple of guys talking about how great the concert was.

There is no context for this cameo. Billiam doesn’t feature as an NPC. In the 40-ish hours I spent playing the game, I had no reason to return to the amphitheatre. It makes no sense whatsoever and the only explanation I can come up with is that someone involved in the game really likes Billy Idol and just wanted him in their game. It’s the sort of random that I can respect, and I only wish the game had more.

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Author
Caelyn Ellis

Genshin Impact Divine Ingenuity Custom Domain Event About to Begin

2 years 2 months ago

Genshin Impact Divine Ingenuity Custom Domain Event About to Begin

People will soon be able to create a custom Domain in Genshin Impact, as the Divine Ingenuity event is about to begin. On March 2, 2022, people will be able to head to Liyue to participate in the activity. If someone is at Adventure Rank 28 or higher and finished the Liyue Archon Questline, they can take part. However, you do need to finish the event’s preset domains to get the ability to make your own.

As a reminder, the Genshin Impact Divine Ingenuity custom Domain won’t be a large space to explore or involve waves of enemies. Rather, they will be like the ones shown in the event. The preset Domains offer an idea of how they work. You’ll need to get through each one’s area, collecting Adventure Coins along the way. Your goal is to reach the Destination before time runs out. There will be certain Blessings along the way to aid in the platforming, like one that makes the character jump higher than usual.

The custom element lets you place Adventure Coins, Blessings, mechanisms, terrain, and traps on the way to the Destination. Some of the mechanisms include Wind Currents, Wind Rings and both fragile and disappearing platforms. Terrain can involve things like platforms, slopes, and walls. You can also set limitations and requirements people must meet to “end” the challenge when reaching the Destination. However, players do need to beat a custom Domain in Genshin Impact before sharing it.

Author
Jenni Lada

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Watch the Final Fantasy VI Pixel Remaster Opera Scene

2 years 2 months ago

Watch the Final Fantasy VI Pixel Remaster Opera Scene

Ahead of the Final Fantasy VI Pixel Remaster debut, Square Enix announced the opera scene would be a bit different. It noted that there would be HD-2D elements and a voiced song available in seven different languages. Now people who didn't get the game can see how it looks. The company released two videos of the scene. They show how the English and Italian versions of the "performance" look and sound.

First, here's the video in English.

And here is the Italian performance of the Final Fantasy VI Pixel Remaster opera.

Author
Jenni Lada

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New Top FGO Servants Rankings Involves Max Append Skills

2 years 2 months ago

During the February 2022 Chaldea Satellite Station Hokkaido stream, Lasengle unveiled its rankings for the top Servants that FGO players maxed out Append Skills for. There are three separate categories for the three Append Skills. Depending on the Servant, some players might have prioritized maxing out only one of them.

Every Servant has more or less the same batch of Append Skills to choose from. However, the third skill changes depending on the Servant and class. For Berserker Servants, it decreases the chance of an enemy landing a critical hit on them. Meanwhile, all the other Servants gain a damage boost against a particular class.

The following rankings used information and data from the Japanese server of the game. The rankings for FGO Servants who got their Append Skills maxed out the most are:

Append Skill 1: Increase Extra Attack card performance

  1. Heracles
  2. Morgan
  3. Gilgamesh (Archer)
  4. Jeanne d’Arc Alter (Avenger)
  5. Space Ishtar

Append Skill 2: Starts battle with a certain amount of NP

  1. Arash
  2. Morgan
  3. Habetrot
  4. Artoria Pendragon (Saber)
  5. Koyanskaya of Darkness

Append Skill 3: Increases damage against a specific class/Increases critical hit resistance

  1. Gilgamesh (Archer)
  2. Melusine/Fairy Knight Lancelot
  3. Abigail Williams
  4. Katsushika Hokusai (Foreigner)
  5. Sengo Muramasa

[gallery columns="1" ids="918221" link="file"]

Author
Stephanie Liu

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FFVII The First Soldier Season 2 Begins, Tifa and Cloud Skins Return

2 years 2 months ago

FFVII The First Soldier Season 2 Tifa Cloud Skins

Season 2 of Final Fantasy VII The First Soldier has begun. To commemorate its launch, Square Enix distributed a special Bahamut-inspired Chocobo head piece to players. Additionally, the Final Fantasy VII Remake Cloud and Tifa skins have returned to the FFVII The First Soldier in-game shop. The new season's debut means that the Dragoon Job Class is now available in the game and Bahamut will appear as both a field boss and a summon. [Thanks, Gamer!]

Alongside the release of Season 2 and the Tifa and Cloud skins, a new FFVII The First Soldier Season Pass arrived. Players can obtain Bahamut-inspired cosmetics and accessories for their player avatar. Free rewards will also be available to obtain. These will includes a Bahamut inspired jacket, a skin for your helicopter, and the body piece of the Chocobo cosmetic.

The Final Fantasy VII Remake Tifa and Cloud skins first appeared in November 2021. The outfits are available to obtain through a bundle. Cloud's costume costs 3,600 Shinra Credits, whereas the Tifa costume costs 2,800 Shinra Credits. The Tifa skin is limited to female player character avatars. In addition to these more modern versions, classic Cloud and Tifa skins are also in the game.

Author
Kazuma Hashimoto

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Top 10 Final Fantasy Games in Japan Include FFX and FFXIV

2 years 2 months ago

Top 10 Final Fantasy Games Japan

Yahoo! Japan released a poll ranking every mainline Final Fantasy game, revealing the top 10 games within the franchise. The final results tallied a total of 28,000 votes. However, online mainline Final Fantasy games are included within the ranking. This means that spin-off titles or sequels, like Final Fantasy X-2 or Crisis Core: Final Fantasy VII, are not part of the list. Additionally, this list only applies to Japan. [Thanks, Yahoo! Japan and aitaikimochi!]

The top 10 Final Fantasy games within Japan are:

  1. Final Fantasy VII
  2. Final Fantasy VI
  3. Final Fantasy X
  4. Final Fantasy V
  5. Final Fantasy IV
  6. Final Fantasy XIV
  7. Final Fantasy IX
  8. Final Fantasy VIII
  9. Final Fantasy XI
  10. Final Fantasy III

Further down the list include the first Final Fantasy title, Final Fantasy XV, Final Fantasy XII, Final Fantasy XIII, and Final Fantasy II in that order.

Author
Kazuma Hashimoto

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Rare Illustrator Pikachu Pokémon Card Sells For Nearly $1 Million

2 years 2 months ago

Pokemon Illustrator Pikachu Card Rare $900,000 Auction Record-Breaking

Platform: Switch
Publisher: The Pokémon Company
Developer: Game Freak

A rare holographic “Illustrator” Pikachu Pokémon card first released in 1998 has been sold for a record-breaking $900,000. 

This news comes by way of Kotaku, which first reported that auction site Goldin announced it’d be auctioning off the rare card. The owner of this now-$900,000 card remains unknown at the time of this writing, but the final auction price blows past previous records for a single Pokémon card. 

Author
Wesley LeBlanc

Virtual Boy F-Zero Spinoff That Never Released ‘Was Done,' According To Former Nintendo Producer

2 years 2 months ago

F-Zero Spinoff Zero Racers Virtual Boy

A Virtual Boy F-Zero spinoff game called Zero Racers “was done,” according to a former Nintendo Producer. 

However, as anyone who’s ever looked into the history of this spinoff knows, Zero Racers (sometimes known as G-Racers), was never released. This likely had less to do with the game and more to do with the Virtual Boy’s commercial failure. Yes, the Virtual Boy has garnered a fanbase over the past few decades, but at the end of the day, it wasn’t a success. That lack of success likely led to games like Zero Racers never becoming a reality…or so we thought because it turns out Zero Racers was complete and ready for play. 

“Zero Racers was done,” former Nintendo of America localizer and associate producer Jim Wornell told Did You Know Gaming, as reported by Nintendo Life. “We had a complete manual, package, and label done for the game. It went through LOT check, it had an ESRB rating. It was complete.” 

That’s not all that Wornell revealed to Did You Know Gaming, either. He said Zero Racers was never going to have F-Zero in the title, although it was set in the same universe as the famed Nintendo racing franchise. Zero Racers was showcased not once, but twice in the now-defunct Nintendo Power Magazine, complete with screenshots that showed off the tunnel-like nature of the game. It looks more like a Star Wars Death Star run than the racing game you might picture in your head when hear “F-Zero.” 

Author
Wesley LeBlanc

Valve Is Working on Optimizing Elden Ring for Steam Deck

2 years 2 months ago

Valve is taking Elden Ring performance issues into its own hands by working on an update to optimise the game for Steam Deck. Users on PC have reported numerous frame rate issues for which publisher Bandai Namco apologized, but Valve coder Pierre-Loup Griffais posted on Twitter (below) that his team is currently working on a fix that should benefit the game on Steam Deck.

Heavy stuttering and frame rate issues will be fixed next week, though a test version of the update is available now.

IGN's own test of Elden Ring on Steam Deck showed that, in offline mode, it ran at around 45 frames per second and occasionally dipped below 30. The game is verified to work well on Steam Deck, but that applies to how it interacts with the hardware, not any issues that the game itself might have.

Author
Ryan Dinsdale

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How Playground Created Forza Horizon 5’s Groundbreaking Sign Language Support

2 years 2 months ago

A few years ago, a London-based teacher of deaf and hard-of-hearing children, Cameron Akitt was brought to Playground Games to participate in a workshop for the in-development Forza Horizon 5. Over two days, he spoke to numerous designers within Playground about his experience playing games with subtitling and captioning in video games.

At one point during the workshops, he gave a piece of feedback that he never expected to see implemented. He suggested that Playground could take a step beyond subtitles and captions, and include American Sign Language and British Sign Language as supported languages within their game.

“Subtitles and captions are okay,” Akitt says, speaking to IGN. “But if you are a sign language-first language user, if you are deaf and culturally deaf and your family's deaf and you only sign, then English is your second or even your third language, and reading in your second or third language is an exhausting experience at the best of times, and if that's the only way you can enjoy a game, then it's not peak enjoyment."

Akitt tells me that when he originally mentioned it to Playground, he understood it to be a bit of a pie-in-the-sky, unlimited budget, magic wand type of suggestion. He went home after the workshops and didn’t think much of it, until around two years later he got an email from Playground. It was implementing his suggested feature into Forza Horizon 5, and the team wanted him to return as a consultant to help make it happen.

Author
Rebekah Valentine

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Elden Ring: Online Maintenance Announced for All Platforms

2 years 2 months ago

FromSoftware has announced that online maintenance for PlayStation, Xbox, and PC versions of Elden Ring will be carried out over the next couple of days.

As revealed on the Elden Ring Twitter account, maintenance will be carried out across today and tomorrow, depending on your time zone. The timings will vary by platform.

For those on PlayStation consoles, severs will be down for maintenance between 6pm and 7pm PT today, February 28. For most other territories this means severs will be down on March 1, between the hours of 2am-3am in the UK, 3am-4am in CET zones, and 1pm-2pm in Australia AEDT.

Over on Xbox, the maintenance period will begin today at 7pm PST and last for one hour. Other territories will experience the maintenance on March 1; 3am for UK, 4am for CET, and 2pm for Australia AEDT.

Finally, PC maintenance will see Elden Ring's Steam severs out of action for an hour, starting at 8pm PT today. In other regions, that will mostly mean maintenance occurs on March 1; 4am for UK, 5am for CET, and 3pm for Australia AEDT.

Author
Matt Purslow

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Someone Bought SilentHill.com, Seemingly to Troll Konami

2 years 2 months ago

Silent Hill publisher Konami seemingly allowed the series' domain name to expire and someone bought it just to make fun of the company.

SilentHill.com now displays a single, real tweet from Silent Hill 2 and 3's art director Masahiro Ito, who said he regrets designing the series' iconic villain Pyramid Head.

The change was spotted by PC Gamer, which also noted that Konami failed to renew the Silent Hill domain in 2019, but was able to buy it again in that instance. While Ito doesn't say why he regrets creating Pyramid Head, PC Gamer also acknowledges that the developer tweeted previously that for Konami "to use [Pyramid Head] in so many titles makes [Pyramid Head] cheaper" before deleting the post.

Konami currently has a page for the Silent Hill series on its own website, so it may be that the company doesn't see the need to own SilentHill.com – but it's not the best look either way. As users on Reddit point out, last year the site was seemingly used to respond to memes around Resident Evil Village's Lady Dimitrescu.

Author
Ryan Dinsdale

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