May 2021

Microsoft confirms it's never turned a profit on sale of Xbox consoles

3 years ago

The Epic Games v Apple trial is continuing to surface interesting titbits of information about the inner workings of the games industry, and the latest is that Microsoft has never made profit from the sale of console hardware. This may not be the most surprising news of all time, given consoles are in the games industry have traditionally been sold at a loss - but you rarely hear companies admit this out loud.

Xbox vice president Lori Wright was called in as a third-party witness for the trial, where she was asked questions about the console market. In response to a question from Epic lawyer Wes Earnhardt asking "how much margin" Microsoft earns on the sale of Xbox consoles, Wright said: "We don't. We sell the consoles at a loss". Asked if Microsoft has ever earned a profit on the sale of an Xbox console, Wright replied: "no" (via Protocol).

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Mass Effect deluxe edition comics, art books, soundtracks made free

3 years ago

Ahead of Mass Effect: Legendary Edition's launch on 14th May, BioWare has made a treasure trove of bonus content available to freely download.

This includes bits and pieces previously packed in the deluxe edition versions of Mass Effect 2 and 3, such as digital art books for each game and the first issues of both Mass Effect: Redemption and Mass Effect: Invasion comic books.

An 88-track soundtrack for the entire trilogy is also featured, including a new track for the Legendary Edition titled Resynthesis.

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Returnal patch pulled after corrupting saves

3 years ago

Patch 1.3.3 for PlayStation 5-exclusive roguelite Returnal was pulled by developer Housemarque last night after it was found to have corrupted saves.

Housemarque later released a follow-up patch (1.3.4) that fixed the save-related issues caused by the previous update, but the developer said those affected by the previous update (you'd get the CE-100028-1 error popup) would have to re-download the game.

"Our sincerest apologies," Housemarque tweeted.

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Apple Arcade paper plane adventure Lifeslide is swooping onto Steam in August

3 years ago

A buried treat in the Apple Arcade launch line-up, the paper plane "metaphorical journey" Lifeslide is headed to Steam on the 6th of August.

Lifeslide's a game about controlling a paper plane as you rush over beautiful, ever-shifting low-poly landscapes. It's a game about life, but it's also just a delight to play, riding the currents, managing speed and height, and making sure you don't park yourself in a metaphorical tree.

This sentence is here because the ad on desktops messes things up otherwise.

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We Are The Caretakers' Afrofuturist strategy wants you to imagine a better world

3 years ago

There's been a recent rise in Afrofuturist stories. Authors such as Nnedi Okorafor, N.K. Jemisin and Rivers Solomon have become wildly popular, and Marvel's Black Panther celebrated an African perspective on science fiction on the big screen. Games are set to follow - Furi by The Game Bakers and Beautiful Desolation by the Brotherhood are two examples of games interested in the culture and visuals of a continent that too often gets overlooked. Similarly, We Are The Caretakers, which entered Steam Early Access on April 21 (and which will also be released for Xbox Series X|S), actually isn't set in Africa, but a whole new world called Shadra, an analogy for real places and events, that focuses on telling a story about poaching and conservation efforts, a hitherto unique topic for a game.

We Are The Caretakers offers XCOM as a point of comparison, but while there are similarities in the hub and squad management, what I played felt like a squad-based CRPG, first and foremost. Combat is round-based, and exploration on the map involves your squad leader leading the way, with the rest of the group trailing behind. The game's character design is immediately striking - everyone wears large, colourful masks of gleaming metal, shaped in intricate ways, as well as matching, sleek suits. I can't help but wonder how these characters see, or move with these massive things on their heads, but they look beautiful and strong. You take control of the fittingly named Conductor, the freshly minted head of the Caretakers, a unit dispatched around Shadra to stop poachers in their tracks. Early on, your squad gains a Raun, a rhino-dinosaur(?) hybrid, and member of the species you're committed to protect. It is of course unbearably cute.

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Nintendo Switch passes 84m sold, as company records record profits

3 years ago

Nintendo's 2020 was one for the record books. The company earned its best ever operating profit of $6bn, and its second-best year of revenue, at $16.6bn.

Nintendo Switch now sits at 84.59m consoles and 587.1m games sold. (By comparison, Wii, Nintendo's top-selling home console, shifted 101m consoles. Wii U struggled to hit 14m.)

But Nintendo also expects a decline in profit and revenue for the current financial year, ending 31st March 2022, unable to match the same level of pandemic-boosted sales seen by Switch and its breakout success Animal Crossing: New Horizons over the past 12 months.

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BioWare released a load of cool Mass Effect freebies ahead of the Legendary Edition launch

3 years ago

We're but a mere eight days away from the release of the Mass Effect: Legendary Edition. In writing that, it's just dawned on me how close I am to seeing my hi-res alien pals and bombing around in the improved Mako. To tide fans over until the remaster's launch, BioWare have released a free content package containing loads of Mass Effect's iconic music, as well as digital art books and comics. They've also created an online tool that lets you select your favourite squadmates to make some personalised cover art.

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Author
Imogen Beckhelling

A new Outriders update attempts to fix the lost loot and login issues that plagued its launch

3 years ago

Outriders launched with some of the worst bugs imaginable for a looter shooter, leaving some players unable to connect to the game and others with loot being lost from their inventory. After weeks of testing, developer People Can Fly have finally released an update to redress the problems. Though they can’t guarantee a complete restoration of items to those affected, they're promising to return the most valuable items plundered by the evil bug.

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Author
Craig Pearson

Switch Sales Near 85m in Nintendo’s Most Profitable Year Ever

3 years ago
Nintendo has reported that it has experienced its most profitable financial year on record, with operating profit up 81% year-on-year. Additionally, the company is approaching 85 million sales of its Nintendo Switch console. As revealed in Nintendo’s financial results for the year ending March 31, 2021, operating profit has risen 81.8% year-on-year, up to 640 billion yen ($5.9 billion). Ordinary profit is recorded at an 88.4% increase, sitting at 679 billion yen ($6.2 billion). This surpasses the company’s previous gross profit record of 501 billion yen, recorded in March 2019. [ignvideo url="https://www.ign.com/videos/2019/09/26/nintendo-switch-lite-review"] It’s not quite a record year for net sales revenue, but it’s close; at 1.76 billion yen ($16.1 billion), it is the second-highest year on record, just behind 2009’s 1.83 billion yen ($16.8 billion). Lifetime sales of the Nintendo Switch are now at 84.59 million units, with 28.8 million of those being sold last year. That’s over both standard and Lite versions of those consoles; 14.7 million of those units are Switch Lites. The year saw Nintendo sell 230.9 million games, meaning 587.12 million games have been sold for the console to date. A huge contributor to the year’s sales was Animal Crossing: New Horizons, which sold 20.85 million units. As for Mario, the leader of the pack remains Mario Kart 8 Deluxe, which sold an additional 10.62 million copies this year, bringing its total to 35.4 million. Super Mario 3D All-Stars sold 9 million copies, but further growth has now been throttled due to it being taken off sale.
Author
Matt Purslow

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Shadow Warrior 3 is bringing the Doomsday Device to PS4 and Xbox One

3 years ago

Devolver Digital has announced that hyper-gooey FPS sequel Shadow Warrior 3 will be blowing up on PS4 and Xbox One when it launches later this year. While the bombastic action game had been previously revealed for PC, console editions were yet to be confirmed.

In addition to the announcement, developer Flying Wild Hog released a new video — exclusively to IGN — that shows off some of the hellish encounters, locations, enemies, and weapons that will be entering the life of long-sufferin', hard-rockin' hero Lo Wang.

IGN's video spotlights the "Double Trouble" gore weapon, the gross "Gassy Obariyon" enemy, and finally the "Doomsday Device" map, which unfortunately appears to have little-to-nothing to do with clotheslining a man off of another man's shoulders. More's the pity.

While Shadow Warrior 3 is yet to receive a release date, it is on track to launch in 2021.

Shadow Warrior 3 is bringing the Doomsday Device to PS4 and Xbox One screenshot

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Author
Chris Moyse

Save your £16 - the Mortal Kombat movie is boring

3 years ago

It looked pretty good, didn't it? The Mortal Kombat movie made all the right noises ahead of release. Ultra gore - check! Fatalities from the games - check! Loads of characters from the convoluted Mortal Kombat universe - check! Unfortunately the finished article - out today to rent in the UK priced £15.99 - fails to live up to the hype.

Mortal Kombat starts strong, with a fantastic fight starring Joe Taslim's Bi-Han - a ninja who goes on to become the frosty Sub-Zero - and Hiroyuki Sanada's Hanzo Hasashi - a ninja who goes on to become the fiery Scorpion. There's wonderful fight choreography to be seen as Hasashi flings a kunai attached to a rope (a cool origin story for one of the most iconic video game weapons of all time) through the heads of Bi-Han's goons. It's a fast, fresh action scene, and you can watch it in the video below:

And Mortal Kombat finishes strong, too, with a decent fight to bring the conflict to an end (for now - a sequel seems certain). But everything in between the top and tail of Mortal Kombat's gory innards is a badly-paced snore-fest.

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Assassin's Creed Valhalla datamine points to mythical realm of Muspelheim

3 years ago

Assassin's Creed Valhalla files reference a third mystical realm - the fiery world of Muspelheim - to potentially be included in a future expansion.

The mention of Muspelheim as a DLC location, spotted by reliable Assassin's Creed leaker J0nathan, lines up with early concept art for the hellish world released by Ubisoft and made for Valhalla - even though the realm does not feature in the final game.

In Norse mythology, Muspelheim is home to fire giants and the demonic Surtur. (If you've watched Thor Ragnarok, Surtur is the big flaming guy with the horny helmet.)

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Valve Is Being Sued Over Steam Monopoly Accusations

3 years ago

The Epic Games vs. Apple lawsuit is impacting the gaming industry dramatically as the topic of what constitutes as a monopoly comes center stage. Earlier this morning, we shared how Sony is being sued over PlayStation Store exclusivity, and now Valve is being sued for the same regarding Steam. 

The Epic Games vs. Apple lawsuit's epicenter is antitrust violations. Antitrust laws are in place to protect consumers from companies owning a monopoly over their given market, as well as protection against predatory financial practices. The court proceedings have the interest of the entire gaming community, and now Valve is the latest to get swept into the bigger conversation about its placement in the gaming "hierarchy." 

As reported by Ars Technica“Valve abuses its market power to ensure game publishers have no choice but to sell most of their games through the Steam Store, where they are subject to Valve’s 30 percent toll,” said indie game developer and Humble Bundle creator Wolfire Games, in the lawsuit against Valve. 

Author
Liana Ruppert

New Returnal Update Addresses Save Corruption Issues From Previous Patch

3 years ago

Yesterday, a new update was pushed through and quickly taken back down for Returnal when it was revealed that the patch was corrupting player saves. Given the nature of Returnal saves in itself, this update upset a lot of players, especially regarding the game's notorious difficulty. Now, a new update is live for Returnal that reverts it to a previous build pre-corruption while also addressing known issues like Trophies and the keyboard cheats exploit. 

Returnal update 1.3.4

Patch 1.3.4 allows for all save games to be safe to play once more. The studio also outlined steps that players can take that were hit with the corrupt data issue: 

  • Some game saves will have become corrupted with Patch 1.3.3, but maintained their file size. Players with those save games are able to safely continue their progress after installing Patch 1.3.4, without the need for using a backed-up save game.

  • Unfortunately other save games will have been effectively "deleted" by Patch 1.3.3, with their file size reducing to 0KB. These save games are not directly salvageable by Patch 1.3.4, without a backup save game available.

  • In those cases, please try using a backed-up save from PS+ if available, after installing Patch 1.3.4. With an intact save game from PS+, players can safely restore and continue playing with Patch 1.3.4 installed.

Author
Liana Ruppert

Epic Games vs. Apple Court Recap Going Into Day Four

3 years ago

Back in August 2020, Epic Games ignited the fires for a legal battle that would be one for the edges. When Epic Games circumvented iOS storefront policies for in-app purchases by sneaking in a hotfix that cuts out Apple's 30% fee and allows players to purchase directly from Epic instead, the tech giant responded by immediately delisting Fortnite from its storefront. The company also revoked access to developer accounts through Apple, though that has later been reinstated by the court. Epic responded with a 1984-inspired Free Fortnite campaign, which evolved in a document-off between the two corporations. The trial officially kicked off on May 3, 2021. This is the recap of what's happened so far as we go into day four of the Epic Games vs. Apple lawsuit. 

Epic Games vs. Apple lawsuit recap

The gaming industry is known for its secrets: embargoes, first-party deals, rights to certain crossovers. The court presiding over this case wasn't quite prepared for how much those secrets are to be protected, resulting in a lot of private information suddenly being made public. Before continuing on, check out our previous coverage here for the first two days: 

Author
Liana Ruppert

Sony Class-Action Lawsuit Revealed Over PlayStation Store Exclusivity

3 years ago

Sony is facing a class-action lawsuit over PlayStation exclusivity through its digital storefront. The claims against Sony Interactive Entertainment are alleging that Sony is operating under a monopoly in the digital space regarding download codes for games through third-party retailers.  

In a new report by Bloombergthe class-action lawsuit centers around third-party digital sales through the PlayStation digital storefront, making the selling process by Sony Interactive Entertainment in direct opposition to antitrust laws, effectively making it a monopoly. According to the lawsuit, consumers cite Sony's restriction of third-party retailers from selling digital download codes for PlayStation games starting back in 2019. This includes popular retailers like Best Buy and Amazon. This move has put the PlayStation Store at the epicenter of digital-only purchases, which has caused legal action to be put in motion by consumers. 

According to the proposed class-action lawsuit, "Sony's monopoly allows it to charge supracompetitive prices for digital PlayStation games, which are significantly higher than their physical counterparts sold in a competitive real market, and significantly higher than they would be in a competitive retail market for digital games." 

The lawsuit goes on to claim, according to Bloomberg, that there is up to a 175% increase for downloadable digital games over their physical counterparts. 

Author
Liana Ruppert

How the role of women has evolved in the Yakuza series

3 years ago

From the beginning of its inception, Yakuza was a game made for the adult male audience in Japan. It’s a point that its creators have previously brought up when interviewed about the games.

Yet, as the entire mainline series is finally available on PC, Yakuza has become an international hit for Sega, and I’m thrilled that many new converts and some of the most vocal cheerleaders are women. Coming to the latest entry, Yakuza: Like A Dragon (LAD for short), there are a lot of drastic changes to the formula, from new protagonist Ichiban to a turn-based JRPG battle system - but one notable shift is its relationship with women.

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Author
Alan Wen

Baldur's Gate: Dark Alliance Re-Issued for New Consoles

3 years ago
Interplay and Wizards of the Coast have announced that the PS2/original-Xbox-era action-RPG classic Baldur's Gate: Dark Alliance is being re-released for PS4, Xbox One, and Nintendo Switch on May 7, 2021 – meaning tomorrow. It will be available on digital storefronts only for $29.99. Check out the announcement/launch trailer above. This is a re-release and not a remaster or remake, so outside of 4K support for Xbox One X, PS4 Pro, and their backwards compatibility versions on Xbox Series X and PS5, there aren't a lot of new features. Two-player local cooperative play returns, of course. PC and mobile versions will be released later this year. [widget path="global/article/imagegallery" parameters="albumSlug=baldurs-gate-dark-alliance-re-release-screenshots&captions=true"] Baldur's Gate: Dark Alliance was originally released on December 2, 2001, for PS2 and Xbox. It was later ported to GameCube as well. IGN loved it at the time, giving it a 9.4 out of 10 in our review. The developer of Dark Alliance, Snowblind, went on to make an excellent Dark Alliance sequel as well as a fantastic PS2-exclusive EverQuest spinoff in the same vein called Champions of Norrath. [poilib element="accentDivider"] Ryan McCaffrey is IGN’s Executive Editor of Previews. Follow him on Twitter at @DMC_Ryan, catch him on Unlocked, and drop-ship him Taylor Ham sandwiches from New Jersey whenever possible.
Author
Ryan McCaffrey

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Switch hardware and software sales are way up, as Animal Crossing leads the pack

3 years ago

We've been talking about how Animal Crossing: New Horizons has been doing well for roughly a year, but now Nintendo has the data to prove it.

Just this morning they released their latest fiscal year results (ending in March 2021), and the results are just as we expected. In the 2020 fiscal year, hardware sales were at 21.03 units: but in FY 2021, they hit 28.83 million, a 37.1% increase. The Switch and Switch Lite managed to both improve here, with 20.32 million Switch units sold in FY 2021 (up from 14.83m), and 8.51 million Lites (up from 6.19m).

For those keeping track, the grand total of public Switch hardware sales as of March 2021 is 84.59 million. That puts Switch as number eight in the all-time best-selling system list, surpassing the Xbox 360 by roughly half a million in sales. The Lite continues to be a sound investment by Nintendo to continue to penetrate homes that favor portable gaming.

In terms of software, Nintendo boasts 36 Switch games that managed to hit a million-plus in sales in FY 2021, and that list has 22 Nintendo games on it. Animal Crossing: New Horizons is the top of the pops, with 20.85m, followed by Mario Kart 8 Deluxe (10.62), Mario 3D All-Stars (9.01m), and Ring Fit Adventure (7.38m). Animal Crossing is just shy of beating Mario Kart 8 Deluxe, only needing less than 3 million more units in sales, to take the top software spot.

The full million-seller list is below, consisting mostly of proven big names like Mario (or Luigi!), Zelda, and Pokemon titles. But there's a few success stories too, including Clubhouse Games and the aforementioned Ring Fit Adventure: a Cinderella story of sorts amid perfect timing.

Author
Chris Carter

Gamescom 2021 commits to a fully-online format for this year's festivities

3 years ago

The German Games Industry Association has officially confirmed that Gamescom 2021 will follow a fully digital streaming format this summer, abandoning previous plans to showcase this year's iteration as a hybrid online/physical event.

Previously, Gamescom had hoped that the situation regarding the global COVID-19 pandemic would have settled enough to allow for a small-scale live show. But despite the global rollout of vaccines and steadily declining infection numbers, the organizers have decided that it remains too late-in-the-day for companies to commit to travel and marketing plans, as well as designing programs and displays for the show floor. Thus the decision was made to replicate 2020's online-only format.

"Together with game — The German Games Industry Association, we have put all our energy into making Gamescom 2021 in a hybrid format possible for fans and industry alike," said Koelnmesse CEO Oliver Frese. "However, even though the hybrid concept was very well received by the partners, we had to recognize that Gamescom still comes too early for many companies in the industry due to the required planning reliability."

Gamescom 2021 will kick off on August 25 with Geoff Keighley's Opening Night Live stream. From there, Gamescom will run until the evening of August 27, showcasing a slew of announcements, trailers, developer interviews, Q&A's, and much, much more. This year's event will also see the debut of "Gamescom Epix", a community-driven experience that will allow viewers to team up for "quests" on social media and the new-and-improved Gamescom hub.

Author
Chris Moyse