May 2021

Super Cub Anime Is A Love Letter To Adolescent Freedom

2 years 10 months ago

Teenagers in many countries look forward to the day they get the freedom of their driver’s license, letting them explore their increasingly widening world. In rural and suburban Japan, where trains and busses may not be reliable or common, this freedom is given form in a moped, scooter, and motorbike license,…

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Author
Kat Callahan

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Double Fine's Approach To Crunch And Labor

2 years 10 months ago

Double Fine founder Tim Schafer used to tell people he didn't have any regrets; he's been able to make all the things he wanted to make. But as he got older, his feelings changed. In his career, Schafer both participated in and encouraged brutal periods of crunch on various game development projects. Reflecting on it now, he says he has a lot of regrets about what he put his teams through.

"When it's just yourself, you can throw yourself against the task as hard as you can," Schafer says. "'All day and all night, I'm going to push this rock. Ahhh! I'm going to give it my all.' And then as I got more into a role where I was managing and designing and there were other people doing the gameplay programming stuff, now you're pushing on a soft person who's against the rock. So you can, like, squish them and kill them if you push too hard."

Schafer's career began in the nascent years of the game industry; his first job was at LucasArts, the game development division of Lucasfilm, in 1989. While many large companies made games at this time – Schafer worked for George Lucas' company, after all – video games were still a hobbyist medium, made for and by hobbyists. Common labor practices of other industries weren't present in the burgeoning game industry – which was full of people making tentpole games at home with friends, such as the original Doom, developed by id Software and released in 1993.

Author
Blake Hester

Let's Build a Zoo lets you gene-splice your way to a perfect park

2 years 10 months ago

When I first booted up the beta build of Let's Build a Zoo, I had humble ambitions. Safariland, as I had named my establishment, would be a family-friendly park. Our first enclosure held tiny little rabbits, graciously offered to Safariland by another zoo in Australia.

And then I got the opportunity to buy a hippooose on the black market. Things kind of spiraled from there.

Let's Build a Zoo lets you gene-splice your way to a perfect park screenshot

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Author
Eric Van Allen

Why Did No One Tell Me About Uncharted 4's Climbing?

2 years 10 months ago

I am, after extensive research, willing to concede that I might not be the first person to bring the Uncharted series to your attention. However, it seems everyone else has failed me by not letting me know just how utterly wonderful the fourth game’s climbing is.

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Author
John Walker

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Several Older Need For Speed Games Delisted Today, Taken Offline This Fall

2 years 10 months ago

The current Need for Speed game may be in limbo at present so developer Criterion can help out with the Battlefield franchise, but Electronic Arts has announced it is sunsetting several older Need for Speed titles. Not only will the the five affected Need for Speed games no longer have access to their online features when the sunset occurs this fall, but they are also delisted from digital storefronts effective today. 

According to a Reddit post from community manager Max Myrus, Need for Speed Carbon, Need for Speed Undercover, Need for Speed Shift, Need for Speed Shift 2: Unleashed, and Need for Speed: The Run are getting delisted today. After today's delisting and closure of the in-game storefronts, players can access the online components until August 31. Beginning September 1, 2021, the online servers will close and players will be restricted to the offline modes.

Author
Brian Shea

Two Point Campus Leaked In Microsoft Store Listing

2 years 10 months ago

The studio behind Two Point Hospital is ready to take us back to school according to a leak from the Microsoft Store. We largely enjoyed Two Point Hospital when it launched in 2018, as the game harkened back to the nostalgic delights of Theme Hospital, so when the Microsoft Store leaked that Two Point Studios is gearing up to announce a university management game, I was immediately on board. 

The Microsoft Store listing (now taken down) was documented by several users across various forums, including Resetera and Quarter To Three. Those users not only grabbed the screenshots from the listing, but also the text from the product description. As the name implies, Two Point Campus allows you to build a university however you want, all with the signature Two Point Studios humor. 

Author
Brian Shea

If You Want Indie Gaming News, You Just Have To Ask

2 years 10 months ago

Earlier today, I tweeted explaining that for some mad reason Kotaku had left me alone at the wheel of their website today, and asked my followers for breaking AAA news to fill in the awkward holiday Monday-driven game-world silence. It turns out they don’t know what triple-A means, but what they heck, here’s the…

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Author
John Walker

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Many Need For Speed Games Are About To Be Erased From Reality

2 years 10 months ago

Publishers, like entropy, will eventually destroy everything. Rather than preserving their games like the works of art they should think they are, instead the instinct is more usually to go to enormous lengths to make them impossible to play. The latest victims of these murderous antics are many of the Need For Speeds

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Author
John Walker

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Far Cry 6 Narrative Director: 'Our Story Is Political'

2 years 10 months ago

In the past, many developers have been hesitant to call their game "political" for fear of pushback from parts of the gaming community. Ubisoft has been guilty of that in the past, but following an out-of-context quote that circulated last Friday where Far Cry 6 narrative director Navid Khavari said the team didn't want to deal specifically with the politics of Cuba, Khavari has come out and said, in no uncertain terms, that the story of Far Cry 6 is political.

Taking to a blog post on the Ubisoft website, Khavari starts the post with a blunt declaration about the politics of its upcoming game. You can read the full, unabridged text from the blog post, titled "The Politics of Far Cry 6," below.

Author
Brian Shea

PowerA's Fusion Pro Is A Great Wireless Controller For Nintendo Switch

2 years 10 months ago

When the Nintendo Switch launched in 2017, players were given a choice of how they wanted to play with Nintendo's fledgling hybrid system. However, those who wanted a better gamepad experience than the Joy-Cons could offer needed to pick up the official Switch Pro Controller, which better emulated the traditional offerings from consoles like the Xbox One. In the time since the system's launch, we've seen a few companies attempt to deliver a competent third-party experience, but to this point, most (if not all) have fallen short of Nintendo's first-party offering. One of those companies, PowerA, has pulled out all the stops, finally giving the first-party Switch Pro Controller a run for its money.

The PowerA Fusion Pro Enhanced Wireless Controller delivers most of the bells and whistles you'd want from a premium gamepad. This weighty controller sits nicely in your hands and features the standard button layout gamers have grown accustomed to with four primary face buttons, two shoulder buttons, two triggers, a d-pad, and offset analog sticks. Unlike the first-party Switch Pro controller, the PowerA Fusion Pro features a textured grip, making it more comfortable to hold in your hands. To top it off, the controller features Bluetooth 5.0 technology, a 10-foot cable if you prefer to plug in, and a 3.5mm audio jack for when you're playing in wired mode. 

Author
Brian Shea

CD Projekt Profits Drop As Cyberpunk 2077 Remains Off PlayStation Store

2 years 10 months ago

Following a launch that sparked massive backlash from the gaming community, CD Projekt's Cyberpunk 2077 was removed from the PlayStation Store's digital marketplace and those who purchased it were offered the opportunity to receive a refund. The game is still unavailable for purchase from the PlayStation Store today, and CD Projekt is feeling the effects as it reports its quarterly profits.

CD Projekt SA's profit fell more than half from a year earlier, Reuters reports. While the company did not say how many copies of Cyberpunk 2077 it sold during the quarter, it says that approximately 60 percent of first-quarter sales came from Cyberpunk 2077. Overall net profit at the Polish company fell 64.7 percent to 32.5 million zlotys (just below $8.9 million). Going in, analysts projected 80 million zlotys, but Cyberpunk 2077 development expenditures plus work on post-launch fixes have greatly impacted that. CD Projekt revenue also dropped by 2 percent. Reuters also reports that CD Projekt's shares have dropped more than 60 percent in value from their all-time high value during last year's lead up to Cyberpunk 2077's launch.

Author
Brian Shea

PlayStation Now Adds The Witcher 3, Sonic, Slay The Spire, And More In June

2 years 10 months ago

While Xbox Game Pass often steals all the headlines thanks to its onslaught of games added over the last couple of years, Sony has been making some big additions to its PlayStation Now service as well. The company today announced the additions coming for the month of June, and the offerings are looking rather strong for those who subscribe to the service.

The headliner is certainly The Witcher 3: Wild Hunt – Game of the Year Edition. Those who haven't already played The Witcher 3 are in for a treat, as this bundle not only includes one of the best games of last generation, but also all 16 pieces of DLC and the two award-winning expansion packs: Hearts of Stone and Blood and Wine. The Witcher 3: Wild Hunt was immediately one of the most memorable experiences in gaming history when it released, and it has only gotten better in the time since. You can read our review of the base game here. The Witcher 3: Wild Hunt is available until September 6, and it's a huge game, so plan on starting sooner rather than later.

Author
Brian Shea