March 2021

Pokemon Gets Even More “Poke-Lid” Manholes in Kyoto, Japan; Starring Ho-oh, Pichu, Cyndaquil, & More

3 years 1 month ago

The Poke-Lid trend in Japan is unstoppable and another relevant city has installed the popular Pokemon manholes on its streets.

This time around it’s the super-famous historical city of Kyoto to get slightly nicer streets, with a whopping five new Poke-Lids.

Here are the Pokemon portrayed.

  • Ho-oh
  • Cleffa, Igglybuff, and Pichu
  • Chikorita and Shiftry
  • Cyndaquil and Darmanitan
  • Azumarill and Totodile

In the pictures below coming straight from the press release, you can see what they look like.

As usual, the Poke-lids will mark locations for PokeStops compatible with Pokemon GO.

Author
Giuseppe Nelva

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Bang & OIufsen Unleashes the $499 Beoplay Portal for Xbox Gaming

3 years 1 month ago

Following a brief tease, high-end Danish audio brand Bang & OIufsen has revealed their first wireless gaming headset made in partnership with Xbox and Microsoft, the suitably expensive Beoplay Portal. Sporting the signature look of Bang & OIufsen products, this new wireless kid on the block brings with it new features than the average headset out there.

With just a push of a button, the Bang & OIufsen Beoplay Portal can instantly pair with the Xbox Series X/S, Xbox One, or a PC with the Xbox Wireless adapter plugged in.

Author
Jake Su

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New Spider-Man: Mile Morales Update Adds Sleek Advanced Tech Suit

3 years 1 month ago

If you are still not doing saving New York, or just love swinging about the amazingly realized city in Insomniac Games’ Spider-Man: Miles Morales, things just got a little more advanced. A new update for the game brings various bug fixes and tweaks, but more importantly, the new Advanced Tech Suit will be available for players in Spider-Man: Miles Morales.

Superheroes on both PS4 and PS5 will benefit from this new update and addition. However, those on the newer consoles will get to experience something unique to the PlayStation 5.

Author
Jake Su

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Gravity Rush Artist Shunsuke Saito Leaves Sony Japan Studio

3 years 1 month ago

Today another veteran developer announced his departure from PlayStation’s beloved Sony Japan Studio.

Announcing his departure is Shunsuke Saito, mostly known for his work on the Gravity Rush series as character designer and art director.

The announced was made on Twitter, alongside a lovely illustration of Gravity Rush protagonist Kat.

You can check it out below.

Saito-san is just the latest of a veritable exodus of talent from Sony’s Japan Studio, including a group led by Gravity Rush and Siren creator Keiichiro Toyama, who formed Bokeh Game Studio and producer Masami Yamamoto.

Author
Giuseppe Nelva

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The Witcher 3: Wild Hunt next-gen edition will launch in the second half of 2021

3 years 1 month ago

Fans of mythic RPG series The Witcher were understandably stoked when they heard that the 2015 release The Witcher 3: Wild Hunt would be making the jump to next-gen platforms. But it seems that hype should be quelled for the time being, as developer CD Projekt RED isn't expecting the port to hit the market until later in 2021.

As clarified by CDPR's PR manager Radek Grabowski, The Witcher 3: Wild Hunt is confirmed for "the second half of 2021," when the epic adventure will be released as both a standalone purchase for PS5, PC, and Xbox Series X, and as a free upgrade for those who already own the original release. (So maybe it grab it on the cheap before then, if you haven't purchased it already.)

The next-gen edition of The Witcher 3 will not only include all previously released DLC content, but it will also come enhanced with ray-traced graphics, significantly reduced load times, and various other technical and aesthetic improvements. While Witcher 3 was a best-seller, and has been played by more than its fair share of monster slayers, this new edition will probably make it worth saddling up for another jaunt through The Continent.

The Witcher 3: Wild Hunt next-gen edition will launch in the second half of 2021 screenshot

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Author
Chris Moyse

Someone should make a game about: keeping an AI in its box

3 years 1 month ago

In 2016, the computer scientist Andrew Ng compared worrying about superintelligent AI to worrying about overpopulation on Mars. We haven't even landed on the planet, he said, so why on Earth should we start freaking out? Modern AI can pull some snazzy tricks, sure, but it's a zillion miles away from presenting an existential threat to humanity.

The problem with that line of reasoning is that it fails to take into account just how long it might take us to solve what AI researchers call "the alignment problem", and what onlookers like me call "some pretty freaky shit". There are a lot of ideas I'm going to have to zoom through to explain why, but the key points are: Superintelligent AI could emerge very quickly if we ever design an AI that's good at designing AI, the product of such a recursive intelligence explosion may well have goals that don't align with our own, and there's little reason to think it would let us flick the off switch.

As people like philosopher Nick Bostrom are fond of saying, the concern isn't malevolence - it's competence. He's the one who came up with that thought experiment about an AI that sets about turning the entire universe into paperclips, a fantasy which you can and should live out through this free online click 'em up. A particularly spicy part of the apocalyptic meatball is that by giving an AI almost literally any goal, we'd likely also be inadvertently giving it certain instrumental goals, like maximising its own computing power or removing any agent that might get in its way.

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Surprise! Call of Duty: Modern Warfare gets new maps four months after Activision left the game behind

3 years 1 month ago

Call of Duty: Modern Warfare has new maps this morning, four months after Activision left the game behind to focus on Black Ops Cold War and Warzone.

After downloading this morning's mammoth mid-season two update, Modern Warfare fans were surprised to see the Killhouse map added to Multiplayer alongside the new Killhouse 24/7 playlist.

Killhouse originally appeared in Infinity Ward's ground-breaking Call of Duty 4: Modern Warfare, and it was spotted in the files of 2019's Modern Warfare back in February 2020.

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Oculus Quest 2 Has Already Outsold Every Other Oculus Headset Combined

3 years 1 month ago
The Oculus Quest 2 has outsold every other Oculus headset combined. The news arrives as part of a Bloomberg video interview with Andrew Bosworth, VP of Augmented and Virtual Reality at Facebook. When asked about virtual reality hitting the mainstream, Bosworth said that it was "starting to happen right now," citing the Oculus Quest 2's sales indicating a shift from early adopters to mainstream success. "Oculus Quest 2, in just a few months on the market, has outsold not just its predecessor but all of its predecessors combined," Bosworth said. [widget path="global/article/imagegallery" parameters="albumSlug=oculus-quest-2&captions=true"] The Oculus Quest 2 launched in October of 2020, which means it is currently only five months old. Regardless, the cheaper, wireless head-mounted display has already outsold all of its predecessors, including the Oculus Rift, Oculus Rift S, Oculus Go and the Oculus Quest. The Quest 2 launched and superseded its predecessor in technology with a higher refresh rate and resolution, but actually dropped the base price of the 64 GB device to $299, down from $399. This was certainly a move made by Facebook to make VR more accessible to mainstream users. Here's our review of the Oculus Quest 2, which we scored a 9, calling it "an amazing VR headset." Shortly after launch, we learned that users will lose all of their Oculus games if they delete their linked Facebook account.  [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.
Author
Jordan Oloman

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Police Shut Down $76 Million Cheat-Making Operation

3 years 1 month ago
Chinese police in the city of Kunshan have shut down a video games cheat operation that had amassed $76 million in revenue. The operation, called “Chicken Drumstick”, ran a website that sold cheats to players via subscriptions, according to a report from BBC. These subscriptions, which provided cheats for games such as Overwatch and Call of Duty Mobile, started at approximately $10 per day, and ran up to $200 per month. [ignvideo url="https://www.ign.com/videos/2017/04/03/the-state-of-cheat-codes-game-scoop"] Kunshan police collaborated with Chinese gaming company Tencent to raid the Chicken Drumstick operation, where ten people were arrested and $46 million worth of assets were seized. Among the items seized were a number of luxury sports cars. Cheat manufacturing on an industrial scale has been a problem in gaming for a number of years, spanning from wall hacks for shooters to gold farms for MMOs. Kushan police believe Chicken Drumstick to be the “world’s biggest” cheating operation case because of the huge amount of money involved. The cheats offered by Chicken Drumstick - the sort used to give you an unfair advantage in PvP games - simply makes playing games worse for everyone. That’s not to say there are not acceptable cheats, though; games like GTA: San Andreas have developer-coded cheats built into the game to make things fun for the player. And if you’re stuck in a game and need to ‘cheat’ by looking up the answer, our IGN Game Help page probably has you covered. [poilib element="accentDivider"] Matt Purslow is IGN's UK News and Entertainment Writer. 
Author
Matt Purslow

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Call of Duty: Warzone quietly adds new Bombardment killstreak, Foresight returns

3 years 1 month ago

Call of Duty: Warzone added a potentially powerful new killstreak with this morning's huge update.

Bombardment is obtained from the freshly-unlocked Containment Monitor stations found across the map.

This new killstreak is listed in the Containment Monitor station menu under the Containment Protocol category, and requires a key to unlock. This lets you call in a missile barrage over areas affected by the zombie outbreak.

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The new voices in Disco Elysium - The Final Cut make it feel more like a tabletop experience than ever

3 years 1 month ago

The delightfully unusual detective role-playing game Disco Elysium is finally on console. The Final Cut version of the game arrived yesterday on PlayStation machines (4 and 5), the App Store, Stadia and PC (a free update if you already own the base game), and there's an Xbox version due to follow this summer.

I've been playing it on PlayStation 5, and generally it works well. I haven't noticed the frame-rate issues I've seen reported elsewhere, so presumably they really have been fixed. But I have come across the object interaction bug, which sometimes doesn't register your interactions, or doesn't quite trigger them. Pressing the button again usually rectifies the issue, so it's sometimes annoying but rarely more. Loading times seem fine on PS5, though I wonder what they're like on PS4, and I haven't seen any other bugs, though I'm only early in the game (code arrived late).

But the most notable new addition is full voice acting. Disco Elysium is a wordy game and only patches of it were voiced originally, meaning most of the time you were reading a text box on the right-hand side of the screen. And though the words were (and are) delightful - Disco Elysium has an outrageous sense of humour, and a lovely way of voicing thoughts that really ought to stay in your head - the sheer amount of them could be wearying. This also made the game somewhat quiet and still, as it waited for you to read and catch up. But the addition of audible voices has a powerful effect on this.

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Cyberpunk 2077's online portion no longer standalone

3 years 1 month ago

CD Projekt's big online Cyberpunk 2077 multiplayer portion will no longer be launched as a standalone release.

The developer announced the change yesterday in a conference call held following the company's big strategy update, where it briefed investors on how it will continue both Cyberpunk and Witcher franchises over the next few years.

Yesterday's strategy update vaguely mentioned "reconsidered" multiplayer plans for Cyberpunk 2077, which CD Projekt boss Adam Kiciński was then asked to clarify.

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Hitman 3's new free Starter Pack lets everyone try Dubai for a week

3 years 1 month ago

As they did with the two games before, Io Interactive have released a free 'Starter Pack' sorta-demo of Hitman 3. It currently offers the first game's tutorial mission, the second game's first mission, and—for one week only—the third game's first mission, set in Dubai. But it's also a barebones edition of Hitman 3, and lets owners of the first two games import their locations to play them in full with the benefit of Hit 3's new features. Something for everyone.

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Author
Alice O'Connor

The Latest Big No Man's Sky Update Adds Seasonal Expeditions

3 years 1 month ago

Wandering aimlessly through procedurally-generated space is fun, but some pilots want a more guided experience. Today’s “Expeditions” update for No Man’s Sky adds a new seasonal game mode that has players starting off on the same planet for pre-plotted adventures across the universe.

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Author
Mike Fahey

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Why Digital Games Could Totally Dominate Physical Formats In Just a Few Years

3 years 1 month ago

Analysts suggest that, in as little as six years, digital game sales could entirely dominate the video game market. It's a shift that’s been brewing throughout the PlayStation 4 and Xbox One console generation; but now, the PlayStation 5 and Xbox Series X generation could become the turning point where physical media becomes all-but obsolete.

Unlike other entertainment industries, video game fans have clung on to the nostalgic draw of boxes, discs, and cartridges — so, why is this acceleration happening now, after years of healthy physical game sales?

For collectors who love adding the latest releases to their shelf, this shift might be frightening to consider. But does digital's dominance necessarily spell the end of physical games, or will collectors show enough interest and spend enough money to keep physical media alive, albeit in a new, more specialized form? And will digital change game ownership, standard pricing, and collecting as a whole?

IGN spoke with several video game industry analysts to get their thoughts on this rapidly evolving marketplace.

[ignvideo url="https://www.ign.com/videos/will-you-go-all-digital-during-the-covid-quarantine"]

Digital Game Sales Are On the Rise

Overall sales of digital versions of video games have slowly been catching up to physical game sales over the last few years. Now, the scale is tipping towards digital more than ever — partially due to the trends set throughout the last few years, and partially due to the ongoing COVID-19 pandemic keeping consumers from shopping in-person — and pushing them towards digital storefronts.

Author
Logan Plant

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Pokemon Go Creator Releasing a 5G-Exclusive Game Demo

3 years 1 month ago
Pokemon Go developer Niantic is releasing a 5G-exclusive game demo called Codename: Urban Legends. The demo is part of Niantic's strategy to build a "planet-scale AR platform", according to a new blog post from the developer. Codename Urban Legends has been created to test what an immersive multiplayer experience would look like when it leverages 5G technology. Codename: Urban Legends looks like a far more involved social augmented reality game than the likes of Pokemon Go. "5G multi-access edge computing (MEC) can handle up to 10x simultaneous players compared to 4G," says Niantic. "This is just the beginning of how we can augment the world around us faster and experience adventures, together." [ignvideo url="https://www.ign.com/videos/2018/06/28/niantic-real-world-ar-occlusion-with-pikachu-and-eevee"] In Niantic's video demonstration of Urban Legends, you can see a family simultaneously fighting monsters in a wide-open space, dodging projectiles and shooting at augmented creatures with their phones. This is what Niantic is calling "large-scale multiplayer on 5G." The developer has partnered with Deutsche Telekom, Globe Telecom, and Verizon to network test and help realise the technology. The game has been built on the platform that powers Niantic's other games, like Pokemon Go and Ingress, and will use the "ultra-low latency and high bandwidth capabilities" of 5G to its advantage. "By teaming up, players cast magic spells to blast monsters and rescue mythical allies, including Doty, the original Niantic Explorer," the blog post reads. It's not clear when players will be able to check out Codename: Urban Legends, but we'll be sure to let you know when it's available.
Author
Jordan Oloman

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Here's how to get a free Tomb Raider reward in Fortnite

3 years 1 month ago

Earlier this week, Fortnite was running a special "Mystery in Croft Manor" playlist.

The gist is that you'd dive into Lara Croft's crib (who made her Fortnite debut this season) to investigate a mysterious set of artifacts, and end up doing a little puzzle action platformer test in the process. It was short and sweet, but now it's out of the usual playlist rotation as of today.

And that's fine! Because you can still redeem the reward: a Lara Croft spray item. After finishing the questline you're granted access to a code. The code you get is not unique, so you can use now: even after the map is out of the main menu (I just tested it this morning!).

Just head to this page and redeem this code: Z4A33-NLKR2-V9X34-G3682.

Here's how to get a free Tomb Raider reward in Fortnite screenshot

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Author
Chris Carter

Two more Sony Japan veterans leave studio ahead of restructure

3 years 1 month ago

Two more veterans from Sony Interactive Entertainment Japan have taken their leave of the company, just one day before the developer/publisher begins its restructure process - which will see the studio shrink its workforce and dial down production, shifting focus to Astro's Playroom developer Team ASOBI.

Shinsuke Saito announced his departure from SIE Japan in a very succinct message on Twitter earlier this morning. Saito is an artist, animator, and character designer, responsible for the creation of popular protagonists such as Kat from the world-bending 2012 Gravity Rush. Saito was also art director for 2017 sequel Gravity Rush 2.

Also leaving SIE Japan is Kentaro Motomura, who has had the prestige and good fortune to be involved with the development of titles such as Bloodborne, Wild Arms, Dark Cloud, and Everybody's Golf. While Motomura did not note any specific plans, he intends on continuing in the field of game development.

Author
Chris Moyse

How Sam & Max: This Time It’s Virtual! Brings The Comedic Crime-Fighting Duo To VR

3 years 1 month ago

Sam & Max have conquered comics, TV, and games in the past. Now the duo is returning for the first time in over a decade with Sam & Max: This Time It’s Virtual! As the name suggests, the Freelance Police are making the jump to VR for an all-new adventure. The game comes to Oculus Quest this summer (and other headsets in the following months) and is being developed by HappyGiant with help from Sam & Max creator Steve Purcell, renowned artist Peter Chan, and other LucasArts veterans.  

Two questions you’re probably asking yourself are: “What are Sam and Max up to this time?” and “Why VR?” We sat down with Mike Levine, CEO of HappyGiant, and lead designer Mike Stemmle, formerly of LucasArts and Telltale Games, to get the skinny on Sam & Max’s next adventure, the new character that players control, and how the team hopes to enhance the adventure game formula using VR’s more immersive perspective.

Click here to watch embedded media

Author
Marcus Stewart

Ratchet & Clank 60 FPS update live early

3 years 1 month ago

Ratchet & Clank is now playable in 60 FPS on PlayStation 5, developer Insomniac Games has announced - a little earlier than scheduled.

Insomniac had previously promised a 60 FPS update for the game in April. Its release now means you can try it out tonight while the 2016 platformer is still available to play for free via Sony's Play at Home initiative.

The Play at Home promotion runs until tomorrow, 1st April, at 4am UK time.

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Animal Crossing Sanrio amiibo cards now available to pre-order in UK

3 years 1 month ago

Nintendo has finally made the Animal Crossing Sanrio amiibo cards available to pre-order from its official UK site.

In anticipation of high demand, Nintendo is limiting orders to one pack per household. The price is £4.99 and if you're interested, you should act fast - these probably will not last long.

To be fair, one pack should be all you need. The pack's included cards let you summon six villagers (Chai, Chelsea, Étoile, Marty, Rilla and Toby) and unlock a list of themed furniture, including a set of Hello Kitty items.

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