Persona 5 Royal Is Even More Ambitious Than Persona 4 Golden
Persona 5 Royal is something that most fans expected at one point or another, considering the previous two entries in the series came out with updated re-releases, Persona 3 FES and Persona 4 Golden Respectively. Even though it’s become tradition for the series, Persona 5 Royal feels like a step above even the stellar Persona 4 Golden.
At a recent preview event we were able to play roughly one hour of Persona 5 Royal, and even in that small window it was clear how much effort has gone in to making Royal something special for both new and returning fans.
Our demo had four brief sections to play through; a portion of Kamoshida’s Palace introducing the grappling hook, Kamoshida’s boss battle, a daytime event at Kichijoji, and night exploration of Kichijoji. We’ll go over each briefly,
Immediately the first thing I noticed was the visual upgrade, which I didn’t think would be as impressive as it was. Persona 5 was already a fantastic looking game, but there’s a slight upgrade in Royal to make it looks more like Dancing in Starlight, and it works.
Obviously it doesn’t feel like a brand new game, but that extra visual bit helps the game really pop, especially playing in 4K. The other neat part of this is the reworked characters portraits, which are much more animated now.
Instead of mostly static portraits, the character portraits are in constant motion now, helping add to the overall animation of the game.
About halfway through Kamoshida’s Palace the grappling hook is introduced, giving you some new options for infiltration. It’s not as easy as being able to go wherever you want, but in my demo I used the grappling hook to bypass an entire courtyard filled with enemies and climb up a tower.