Forza Horizon 5 Review – Another Unmissable Road Trip

2 years 7 months ago

Forza Horizon 5 on Xbox Series X

I’ve always loved cars. Ever since I was a kid, pushing toy models of Ferraris, Jaguars, Lamborghinis, and Lotus around my parent’s living room was a favorite pastime — drifting around the kitchen’s vinyl floor, then going full off-road by taking them outside, where the little plastic tires were often shredded to pieces on the stone floor, much to the frustration of my parents. Swiftly sent back indoors, I’d sometimes then construct ramps out of store catalogs and magazines and hurtle the cars up and over, imagining the driver inside putting the pedal firmly to the floor as they soared over a death-defying jump.

Several times when I was playing Forza Horizon 5, I realized why the game feels so great to play. It’s the digital evolution of how I spent countless hours in my childhood. An extensive sandbox of varied terrain, ramps, adrenaline-pumping showcase events, and a veritable selection of cars, trucks, and buggies than I could ever dream of having in my matchbox collection.

For those that have played a Forza Horizon game before, the format of the latest entry is going to feel rather familiar. You’re dropped into a new real-world location as the Horizon Festival kicks off. An epic racing event teeming with drivers looking to prove their skills and cement themselves in the gas-scented history books alongside the greats that have come before them. Having already honed your skills at countless festivals before this latest excursion to Mexico, you’re just there to prove a point. And prove it you will by partaking in showcase events that see you hurtling down the side of active volcanoes, embarking on excursions through ancient temples, launching yourself off ramps to set new Danger Sign records, and, of course, winning plenty of races.

Author
Chris Jecks

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Forza Horizon 5 review: the ultimate big-tent driving game cruises to Mexico

2 years 7 months ago

One key to the success of the Forza Horizon open-world driving games has been how easy developer Playground Games made that success look. From day one, these games have had a rock-solid certainty of what they were about. They have all been slick and accessible to play, and have all offered an insouciant, easygoing, thumbs-up kind of hedonism: pretty cars, lovely places, pumping tunes, good times guaranteed.

Playground has maintained the games' quality and iterated so carefully that it's hard to pick a favourite or a standout. That said, 2018's Forza Horizon 4 was undoubtedly the series' boldest step, shifting the emphasis toward an online world and regular in-game updates. At the time, I was a little hard on what I felt was a carelessly disorganised campaign and unfocused persistent multiplayer, while I recognised - but still underestimated - how transformative the weekly changes of season and Festival Playlist updates would be for the game's longevity. Between the Playlist, the game's natural affinity with its British setting, and the later addition of a buzzy battle-royale-style Eliminator mode, Forza Horizon 4 cemented the series' popularity in new ways.

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Oli Welsh

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Forza Horizon 5 Review

2 years 7 months ago

As Forza Horizon 5 crosses the finish line, the bar for open-world racing has again been raised in so many different ways. A map of Mexico that’s bigger, higher, and wildly more varied than any Horizon game yet. A fresh change to the way the Horizon Festival itself is gradually constructed, which results in more one-off events deliberately designed to showcase Horizon 5 at its very best. Improved tools that allow us to build completely custom events that can be more or less indistinguishable from those crafted by the developers themselves.

An enormous visual upgrade, especially to lighting, tyre smoke, and dust effects. Hundreds and hundreds of new custom parts, rims, and performance mods, and cars with more character than ever. Drastic sound improvements, better handling, more granular preferences and options, more online activities. It really is incredible across the board.

To understand just how big Forza Horizon 5 is, we have to briefly look back at Forza Horizon 4, which truly ballooned into an absolute colossus of a racing game back in 2018. Playground Games had taken the impeccable open-world racing of all the Horizon games to date, then stuffed in simulated seasons, a shared-world multiplayer overhaul, and a shift in how the team told their mini automotive stories. But that was day one; Playground then spent another three years cramming in even more things to do. The Festival Playlist, where new activities were available every week. The Eliminator, Horizon’s very clever and effective take on bringing the battle royale format to a racing game. The Super7, where we could participate in custom-built racing, driving, and stunt-based challenges made by others, plus create and share our own.

Author
Luke Reilly

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Konami Reveals Financial Results Reporting Growth in Both Revenue & Profit

2 years 7 months ago

Today Konami announced its financial results for the first half of the fiscal year 2022, which ended on September 30, 2021.

Both revenue and profit figures showcased significantly positive trends, with major increases year-on-year for the whole company.

The digital entertainment business, which includes video games and the popular Yu-Gi-Oh! trading card game also grew year-on-year both in revenue and profit.

You can find all the figures below.

Author
Giuseppe Nelva

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Devs Share Memories Of Grand Theft Auto 3 For Its 20th Anniversary

2 years 7 months ago

Grand Theft Auto 3 was a major turning point for the GTA series, but also for video games as a whole, forming the earliest blueprint for modern open-world games. Now, after the game turned 20 years old on October 22, Sony is celebrating that legacy by asking some of the industry's biggest figures how Grand Theft Auto 3 impacted them when it was released back in October 2001.

The responses come from devs in studios including Capcom, Arkane, and Remedy, as well as a number of Sony's own first-party studios. Many of the devs talk about how GTA 3 affected their subsequent games, showing just how big an influence it had on the industry.

"GTA III was a game with an astonishing degree of freedom, released at a time when we were struggling to make a single-path game within the capabilities of the PS2," said Capcom director Hideaki Itsuno. "I was impressed by the way the game was made. It embraced the realities that come with an open-world concept instead of restricting gameplay to avoid every potential glitch that might come up."

"GTA III changed my perspective of what makes games fun," said Insomniac Games' Brian Hastings. "Games had always been about making the jumps, killing the enemies, solving the puzzles--doing the tasks the designer laid out for you. GTA III was the first game where you really made your own fun. That led me to reimagine how exploration and open-ended gadget and weapon usage in Ratchet & Clank could allow players to find their own fun and approach the gameplay in their own creative ways."

Author
Hayley Williams

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Firaxis Announces Delay For Marvel’s Midnight Suns

2 years 7 months ago

Following its initial reveal back in September and subsequent gameplay showcases, one would expect Firaxis’ Marvel’s Midnight Suns to be having a smooth development. However, in a new announcement, the team has shared that they need more time to bring their vision to life, and a delay for Marvel’s Midnight Suns was incoming. Instead of the original March 2022 release window, the turn-based experience will be launching in the second half of the year.

“We know many fans were looking forward to playing the game originally next spring, and this decision did not come lightly,” creative director Jake Solomon and senior franchise producer Garth DeAngelis stated in Firaxis’ statement. “We decided to push our launch because we need more time to make this the best game possible.

“We believe in our creative vision for Marvel’s Midnight Suns and want to do justice in delivering an unforgettable adventure set in the supernatural side of Marvel. These extra months will be used to add more story, cinematics, and overall polish and will be essential in helping us make our vision a reality.”

A delay for Marvel’s Midnight Suns might not be that bad a thing. Trying to create something distinctly different from XCOM but still retain the same level of precision and quality of execution is a tough ask. Furthermore, the elements of cards being a core part of Marvel’s Midnight Suns caught many by surprise, and there seems to be less hype for a game from a beloved studio than was expected.

Author
Jake Su

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Nintendo Releases More Details About The Animal Crossing: New Horizons Happy Home Paradise DLC

2 years 7 months ago

While Animal Crossing: New Horizons' free update dropped by surprise almost two days early, it's looking like the $25 Happy Home Paradise DLC is sticking to its original release date of November 5. While players wait to join the Paradise Planning team, Nintendo is dropping more details about the update on the official Animal Crossing Twitter account.

The Happy Home Paradise expansion is designed after Animal Crossing: Happy Home Designer, a spin-off game for the Nintendo 3DS. It lets players join otter Lottie's Paraside Planning team, where they can help clients design their perfect holiday homes.

The latest tweets on the official Animal Crossing account have been from Lottie's perspective, introducing players to some of the new locations they'll encounter in the Happy Home Paradise DLC.

The first one shown off is the Paradise Planning office, which includes a downstairs area with a gift shop and reception, and an upstairs room for employees including lockers, a hammock, and space to change into a uniform. The screenshots show a glimpse at some of the rare furniture that'll be available to purchase at Paradise Planning, though these items are expected to rotate.

Author
Hayley Williams

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Battlefield 2042's File Size And Pre-Load Dates Have Leaked

2 years 7 months ago

The file size for EA DICE's upcoming Battlefield 2024 has been leaked, and it's smaller than expected. As posted by Twitter account PlayStation Game Size, the PS5 version of Battlefield 2024 will require 42.389 GB in the USA, and a marginally larger 42.717 GB in Europe.

While the leak only covers the PS5 version of the game, it can be assumed that the file size on other platforms won't be dramatically different. The account also notes that the listed file sizes are without a scheduled day one patch, which could push the file size up a bit, but even then the size is quite reasonable for a game on Battlefield 2024's scale.

Author
Hayley Williams

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Animal Crossing: New Horizons Version 2.0 Update is Now Live

2 years 7 months ago

Fans of Animal Crossing: New Horizons who have been eagerly awaiting the free update to version 2.0 will be excited to know that the update is now live, available a little bit early. It was advertised to be released on Nov. 5, but it can actually be downloaded right now.

This is the last major content update for Animal Crossing: New Horizons, and it adds a lot to the game. Some of the highlights include Brewster and the Roost cafe, town ordinances, farming and cooking, and tons of new items. You can read all about everything that’s coming in this new version of the game right here.

It seems as though Happy Home Paradise, the paid DLC that’s coming this week, isn’t live yet. That portion of version 2.0 is expected to go live on Nov. 5. You can read more about what’s included with that right here.

To get started with all of the new, free content, make sure you update your copy of Animal Crossing: New Horizons to version 2.0 by pressing + on the home screen menu and checking for updates. Once it’s downloaded, you can enjoy all that the new update has to offer.

If you’re looking for some tips and tricks to make the most of the new update, check out our Animal Crossing: New Horizons guide wiki.

Author
Rebecca Stone

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Animal Crossing: New Horizons Major New Update Has Dropped Early

2 years 7 months ago

Animal Crossing: New Horizons' last major free update, as detailed in October's Animal Crossing Direct, is live now--almost two days before it was originally scheduled to drop. While the 2.0 update was meant to arrive on November 5, the new content is now available to download for the Switch game.

The early update was reported across social media, when players received a surprise prompt to update the game after logging in. While the update wasn't loading automatically for all players, fans quickly found that it could be forced to load by pressing the + button while Animal Crossing was selected in the main menu, then selecting the update option.

The 2.0 update includes a number of new gameplay features, as well as expanding the ones already in the game. Probably the biggest new addition is the return of The Roost coffee shop, which will be opened up inside the Museum and once again will be run by Brewster. Like in other Animal Crossing games, players will be able to purchase coffee for 200 bells a cup, and will have the chance to encounter various characters in the space.

Author
Hayley Williams

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Animal Crossing's 2.0 Patch Adds First Person Camera That Makes The Entire Game Look New

2 years 7 months ago

Animal Crossing: New Horizons’ October direct presentation did mention that the incoming massive update would introduce a new point of view, but if you forgot that was the case, I wouldn’t blame you. There was a lot in there, because this update—which is now live early—is massive. But even knowing it was coming didn’t…

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Patricia Hernandez

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Shin Megami Tensei V for Nintendo Switch Reveals Chimera’s Gameplay in New Trailer

2 years 7 months ago

Atlus released another of its many trailers showcasing the over 200+ demons of its upcoming JRPG Shin Megami Tensei V.

This time around we get to see the gameplay of Chimera, a demon inspired by the fearsome hybrid beast from Greek and Roman mythology that debuted in the series in Digital Devil Story: Megami Tensei.

You can watch it in action below.

Author
Giuseppe Nelva

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Super Mario 3D All-Stars Latest Update Adds N64 Controller Support for Super Mario 64

2 years 7 months ago

While Super Mario 64 may be available as part of Nintendo Switch Online + Expansion Pack, those who have purchased the new Switch N64 Controller from Nintendo are now able to use it for the version in Super Mario 3D All-Stars.

Using the N64 controller for Super Mario 3D All-Stars' Super Mario 64 is made possible by the game's Version 1.1.1 update, which is available now. This allows players to "play this title using the same controls as found in the original Nintendo 64 release."

Adding N64 controller support is not the first time Super Mario 3D All-Stars has added a new control scheme for one of its games, as Super Mario Sunshine is now playable with GameCube controllers as well.

Nintendo has a tendency to add new ways to play to some of its older titles, as it also added Nintendo Labo support for such games as Mario Kart 8 Deluxe, Super Mario Odyssey, and The Legend of Zelda: Breath of the Wild.

Author
Adam Bankhurst

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Animal Crossing: New Horizons' Version 2.0 Update Is Live Early

2 years 7 months ago

Animal Crossing: New Horizons' Version 2.0 update is now live, two days before it was set to become available on November 5, 2021.

IGN can confirm the update is now live, as our very own Miranda Sanchez has already begun exploring all the new additions to the game, including the Island Ordinances, expanded home storage, Kapp'n's boat tours, and so much more. It's also important to note that no time traveling is needed to make these new features appear.

As of this writing, the paid Happy Home Paradise DLC is still not available and does not appear to be accessible.

If the update isn't automatically prompting, remember to press "+" on the Animal Crossing software in the Switch main menu and choose "Software Update Via the Internet." If you need further help, feel free to check out our guide on how to download this exciting new update!

Author
Adam Bankhurst

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Lost Star Daniel Dae Kim Will Play Fire Lord Ozai in Netflix’s Avatar: The Last Airbender

2 years 7 months ago

While the showrunners of the original animated series might no longer be a part of the project, Netflix’s live-action adaptation of Avatar: The Last Airbender continues to show promise as the cast slowly gets revealed. According to a report from Deadline, Daniel Dae Kim has been cast as Fire Lord Ozai, the leader of the Fire Nation and antagonist of the entire series.

Ozai isn’t just the Fire Lord; he’s also the father of Zuko, one of the main characters of the show, and is known to be a harsh ruler and father figure that no one dares oppose. Daniel Dae Kim is known for playing Jin in the beloved TV series Lost, and has also appeared in other shows like Hawaii Five-O, The Good Doctor, and New Amsterdam.

Kim was also a part of the Avatar anime series, and has voiced General Fong in The Last Airbender, and the father of Asami Sato, Hiroshi Sato, in the sequel series, The Legend of Korra.

There’s no set release date for Netflix’s Avatar: The Last Airbender just yet, but we’ll keep you updated as more details come our way.

The post Lost Star Daniel Dae Kim Will Play Fire Lord Ozai in Netflix’s Avatar: The Last Airbender appeared first on Twinfinite.

Author
Zhiqing Wan

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What's In The Fortnite Item Shop Today - November 4, 2021: Fan-Made Joy Skin Returns

2 years 7 months ago

The Fortnite Item Shop has updated once again, and now displays a wide range of skins, wraps, emotes, and more. The headliners of the day are a pair of fan-made skins first seen earlier this year. Both only hit the store about once every month, so now's your chance if you want them. Here's what's new in the Fortnite Item Shop for November 4, 2021.

Today's front-and-center items on sale include the Joy skin and Marius skin. Each of these heroes was made by members of the community, which has made them both quite popular, like a lot of fan-made skins in Fortnite. Alongside Joy comes her Rainbow Bubblegum wrap, while Marius doesn't have any other items in his set. However, his muted colors do make him an easy match for lots of other styles and sets.

Fans erupted with glee when Joy was revealed this summer. She's back in the Item Shop for a limited time.

If you like the Sunshine and Rainbows set, you can find Brite Bomber and the rarer Brite Gunner in the shop today alongside their set-completing cosmetics. Here's everything you can find in the Sunshine and Rainbows set:

Author
Mark Delaney

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Riders Republic Review

2 years 7 months ago

Following in the footsteps of Ubisoft’s The Crew series before it, Rider’s Republic aims to cram the engine of a high-octane arcade racer under the hood of a sprawling online open world – except this time the engine is your legs and the hood is a bunch of extreme sports events so over the top it would make the late ‘90s blush. It’s a somewhat familiar formula, but what’s really impressive is that (with the notable and occasional game crash aside) it overwhelmingly succeeds at providing the ultimate downhill sports fantasy. Whether I was blasting into the sky in my rocket-powered wingsuit or sweating bullets as I completed obstacle courses on my bike, Riders Republic awoke the extreme sports fanatic inside me and kept me hooked for over 60 hours and counting.

Riders Republic uses a structure that will be very recognizable if you’ve played any of The Crew or Forza Horizon games: you explore a beautiful open-world, participate in exciting races and trick contests, search for collectibles, and unlock better gear and more difficult activities as you go – only instead of driving vehicles cross-country, you’ll be swapping between a bicycle, wingsuit, snowboard, and pair of skis to scream down mountains. Riders Republic sticks very closely to the existing open-world racing game formula we’ve seen many times before, but having an extreme sports version of those racers is hardly a bad thing.

Author
Dan Stapleton

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Extra Life 2021: A New Beginning

2 years 7 months ago
No Caption Provided

Before I begin! You can join our team here! You can donate to Giant Bomb here!

Wow, what a year, huh? How's it been for you? Me? Oh, you know. Asi asi. But hey, even if this year hasn't been great for a lot of people, you know who it might get better for? The kids! We can help them out by raising a bunch of money for Extra Life with the Giant Bomb team!

Here is the official rap of Extra Life 2021:

raising money for the kids

in the zone, is where i is

streaming video games and having fun

but not as much fun as the kids at the UCSF Benioff Children's Hospital for whom we are raising funds this year!

Author
Matt Rorie

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Red Dead Redemption 2 Modders Went and Made Their Own Undead Nightmare

2 years 7 months ago

After another Halloween has come and gone with no official Undead Nightmare DLC for Red Dead Redemption II, it's up to the modding community to save the day.

A Red Dead II mod was uploaded to Nexus Mods on Monday titled Undead Nightmare II that features zombies rampaging through the game's towns and forests.

Town residents have boarded up their doors and are shooting at every zombie they see. New weather and music effects have also been added to create the perfect zombie-hunting ambiance.

Undead Nightmare was a DLC that was released for the first Red Dead Redemption. The horror-themed paid DLC added zombies and other supernatural horrors to Rockstar's fictional wild west. Fans hoped that the sequel would receive a similar DLC pack but there hasn't been any luck so far.

PCGamesN linked to a YouTube video from Quarantine Gamer that shows off the mod in detail. The video shows the player breaking down barricades that townspeople have put up and different effects in the sky for each area of land.

Take-Two released an updated sales number for Red Dead Redemption II on Wednesday. Red Dead II has exceeded 39 million units sold since its release in 2018 whereas the original game from 2010 has sold 23 million copies.

Author
Petey Oneto

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EA Sports PGA Tour Release Pushed Out Of Spring

2 years 7 months ago

EA Sports PGA Tour won’t be hitting the green next Spring as promised. EA has announced its upcoming return to golf will arrive at a later date. 

When exactly? That’s not entirely clear. EA Sports PGA Tour never had a concrete release date, but EA’s statement simply states its shifting the launch to a later time and that it will tell us more about it later. The full statement reads as follows:

EA Sports PGA Tour represents the publisher’s comeback to golf after a years-long hiatus. The game already boasts exclusive rights to the Master’s Tournament and features the PGA Championship, U.S. Open Championship, and The Open Championship. The game will also highlight the Ladies Professional Golf Association (LPGA) and feature one of their respective tournaments, the Amundi Evian Championship.

Author
Marcus Stewart

Masahiro Sakurai Can't Imagine Super Smash Bros. Continuing Without Him

2 years 7 months ago

The future of Super Smash Bros. hangs in the balance as Masahiro Sakurai contemplates what's next.

In an interview with Japanese publication Famitsu which IGN has independently translated, Sakurai spoke about the development of Super Smash Bros. Ultimate and how it could or couldn't continue without him.

"I’m not thinking about a sequel,” Sakurai told Famitsu following the release of Sora, the final Super Smash Bros. Ultimate DLC character. And while Sakurai says he was never thinking about a sequel during development, he also "can't say this is definitely the last Smash Bros."

But even if a team decides to develop a new Smash Bros. game, Sakurai admits that he "can't see any way right now to produce Smash Bros. without me."

Super Smash Bros. is Nintendo's ambitious fighting game series that pits iconic Nintendo characters against each other. In recent entries, Super Smash Bros. has brought in famous guest characters like Ryu, Cloud, and most recently Sora.

Nintendo traditionally has had a Super Smash Bros. entry for every one of its major consoles since the Nintendo 64. However, what direction will the series go after the Nintendo Switch's lifecycle? Will there continue to be new entries and characters, or will Ultimate simply be ported over and over again?

For now, though, Sakurai is taking a much-deserved rest.

Author
George Yang

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Platinum Games' Sol Cresta Delayed To 2022

2 years 7 months ago

Platinum Games has announced that it is delaying the release of Sol Cresta, its vertical shoot-em-up game, from its original December 9 release date.

In a stream titled, "Hideki Kamiya's Very Sorry Stream," Kamiya revealed the news that the title would have to be pushed back. It now has an unspecified release date, but he hopes to have a new one sometime in early 2022.

According to Gematsu, Kamiya also showed a new "Caravan mode, which is a five-minute score attack mode, as well as a vertical screen mode. Additionally, the game's opening movie was shown and Kamiya teased that a certain ship from previous games in the series will make an appearance too.

The game was announced this year during April Fool's Day--it's a sequel to the 1985 Terra Cresta game. Sol Cresta's gameplay uses a "dock-and-split" system, which consists of three ships that make up a Yamato fighter jet. Players can split and re-order the three individual parts to change Yamato's weaponry to fit the current situation.

Author
George Yang

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EA: “Tremendous Demand” for Battlefield 2042 Following Beta; Excited for Live Service Plans

2 years 7 months ago

Today, during Electronic Arts’ quarterly financial conference call for analysts and investors, chief executive officer Andrew Wilson talked about the reception to the Battlefield 2042 beta.

Wilson mentioned that on balance, the feedback from the beta was “overwhelmingly positive.” While there is some “conversation around some elements of the beta” that’s “not unnatural in a beta.” On top of that, the feedback will be used to improve the game. Ultimately EA Feels “really good” about the result.

Wilson believes that the early access numbers (over 3 .1million users took part in the early access within 7.7 million players that played the beta), and the engagement numbers should be read as the fact that there is “tremendous demand” for the game, which is “very appealing.” According to Wilson the setting is also very appealing, the modes of play, the innovation, and the creativity that the developers have put into the game have been received “very, very well” by the community.

He also explained that the teams have worked very hard in polishing and tuning the game, so they feel very really good about the game that players will enjoy on day 1. They also have “wonderful plans” for the future live service. The result is that EA feels confident about the future of Battlefield.

Later in the call, Wilson reiterated that while he’s excited about the launch of Battlefield 2042, he’s even more excited about the plan the team has to grow and expand the experience after launch.

This shouldn’t surprise, considering that live services are being touted more and more as a main factor for EA’s financial success, to the point that they have been described as a sort of secret sauce the publisher’s games have during today’s conference.

Author
Giuseppe Nelva

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Video Games Stuck In Development Hell: Part 3

2 years 7 months ago

One of the most exciting things that can happen in gaming is the announcement of that sequel or spiritual successor you’ve been begging for. There’s no shortage of those kinds of announcements these days, but sometimes those announcements can feel like mistakes, particularly when a game is nowhere near ready. 

Sure, the hype is exciting, but there’s no real purpose to announcing a game years and years ahead of time other than marketing, of course. If a game enters what’s informally known as development hell, that announcement can sting a lot, both for the studio behind it and the fans excited about it. 

In Part 1 of this series, Game Informer detailed the development history of games like Pikmin 4, Dead Island 2, Skull & Bones, and more. Part 2 explored the development hell of five more games, and Part 3, the final part of this series, examines another five projects.

Author
Wesley LeBlanc