Footage and details of Knights of Decayden have been discovered, a long-lost exclusive originally set for the original Xbox from the developers behind Star Wars: X-Wing.
The existence of Totally Games' Knights of Decayden has gone mostly under the radar until now, but details of its development have been told to Axios' Stephen Totilo by Totally Games founder Larry Holland and Xbox head Phil Spencer.
You can check out a look at footage of Knights of Decayden by clicking here.
The game was called many names during its development, including Knights of Utu when it was first pitched in 2000 to Sony as a PlayStation 2 game. When it was set to move forward at Xbox, it was called Archipelago before becoming Knights of Decayden.
Much like Totally Games' Star Wars: X-Wing, Knights of Decayden was focused on flight combat, but it looked to trade "X-Wings for flying beasts." It was set in an original fantasy world and "players controlled a knight on a flying seahorse and engaged in ranged combat against other knights and monsters, lance-based slow-motion jousting and diving underwater to fight sea creatures."
Knights of Decayden would have had both a single-player story mode and multiplayer, and the original pitch to Sony wanted the execs to "imagine jousting high in the air amid skyscraper-like islands soaring above a sparkling sea."