3 years ago
One of the best parts of any great MMORPG is its dungeons, and it sounds like Amazon Game Studios’ New World is bringing those in droves when it releases this August, launching with six whole dungeons - called expeditions - that range from mid-level to endgame content. The very first one you’ll get to visit is Amrine Excavation, which is immediately easy to pick up and fight through with a team, minus a highly challenging boss sequence towards the end that can sneak up on you if you’re not prepared for it.
But it’s pretty unremarkable if you aren’t already engaged with New World’s overarching storyline, which, if you’re not all caught up, takes place in the high fantasy world of Aeternum. This world is host to an ongoing war between players and The Corruption, a malevolent force that seeks to, well, corrupt everything in its path. The Corruption is especially dangerous when in contact with the mystical substance called Azoth, a substance that is simultaneously vital to the world’s inhabitants, highly vulnerable to The Corruption’s influence, and so prevalent throughout Aeturnum that it is central to the conflict that drives the story as well as the PvP battles.
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Absolutely none of that is necessary to know if you only want to delve into a dungeon and kill some monsters for loot, which is exactly what I did. This first expedition unlocks when you’re level 25. And because of that low level gate, things are kept pretty simple as you work your way through a linear corridor with your party, fighting monsters and collecting loot as you go, then eventually spreading out and fighting tougher monsters for even better loot.
The dungeon itself looks pretty run-of-the-mill, featuring mostly standard grays and browns without much else to flavor it.