As the quest to improve Horizon Zero Dawn on PC continues, Guerrilla has dropped its third major patch since the August 7 launch.
It's yet another lengthy patch with some provisos: alongside of the bug fixes is the implicit statement from the development team that there is more work to do. The currently known major issues are still very much on their radar (most notably the specific GPU/hardware optimization problems), and some crash fixes are already implemented as of today.
Two major GPU bugs (a resource leak and a hang) should shore up the general instability of the game, as well as at least four crashes that would trigger off of specific instances. The DLC area is also a little smoother (snow particles were giving players trouble in the past), as is the operation of 4K scaling (no need to go back to the menu to swap this back every time after booting it up).
There's more work to be done, but a lot of the legwork is done already. You can find recaps of 1.01 and 1.02 at the preceding links.
I keep coming back to resilience. And how I hate how we consider it to be an essential and inherent and invaluable characteristic of Blackness. I hate it because it’s dehumanizing. Being born Black don’t make us any more resilient than anyone else. We ain’t stronger. We ain’t tougher. We’ve just been given more shit…
Are your ready to catch them all? Wait, that's another game. In this one, you fight monsters on your mobile device, in the scariest environment of them all - the real world! Ready to take on giant ogres, scorpion things, and griffins at your local park or take on a dragon on a water slide or something?
Nothing, not even training from Geralt himself, could prepare you for this! Take a look at some gameplay from the upcoming augmented reality experience where you can pop a poison lizard in the mouth while Grandma rants at Thanksgiving dinner (All socially distanced and safe of course!). Check out the trailer to see what all the monster mashing fuss is about!
A new support page about the transition to next-gen consoles over on Ubisoft’s website appears to confirm that PS3, PS2, and PS1 games will not be backward compatible on PS5.
Today MiHoYo released a brand new trailer of its upcoming action-RPG Genshin Impact.
This time around we get a teaser of the story. Actually, the video’s title mentions that it contains spoilers, even if it seems fairly mild to me. That being said, watch it at your own peril.
We've seen a fair few soulslikes, and plenty of metroidvanias, but it's not every day that a game can lean in both directions and still stand out in the crowd with an unmistakable look. Grime is getting there. It's aiming for a 2021 release on Steam courtesy of Clover Bite and publisher Akupara Games.
Apart from a surreal world with "weeping caves," "face-covered deserts," and nasty "living weapons," I'm most intrigued by the way you gain skills in Grime – you can absorb enemies and "use their traits against them." That goes for bosses, too. The big lugs can teach you combat and traversal abilities.
According to Akupara, "other platforms" will be announced later, so there's hope for console players.
I don't think I've ever played a game with a centipede whip before.
Update 8/31/2020 7:15 PM EST: Ubisoft has removed this language from the support page.
According to an Ubisoft support page, the PlayStation 5 will not feature backwards compatibility for PS1, PS2, or PS3 games. While not exactly a shocker, any scrap of information regarding the upcoming console release is a tall drink of water in a knowledge desert, as we wait patiently for pricing and release date information.
While Microsoft provided a release window for Xbox Series X, Sony has yet to unveil any details of this nature. With console launches expected to hit the holiday window this year, both video game industry titans are holding critical information until what appears to be the last possible moment.
By their bank accounts combined, four sets of deep pockets chipped in together to win Fall Guys' "Battle of the Brands" charity auction. That's bending the rules a bit, but no one's gonna cry foul when a cool mil is going to a good cause.
YouTuber MrBeast, streamer Ninja, esports org G2, and FPS training software Aim Lab came up with a collaborative bid of $1 million for charity. Fall Guys developer Mediatonic chose UK-based Special Effect as the recipient of the proceeds. Special Effect is dedicated to making gaming accessible for people with physical disabilities.
Microsoft announced it is partnering with Monster Energy to give away XP boosts and in-game items for Halo Infinite before the game releases in 2021.
Studios have partnered with food and drink companies before to unlock game items and boosts through buying other products, but this promotion is a limited time only from Sept. 1 through Dec. 31, 2020, before Halo Infinite launches sometime in 2021.
Specially-marked cans of Monster Energy will offer 30-minute double XP boosts, and players will be able to bank up to 60 hours of boosts by saving their receipts, going to Monster-Halo.com to receive a code, and then going to Halo Waypoint to unlock boosts and in-game items during the four month period.
That equals to 120 cans of energy drinks to get the full amount of boost, but each receipt uploaded also enters a sweepstakes for 10 winners to receive a trip for “two to experience an out of this world Zero-Gravity Flight experience in Paris, France with all-inclusive flights and hotel stay plus $1,000 cash.” Two hundred winners will also receive an Xbox Series X console.
Each can also features a Snapchat code with Master Chief and Warthog filters for the first month and additional filters each month, though will be available for everyone without purchase. Completing each challenge for three months will unlock a Halo Infinite in-game item, such as a weapon skin or player emblem, shown below.
Control originally presented itself to me as a mystery. It was a new game from Remedy, the favorite development house for those of us unnaturally attached to Alan Wake and Max Payne, and it took place in some kind of shadowy government facility. I remained gracefully unspoiled and uninformed until I launched the game,…
By leaning into (and continuing to improve) its brand strength, Sony aims to help PlayStation face off against increasing competition on PC and other platforms. ...
Paradox is perhaps best-known for its grand strategy games, and at first sight, Crusader Kings 3 may seem to fit into that definition as well. Yet, those who know the series, are aware that it’s cut from a different cloth.
In Crusader Kings 3 you don’t play a nation, a kingdom, an empire, or anything impersonal like that. You play the rulers themselves, shaping them and their dynasty in whatever way you want.
As a result, while this game certainly has strong strategy elements, I would argue that its primary genre is RPG in its purest form.
As a matter of fact, it’s more a role-playing game than most games that are actually advertised as RPGs, because it offers more freedom in shaping up your characters and in behaving however you please instead of following a pre-determined route or story.
Not only is ScourgeBringer leaving Steam Early Access on October 21, the roguelite action game's launch plan will also include same-day Nintendo Switch and Xbox One versions (and PC Game Pass support).
"After 130 weeks of development, 30 weeks of Steam Early Access, 4 updates, and 150 pizzas, we can hardly believe the date is almost upon us," Flying Oak Games said in a message to Early Access players. "We couldn't have done it without the support of our amazing community."
I put a few hours into the unfinished version this year, and while it was light on lasting appeal, the aerial combat felt fluid, and I liked the pace of progression during my average dungeon runs. ScourgeBringer isn't going to win over folks with serious roguelike fatigue, but it'll click with some of you for sure.
What's new for launch? The 1.0 release will have a new zone called The Beyond, tweaks to the item and weapon mod systems, new shops and NPCs, mini-bosses and other content to help freshen up the older areas, secret rooms, and Chaos Roots, "a new post-game mode with a bunch of run modifiers."
I'd recommend using Game Pass for PC if you can. Otherwise, the Switch port sounds fab.
As tired a phrase as “they must be hacking” is when getting bested in competitive shooters, sometimes other players really are cheating. There will be fewer of those now, at least for the time being, thanks to a lawsuit brought by Activision against a website selling cheat tools for Call Of Duty: Warzone and other Call Of Duty games.
Iron Harvest is ready to stomp into the field, and today King Art Games and Deep Silver released a new trailer focusing on one of the factions.
To be more specific, we take a look at the rural nation of Polania, an underdog equipped with dieselpunk mechs geared for speed above armor and firepower.
Iron Harvest is a real-time strategy game (RTS) set in the alternate reality of 1920+, just after the end of the Great War. The Game lets you control giant dieselpunk mechs, combining epic singleplayer and coop campaigns as well as skirmishes with intense action on the battlefield for multiplayer fans, Iron Harvest is the classic real-time strategy games fans have been waiting for.
Four years ago, the entire population of planet Earth played Pokémon Go. Niantic’s mobile AR game fell perfectly into the timeline, with large-screened phones sporting decent cameras being far more affordable, and VR/AR being the buzziest of attention-grabbing bees. Also, it was actual magic: You could walk around…
In a bizarre twist, Sherlock Holmes finds himself fighting for justice for an elephant. That's just one of the weird cases waiting in Sherlock Holmes: Chapter One. An elephant (who is presumably innocent or at least misunderstood) is sentenced to death by hanging from a crane.
Eccentric and horrific, right? That's some shit they used to do! I didn't want to start my week by researching pachyderm capital punishment but it happened on accident. I'll spare you the details but it's easy enough to find if you want. The world sucks now, but it also sucked like 100 years ago and 200 years ago and basically for all of time.
Anyway, Sherlock Holmes: Chapter One's "Mediterranean paradise" also sucks because this island is overrun with crime and Final Fantasy XV-ass haircuts. Get a load of the revenge pillars where someone does something violent and then sticks a knife in the pillar. There are so many knives!
There's going to be a Mass Effect trilogy remaster in the next six months or so. That's a drum that GamesBeat's Jeff Grubb has been banging for a while now. Grubb has knowledge of EA's plans to get the Shepard Trilogy remastered and released by the end of the fiscal year (March 31, 2021).
On a recent GamesBeat podcast (embedded above), Grubb says that EA may have been forced to push the Mass Effect remaster back from a planned October launch (as reported by Video Games Chronicle). "Up until like this last week, I know the plan for sure was to announce it in early October, release in later in October," he states. However, Grubb goes on to say that his sources think maybe COVID-related issues will put a temporary damper on those plans.
Grubb adds "I think they were planning to have this Mass Effect trilogy be the other big thing for $60 this holiday [alongside Star Wars Squadrons], so that's why I’m still pretty confident it will make it out. But with everything else falling apart, like across the board, I could see them also wanting to just delay."
Here are some potential targets. It could launch in October as intended. It could slip to November 7, a/k/a N7 Day (which is a Saturday and not a traditionally good day to launch video games). However, EA might want to steer clear of getting current-gen remasters on shelves that close to new consoles. That's why it might just move into 2021 altogether.
During this weekend's Future Games Show publisher Modus Games released another trailer for its delightful-looking fantasy adventure Cris Tales, which is currently in development at both Dreams Unincorporated and SYCK for PC - as well as current and next-gen consoles.
Cris Tales is a chrono-chaotic adventure about a young time mage, Crisbell, who is sent on a quest across the four kingdoms of Crystallis in order to stop the machinations of the diabolical Time Empress, who has seized power and now rules a tyrannical empire. Along the way, Crisbell will party up with a cast of talented allies, while making decisions that will have far-reaching consequences for herself, her new friends, and maybe even time itself.
Ready to solve some weird crimes and wild puzzles? Of course you are. Dude, they're going to hang an elephant or something, what the hell? Frogwares has pulled back the curtain on some of the details on Sherlock Holmes: Chapter One. The game is expected to launch in 2021, coming to Xbox One, Xbox Series X, PlayStation 4, PlayStation 5, and PC. Frogwares is expecting to show off a gameplay deep dive in December of this year or January 2021 to whet the appetite for mystery.
A new trailer showcases many of the details, but there are a few tidbits of other relevant info as well. The game is looking like a 15 hour or so completion for critical path/main story, with a "complete" run hitting the 30-40 hour mark. You can also unlock cosmetics to change the look of Sherlock as well as alter the look of your mansion as you progress through the game.
Humble Games has announced that it has secured the rights to publish upcoming retro arcade-action title Bushiden, which is currently in development for PC, PS4, and Nintendo Switch.
Developed by Pixel Arc Studios, Bushiden is a callback to the heady coin-op titles of the late-'80s and early-'90s, and sees a "cybergenetic" ninja on a do-or-die mission to rescue his missing sister, seemingly abducted by the diabolic Gaoh and his cyberised army of martial-arts masters. Our hero must pick his way through a stylised sci-fi universe, carving a swathe through a wide variety of villains and bosses is his to get to the bottom of his sister's disappearance.
The way I’d summarise Crusader Kings 3 depends heavily on where you’re coming at the game from. If you never played Crusader Kings 2, but were always interested, then I heartily recommend this extremely long, in-depth strategy/RPG hybrid about managing the successive lives of a dynasty of medieval problem people. It’s very complex, but it does a better job than its predecessor of explaining itself, and offers more rewards along the learning curve. Similarly, if you tried CK2 but bounced off, now would be your cue to come back for another bite of the turkey leg.