War of the Visions: Final Fantasy Brave Exvius Interview: Producer Talks Gameplay, Global Version & More
Square Enix recently released War of the Visions: Final Fantasy Brave Exvius in the west, a game that many consider a spiritual successor to Final Fantasy Tactics.
To learn more about the game, Twinfinite interviewed global version producer Hiroki Fujimoto, who provided plenty of information on what we can expect.
Questions were provided by yours truly and our editor-in-chief Ed McGlone.
Twinfinite: War of the Visions Final Fantasy Brave Exvius is obviously inspired by the tactical-RPG gameplay of Final Fantasy Tactics. One element of Final Fantasy Tactics that players really enjoyed was mixing and matching the variety of different Jobs to leverage the environment and the grid-based battle system. Can you explain for Final Fantasy Tactics fans how Jobs will work in War of the Visions Final Fantasy Brave Exvius?
Hiroki Fujimoto: A variety of Jobs appear in WOTV FFBE as well. Each character has two Sub Jobs in addition to their Main Job, and these are unlocked as your characters grow. Players can choose to switch their characters’ Jobs before heading into battle to better counter different field layouts or their opponents’ Jobs.
For example, if a character has the Dragoon and Ninja Sub Jobs, the player can choose to fight as a Dragoon in fields featuring elevational differences because they’re able to take advantage of the Jump ability there, while they can choose to fight as a Ninja in fields without elevational differences because they’re able to use the long-range attack Shuriken instead. In this way, players can carry out battles to their advantage based on their own strategies.