Square Enix has begun detailing the endgame activities that Final Fantasy 16 players will be able to look forward to after they finish the main story, and they include New Game+ and the game's most difficult challenges.
As reported by Game Informer, one of the biggest draws of New Game+ is the addition of a new harder difficulty setting called Final Fantasy Mode. Alongside allowing you to bring over all of your abilities and gear from your first playthrough like most New Game+ modes, this new difficulty setting will also change monster placement and will see them showing up in different parts of the game to keep you on your toes.
“The main design philosophy is that the first playthrough is about learning Clive, learning the controls, and then enjoying the story,” Final Fantasy 16 combat director Ryota Suzuki says. “The second playthrough, we want to shift that focus – because the story hasn’t changed – to the action. For example, in Story Mode, while players may encounter waves of enemies, a lot of times, enemies don’t attack at once to allow players to be able to handle everything. In the harder modes of the game, we have removed these limitations so that you have multiple enemies all attacking Clive at the same time.
“Basically, what we’ve done with [Final Fantasy] Mode is give players controlling Clive the sense that they’re always in danger, that death is around the corner, and that you’ll need to really, really pay attention to be able to clear the content.”