IGN
PS5 System Update Fixes PS4 Disc Installation Bug
Marvel's Spider-Man: Miles Morales Sold 4.1 Million Units in 2020
PS5 Shipped 4.5 Million Units in 2020, Matches PS4's Launch
Embracer Acquires Gearbox in $1.3B Deal
What We Think After Seeing Mass Effect: Legendary Edition
Following BioWare Departures, EA 'Very, Very Confident' About Studio's Future
Following the departure of BioWare's former general manager Casey Hudson and Dragon Age executive producer Mark Darrah, EA leadership is reassuring investors that it is "very, very confident" in the studio's future.
During the company's Q3 earnings call today, CEO Andrew Wilson responded to a question from an investor about the recent departures by praising BioWare, while simultaneously acknowledging criticism over the studio's output in recent years."I think that from the outside world there have been some blips in [BioWare's] delivery over the last couple of years, but that has come as a result of them pushing deeply into innovation and creativity, and we feel very, very confident about their future roadmap," he said. "And we've talked about games like Dragon Age and Mass Effect in their future.
"With respect to Casey and Mark leaving, both good friends of mine, and we have tremendous respect for both of them. But this happens in the natural course of creative organizations from time to time, and we feel very very good about the ongoing leadership of that studio."
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Hudson and Darrah departed the studio in December, leaving Samantha Ryan in charge of the studio as a whole, Christian Dailey in the role of Dragon Age executive producer, Matthew Goldman staying as creative director on the same project, and Mike Gamble remaining as the lead on Mass Effect: Legendary Edition.
With Codemasters Acquisition, EA Aims to Release a New Racing Game Every Year
EA is hoping that its planned acquisition of British racing game maker Codemasters will enable it to start releasing a new racing game every year, on par with its other EA Sports franchises.
In a slide deck accompanying the publisher's Q3 financial results today, EA highlighted the motivations behind its pending acquisition, including the desire to increase its presence in racing, with EA CEO Andrew Wilson describing the sport as "one of the few truly global sports" during the company's earnings call.
EA's presentation further outlined Codemasters' IP line-up, which includes owned IP Dirt, Dirt Rally, Grid, Project Cars, and upcoming mobile franchise Project Cars Go, as well as licensed IP F1 and upcoming licensed games for World Rally Championship beginning in 2023.
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These would be added to EA's owned racing franchises Need for Speed and Burnout Paradise, as well as Real Racing -- which hasn't had a new game launch since Real Racing 3 in 2013.
Later in the earnings call, COO Blake Jorgensen praised the viability of F1 racing in particular as a global franchise currently gaining further traction in the US, suggesting that EA hopes to become the go-to publisher for racing games more broadly, saying the genre is "one of the best growth opportunities there is."
EA: New Battlefield Will Take Full Advantage of Next-Gen Consoles
Apex Legends' Nintendo Switch Version Release Date Revealed
Apex Legends is coming to Nintendo Switch on March 9, developer Respawn announced.
Director Chad Grenier wrote in a blog post that the Switch version of Apex Legends will launch with cross-platform functionality, season 8 content, and “full-feature parity” with other versions.
[ignvideo url="https://www.ign.com/videos/2021/01/26/apex-legends-season-8-mayhem-gameplay-trailer"]Worried you’re already behind during the current season? The good news is that Switch players who purchase the season 8 battle pass will receive 30 battle pass levels for free. Players will also earn double XP during the first two weeks after launch.
Porting Apex Legends to its smallest screen yet is a major achievement, and we couldn’t have done it without our friends at Panic Button,” Grenier said. “We’re very proud of what the team has been able to achieve with some smart optimizations for the Switch port to deliver a full-featured Apex Legends experience on the go.”
[ignvideo url="https://www.ign.com/videos/2021/02/02/apex-legends-season-8-mayhem-battle-pass-trailer"] Apex Legends season 8 kicked off today, featuring the arrival of its 16th character, demolitions enthusiast Fuse, a new lever-action rifle, and the usual assortment of new cosmetics and battle pass items. [poilib element="accentDivider"] Joseph Knoop is a writer/producer/Crypto main for IGN.Call of Duty: Warzone Bans Over 60,000 Cheaters
How PS5's Destruction AllStars Keeps Combat Fun, In and Out of Vehicles
Cyberpunk Modders Warned to Use Caution After Vulnerability Discovered
EA Sports College Football Is Returning For The First Time Since 2013
Red Dead Online: Claim a Special Gift Bundle, 2X Rewards for Head For The Hills, and More
Mass Effect: Legendary Edition First Impressions: Less Than a Remake, but Much More Than a Basic Remaster
Why Mass Effect Legendary Edition Won't Come to PS5 and Xbox Series X
Mass: Effect Legendary Edition May Release Date Announced
Mass Effect 3 Extended Cut Ending Is 'Part of the Canon' in Legendary Edition
Quantic Dream's David Cage Discusses New Montreal Studio and Unannounced Game
The Relationship Between Quantic Dream Montreal and Paris
Quantic Dream games have been lauded for innovations in technology and visual storytelling. As such, there’s often a long time between the release of Quantic Dream titles. Cage says that despite opening a new, “human-sized” studio, the goal isn't simply to make games faster: “With this opening, we are following a long-term vision to seek the best and most experienced talents having specific expertise, people who are passionate and want to work on innovative and ambitious AAA games.Destiny 2: Season of The Chosen Adds New Battlegrounds Mode
FIFA 21 Coming to Stadia in March, EA Extends Exclusive UEFA License
Nintendo Reportedly Canceled a Zelda Netflix Series After It Leaked
PlayStation Wrap Up Returns With Your 2020 PS5 and PS4 Gaming Stats
Perfect Dark Design Director Leaves The Initiative
After two wild years helping start @TheInitiative @Xbox and rebooting #PerfectDark, it's time for me to say a tearful and bittersweet goodbye to my team at The Initiative. (1/5) pic.twitter.com/LIY9AQDyTV
Resident Evil Village Art Director Addresses Key Mystery: Lady Dimitrescu's Height
When Capcom debuted the villain of Resident Evil Village, a downright towering vampire woman by the name of Lady Alcina Dimitrescu, they had to have known how, uh...eager the RE fanbase would be to know more about her, right? With her WNBA-shattering height and dominant personality, Lady Dimitrescu quickly became an internet phenomenon, and fans were most excited to learn exactly how tall she is.
Resident Evil fans finally have their answer. RE Village art director Tomonori Tanako released a statement thanking fans for their interest in Village and shed some light on the matter.
“Most recently, Lady Dimitrescu and her daughters have received a fair amount of attention, far more than we anticipated” Tanako said. “It’s great that they’re able to take the spotlight as icons of Resident Evil Village. Lady Dimitrescu, especially, has received much fanfare both domestically and overseas, which has made all of us in the development team extremely happy. I hear her height is something of interest….”
“If you include her hat and high heels,” Tanako continued, “[Lady Dimitrescu is] 2.9 meters (approximately 9’6”) tall.”
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So there you have it. Capcom has finally released fans from horny jail and subsequently thrown them into the horny wine cellar. We look forward to repeatedly being captured by Resident Evil's big lady.
Judgment Coming to Xbox Series X/S, PS5, Stadia in April
How Destruction AllStars' Delay Helped the Team Prep a PS Plus Launch
Google Stadia Is Shutting Down Internal Game Studios
Google Stadia, the tech giant’s video game streaming platform which launched in 2019, is shutting down its internal game development studios and refocusing on offering its tech platform to third-party publishers, the company announced Monday.
As first reported by Kotaku, Google will close its two Stadia Games & Entertainment studios located in Los Angeles and Montreal. The closure will impact approximately 150 employees, one source told Kotaku. Google says it will try to find new roles at the company for those impacted.
"With the recent successful launch of Cyberpunk 2077 on Stadia, gameplay on all types of devices, including iOS, growing our slate of YouTube integrations, and our global expansions, it’s clear that Stadia’s technology has been proven and works at scale," Google's vice president of Stadia and GM Phil Harrison said in a statement. "Having games streamed to any screen is the future of this industry, and we’ll continue to invest in Stadia and its underlying platform to provide the best cloud gaming experience for our partners and the gaming community. This has been the vision of Stadia since the beginning."Jade Raymond, the noted producer who helped bring Ubisoft’s Assassin’s Creed franchise to life, is also departing from her role as head of game development at Google.
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What does this mean for Stadia subscribers? Google states that players can still access their games on Stadia (or the $10-a-month Stadia Pro), and that third-party games will continue to release on the service. It’s unclear how many third-party games Google plans on hosting on Stadia.
God of War PS5 Patch With 60 FPS and 4K Coming Tomorrow
- Syncs to 60 FPS
- 4K Checkerboard Resolution
- 2160p
Blizzard Celebrates 30th Anniversary With Digital Goods for Overwatch, Hearthstone, and More
How Harry Potter Fans Are Coping With J.K. Rowling
Switch Passes 3DS on List of All-Time Best-Selling Consoles
15. Xbox One – 41 million*
Initial release date: November 22, 2013 (NA, EU, AU, SA)
Production status: Ongoing
Highest-rated games: Red Dead Redemption 2, Grand Theft Auto V, Metal Gear Solid 5: The Phantom Pain