Rock, Paper, Shotgun

Beautiful indie JRPG Edge Of Eternity left early access today

2 years 10 months ago

I've only dabbled in a couple of Final Fantasies, and I often forget which game is which in the sprawling JRPG series. If you showed me a screenshot of Edge Of Eternity, and said it was Final Fantasy 12, I'd probably believe you.

It's not, though. It's a turn-based JRPG that just finished two years in Steam Early Access to launch in full today.

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Author
Graham Smith

Rezzed Digital wants your panel idea submissions

2 years 10 months ago

EGX Rezzed is the best game event around, and although circumstances stop us from gathering in the Tobacco Dock's dank tunnels for elbow-to-elbow games and conversation, Rezzed Digital will take its place this July.

If you'd like to go a step further than just watching the event unfold, you can get involved by giving a talk of your own. The submission deadline for panels is this Friday and there are instructions on how to submit your ideas here.

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Author
Graham Smith

Capcom's E3 line-up will include more Resident Evil Village

2 years 10 months ago

E3 2021 is approaching faster than I'm comfortable with, and yet I'm also eager for it to just hurry up and start already. Another step towards that happening: Capcom announced (a presumably partial) line-up for their showcase.

On Moday, June 14th at 2:30pm PDT/5:30pm EST/10:30pm BST, you'l be able to watch news on The Great Ace Attorney Chronicles, Monster Hunter Stories 2, Monster Hunter Rise, and Resident Evil Village.

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Author
Graham Smith

Minecraft's Caves & Cliffs update adds axolotls and goats today

2 years 10 months ago

Minecraft's Caves & Cliffs update is one of the biggest ever updates to the aging blockbuilder - so big it's been split into two. Part one adds 91 new blocks, including powder snow, collapsible vine platforms and copper, alongside fighty wildlife like goats and axolotls. It's making me want to reinstall Minecraft again for the first time in years.

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Author
Graham Smith

Slipways review: schedule-shatteringly moreish

2 years 10 months ago

At the centre of Slipways' galaxy is a black hole, and on the other side float the seconds, minutes, and hours this treat of a puzzler has effortlessly siphoned from my weekend. The 4X games this one shares a postcode with can be slow burners, but Slipways' joys are distilled, immediate, and schedule-shatteringly moreish. It’s hyperspace bypass: the game, but thankfully far more thoughtful and pithy than Vogon poetry.

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Author
Nic Reuben

Chivalry 2 is out now with more multiplayer melee murder

2 years 10 months ago

Multiplayer medieval melee murders resume today with the release of Chivalry 2, the sequel to 2012's fine bloodbath. Developers Torn Banner Studios took a detour into wizard violence with Mirage: Arcane Warfare, but it flopped. So here they are again, inviting soldiers to get medieval on their pals with swords, hammers, axes, and arrows in first-person action.

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Author
Alice O'Connor

Backbone review: it's not what you expect, but hot damn is it pretty

2 years 10 months ago

An important part of having a lovely time with something is setting your expectations correctly. Just ask the two old ladies who I once saw going into a screening of Zombieland and leaving after approximately seven minutes. So in that spirit, it seems important to tell you that Backbone is not the point and click detective adventure game with all puzzles you might have thought it was.

It's more accurately described as a grim, philosophical, story-focused noir game about collectivism vs. individualism, dressed up in the tropes of a detective puzzle game. Like The Good Place with more depression, or Disco Elysium with raccoons.

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Author
Alice Bell

Prince Of Persia: Sands Of Time Remake delayed to 2022

2 years 10 months ago

Apparently something has gone wrong with time, because Ubisoft have confirmed that the Prince Of Persia: The Sands Of Time Remake is now due in 2022. Considering the remake of the pleasing time-rewinding stab-o-platfomer was supposedly three months away from launch when they announced it in 2020, yeesh, someone at Ubi must have dropped their magical hourglass. So no, they won't be showing it at their E3 showcase this week either.

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Author
Alice O'Connor

Mass Effect remaster patch stops Shepard becoming an accidental millionaire

2 years 10 months ago

Last night, the Mass Effect Legendary Edition got a new patch, nerfing Commander Shepard's bank account and reducing the noise from those deafening Mass Relays. Sure, it got some performance tweaks here and there, but more importantly, you'll now find an imported Shepard from Mass Effect to Mass Effect 2 might have considerably fewer credits than before. Perhaps it's all linked to the Mass Relays, I wouldn't be surprised if Shep splashed out for some sound proofing on the Normandy.

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Author
Imogen Beckhelling

Procedural storytelling RPG Wildermyth emerges from early access

2 years 10 months ago

What happens when three farmers go on an adventure together? I've got no clue, because in Wildermyth it's a bit different each time. The tactical combat RPG tells procedural stories, allowing your characters to develop their own histories and relationships in each playthrough. Wildermyth is nearing the end of its own adventure, with a full launch planned for next week to cap off its time in early access. The developers have post launch plans, as so many do these days, but folks seem to have already been having a grand time with it throughout early access.

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Author
Lauren Morton

At last, a longer look at lovely hoverbike adventure Sable

2 years 10 months ago

Sable is one of those beautiful-looking indie games that brings out the worst in me. "I want it now," I whine when the first, enticing trailer crops up, knowing perfectly well that's not how these things work. Sable has now gone and revealed a longer look at the first 13 minutes of the game, a good bit more than we'd seen previously. I still want it now, in all its Moebius-inspired loveliness. The new video shows off a fair bit of chatting, a bit of hoverbike riding, and how Sable first learns to magically glide.

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Author
Lauren Morton

Restore a ravaged world in reverse city-builder Terra Nil

2 years 10 months ago

The folks behind Broforce have a new game on the horizon that is not at all about running, gunning, or blowing stuff up. Quite the opposite, Terra Nil is what they're calling a "reverse city-builder" about rehabilitating an environment that's been completely decimated. You'll turn it green again with the power of irrigation and renewable energy sources to fix the climate and the wildlife. It looks quite lovely and chill in this new trailer and even has a free demo coming up this month if you'd like to try out your planetary green thumb.

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Author
Lauren Morton

'Touhouvania' is getting remastered this year

2 years 10 months ago

Koumajou Densetsu Scarlet Symphony, a Touhou game dubbed 'Touhouvania' by some fans, is getting a shiny new remaster later this year so this time you can see those spiky anime hairstyles in glorious HD. A fanmade project first released in 2009, it's a side-scrolling platformer that takes characters from the popular shoot 'em up series and pairs them with the gothic horror action of classic Castlevania. Catch a glimpse of Koumajou Remilia Scarlet Symphony's remastered look in the trailer below.

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Author
Yaseen Ahmad

Inconvenient train crossings are a delightful alternative to invisible walls

2 years 10 months ago

It's an old video game development problem: how do you make a world look large while keeping players out of unplayable areas? Some games block players from places they shouldn't go with impassable terrain, or barricades, or with the traditional invisible wall, or by straight killing you for straying too far. So I'm fascinated by one upcoming game's solution: train tracks along the edge of town with crossing barriers that are usually raised, but will always close just in time for an endless train to trundle past when you get near. Have a look!

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Author
Alice O'Connor

Rainbow Six Extraction, formerly called Quarantine will be revealed at E3

2 years 10 months ago

Hello and welcome to another PrE3 post where I get to tell you the name of something that will be shown off during this next week of trailers and announcements and all. We were already planning to hear about about the next Clancy 'em up during the Ubisoft Forward event, and now we've been given its title. Mr. Tom Clancy's Rainbow Six Extraction is the new name for the game formerly known as R6 Quarantine. Ubi say that they'll be doing a big full reveal for the next R6 game this weekend.

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Author
Lauren Morton

Warner Bros. are showing off Back 4 Blood for E3 but no Batman Family

2 years 10 months ago

The digital clouds have darkened and E3 looms, promising an absolute downpour of trailers starting this weekend. In among all the other announcement blasts kicking off in short order is one from Warner Bros., who are having the first E3 presser of their own on Sunday. The Bros. forecast promised 100% chance of zombie slaying Back 4 Blood. We'd also anticipated that perhaps we might hear about some other upcoming WB joints. Not so, it turns out. If you were hoping for some DC news, I'm sorry to tell you that Batman's been left for dead. At least as far as WB's own showcase this Sunday is concerned.

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Author
Lauren Morton

Nvidia RTX 3080 vs 3080 Ti: how much faster is Nvidia's new flagship GPU?

2 years 10 months ago

With the launch of Nvidia's GeForce RTX 3080 Ti this month, the vanilla version of the RTX 3080 is no longer Nvidia's flagship gaming GPU. Traditionally, Nvidia's Ti models have offered substantially more performance than their non-Ti siblings, as we saw last generation with the RTX 2080 and 2080 Ti, and the generation before that with the GTX 1080 and 1080 Ti. But can the same be said of Nvidia's RTX 30 series? Is the RTX 3080 Ti really the best graphics card for 4K gaming, or does the vanilla RTX 3080 still manage to hold its own against its more expensive Ti sibling? Let's find out via the medium of some lovely graphs.

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Author
Katharine Castle

Bloody hell, Psychonauts is still a bit good, isn't it?

2 years 10 months ago

Double Fine's most treasured son (apart from Jack Black, who is not a real man and was obviously designed by a committee of wacky game developers some time in the late 90s) is undoubtedly Raz, protagonist of their 2005 cult hit Psychonauts.

Psychonauts is classic Double Fine. It's a 3D platformer with some puzzley bits that sees Raz training to be a psychonaut at a secret government facility disguised as a children's summer camp by having adventures that take place inside people's subconscious brains. This premise, you will note, is a cracker, even if not that many people thought so at the time. It's become more popular in recent years, though, and every so often I go back and give it a look, most recently being this weekend. So let me be the latest in a long line of people to say, "Blimey, it's still a bit good, isn't it?"

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Author
Alice Bell

Alfred Hitchcock's Vertigo will be a video game this year

2 years 10 months ago

I'm beginning to notice a trend of developers making games based on things I studied in school, and I'm not sure how I feel about it. Last year it was George Orwell's Animal Farm, and now this year Alfred Hitchcock's 1958 psychological thriller Vertigo is getting a game adaptation. Developers Pendulo Studios showed a teaser trailer during Saturday's Guerrilla Collective indie game showcase, which is rather trippy and dramatic. It made me feel a bit uneasy too, which is how I felt when I first watched Vertigo, so they must be doing something right.

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Author
Imogen Beckhelling

Insurmountable review: a clever roguelike about mountaineering

2 years 10 months ago

Everything I know about mountain climbing came from a corporate team-building day where management hired a banker who’d scaled Everest to tell us how he left most of his group to die in order to reach the summit. This wasn’t a guilty confession. Apparently there comes an altitude where halting becomes so dangerous that it dooms any dawdlers. You carry on going or expire on the spot. As the then editor of a failing games magazine I couldn’t see any reading of the metaphor where I wasn’t the struggler and my website peers weren’t being told to leave me. Hilariously, this was not the bleakest moment of the day (that was some nervous guy from IT bellowing “Show me the money!” to win book tokens or similar bullshit).

What stuck with me is how all or nothing a climb could be, something you commit to until you either get a killer anecdote or end as another speck of colourful polyester in Rainbow Valley. In this sense, Insurmountable’s decision to equate mountaineering with a survival roguelike is astute: one life, one run, all the while coping with the random luck or misfortune dealt by an unpredictable landscape. This is not a polite hobby where you bank your progress for another day, and in this sense the do or die of a roguelike run feels more honest than the hilly simulations of Death Stranding or myriad VR climbing walls currently available. Just as a concept, I want to celebrate the cleverness of it all.

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Author
Matthew Castle

Palworld looks like Pokémon until you see the guns and sweatshop

2 years 10 months ago

When Palworld's trailer starts, it looks a whole lot like a fancy 3D Pokémon. This lasts nine seconds, until you see someone hanging from the talons of their bird Pokémon Pal while spraying bullets with an assault rifle. Soon, you're seeing Pals made to work in fields, then in a sweatshop assembling new rifles. Then someone picks up their sheepy Pal to use as a shield in a gunfight. Then... it is a trailer of endless surprises, a marvel you must watch.

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Author
Alice O'Connor

Dorfromantik review: German engineering to calm your mind

2 years 10 months ago

I’ve been yearning to talk about turning lately. This might be because it’s a big part of Dorfromantik, the top-down, early access puzzle game from Berlin based studio Toukana Interactive. Turning tiles, turning the camera, turning my life into that of a full-time city planner. Maybe the cogs in my brain have been turning too much. Dorfromantik has a steady grasp on my life and I’ll tell you a secret – I absolutely love it.

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Author
Yaseen Ahmad

Explore a pretty doodle world as a space jellyfish in Ynglet, out now

2 years 10 months ago

In Ynglet, you play as a spindly, floaty jellyfish, zooming around a gorgeous doodle-filled world searching for your pals. Developed by Nifflas, the creator of Knytt and NightSky, you'll be platforming without platforms, and jumping about like "a space dolphin". It almost seems like playing through someone's sketch book, all filled with pretty drawings and bursts of colour. And if you fancy a go, it's out right now.

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Author
Imogen Beckhelling

Have You Played... The Bunker

2 years 10 months ago

FMV is a curious beast. Whenever you see someone doing a game with FMV bits in it you assume it's kind of a retro oddity and they're almost doing it as a joke. Like, when they were a kid they really liked that weird 70s animated version of The Lord Of The Rings that had some FMV, and it stuck with them, or something like that. But FMV games are much like vegetables in smoothies, or venereal disease in Floridian pensioners: there's a lot more about than you might expect.

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Author
Alice Bell

No More Heroes 1 and 2 complete their 13-year journey to PC this week

2 years 11 months ago

No More Heroes was an almost instant cult-classic when it was released for Wii back in 2008. That had less to do with it being an alright hack-and-slasher in which you fight assassins with a "beam katana", and more to do with its unusual sense of humour, otaku protagonist, and the fact you saved your progress by doing a poo.

Time to do a poo of your own. No More Heroes and its sequel No More Heroes 2: Desperate Struggle are coming to PC this week on June 9th.

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Author
Graham Smith

Devolver Direct is returning for E3 2021 on June 12th

2 years 11 months ago

Devolver Digital's yearly showcase streams have become a highlight of E3. Alice0 argued last year that their "self-indulgent and money-wasting spectacle" was particularly welcome in among the otherwise flat, endless expanse of notE3.

It's good news that Devolver are returning this E3, then. They'll broadcast an event during Summer Game Fest on Saturday, June 12th at 1:30pm PT/4:30pm ET/21:30pm BST.

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Author
Graham Smith

Artist sues Capcom for allegedly using her work in Resident Evil and Devil May Cry games

2 years 11 months ago

An artist has filed a lawsuit against Capcom alleging that the game developer used her photography in games including Resident Evil 4 and Devil May Cry without permission. Polygon report that the lawsuit includes over 100 pages of documentation highlighting places in different Capcom games that allegedly use these photographs, including the Resident Evil 4 logo.

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Author
Graham Smith

Get 60% off the first month of Ubisoft's game subscription service

2 years 11 months ago

You might not know that Ubisoft, like EA and Microsoft, has its own game subscription service called Ubisoft+. The idea here is that you get full access to the ultimate editions of Ubi games as soon as they're released, as well as the 100+ games in the publisher's back catalogue - including Assassin's Creed, Far Cry, Rainbow Six and many more franchises and one-off games.

Normally this costs $15/£13 per month, but until June 22nd your first month of the service has been reduced by 60%. This makes it one of the cheapest ways to "rent" new Ubisoft games like Assassins Creed Valhalla and Immortals Fenyx Rising, letting you try these games for a month for just $6/£5.20.

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Author
Will Judd

Indie Bundle for Palestinian Aid on Itch offers over 1,000 games for UN relief

2 years 11 months ago

Indie game developers on Itch are once again offering up their games in a massive bundle benefitting humanitarian aid. The Indie Bundle for Palestinian Aid is offering up over 1,000 games for $5, with all profit benefitting the United Nations Relief and Works Agency. The bundle has so far raised $45,000 of its $500,000 goal for the week it will be available.

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Author
Lauren Morton

A Bloodstained: Ritual Of The Night sequel is being planned

2 years 11 months ago

Castlevania spiritual successor Bloodstained: Ritual Of The Night is getting its own actual successor, publishers 505 Games have confirmed. The side-scrolling demon-whipping series will continue with a sequel, though it's currently in the early planning phases. In the meantime, 505 say that finishing everything planned for the first Ritual Of The Night takes priority.

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Author
Lauren Morton

Sorry, no Metro or Saint's Row surprise at E3 this year, Deep Silver say

2 years 11 months ago

June is here and the smell of E3 is in the air. Social media managers are making vague, cheeky posts about their games that don't yet have release dates. Fans are wondering if the 23rd entry in their favorite series will be announced. In among all that excitement is always bound to be a reality check or so. Deep Silver have helpfully popped up to name four things that you don't need to get your hopes up for during any of the upcoming summer showcases. Saint's Row, TimeSplitters, Metro, and Dead Island are going to be keeping their collective heads down, they say.

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Author
Lauren Morton

Warhammer 40K: Chaos Gate - Daemonhunters announced for 2022

2 years 11 months ago

As the 40K fellowship are known to say, "you'll have my hammer" and also my hammer and that hammer and anything vaguely hammer-shaped hidden in the kitchen cabinet. That's right, Games Workshop hosted their yearly Warhammering announcement event and there was an entire hammer parade. They announced upcoming Warhammer 40,000: Chaos Gate - Daemonhunters, the final DLC for Total War: Warhammer 2, a closed beta for Blood Bowl 3, and a whole hammerful of other things.

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Author
Lauren Morton