IGN

The Problem With Zelda: Skyward Sword's New Amiibo - NVC 561

2 years 11 months ago
Welcoooome to Nintendo Voice Chat! Just when you thought amiibo were on their way out the door, Nintendo came back and announced a new figurine to launch alongside The Legend of Zelda: Skyward Sword HD. But… there's a catch. This week, join Casey DeFreitas, Brian Altano, Tom Marks, and Kat Bailey as they dive into the controversy. Plus, hear about the new Mario Golf trailer, Hollow Knight: Silksong's absence at E3, and more. Timecodes:
  • 00:00:00 Welcome! Mario Golf discussion
  • 00:12:00 The Skyward Sword amiibo controversy
  • 00:28:35 More news!
  • 00:46:40 Games out this week
  • 00:55:00 What we're playing
  • 01:06:30 Question Block!

NVC is available on your preferred platform!

Author
Logan Plant

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Genshin Impact: Best Eula Build Guide

2 years 11 months ago
Eula, affectionately dubbed as End-User License Agreement, has recently joined Genshin Impact’s roster. With great burst damage and faster attack speed than all the other claymore users, she’s already proving herself as a great DPS character. That said, there are ways to make her an even better asset to your party. Keep reading for guidance on Eula's best talents, constellations, weapons, artifacts, and more. [ignvideo url="https://www.ign.com/videos/2021/05/17/genshin-impact-new-character-demo-eula-flickering-candlelight-trailer"]

Eula’s Role in the Party

Eula is a physical and burst DPS character who is suitable to take the role of main DPS of the party. Her attacks deliver devastating numbers and she can easily wipe out groups of enemies with her elemental burst. She can be quite the selfish carry, just like Diluc and Klee. Since she deals cryo damage, we recommend having an electro sub DPS or support character to help trigger Superconduct, an elemental reaction that lowers a monster's physical resistance.

What Are Eula's Talents?

The priority for Eula's talents are normal attack, elemental burst, and elemental skill. We recommend prioritizing them this way because you will likely spend more time doing normal attacks when she’s on the field. Her elemental skill has a short cooldown, but it’s much better to use it as an animation cancel of her final normal attack to minimize downtime. Basically, the sequence would be to normal attack five times, then cancel the downtime of the fifth attack with her elemental skill. After two stacks of Grimheart, it’s time to hold elemental skill for the burst damage. Always try to always use her elemental burst when it’s up.

Favonius Bladework - Edel (normal attack)

  • Normal attack: Perform up to five consecutive strikes.
  • Charged attack: Drains Stamina over time to perform continuous slashes.
Author
Cedric Pabriga

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All Genshin Impact Characters Ranked By Role

2 years 11 months ago
As of Patch 1.5, the latest character added to the tier list is Eula. So, you have a bunch of Genshin Impact characters but aren't sure how powerful they are. Luckily, we've put together a tier list that can help you gauge how your characters stack up to others in the roster. Keep in mind, not all tier lists are the same since it's largely based on the opinion of whoever ranked the characters. Nevertheless, it's an important part of the player experience, especially with Gacha games like Genshin Impact where you don’t know which character you’re going to get per roll. Before we begin, let's preface with how these characters are ranked. As stated above, a tier list is largely based on the opinion of the person who made it. In addition to our impressions of the characters and our experience playing with them, we've also considered their placements on existing tier lists. We also ranked them at C0. With all of that out of the way, it’s time to rank these Genshin Impact characters! genshin-impact-characters-main-dps-tier-list-ranked

Genshin Impact Main DPS Character Tier List

The Main DPS character in Genshin Impact typically deals lots of damage and is the character that will primarily carry your team in the game. For these reasons, they are on the field most of the time. The latest addition to this list is Eula. We put her in tier S because she can deal an incredible amount of damage all on her own. She has a faster attack speed than her fellow claymore wielders which means she can deal more damage in a shorter amount of time.
Author
Cedric Pabriga

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Injustice: Gods Among Us Explained

2 years 11 months ago
There are many different versions of the DC Universe, but few have made as big an impact on the pop culture scene as Injustice: Gods Among Us. The original 2013 video game has spawned an empire unto itself, with a sequel, mobile games and stacks upon stacks of companion comics. The Injustice franchise is poised to grow even bigger in 2021 thanks to the news of an Injustice animated movie. If you need help making sense of this twisted superhero universe and why Superman is suddenly the bad guy, we've got the full breakdown. Here are the topics we cover in this piece:
  • What Is Injustice?
  • The Secret Weapon of the Injustice Universe
  • The Plot of the Injustice Games
  • How the Injustice Comics Fit In
  • Injustice's DC Influence
  • The Injustice Animated Movie
[widget path="global/article/imagegallery" parameters="albumSlug=the-twisted-history-of-dcs-injustice-universe&captions=true"]

What Is Injustice?

The 2013 video game Injustice: Gods Among Us introduces a new branch of the DC multiverse. This world once resembled the traditional DCU we know and love, but fate takes a very dark turn on the day Superman is tricked into murdering his wife Lois and their unborn child. That tragedy pushes the Man of Steel over the edge. His obsession with ridding the world of evil leads him to become a despot. Only this world's Batman and his underground Insurgency still oppose Superman's One Earth Regime.
Author
Jesse Schedeen

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Overwatch 2: New PvP Changes, Monte Carlo Map, and Everything Announced From the New Livestream

2 years 11 months ago

Today, Blizzard hosted a new Overwatch 2 livestream with a bunch of new details on the upcoming sequel.

While the biggest news was arguably changing PvP team compositions, there were plenty of other new details. Below are some of the biggest details we learned from today’s Overwatch 2 stream.

Overwatch 2 PvP Teams Will be 5v5, Not 6v6

As reported earlier, Blizzard has announced that Overwatch 2 will introduce 5-member PvP teams, down from the 6-person teams introduced in the first Overwatch. Along with the smaller team sizes, tanks will be adjusted so that they are more like brawlers in a fight, rather than stationary shields. [ignvideo url="https://www.ign.com/videos/2019/11/01/overwatch-2-gameplay-overview-trailer"] Furthermore, each class will receive a new passive ability to complement their abilities. Tanks will have knockback reduction and reduce ultimate charge gain when taking damage from enemies; Damage heroes will get a movement speed bonus, and Support will self-heal when they don't take damage for an extended period of time.

Overwatch 2 - New Monte Carlo Map Revealed

Blizzard also revealed a new map during today's stream called Monte Carlo. Based on the luxury vacation destination, the fictional version of Monte Carlo is very much like its real-life counterpart, where beautiful buildings are situated on steep hills. It is still very much a luxury destination but given the slight futuristic makeover of Overwatch.

Assault Will be Removed From Competitive Play

Assault is a mode where an attacking team and defending team vie for contested Capture Points on a map. Attacking teams will have a set time to capture a point while a defending team must stop them, and the two teams will switch off.

Author
Matt T.M. Kim

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Serial Game Studio Buyer Embracer Is in 'Late Stages' of Acquiring 20 More Companies

2 years 11 months ago
Embracer Group, the Swedish games holding company and publisher formerly known as THQ Nordic AB, already contains multitudes after a spree of acquisitions in recent years. And now it apparently has 20 more companies directly in its sights. In an investor presentation released alongside its full-year financial results today, Embracer revealed that it has "engaged with" over 150 companies about joining Embracer during the last three months alone. Though it cannot specify what these companies are at this time, the report says that number includes "larger companies that could form additional operating groups." For context, its current operating groups include Koch Media, THQ Nordic, Saber Interactive, and recent acquisition Gearbox Entertainment. [ignvideo url="https://www.ign.com/videos/2018/08/17/game-scoop-494-its-time-for-timesplitters-to-return"] Furthermore, Embracer says it is in over 20 "late-stage talks" with companies for potential acquisition, though it again does not provide information on what kinds of companies these might be. Aside from the larger operating groups, THQ Nordic also owns several smaller operations, such as QA company Quantic Lab, PR company Sandbox Strategies, and the recent acquisition of Swedish studio Frame Break. Embracer has had acquisition fever in recent years, picking up over 30 different companies in the last two and a half years.
Author
Rebekah Valentine

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Overwatch 2 PvP Will Now be 5v5, Not 6v6

2 years 11 months ago
Today Blizzard shared a major update for Overwatch 2 including one major change coming to the PvP experience. In Overwatch 2 PvP will be 5v5 experience instead of the current 6v6 team size. The team comp will now comprise two Damage classes, two Support classes, and one tank instead of two. Overwatch director Aaron Keller says that the change will remove help clean up the combat and create a more fluid gameplay style. Furthermore, without the defense provided by a second tank players are likely to use the environment more and play more strategically and aggressively. And since Overwatch and Overwatch 2 will have parity, this means PvP teams will shrink to five for both versions when Overwatch 2 comes out. Blizzard says that the change to 5v5 will update Overwatch’s classic roles. Starting with the sequel, Tanks will change significantly and become more front-line brawlers than stationary shields. In addition, each role will get a passive role bonus that will complement each heroes’ unique ability. [ignvideo url="https://www.ign.com/videos/2021/02/19/overwatch-2-55-new-details"] Tanks will have knockback reduction and reduce ultimate charge gain when taking damage from enemies. Damage heroes will get a movement speed bonus, and Support heroes will have automatic self-healing if they don’t take damage for an extended period of time. This is one of the biggest shake-ups to Overwatch PvP and could potentially re-shape the competitive scene.
Author
Matt T.M. Kim

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Final Fantasy 14 Players Pay Tribute to Berserk Creator Kentaro Miura

2 years 11 months ago
Following the death of acclaimed manga author and Berserk creator Kentaro Miura, players in the Square Enix MMORPG Final Fantasy 14 paid tribute in a virtual vigil. Miura is best known as the author and artist of the manga Berserk, a seminal dark fantasy series critically acclaimed for its storytelling, art, and world-building. Works that have been inspired by Berserk are numerous including games like Dark Souls as well as Final Fantasy. One of the hallmarks of Berserk is the absurdly large sword carried by its hero Guts. In Final Fantasy, plenty of characters wield similarly large weapons including Cloud in Final Fantasy 7 and the Dark Knight class in Final Fantasy 14. And it's the latter who showed up to pay respects to Miura virtually.
Author
Matt T.M. Kim

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Ratchet & Clank: Rift Apart's Extensive Accessibility Features List Revealed

2 years 11 months ago
In honor of Global Accessibility Awareness Day 2021 (GAAD), Insomniac Games has shared the extensive list of accessibility features that will be part of Ratchet & Clank: Rift Apart. Insomniac detailed these features on Twitter and on its support page, where it also said it is "dedicated to creating games that have a positive and lasting influence on people's lives. This includes developing games that are playable and inclusive for people from a wide range of backgrounds." [ignvideo url="https://www.ign.com/videos/2021/05/12/ratchet-and-clank-rift-apart-ps5-preview-massive-heart-epic-scale"] The full list of accessibility features is quite extensive - and we've included the entirety of it below - but some of the highlights include adjusting Fire Modes, Aim Modes, and Auto Aim, various contrast options, adjusting motion blur and Screen Shake, changing the size of Icons and Prompts, changing text color, remapping controls, moving all traversal to one button, and so much more. What's even more commendable than the clear effort put into this initiative is Insomniac's commitment to using this as a foundation for future games.
Author
Adam Bankhurst

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10 tips to get your Pokémon GO game on in 2021

2 years 11 months ago
Partner Content by Pokémon Go SAS imagePokemonGo_108x100_logo When Pokémon GO first dropped in 2016, it created a worldwide sensation. By virtually unleashing Pokémon around the real world with clever new AR technology, it enshrined its legacy in 2010s pop culture.

While many folks have fond memories of the original frenzy, the game has evolved considerably since then as developer Niantic has integrated new elements that add depth and breadth to this inimitable franchise by creating an experience that brings people closer together.

Whether you’re just getting started and catching the next cutest Pokémon you see or filling out a few remaining spots in your Pokédex, here are some fresh tips everyone can use to enhance their play in the 2021 version of the game.

--

RAID HERE, RAID THERE, RAID ANYWHERE

Author
IGN Studios

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Ni no Kuni 2 Is Officially Coming to Nintendo Switch

2 years 11 months ago
Update 05/20/2021: Ni No Kuni 2: Revenant Kingdom - Prince's Edition has been officially revealed for Nintendo Switch. The new version of the RPG will be released on September 17, and you can watch an announcement trailer below: [ignvideo url="https://www.ign.com/videos/2021/05/20/ni-no-kuni-ii-revenant-kingdom-princes-edition-nintendo-switch-announcement-trailer"] The Prince's Edition comes with both of the DLC expansions, The Lair of the Lost Lord and The Tale of a Timeless Tome. It will be released both physically and digitally. [poilib element="accentDivider"] A new ESRB rating for Ni no Kuni 2: Revenant Kingdom Prince's Edition may have revealed that Bandai Namco's RPG will soon find its way to the Nintendo Switch. The ESRB's rating lists Nintendo Switch as a platform for Ni no Kuni 2 and gives it a T (Teen) rating for Fantasy Violence and Mild Blood. [ignvideo url="https://www.ign.com/videos/2018/03/19/ni-no-kuni-ii-revenant-kingdom-review"] Ni no Kuni 2: Revenant Kingdom was originally released in 2018 for PS4 and PC and, in our review, we said that it "distinguishes itself from its predecessor by layering fast-paced, real-time combat and an engaging kingdom building system atop more traditional RPG systems and quests.
Author
Adam Bankhurst

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Microsoft and Bethesda Will Host A Joint Conference At E3

2 years 11 months ago
Microsoft and Bethesda will host a joint E3 conference this year. The news was revealed In an interview with Le Figaro, where Xbox Game Studios head Matt Booty said the two companies will share the spotlight during E3 2021 following Microsoft's landmark $7.5 Billion acquisition of ZeniMax. "Microsoft and Bethesda will host a joint conference this summer to introduce players to their upcoming projects," the article reads. On Twitter, the author Chloé Woitier noted the conference would be coming "in a few weeks," most likely during E3 2021, which takes place from June 12-15.
Author
Jordan Oloman

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Just Die Already Review

2 years 11 months ago

If there’s anything more concerning than where we go when we die, it's thinking about how we should live right up to that fateful moment. Going out in a blaze of glory does hold a certain appeal, and as a collection of the spectacularly terrible ways to go, Just Die Already really over achieves. But like your elderly avatar, the fun of this game has a pretty short life left ahead of it before it gets cranky and painful.

Author
Jarrett Green

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Monster Hunter Event Announced for Next Week

2 years 11 months ago
A digital Monster Hunter event is coming on May 26, which (among other things) should introduce a new ending for Monster Hunter Rise. The May 2021 Monster Hunter Digital Event will cover Monster Hunter Rise and Monster Hunter Stories 2, and will begin at 7am Pacific / 10am Eastern / 3pm UK (that's May 27 at midnight AEST). The show will be broadcast live on Twitch and, according to a tweet from the Monster Hunter account, the event will cover Update Ver 3.0 of Monster Hunter Rise and provide "the latest news" about Monster Hunter Stories 2: Wings of Ruin, which is set to launch for Nintendo Switch on July 9 later this year.
Author
Jordan Oloman

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GTA 5 Player Beats Game Without Taking Any Damage

2 years 11 months ago

A GTA V speedrunner has become the first person to complete the game without taking a single point of damage, completing the game in just nine hours.

Speedrunner UnNameD managed the feat earlier this week, posting their three-part video to YouTube. UnNameD says it took them 48 attempts to actually achieve it, using a mod known as One-Hit Knock Out, which sets character health at a measly one point. As if that weren’t hard enough, the speedrunning rules also forbid UnNameD from using any armor to protect themselves, and the mod disables Trevor's invincibility ability.

[ignvideo url="https://www.ign.com/videos/gta-5-speedrunner-unnamed-completes-game-without-taking-a-single-hit"]

Anyone who has played GTA V, which is getting improved PS5 and Xbox Series X versions this November, knows that it’s pretty difficult to get through the whole game without taking some damage, even if it’s just a stray bullet from a cop. Each of the video descriptions for UnNameD’s speedrun list out a few moments they found particularly harrowing, like the helicopter battle in the Three’s Company mission, where the crew kidnaps a target from dozens of stories up in the sky.

How Long to Beat estimates that an average playthrough of GTA V's main story takes around 31.5 hours. Other GTA V speedrunners have managed to complete the game in about three hours and 20 minutes under normal rules and skipping cutscenes.

[ignvideo url="https://www.ign.com/videos/2021/05/18/gta-5-and-gta-online-ps5-and-xbox-series-xs-upgrades-coming-in-november"]

Author
Joseph Knoop

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TimeSplitters Studio Free Radical Reforms to Make a New Entry at Last

2 years 11 months ago
After years of speculation, fan requests, and false starts, TimeSplitters is finally returning for real, courtesy of publisher Deep Silver and a number of the original developers. Deep Silver announced today that a number of "key original members" of Free Radical Design have joined together to reform the studio under the same name, including founders Steve Ellis and David Doak. The studio will serve as a subsidiary of Deep Silver. "To finally be able to confirm that the studio has been formed and that we have a plan for the next TimeSplitters game is incredible," said Ellis. who is serving as the studio development director. "While we cannot tell you anything more at the moment, we look forward to sharing information in the future." [ignvideo url="https://www.ign.com/videos/2018/08/17/game-scoop-494-its-time-for-timesplitters-to-return"] Sadly, we may have to wait quite a while to see what Free Radical is cooking up; development is not expected to begin on the new TimeSplitters for a few months, with the team expecting to spend some time building out its studio in Nottingham first. TimeSplitters was a first-person shooter series masterminded by Doak, Ellis, Karl Kilton and Graeme Norgate after the four left Rare years before. TimeSplitters was first released in 2000 as a launch game for the PlayStation 2, and echoed elements from previous Rare shooters such as GoldenEye 007. It took place across multiple different time periods with 18 separate characters battling against the titular foe, creatures who can travel through time and wreck history using special crystals. It got a sequel in TimeSplitters 2 in 2002, and a further entry in 2005 called TimeSplitters: Future Perfect.
Author
Rebekah Valentine

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Official Formula 1 Decals Are Coming to Rocket League

2 years 11 months ago
Rocket League is partnering with Formula 1 and will be bringing officially licensed Formula 1 skins to the game later this week. As part of a new multi-year partnership between Formula 1 and Rocket League developer Psyonix, the two have announced that the official Formula 1 designs will be heading to the game as Decals. From May 20 to May 26, Rocket League players can purchase the Formula 1 Fan Pack in the Item Shop for 2000 Credits. The Fan Pack includes a Formula 1 2021 Car with a unique Decal, ten F1 team Decals, and Pirelli Wheels. There's also a free Formula 1 Player Banner available starting on May 20. [widget path="global/article/imagegallery" parameters="albumSlug=rocket-league-f1-decals&captions=true"] All 10 Formula 1 team will be present in the Fan Pack. This includes:
  • Alfa Romero Racing ORLEN
  • Scuderia AlphaTauri Honda
  • Alpine F1 Team
  • Aston Martin Cognizant F1 Team
  • Scuderia Ferrari
  • Uralkali Haas F1 Team
  • McLaren F1 Team
  • Mercedes-AMG Petronas F1 Team
  • Red Bull Racing Honda
  • Williams Racing
[ignvideo url="https://www.ign.com/videos/2017/12/06/rocket-league-2017-review"] The Fan Pack will be available throughout the year to coincide with future F1 events. Rocket League is a popular racing/sport hybrid game where players use souped-up cars in a ball game reminiscent of soccer.
Author
Matt T.M. Kim

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Injustice Animated Movie Officially Announced by DC, Warner Bros.

2 years 11 months ago
DC has revealed its next direct-to-video animated movie, and it's a big one. The wildly popular fighting game Injustice: Gods Among Us is getting a movie adaptation. Oddly, neither DC nor Warner Bros. Animation made a formal announcement of the new project. Instead, its existence was revealed via a press release for Batman: The Long Halloween, Part Two. Among the bonus features included on that Blu-ray set will be a trailer for an Injustice movie. [ignvideo url="https://www.ign.com/videos/2017/05/17/injustice-2-the-movie-all-cutscenes-1080p-60fps"] At this time, no other details are known about the Injustice movie, though with The Long Halloween, Part Two scheduled for a July 2021 release, it seems likely we'll see the Injustice drop before the end of the year. It remains to be seen just how closely the movie will follow the plot of the original game and whether the game's voice cast will reprise their roles for the film. 2013's Injustice: Gods Among Us and its 2017 sequel are set in an alternate DC Universe where Superman is driven mad after being tricked by Joker into killing his wife Lois and their unborn child. Five years after that tragedy, Superman rules the world with an iron fist, forcing the Justice League of the regular DCU to cross dimensions and battle this tyrannical Man of Steel. The Injustice saga has also been greatly expanded through various spinoff comics, which flesh out the five years leading up to the events of the first game and then bridge the gap between the first game and the sequel. It's possible the animated movie could be an adaptation of the comics rather than the games, or even an entirely new story set within this dystopian DC Universe. Presumably a formal announcement of the Injustice movie will follow, hopefully with plot details and a confirmation of the cast and crew involved.
Author
Jesse Schedeen

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New EA Studio Dedicated to Open World Action-Adventure Will Be Led by Ex-Monolith Productions VP

2 years 11 months ago

EA has hired ex-Monolith (Shadow of Mordor) vice president Kevin Stephens to head a new studio focused on an open-world action-adventure game, GamesIndustry.biz reports.

 Stephens worked as head of Monolith Productions for a little over eight years, after a five-year stint as vice president of development at WB Games, and a decade on the engineering team at Monolith before that. [ignvideo url="https://www.ign.com/videos/2017/10/10/6-funny-orc-moments-in-middle-earth-shadow-of-war"] The Seattle-based studio, currently unnamed, will potentially allow remote workers to supplement in-house employees. “We're still figuring out a lot of foundational questions," says Samantha Ryan, EA senior vice president and group general manager. Ryan was previously president at Monolith Productions, working with Stephens there and at Warner Bros. Interactive Entertainment in the late 90’s. "How big? What games? How fast to grow? Kevin and I both know how important it is to get the foundations of any studio 'right' and he'll take his time to figure it all out. When you rush, you don't give yourself time to be thoughtful. Why rush?”

Stephens’ credits include engineering work on F.E.A.R., Condemned, plus the Middle-Earth: Shadow of Mordor and Shadow of War games.

Author
Joseph Knoop

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Outriders Surpasses 3.5 Million Unique Players In Its First Month

2 years 11 months ago
Square Enix has announced that Outriders has surpassed 3.5 million unique players worldwide in its first month alongside revealing what fixes are coming in its next patch. While there was no further data as to how the players were split between those who purchased the game vs those who played via Xbox Game Pass, the Outriders team did share a few more fun facts from the game's first month. [ignvideo url="https://www.ign.com/videos/2021/04/16/outriders-review"] As of May 1, Outriders has been played for over 120 million hours, with the average playtime reaching 31 hours. The Trickster is the most popular class with 27.9% of players choosing that path, followed by The Pyromancer, Technomancer, and Devastator. The most used ability is the Trickster's Slow Trap, there has been 1.6 quadrillion points of total damage, 9.2 billion Perforo kills, 20 billion total kills, 1.9 trillion Scrap collected, and 457 billion Titanium pieces collected. The most popular legendary weapons are Deathshield and Funeral Pyre, and the player with the most amount of playtime is 797 hours. [widget path="global/article/imagegallery" parameters="legacyId=20097714&captions=true"] As previously mentioned, Square Enix shared that the upcoming patch, which is "designed primarily to address the damage mitigation issue," is in final testing and is planned to be released on May 20, but "that will only be confirmed once it successfully passes through testing." The patch will also include crash fixes and added telemetry to help diagnose the outstanding sign-in issues.
Author
Adam Bankhurst

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Deathloop: Here's What Comes in Each Edition

2 years 11 months ago
Deathloop is set to release for PS5 and PC on September 14 (see it on Amazon). It will be available in a standard edition, as well as a deluxe edition that comes with a few digital extras. You'll find full details about what comes in each edition, as well as preorder bonus information below.
Author
Chris Reed

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Ratchet & Clank: Rift Apart - Every Weapon and Armor Set Revealed So Far

2 years 11 months ago
To help in the wait for Ratchet & Clank: Rift Apart's upcoming launch on June 11 for PS5, we've gathered each and every weapon and armor set revealed so far for the PS5 exclusive. From a new armor system that lets you mix-and-match your favorites, to the return of weapons like the Buzz Blades, to the brand new Topiary Sprinkler that stops enemies in their tracks by turning them into garden sculptures, there will be a ton of fun toys to earn and play with in Rift Apart. In the slideshow below, you can check all of them out. [widget path="global/article/imagegallery" parameters="albumSlug=ratchet-clank-rift-apart-every-weapon-and-armor-set-revealed-so-far&captions=true"] All of these weapons and armor sets have been revealed through such avenues as IGN's latest preview of Ratchet & Clank: Rift Apart and the State of Play that revealed over 15 minutes of new gameplay. Insomniac recently spoke with IGN about how Ratchet & Clank: Rift Apart will utilize the DualSense and 3D Audio to help you feel every shot and control how you use your weapons. For example, the Burst Pistol will shoot out accurately-placed single shots if you pull the trigger down halfway.
Author
Adam Bankhurst

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Why We Love Mass Effect: Legendary Edition

2 years 11 months ago
Mass Effect: Legendary Edition is out and we spend most of the show discussing it, from whether or not it was worth the wait (hint: it was), to what we think of Mass Effect 1's quality-of-life upgrades, to how it holds up in 2021, and more! Plus: impressions of the upcoming Xbox exclusive The Ascent, new Xbox Game Pass games for the month of May, and more! Subscribe on any of your favorite podcast feeds, to our new YouTube channel, or grab an MP3 download of this week's episode. For more awesome content, check out the latest episode of IGN Unfiltered, featuring an interview with noted game industry investigative reporter Jason Schreier about the unfortunate nomadic lifestyle that many developers must live, crunch culture, unionization, and much more: [ignvideo url="https://www.ign.com/videos/2021/05/11/jason-schreier-discusses-why-he-thinks-the-video-game-industry-needs-to-press-reset-ign-unfiltered-58"] Oh, and feel free to leave us a video Loot Box question on Twitter by tagging Ryan at the handle below! For more next-gen coverage, make sure to check out our Xbox Series X review, our Xbox Series S review, and our PS5 review. [poilib element="accentDivider"] Ryan McCaffrey is IGN’s Executive Editor of Previews. Follow him on Twitter at @DMC_Ryan, catch him on Unlocked, and drop-ship him Taylor Ham sandwiches from New Jersey whenever possible.
Author
Ryan McCaffrey

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Lies of P, a Pinocchio-Inspired Souls-Like Game Announced

2 years 11 months ago
Developer Round8 Studio and publisher NeoWiz have announced Lies of P, a Souls-like action-RPG that's inspired by the story of Pinocchio. It doesn't have a release date or window just yet, but it'll be released on PlayStation 5, Xbox Series X|S, and PC when it's done. The developers describe the gameplay as having "a unique 'lie' system where what you do and say as the main character dynamically affects gameplay." NeoWiz offered a bit of insight on the announcement trailer (which you can watch at the top of this page), saying that it's narrated by someone other than the protagonist (that's all they'd hint at for now) and the events in the trailer serve as a prologue to the game's story. [widget path="global/article/imagegallery" parameters="albumSlug=lies-of-p-first-screenshots&captions=true"] The development team is over 60 people so far and still hiring, with the intent of making a Souls-like that competes with any of the best games in the genre. You can see a bit more of Lies of P in the screenshots above. We'll have much more on it as development progresses! [poilib element="accentDivider"] Ryan McCaffrey is IGN’s Executive Editor of Previews. Follow him on Twitter at @DMC_Ryan, catch him on Unlocked, and drop-ship him Taylor Ham sandwiches from New Jersey whenever possible.
Author
Ryan McCaffrey

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The Last of Us Part 2 Is Getting a 60 FPS Patch on PS5

2 years 11 months ago
The Last of Us Part 2 is getting a PS5 exclusive performance update, pushing the already-stunning game to 60 frames per second. The update is available for free, right now. Announced on the PS Blog, the update offers options for 30 FPS or 60 FPS framerate targets. A new 1.08 patch for the game will offer PS5 players a framerate toggle in the Display options menu. Other enhancements, such as resolution and load time improvements, were already available to players on PS5 through backward compatibility. Digital Foundry, which has extensively tested the patch, reports that "PS5 is capable not just of doubling PS4 Pro performance but in many cases exceeding it," after the patch. Even in areas that PS4 Pro could struggle with at 30FPS, such as scenes featuring a lot of water, the PS5 version reportedly runs at a locked 60 frames. In 8 hours of footage captured, Digital Foundry found that one scene dropped below 60 FPS for unknown reasons, and even then it was to 57 FPS – well beyond the capability of last-gen consoles. [ignvideo url="https://www.ign.com/videos/2021/05/19/the-last-of-us-part-ii-enhanced-performance-patch-trailer"] It's worth making clear that this isn't a full new-gen remaster in the same manner as The Last of Us Remastered. However, Naughty Dog director of communications Arne Meyer adds, "The team has been digging into the PS5 hardware and the possibilities it unlocks since launch last year and we’re excited about what the future holds. This patch is just the first step of working on the PS5.
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Joe Skrebels

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My Hero Academia: The Strongest Hero Officially Launches With a New Trailer

2 years 11 months ago
My Hero Academia: The Strongest Hero – a new open-world mobile RPG – launches today, and we can exclusively reveal its brand new trailer. The action-packed new trailer offers fans a better look at the open-world action-RPG, which is available to download today on iTunes and Google Play. The game is available in English and accessible to fans in North America, Latin America, the United Kingdom, Ireland, Australia, New Zealand, and Scandinavia.
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Adele Ankers

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Deathloop's Invasion PvP Mode Can Be Played Like a Co-Op Game

2 years 11 months ago
Deathloop may be most anticipated for its immersive sim take on a time loop, but developer Arkane is also using it as a place to experiment with new player versus player ideas – even allowing a game-invading player to become a co-op partner of sorts. PvP in Deathloop revisits some of the ideas created for The Crossing, Arkane's cancelled multiplayer game, so much so that the game could have taken on the same name. In Deathloop, PvP works akin to the Invasion mechanic of Dark Souls. A player controlling Julianna, the rival of main protagonist Colt, will spawn into another player’s campaign and attempt to kill them. Quite how they do that will be entirely up to them. “The multiplayer element is quite freeform,” explained Deathloop’s Game Director, Dinga Bakaba, as part of a recent press Q&A. “We don't incentivise 'winning' as Julianna that much. We see her more as an 'entertainer', so what we reward is playing with style, playing creatively, or playing cautiously, things like that.” That freeform approach means an invading player can simply headshot their rival the moment they see them, or stalk them through the map, waiting for the perfect moment to strike. Particularly cruel Julianna players may want to wait right up until the moment that the person playing Colt is about to kill their target, and then attack and ruin their plans at the final moment. [ignvideo url="https://www.ign.com/videos/2020/09/16/deathloop-two-birds-one-stone-gameplay-trailer"] All the way on the other end of the spectrum, some players may want to have their Julianna “be friendly” with Colt, essentially acting as a co-op partner – “Because why the f**k not?” said Bakaba. Julianna has been written as an ambiguous character with a connection to Colt, meaning both aggressive and allied playstyles will still make sense in the wider narrative.
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Matt Purslow

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Geoff Keighley's Summer Game Fest Begins June 10 With World Premiere Showcase

2 years 11 months ago
This event will be part of IGN’s Summer of Gaming. Keep up with all the exciting announcements, reveals, gameplay, and more with our Summer of Gaming hub!  The season of summer games announcements is nearly upon us, as Geoff Keighley has officially announced the date of this year's Summer Game Fest, with festivities beginning on Thursday, June 10. Summer Game Fest will open with an event called Kick Off Live!, a livestreamed showcase taking place on June 10 at 11am PT/2pm ET/7pm UK across Twitch, Facebook, Twitter, YouTube, and other major streaming services. The event will be hosted by Geoff Keighley, and promises to feature "more than a dozen world premieres and announcements from select publishers." Alongside new major announcements, Kick Off Live! will feature Day of the Devs, an indie games showcase headed up by iam8bit and Double Fine Productions. And it will also include a performance by Weezer, who will perform a new "stream safe game soundtrack song" that Summer Game Fest promises will be freely streamable across Twitch, YouTube, and "anywhere else without being blocked or losing monetization." [ignvideo url="https://www.ign.com/videos/2021/05/07/ps5-xbox-series-x-e3-2021-predictions-next-gen-console-watch"] The event will continue over the course of June, with updates from the following publishers to be expected either within Kick Off Live!
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Rebekah Valentine

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Deathloop Isn't a Roguelike, It's Supernatural Hitman

2 years 11 months ago
The concept of a time loop has become synonymous with one thing in video games: the roguelike genre. It’s an easy association to make; should you die in those games, you’re sent right back to the beginning and must start afresh. You use the lessons taught by death to avoid danger next time, exactly like Tom Cruise does in The Edge of Tomorrow. But Arkane is a developer that never takes the obvious path, and so its time loop game, Deathloop, is not a roguelike. Instead, it’s supernatural Hitman. A recent preview event, in which IGN was shown a hands-off gameplay presentation, allowed me to get a better understanding of how Deathloop works. You have one single day to assassinate eight targets - known as the Visionaries - that live on the 1960s-inspired isle of Blackreef. Killing them all within that single day will break the loop and free your protagonist, Colt, from eternal torture. It’s easy to expect Blackreef to be an open world with a flowing day/night cycle, akin to Outer Wilds’ freely explorable solar system and its 20-minute loops. Instead, the island is split up into four districts, selected from a main menu, much like how you’d pick a Hitman level. You even choose your equipment before heading into the location, just like you would for Agent 47. There’s an added wrinkle, though: you also select what time period to explore the district in; either morning, noon, afternoon, or evening. Rather than putting you on the clock, time is a condition that you choose, akin to deciding day or night when setting up a race in a driving game. [ignvideo url="https://www.ign.com/videos/2021/05/19/deathloop-preview-it-isnt-a-roguelike-its-supernatural-hitman"] These time periods change what you can expect within the district. The presentation Arkane gave us demonstrated that mornings in the Updaam district - an area dominated by a towering mansion - feature construction workers putting together a stage.
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Matt Purslow

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Deathloop Director Isn't Worried About Sales Pressure: 'This Isn't Fast Food. This is Cuisine'

2 years 11 months ago
Arkane is a well-regarded studio with games that rarely sell more than a couple million units. With big-budget games expected to sell tens of millions units, it's tough to be a boutique studio that continues to favor traditional packaged releases. But if Arkane is feeling pressure to make Deathloop a sales success in the wake of Dishonored 2, which reportedly saw a 40 percent drop in sales compared to the first game, it isn't showing it. Speaking with IGN, Deathloop director Dinga Bakaba says that Arkane has the full backing of Bethesda to chase its figurative creative bliss. "We want to give players something that they really enjoy. Something that they will remember. Something that they will talk about. Maybe something that they will hate, but at least something that doesn't leave them feeling... apathy, basically. Apathy is the enemy of what we do," Bakaba says. "This is not fast food. This is cuisine. So maybe you don't like the taste, but at least there is this taste. It has a personality." [ignvideo url="https://www.ign.com/videos/2020/11/13/deathloop-official-launch-date-reveal-trailer"] Deathloop certainly has that. Cast a time loop adventure in the style of Hitchcock and Kill Bill, Deathloop grabbed attention for its unique structure and graphical style. Arkane showed Deathloop to press earlier this month, and the response has been extremely positive. It follows previous projects such as Prey and Dishonored 2, which were known for their creativity if not necessarily their mainstream appeal.
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Kat Bailey

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The Fighting Game Glossary Is an Incredible Resource for New Players

2 years 11 months ago
Members of the fighting game community have revealed The Fighting Game Glossary, a new website that explores, defines and breaks down fighting game terminology for old and new players alike. FGC veteran Ricky, better known by his handle Infil (@Infilament on Twitter) led the project, and revealed it yesterday via a tweet. Per Infil, the glossary includes, “Over 650 terms carefully explained with 200+ video examples and Japanese translations. Easily search by term or game, share links to terms with your friends, and explore related concepts without losing your place”. [ignvideo url="https://www.ign.com/videos/2013/11/18/killer-instinct-video-review"] According to a tweet from April, Infil has been working on the guide for 9 months at this point, and it looks like the time spent developing the guide has been well worth it. It's an easy-to-navigate site and, with the ability to search either by term or game name, users will easily and quickly be able to find the information, guide or advice they’re looking for.
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Liam Wiseman

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The Legend of Zelda: Skyward Sword Is Getting an amiibo That Helps with Traversal

2 years 11 months ago
The Legend of Zelda: Skyward Sword HD is getting a brand new Zelda and Loftwing amiibo that will help Link traverse the world of this Nintendo Switch remaster. In The Legend of Zelda: Skyward Sword, Link is able to use designated save points to travel from the surface to the sky and his trusty Loftwing.
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Adam Bankhurst

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New Pokemon Snap Illumina Pokemon Guide

2 years 11 months ago
Learn all Illumina Pokemon and Illumina Spot locations, how to trigger their Illumina Phenomenon, and how to get ever Illumina Pokemon's four-star pose.
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Casey DeFreitas

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2K's NFL Arcade Game Delayed Past March 2022

2 years 11 months ago
2K's upcoming NFL arcade game has been delayed. Originally set to release this year, 2K announced that its upcoming untitled NFL arcade game has been pushed out of fiscal year 2022. This places the game's release date to beyond March of next year. "While we are very excited to once again be working with the NFL and NFLPA, our first title under these new partnerships is no longer expected to be released during fiscal year 2022," a statement from 2K reads. "2K will have more to share on their plans for our football offerings going forward." [ignvideo url="https://www.ign.com/videos/2020/03/10/nfl-2k-isnt-really-coming-back-ign-now"] This news comes by way of publisher Take-Two Interactive's full-year financial results that were released today. These results revealed that the publisher has plans to release a total of 21 games between now and the end of its fiscal year in March 2022. None of those 21 games are likely to be Grand Theft Auto 6, nor will they be 2K's first foray back into NFL games in years. When 2K's NFL arcade game was announced as in development, the company said it will be working on "non-simulation football game experiences," meaning the games will not be like EA's Madden football games, which has the simulation football video game experience cornered quite well. When this 2K NFL arcade game releases presumably next year, it will be the first time in well over a decade that anyone but EA has released an NFL football video game.
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Wesley LeBlanc

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