2 years 9 months ago
The couch co-operative party game genre has enjoyed a welcome boon over the past five or so years, and UK publisher Coatsink has been right at the heart of its resurgence. From the whimsical combat of Gang Beasts to the family-friendly fun of PHOGS! and Cake Bash, it’s found tremendous success in supporting light-hearted, accessible multiplayer experiences. And with the launch of Get Packed: Fully Loaded from developer Moonshine Studios tomorrow, there’s yet another on the way.
Of course, Get Packed has already been out for over a year; the game launched as a Google Stadia exclusive back in April of 2020, but tomorrow sees the release of a new, enhanced version that includes a whole stack of new content. Better yet, it’s coming to PlayStation, Xbox, and PC platforms in addition to Stadia.
Following on from Twinfinite’s coverage of the original game last year, we thought it would be a grand idea to catch up with the team at Moonshine once again and hear about how they’ve been getting on over the past 18 months, and what we can expect from Fully Loaded later this week. Moonshine Studios co-founders Marcus Gardner and Jamie King joined me in in a Zoom call earlier this month.
“…when we launched on Stadia last year, it was right in the middle of the pandemic, so we had a remote launch that was much trickier than if we were in the office together,” Gardner explained to me in a Zoom call earlier this month.
“But the launch went very well,” he continued. “The Stadia community is fantastic. It was really nice to see a lot of the community get together and play online together. Since then, we’ve been working hard on getting the content that we promised out there.”