IGN

Kingdom Hearts 4 and Kingdom Hearts Missing-Link Announced at the Series' 20th Anniversary Event

2 years ago

Kingdom Hearts 4 and Kingdom Hearts Missing-Link were officially announced at the series' 20th anniversary event.

While no platforms or release date/window for Kingdom Hearts 4 was revealed, we do get a glimpse of Sora in the new world of Quadratum, a quick look at gameplay, and an ending tease complete with Donald and Goofy.

The footage we were given shows an artstyle that very much resembles the previous games, but it has a much more realistic look this time around. Square Enix has also confirmed that the game is in "early development," so the wait may be a tough one.

You can check out the Kingdom Hearts 4 trailer at 4:06.

The trailer begins by saying this is the "Lost Master Arc," with narration saying, "if this isn't the ending you desired - if it brings your despair - then leave this world for another."

The footage begins in a forest and then transitions to a large city. Sora is also seen waking up in an apartment, and we are then introduced to Strelitzia, a character that first appears in Kingdom Hearts Union χ.

While all seems peaceful for a moment, a threat manifests in the sky that resembles a massive heartless.

In the quick tease of gameplay, we see Sora and his iconic keyblade flying through the sky, climbing buildings, surfing on the walls, and even using his weapon as a grappling hook of sorts.

Author
Adam Bankhurst

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Glitchhikers: The Spaces Between Is the Weird, Beautiful Night Drive My Brain Wants to Take

2 years ago

Years ago, before I got into games media, I had a job that required me to drive around Kansas a lot, sometimes at night. If you've ever driven about a Midwestern state at night, you know the surreal experience of it - the darkness, the lack of cars, the strange, peaceful programs airing on late-night public radio stations, the quiet hum of a roadside convenience store with its eclectic beverage selection. In the midwest, there was also the haunting blinking sea of red lights in the distance. During the daytime, the truth of them would be obvious: turbines on one of Kansas' many wind farms. But at night, they looked like little alien ships landing in the distance.

I never thought I'd find this experience replicated in a video game, but here we are with Glitchhikers: The Spaces Between. Glitchhikers evokes that exact kind of road trip I took in my early 20s while simultaneously reflecting what turns out to be a universal experience of traveling at night. In it, you are behind the wheel of a car, or riding on public transit, or walking alone at night, listening to the weird tunes that only come on during those odd hours. As you travel, you encounter other wanderers who join you for a spell, engaging you in discussions about life, love, and everything else that comes up at 2am when neither of you can sleep, the stars are out, and the mood is just right for the big questions.

Author
Rebekah Valentine

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Eidos Montreal Has 'No Regrets' About Guardians of the Galaxy Sales

2 years ago

Despite a somewhat rocky start with sales, Guardians of the Galaxy developer Eidos Montreal is confident the game is still a "great ride."

In the wake of the game’s 2021 release, Square Enix initially stated that Guardians of the Galaxy’s sales had underperformed. Thanks to numerous award nominations, discounts, and its inclusion on Xbox’s Game Pass, however, its sales have improved since its release.

In the meantime, it has benefited from positive word-of-mouth, and Eidos Montreal stands by the game's quality overall.

"I have no regrets," Guardians of the Galaxy senior creative director Jean-Francois Dugas told Eurogamer. "We did everything we could but that's the reality of the market... And let's not forget it's a new IP. Even though we say all 'Guardians [of the Galaxy] are known', it's still a new IP [in the video game market]. It could be a lot of people don't even know that the game is out yet, or they're not sure exactly what it is."

Author
Kat Bailey

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Baldur’s Gate 3 Was So Huge, Larian Chose to Triple in Size Rather Than Shrink the Game

2 years ago

Larian Studios creative director Swen Vincke loves collaborative storytelling, especially when there’s room for it to get as silly and original as possible.

Chatting with me after his GDC talk, “The Many Challenges of Making 'Baldur's Gate 3'”, Vincke and I start out by sharing our mutual desires to play video games alongside our partners, whether in-person or long distance. I tell him that Original Sin 2’s online play allowed my partner and I to still have date nights even while living half a country apart. He tells me his own relationship was why the feature exists in the first place.

“There's split screen in [Divinity: Original Sin 1] already,” he says. “The only thing was I never played it anymore because when I finish a game, I'm so sick and tired of looking at it. And so [my partner] said, ‘You don't want to play it with me?’ So she played, and she still really enjoyed it, but we never played it in split screen. But the intention was, this is what I would like to be able to play with someone, and so that's how that came to be.”

Vincke came from a small coastal city in Belgium, where he says the last thing people were doing was playing Dungeons & Dragons, a game Vincke was fascinated by. Without easy access to the manuals, he began perusing the tabletop manuals available at the library and a handful of computer games like the Ultima series based off D&D. Through them, Vincke realized he wanted to make his own games just like that.

Author
Rebekah Valentine

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Destiny 2: Where Is Xur Today? Location and Exotic Items for April 10

2 years ago

The man with no plan, Xûr, is now live in Destiny 2 for the weekend until next week's reset. If you're looking to get your some shiny new Exotic armor or weapons for your Guardian, look no further.

Each week, Xûr has a random assortment of Exotic armor, one for each Guardian class, as well as a random Exotic Weapon and an Exotic Engram available for purchase. In addition to his Exotic wares, he's got a random collection of Legendary weapons and armor to deck out your Guardians.

We've rounded up all the info on Xûr for the week including where to find Xûr, which Exotic weapons and armor are available, as well as which Legendary weapons you should pick up, either for PvE or PvP.

Where Is Xûr Today?

Xûr can be found at Winding Cove in the EDZ on April 10 through April 12. To reach him, travel to the landing point at Winding Cove. When you arrive, make for the rock cliffs at the far end of the cove and look for a cave winding up to a platform next to some Fallen. There you'll find the freakish salesman we all adore.

Author
Travis Northup

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Black Desert Online: Eternal Winter - 7 Things You Need To Know

2 years ago

Black Desert Online is about to get a lot snowier as its latest Expansion - Eternal Winter - has finally arrived. Alongside taking players to the sweeping vistas and snowscapes of the Mountain of Eternal Winter, this expansion will come complete with a brand new story and voiced-over cutscenes, a new class that is descended from Dragons called Drakania, new zones and enemies, legendary gear, a bustling settlement to explore, and so much more.

To help get players ready for Eternal Winter, we are breaking down the seven biggest things waiting for players in Black Desert Online’s latest expansion.

Visit the Snowy Region Called the Mountain of Eternal Winter

One of the biggest additions in Eternal Winter is the Mountain of Eternal Winter, a brand new region that is filled with snow and incredible vistas. While it may seem beautiful on the surface, as you climb higher and higher up the mountain you will be met with blizzards that will damage your character and affect visibility.

New Players Can Jump Into Eternal Winter With Black Desert’s First New Starting Zone Since Launch

Black Desert Online first launched in Korea in 2015 and Pearl Abyss has added a TON of content since then. As with many MMOs, it can be very daunting for new players to jump in and feel as though they aren’t missing anything or are too under-leveled. Fortunately, Eternal Winter was built with new players in mind.

Author
Adam Bankhurst

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How Xbox Game Pass Became the Subscription Service to Beat

2 years ago

Four years ago, between the announcement of Xbox Game Pass and its launch, Microsoft’s vision for the “Netflix of games” had yet to come into focus. Phil Spencer and team Xbox were clear in its direction, though public perception surrounding the game subscription service was muddier: What did Game Pass mean for consumers? Was it sustainable for developers? How would it affect the future of game ownership?

Now, coming up on the service’s fourth anniversary, public perception has cleared, and the verdict is near-universal: Xbox Game Pass has been heralded as a cost-effective, accessible alternative to traditional game purchasing for many players.

As Sony takes a bigger step into offering its own subscriptions with its “all-new PlayStation Plus” and Nintendo has tried its own hand at a similar service with some of the benefits of Nintendo Switch Online, we’re taking a look back at how Xbox Game Pass has evolved since its inception, from an unproven concept to the backbone of Microsoft’s gaming ambitions.

Game Pass' Origins

Microsoft originally envisioned Xbox Game Pass as a rental service. The project was known internally as Arches, though the concept would never make it to market in that form. Microsoft, seeing the success of other media streaming services like Netflix and Spotify, pivoted toward a subscription model, and thus Game Pass as we know it was born.

Author
Jordan Sirani

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Sonic Director Would Like To Make a Super Smash Bros Movie

2 years ago

Sonic movie director Jeff Fowler has said he would be interested in working on a Super Smash Bros. film adaptation but admits there would be a few legal hurdles to overcome.

In an interview with ComicBook.com, Fowler was asked if he would ever like to helm a big-screen adaptation of the Super Smash Bros. franchise, having just come off the Sonic the Hedgehog 2 movie, which he directed following the first installment in 2020. He indicated that he was open to the idea of a crossover, though there would be a few logistics to consider.

"Nothing would make me happier than to just throw all the characters into a battle royale and do a big Smash Bros. thing. That would probably require some work from the lawyers before that could happen," Fowler said, contemplating what it would involve. "Getting Mario and Sonic in the ring, I mean everyone would be kinda dying for that, right? That's just classic."

As the outlet notes, Sega owns all of the characters from the Sonic franchise, but Nintendo owns Super Smash Bros and many of its associated characters, so there would likely be quite a few legal permissions to check off in order to merge the two in one film. Mario is, however, making his way to theaters later this year in an animated film from Universal and Illumination.

Author
Adele Ankers

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A Call of Duty: Warzone Player Has Glitched Their Way Into Rebirth Island's Golden Vault

2 years ago

A Call of Duty: Warzone player has glitched their way into Rebirth Island's Golden Vault.

The mysterious vault was added during the Season Two Reloaded update in March and teased to be opened soon, but one impatient player has now managed to force their way in.

As reported by DualShockers, Twitter user @BobNetworkUK uploaded a video of the glitch (below), showing another player essentially push them through the vault door with a jeep.

The vault appears to be fully functional apart from its locked doors, as it's full of loot chests that open as normal. The weapons dropped are useless, however, as there's no way to glitch back out into the main map.

The previously mysterious doors were due to be unlocked soon as Infinity Ward had listed the "Golden Vaults Mystery" as a reward in its current Rebirth Reinforced event.

Rebirth Island, the smaller Warzone map, received a significant overhaul last month as several points of interest were altered and a brand new one, Dock, was added.

Author
Ryan Dinsdale

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Halo Infinite Season 2 Will Add New Maps, Modes, And Events Next Month

2 years ago

Halo Infinite Season 2 will add new maps, modes, and events when it launches on May 3.

Announced with a trailer on the game's official Twitter page, Season 2 is titled Lone Wolves and promises several new additions to the multiplayer portion of Halo Infinite.

"Gear up for Season 2 of Halo Infinite," the post said. "Experience fresh content, including new maps, modes, themed limited-time events, and an all new Battle Pass that never expires."

While the trailer doesn't give too much away, developer 343 Industries has previously said the new Battle Pass will allow players to earn credits to spend in the in-game shop on items, cosmetics, and even the next Battle Pass.

Season 2 is also expected to fix the lack of content that has the community "simply out of patience", 343 Industries said last week. Community director Brian Jarrard posted on Reddit: "We understand the community is simply out of patience and frankly, I think understandably tired of words. We just need some time for the team to get the details sorted and then we can certainly share as much as we can."

Author
Ryan Dinsdale

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Players Discover How To Make One of Elden Ring’s Toughest Bosses Defeat Himself

2 years ago

Elden Ring players have discovered a quick and easy way to defeat Starscourge Radahn, one of the game's toughest bosses.

The famed Red Lion seemingly shares the fear of most cats as drawing him towards the water in his boss arena causes Radahn to defeat himself.

As reported by PC Gamer, the method was shared at similar times by both Reddit user HomeGrownCrown7 and Twitter user izuoku_ (below). It's a strategy that, while 'cheesy', still requires some skill as players need to first bring Radahn's health bar down to 50% before the instant kill method can be used.

This prompts the boss to enter his second stage which starts with a massive attack where Radahn leaps into the air before shooting back down in the form of a comet. By luring him towards the water before this attack, however, Radahn's comet form will land in the ocean, only to splash, sink, and die.

Author
Ryan Dinsdale

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IGN UK Podcast #639: Three Bunged Up Boys

2 years ago

Cardy, Matt, and Jesse are here to rattle through all of the games and films they’ve been watching and playing recently. There’s The Quarry, Lego Star Wars: The Skywalker Saga, Sonic the Hedgehog 2, Tiny Tina’s Wonderlands, Weird West, and Everything Everywhere All at Once. Too much really.

Want to get in touch to talk about game mechanics you completely missed? Or maybe about chocolate? Feel free to send us an email at ign_ukfeedback@ign.com.

IGN UK Podcast #639: Three Bunged Up Boys

Author
Simon Cardy

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Sea of Thieves Is Getting a New Randomised Pirate Lord Adventure

2 years ago

Sea of Thieves is getting a partially randomised three-part quest called Legend of the Veil.

The update arrives on April 21 and aims to combine a well put together, cinematic story with the "anything can happen" appeal of regular gameplay.

While the third chapter of Legends of the Veil is unchanging, the first two sections will have randomly generated quests with both combat and puzzle-solving objectives.

The mission starts as the Pirate Lord appears on-board, asking the player to collect three Veil Stones to place in the Veil Mask, each located behind their own mini-adventure.

Chapters one and two may take players to underwater shipwrecks and haunted islands, while the final chapter has them chase a tornado across the map while defending themselves from waves of ghost ships.

The Athena level cap is also being raised from 20 to 30 when Legends of the Veil is released in a few weeks, and Rare is also adding new Ancients-themed cosmetics including a new ship set and weapons.

In our 8/10 review of Sea of Thieves, IGN said: "Despite the lack of meaningful progression beyond cosmetics, Sea of Thieves presents an endless sea of possibilities full of exciting encounters with other players and a never-ending list of fun things to do."

Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale. He'll talk about The Witcher all day.

Author
Ryan Dinsdale

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Metroid Dread Has a New Boss Rush Mode

2 years ago

A free update for Metroid Dread had added Boss Rush and other new modes, Nintendo has announced.

Players can take on bosses one after another in Boss Rush and, while missiles will be replenished after each battle, any damage taken will continue into the next fight.

Beating a boss will upgrade Samus's abilities though, adding to the player's maximum missiles, Energy Tank, and Power Bombs.

Survival Rush has also been added, a mode similar to Boss Rush but instead of fighting a set number of enemies the player has limited amount of time to defeat as many as possible.

Neither missiles nor health replenish between fights but players are rewarded with more time for beating a boss, with a bonus for doing so without taking damage.

For those seeking a challenge, the one-hit kill Dread Mode is getting its own version of Boss Rush, where players must tackle 12 bosses in a row without taking a single hit.

This will, of course, require some serious skill, so Nintendo has added a Practice Mode for players to select specific bosses to fight at will.

Nintendo previously added two new difficulty options to Metroid Dread making Boss Rush and these other new game modes the second major update since the game launched last October.

Author
Ryan Dinsdale

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MLB The Show 22 Review

2 years ago

There’s a limit to how much development can happen on a game in a single year, and MLB The Show 22 is the perfect example of what hitting that wall can look like. This year’s entry into Sony San Diego’s annualized baseball series plays as well as ever and looks great, but the confines imposed by its rigid release schedule are also more apparent than ever. A new cooperative mode is a welcome addition and an already solid stadium builder has been expanded upon nicely, but technical issues are more persistent than previous editions too. MLB The Show 22 is still a really good baseball game – it’s just beginning to show signs that it may be time to call in a reliever.

The lifelike recreation of Major League broadcasts in MLB The Show 22 is just as impressive as last year. There’s a cinematic quality to the way player-controlled action is framed, with intros, outros, overlay graphics, and the deep pool of stats that baseball fans expect. The lovingly detailed recreations of real world ballparks look great in 4K too. The lighting is particularly stunning; real baseball games play out over multiple hours, and the in-game transition from sunset to a stadium fully illuminated against the night sky is marvelous. Suncast shadows in the afternoon give way to 360-degree illumination when the sun falls, and it’s easy to forget what you see on screen is still just 1’s and 0’s on a hard drive.

Author
Tom Marks

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Former PlayStation Boss Reveals His Best and Worst E3 Moments At Sony

2 years ago

Former US PlayStation CEO Jack Tretton certainly had his share of ups and downs at Sony. While his tenure was filled with more highs than lows, PlayStation certainly had its tough moments between 1995 and 2014.

In a new interview with Axios, Tretton shared some of those moments, recalling some of his best and worst moments from E3. They include the PlayStation 4 reveal, which managed to deal a devastating blow to the hopes of the Xbox One before the generation even began.

The reveal included the "Official PlayStation Used Game Instructional Video", which mocked Microsoft's DRM policy of restricting used games (which the company eventually reversed). The PlayStation 4 also managed to undercut the Xbox One by around $100 due to Xbox's console including the Kinect.

"I have a lot of friends at Microsoft now and had a lot of friends then, and I wasn't necessarily looking to do it at their expense. I was just feeling really good about it," Tretton said.

But times weren't always so good for Tretton. In 2011, PlayStation suffered a 23-day PlayStation Network outage due to a hack that left some 77 million accounts exposed. PlayStation endured heavy criticism for the event and wound up offering 30 days of free PSN to all members among other make-goods.

Author
George Yang

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Returnal Wins Best Game at BAFTA 2022 Awards

2 years ago

We may be a third of the way into 2022, but it's not too late to honor the best games of 2021. The 18th British Academy Games Awards (BAFTA) were held tonight in the U.K., with the award for Best Game of 2021 going to Returnal. Returnal took home the most awards overall, also winning in the Audio Achievement and Music categories.

Other winners include It Takes Two, Unpacking, and Ratchet and Clank: Rift Apart, among others. You can take a look at all of the categories below, where the winners are in bold.

Author
Logan Plant

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Nintendo Switch Games: Buy 2, Get 1 Free

2 years ago

Good news, friends: Amazon is running a “Buy 2, Get 1 Free” sale, and a bunch of Nintendo Switch games are eligible. This includes newer releases like Rune Factory 5, WarioWare: Get it Together, and Shin Megami Tensei V. There's lots of good stuff you might not have, so take a look at what's available.

All you have to do is visit the sale page, place three eligible items in your cart, and the least expensive one will be free at checkout. You can filter by video games to see only those items (who needs books, anyway?). You can also mix and match between categories. Or you can check out our Switch picks below.

Switch Games: B1G1 Free

Some of the games, like SMT V, are already on sale, so you’ll get the standard discount on top of the free third item. Skyward Sword HD is a great one to pick up if you missed it the first time around, especially since Breath of the Wild 2 got delayed to next year.

WarioWare games are always bonkers, and the Ezio Collection brings three excellent Assassin's Creed games to the Switch. And if you haven't played The Great Ace Attorney Chronicles, you're missing out. It includes two never-localized games to the West for the first time.

Author
Chris Reed

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Check Out These New Splatoon 3 Screenshots

2 years ago

We're just a few months away from Splatoon 3's Summer 2022 release window, and Nintendo has quietly revealed new screenshots for the Switch title.

First spotted by Nintendo Life, Nintendo updated the official Splatoon 3 Japanese webpage with some new looks at the threequel, giving us brief glimpses of competitive multiplayer, the single-player campaign, the new hub city, and more.

You can take a look at the screenshots for yourself in the gallery below.

Splatoon 3's story seems to really be digging into the post-apocalyptic vibe, featuring an upside-down Eiffel Tower, a Mad Max-esque wasteland, and an inverted city skyline. You can also get a look at some returning characters, like the Squid Sisters from Splatoon 1. Plus, there's a quick look at Splatsville, the "city of chaos" that will serve as this game's hub world, like Inkopolis from the older games.

We most recently saw Splatoon 3 in the February 2022 Nintendo Direct, where we learned the cooperative Salmon Run mode is returning, bringing a handful of new boss types along with it. Nintendo originally revealed Splatoon 3 in February 2021, and later announced the single-player campaign called "Return of the Mammalians".

Author
Logan Plant

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Activision Blizzard Is Converting All QA to Full-Time Employees [Update]

2 years ago

Update 4/7 12:43 pm PT: New details about Activision Blizzard's plans for converting QA testers to full-time employees have emerged. In a statement to Bloomberg, the Raven employees who formed a union earlier this year will not receive new pay bumps "due to legal obligations under the National Labor Relations Act."

The CWA responded to Activision's claims calling the move "galling" that "Activision has excluded Raven Software QA workers, who have been at the forefront of this effort, from these benefits." Activision responded to Kotaku by citing Labor Board v. Exchange Parts Co., 375 U.S. 405 (1964) which states employers could violate the National Labor Relations Act if they confer economic benefits on its employees for the purpose of inducing them to vote against the union.

Original Story: Activision Blizzard has announced that it will be converting nearly 1,100 US-based temporary and contingent QA workers to full-time positions.

The company says that the change will increase Activision Publishing’s total full-time staff by 25%, following a recent conversion of nearly 500 contractors to full-time employees. However, some dozen QA team members at Raven Software were not part of this transition, leading to a walkout at the studio.

Author
Matt Kim

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The Quarry: Exclusive Hands-On Preview - IGN First

2 years ago

The Quarry is Supermassive Games’ spiritual successor to Until Dawn, a brand new 10-hour horror game unconnected to its not-so-distant cousin, The Dark Pictures Anthology series. It heavily evokes classic teen horrors, sticking close to the path that made Until Dawn so successful. Also, like Until Dawn, this path branches off in various different directions, twisting and turning along the way until you reach one of its 186 unique ending variations. From the three hours I spent with its first three acts, I was constantly reminded of what made Until Dawn so enjoyable and fresh when it was first released. While The Quarry may not be treading as much new ground, it definitely got its hooks into me with its gorgeous cinematic presentation and overall affection for the horror movies it’s so clearly in love with.

The Quarry wears its influences on its blood-soaked sleeve; the summer camp setting of Friday the 13th, the teens vs monster nature of Cabin in the Woods, and the winking self-awareness of Scream. All of this occurs while the echoes of Deliverance’s banjo strings can be heard pinging off of the trees. My hands-on time included bursts of gore, heartfelt moments between characters, and a couple of jump scares to boot. It never once threatened to take itself too seriously though, firmly remembering to put the laughter into slaughter. Take one look at the casting and you’ll be able to see what Supermassive is going for here, with cult horror actors such as Scream’s David Arquette and The Evil Dead’s Ted Raimi giving you a not-so-warm welcome to Hackett’s Quarry Summer Camp.

Author
Simon Cardy

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Rogue Legacy 2 Leaving Early Access, Gets Animated Release Date Trailer

2 years ago

Developer Cellar Door Games has announced that Rogue Legacy 2, the roguelite sequel to the original 2013 game, will be leaving Early Access and officially launching on April 28. To mark the occasion, the developer is making the original game available for free right now on the Epic Games Store.

"Our goal for Rogue Legacy 2 was always to make 'Rogue Legacy 3', because we didn’t want to settle for just more," Cellar Door said. "It had to stay true to the original, but also stand on its own as something new. After nearly four years of development, bringing it to the fans is the final step in this long journey, and we hope they find it as special as we do."

The sequel features a new 2.5D art style, weapons, classes, abilities, and biome options. You can also use the new Heirlooms to permanently earn new abilities. Additional accessibility options are also promised.

Don't miss IGN's glowing review of the original Rogue Legacy.

Ryan McCaffrey is IGN's executive editor of previews and host of both IGN's weekly Xbox show, Podcast Unlocked, as well as our monthly(-ish) interview show, IGN Unfiltered. He's a North Jersey guy, so it's "Taylor ham," not "pork roll." Debate it with him on Twitter at @DMC_Ryan.

Author
Ryan McCaffrey

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Overwatch Removes Russian Symbolism From Zarya Skins

2 years ago

Editor's Note: The war in Ukraine is an ongoing, painful and emotive topic. IGN urges community members to be respectful when engaging in conversation around this subject and does not endorse harassment of any kind.

Blizzard has quietly removed the Z symbol from skins in Overwatch following the icon's use during the Russian invasion of Ukraine.

Zarya, a Russian character, previously featured the letter Z on her Arctic and Siberian Front skins but these were removed in the latest Anniversary Remix update, as reported by Polygon.

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The Z symbol has been used in Russian propaganda to show support for the country's invasion of Ukraine, appearing on tanks and other vehicles before entering mass media at the beginning of March.

Russian gymnast Ivan Kuliak is being investigated by The International Gymnastics Federation for wearing a Z on his chest while competing in Qatar while a group of terminally ill children were encouraged to pose in the shape of a Z to show support for Russia's invasion.

Author
Ryan Dinsdale

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Ghost Recon Sequel Reportedly in Development

2 years ago

A new Ghost Recon game is reportedly in development at Ubisoft.

Sources told Kotaku that "codename OVER" will be the series' latest and could be released in fiscal year 2023, meaning sometime next year.

This is a separate project from Ghost Recon Frontline, a free to play battle royale that saw a delay within a week of being revealed last October.

Kotaku also reported that development on Frontline is expectedly shaky as the project is undergoing a full reset with no launch date anytime soon.

Mumblings of Ghost Recon "OVER" came soon after Ubisoft announced it was ending content support for its previous game, Ghost Recon Breakpoint. The codename Project OVER had also been previously spotted in a GeForce Now leak last year.

Having launched in October 2019, Breakpoint wasn't wonderfully received but had more than two years of continuous support from Ubisoft before its final piece of new content was released last November.

Author
Ryan Dinsdale

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Resident Evil Village Reportedly Almost Had Mermaid Monsters

2 years ago

An earlier version of Resident Evil Village reportedly had mermaid-style monsters.

A series of tweets from known Resident Evil leaker Dusk Golem claims that the swamp area of the game once featured mermaid-like enemies before it underwent a major rework.

Dusk Golem claimed that in this early version the player had to traverse through the swamp, choosing between walking on land or wading through water, while being stalked by "a slimy-sorta Tyrant-like creature" that was likely Moreau, the area's final boss.

The mermaids would hunt protagonist Ethan while he was in the water and stun him on land, leaving the player wide open for an attack from the stalker.

Dusk Golem also said this version of the sequence had "weird ritual type stuff" with Lycans and "Witches", though these were essentially clones of Dimitriscu's vampiric daughters that Ethan fights earlier in the game.

Plans were allegedly changed for this portion of the game as developer Capcom didn't have the time or budget to bring it up to a high standard, instead opting to cut a lot of content.

Author
Ryan Dinsdale

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Epic Games and LEGO Are Working Together To Create a Child-Safe Metaverse Space

2 years ago

Epic Games and The LEGO Group have announced a new collaboration in which the two companies will work together to create a child-friendly space within the metaverse.

The announcement states that "the two companies will team up to build an immersive, creatively inspiring and engaging digital experience for kids of all ages to enjoy together."

The digital space will be governed by three principles agreed upon by LEGO and Epic Games:

  • Protect children’s right to play by making safety and wellbeing a priority.
  • Safeguard children’s privacy by putting their best interests first.
  • Empower children and adults with tools that give them control over their digital experience.

Concrete details about what this "digital experience" will be are not yet available, but Epic promises that it will be family-friendly and provide children with tools that will provide "play opportunities in a safe and positive space."

“Kids enjoy playing in digital and physical worlds and move seamlessly between the two," said LEGO CEO Niels B Christiansen in a statement. "We believe there is huge potential for them to develop life-long skills such as creativity, collaboration and communication through digital experiences. But we have a responsibility to make them safe, inspiring and beneficial for all. Just as we’ve protected children’s rights to safe physical play for generations, we are committed to doing the same for digital play. We look forward to working with Epic Games to shape this exciting and playful future.”

Author
Matt Purslow

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Gran Turismo 7’s First Patch Begins To Fix Its Launch Issues

2 years ago

Dozens of changes have been made to Gran Turismo 7 in its first post-launch patch.

The version 1.11 update seeks to steer the game back on track following a shaky launch that saw developer Polyphony Digital reduce the number of rewards players could earn.

The patch addresses this directly by letting players earn more rewards in the latter half of the World Circuit, for clearing circuits in Gold or Bronze results, and in Lobbies and Daily races. Polyphony Digital has also "adjusted" the rewards for Arcade and Custom races and raised the maximum cap for earned in-game credits to 100 million.

Three new tracks - Le Mans, Sardegna, and Tokyo Expressway - have also been added to the World Circuit alongside several new one hour endurance races that have a high pay-out.

The patch brings several other minor changes (that can be found in the official notes) but it remains to be seen if this update will satisfy disgruntled players. Fans were most upset about a previous update that rebalanced rewards. The change made shortly after launch meant players essentially had to play more for the same rewards or pay up to $40 for a single car.

Author
Ryan Dinsdale

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Cyberpunk 2077 Drops to Just $5 For a Limited Time

2 years ago

Update: Cyberpunk 2077 now looks out of stock at Best Buy. We'll keep an eye out, but for it now it's looking like the deal has expired before the end of the day.

Cyberpunk 2077 just got a pretty significant update in February, and plenty of us took the time to jump back into Night City and take on a few more gigs. Maybe a few of you even checked out the 5-hour trial CD Projekt RED put out on Xbox and PS5 as well. Well, if you can find time away from Elden Ring, and want to pick up the full game, this deal is absolutely brilliant.

Cyberpunk 2077 is now only $5 at Best Buy for a limited time. That's right, for one day only, you can get what is probably the cheapest a Cyberpunk 2077 physical copy will ever be. The discount is available until the end of the day (April 7) on PS4 and Xbox One copies of the game. Both copies can be upgraded to their new-gen console equivalent for free as well, providing the icing on the cake for this deal.

Cyberpunk 2077 Now Only $5 at Best Buy (Save $25)

The cheapest I've seen Cyberpunk 2077 drop to recently was $10 at Target during Black Friday, and this is even better. Whatever your opinion is on the game, this discount is definitely something to write home about. It's hard to argue against a $5 deal, but I'd also suggest playing it on new-gen consoles only if you are going to pick it up, just for the best experience possible.

Author
Robert Anderson

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Mario Golf Is the Next Game To Be Added to Nintendo Switch Online’s N64 Library

2 years ago

Mario Golf will become the 14th Nintendo 64 game available on Switch when it arrives on April 15.

When it arrives players will be able to download Mario Golf as part of the Switch Online Expansion Pack, which costs $49.99 and is the only way to play N64 games on the console.

While now a long-running series, the N64 version of Mario Golf marked the Mushroom Kingdom crew's first time hitting the links and features 18 playable characters and six championship courses.

Nintendo has added new games to the N64 library roughly once a month, with March seeing F-Zero X added to the service while in February it was The Legend of Zelda: Majora's Mask.

Author
Ryan Dinsdale

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Daily Deals: Absolutely Perfect PS5 SSDs On Sale Right Now

2 years ago

There are some truly incredible PS5 SSD deals available right now, with many of the deals being even better than what we saw during Black Friday sales. Some of our favourites include a Samsung 1TB SSD+Heatsink for PS5, now down to just £135, alongside the Crucial P5 Plus SSD for £100 (without heatsink). There's also the fan favourite WD Black 850 with Heatsink, used by Mark Cerny himself, now just £140 as well (£118 off the list price).

Other deals today include Lego Star Wars: The Skywalker Saga, which is now just £38 from Tesco with a Clubcard. Head on to your local superstore right now, or buy it via Tesco online as well. There's also 50% off Audible right now, bringing it down to £3.99 a month for the first 4-months of your subscription. And last but not least, Amazon Fire TV Sticks are currently on sale, with the Fire 4K Stick dropping to just £30.

TL;DR - Our Favourite UK Deals Right Now

50% Off Audible for 4-Months (£3.99/month)

Perfect PS5 SSDs On Sale Right Now: Now Only £100

Heatsinks (if required)

Author
Robert Anderson

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New Tomb Raider: Hopes and Expectations - Beyond 744

2 years ago

On this episode of IGN's weekly PlayStation show, Podcast Beyond!, host Jonathon Dornbush is joined by Mark Medina and Jada Griffin to talk about PlayStation... and Severance. But mostly PlayStation, we promise, Mark's just really happy Severance got renewed.

But after that, we dig into the biggest news of the week, including confirmation that a new Tomb Raider game is confirmed, as well as our hopes and expectations for a new Lara Croft adventure from Crystal Dynamics. We dig into what we did and didn't like about the reboot trilogy, what we hope a new game would carry forward, and if it's even something we want set in that same universe or a new timeline entirely.

Then, we discuss a bit about E3 2022 not happening, what we expect from PlayStation's event plans in the coming months, and more about how busy this summer is likely going to be for gaming events. We also discuss Jim Ryan's recent comments about Sony's plans for more acquisitions, and the discussions PlayStation is having with other major and indie devs and publishes to support the upcoming PlayStation Plus library.

Then, we dig into what we're playing, including Tiny Tina's Wonderlands, LEGO Star Wars, Maquette, Fortnite's Zero Build mode, and more.

If you have Memory Card stories to share, questions for the panel, or just thoughts on the world of PlayStation, write in to beyond@ign.com!

00:00:10 - Intro
00:09:09 - New Tomb Raider Game Announced
00:22:35 - No E3 for 2022
00:32:35 - More Playstation Acquisitions to Come
00:49:27 - What We’re Playing
01:18:57 - Outro

Author
Jonathon Dornbush

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Remedy and Rockstar Games Announce Max Payne 1 and 2 Remake for PC, PS5, Xbox Series X

2 years ago

Remedy and Rockstar Games have announced they will be remaking Max Payne and Max Payne 2: The Fall of Max Payne.

In a surprise announcement Remedy will work with Rockstar under a new publishing agreement to remake the first two Max Payne games for PC, PlayStation 5, and Xbox Series X and S. Remedy will handle development while Rockstar will finance the project "which will be in line with a typical Remedy AAA-game production."

The Max Payne remakes will also be developed on Remedy's Northlight game engine, the same engine used to develop Control and the upcoming Alan Wake 2.

The original Max Payne games were also a result of a partnership between Remedy and Rockstar, with Remedy handling development and Rockstar Games publishing. Rockstar also handled the development of Max Payne 3.

"We were thrilled when our long-time friends at Remedy approached us about remaking the original Max Payne games," said Rockstar founder Sam Houser. "We are massive fans of the work the Remedy team has created over the years and we can't wait to play these new versions."

Remedy CEO Tero Virtala added, "Max Payne has always held a special place in the hearts of everyone at Remedy, and we know the millions of fans worldwide feel the same."

Virtala added that the team is excited to "bring the story, action and atmosphere of the original Max Payne games back to players in new ways."

Author
Matt Kim

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The Chrono Cross Remaster Is Worth Revisiting, But Don't Skip Radical Dreamers

2 years ago

Over two decades after its original PlayStation release, Chrono Cross is finally seeing the light of day again with Chrono Cross: The Radical Dreamers Edition. It’s a fascinating remaster on a technical level, offering an identical reproduction of the original but with the option to turn on improved visuals including clearer text, retouched visuals, and new character portraits. The rest looks like it leaped right out of 1999 and into our fancy 4K TVs, giving it the thematically appropriate vibe of being temporally displaced.

Chrono Cross, despite its age, is well-worth playing today for any number of reasons - among them the amazing IGN review score it earned back in 1999. The praise our review offered then for elements like the gripping story and great combat system almost entirely holds up with the remaster, barring a few ignorable performance issues on Switch. And as an RPG classic from Square Enix greats Masato Kato (Chrono Trigger, Xenogears, Final Fantasy XI) and Yasunori Mitsuda (Chrono Trigger, Xenogears, Shadow Hearts, and tons more), Chrono Cross certainly merits a visit or revisit all on its own, especially since it’s not been easily available without access to an old physical copy or PlayStation Classics. But the real jewel in the crown of the Radical Dreamers collection is one that could potentially be ignored despite being right there in the title: Radical Dreamers itself, the packed-in text-based adventure bridge game between Chrono Trigger and Chrono Cross.

Author
Rebekah Valentine

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Moss: Book 2 Review

2 years ago

After the original’s cliffhanger ending, finally returning to Moss’s storybook world was a wonderful and long-awaited treat. Who wouldn’t want to assist an adorable mouse in VR, helping them take down fearsome bosses and overcome platforming challenges in order to save the world? Moss: Book 2 wastes no time, kicking off moments after the first game’s ending and then building upon much of what made it so memorable, even when the aging PSVR tech its currently confined to can’t quite keep up.

While I’d suggest playing Moss first (it’s only a few hours long and very good), Book 2 still manages to be a welcoming sequel for newcomers. Told like a fairy tale, it has you controlling both a mouse named Quill and the human-sized Reader flipping through her story yet again, this time as she’s hunted down by a winged tyrant called Tylan. Like before, this isn’t necessarily the strongest story, but it’s a follow-up that at least improves on other aspects like worldbuilding. You’ll learn more about Cinder Night, the event where Arcane forces brought Quill’s kingdom to heel, and there’s an interesting but underdeveloped cast who bear mental scars from that tragedy. Book 2 intrigued me with its late-game revelations and, once again, I found myself wanting more. Developer Polyarc evidently listened to previous criticism, so it at least doesn’t end on a total cliffhanger this time, but there’s definitely space left for a follow up too.

Author
Tom Marks

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Dying Light 2: New Game Plus Coming This Month

2 years ago

Dying Light 2 is getting a New Game Plus mode later this month.

Techland announced on Twitter (below) that the third major patch for Dying Light 2 was on its way with a promise it would be one of the biggest yet.

The developer didn't give an exact release date for the update but said it would be available on all platforms by the end of April, meaning it's a few weeks away at most.

Several fixes for both the single and multiplayer portions of the game will be included alongside the New Game Plus mode but Techland didn't say if anything else would be included.

Patch three would have to be fairly sizable to compete with Dying Light 2's previous updates. Its launch day patch featured more than 1,000 fixes while later ones were tasked with fixing server and co-op problems.

Techland also has two major story expansions planned for the game, with lead game designer Tymon Smektała saying these will take place "sideways to the main events" instead of beyond the game's ending.

Author
Ryan Dinsdale

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The 10 Best Nintendo 3DS Games

2 years ago

Nintendo released its last primarily handheld console, The Nintendo 3DS, worldwide in 2011 which went on to sell over 75 million units in its lifespan. Through 2019, many quality titles were developed for the platform; so many in fact that this list was quite tricky to craft, but we’ve managed to piece together a list of the Top 10 3DS Games of All Time.

10. Mario Kart 7

Mario Kart 7, the seventh entry in Nintendo's famed kart racing franchise made innovative changes to the land-only formula that players had been accustomed to for years, and now we can't imagine the game without these features. Racing beneath the waves and gliding through the skies made for ambitious designs for new tracks and refreshing renewals of classic ones.

Although the roster of characters was a bit lacking, the introduction of creating your own kart by mixing and matching various parts was a welcome addition. With a proper battle mode featuring Balloon Battle and Coin Runners as well as solid online and local play, this was another Mario Kart essential that most 3DS owners had on them at all times.

Author
Adam Bankhurst

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Horizon Forbidden West Quietly Added a Toggle to Turn Off Pickup Animations

2 years ago

Players can now instantly pick up resources in Horizon: Forbidden West, fixing a point of irritation for some players.

As reported by Eurogamer, the feature ppears to have arrived in the latest update but was missing from developer Guerrilla Games' patch notes. When turned on, it means players don't have to wait for an animation to play out whenever they wish to harvest enemy drops and other useful items in the open world. This also applies to when Aloy's mounted.

Instant pick-up can be turned on and off in the pause menu, and makes exploration in the Forbidden West a little smoother. Many players had found having to wait for an animation every time an item was picked up a point of frustration, not least because you can find yourself doing it a dozen times after a single fight.

Guerrilla has released several updates for the game since it launched in February, most of which have included bug fixes and minor quality of life improvements such as the automatic pickup option. In our 9/10 review, IGN said: "A triumphant combination of enthralling combat, top-tier creature and character design, and a captivating open world, Horizon: Forbidden West is an absolute blast and fantastic showcase for the power of the PS5."

Author
Ryan Dinsdale

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Days Gone Director Jeff Ross Joins Tomb Raider Reboot Dev Crystal Dynamics

2 years ago

Days Gone director Jeff Ross has joined Tomb Raider developer Crystal Dynamics.

In a tweet, Ross announced he was joining the studio as design director just hours after it revealed it was working on a new Tomb Raider game. He didn't confirm which game he'd be working on though, as Crystal Dynamics is also co-developing the Perfect Dark reboot with The Initiative, and continues to work on Marvel's Avengers.

Ross will be joining Crystal North West in Seattle this summer, a subsidiary studio of Crystal Dynamics, but his LinkedIn profile indicates he's been a Crystal Dynamics employee since February.

Author
Ryan Dinsdale

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How the Guardians of the Galaxy Game's Cast Created Characters That Stood Apart from the MCU

2 years ago

Acting for Eidos Montreal’s Guardians of the Galaxy came with an almost unique challenge. Not only were the core cast members tasked with bringing digital avatars to life, they had to differentiate them from some of the most famous onscreen characters of the last decade. Peter Quill, Gamora, Drax the Destroyer, Rocket, and Groot – they’re all now major pop culture names thanks to their MCU counterparts, not to mention decades of comic book appearances.

But this isn’t an MCU game, nor a straight comic adaptation. Not in the slightest. We spoke to all five lead cast members for Guardians of the Galaxy to work out how they managed the balancing act of presenting players with new versions of beloved, familiar characters.

“We were told very early on that [the developers] did not want it to be the comic books, they did not want it to be the MCU versions of the characters,” said Jon McLaren, who plays Starlord. “They wanted us to take risks, try things and really push to make these characters our own.”

That’s exactly what the cast did.

“I chose not to go back and look at the movies,” said Kimberly-Sue Murray, who plays Gamora. “I didn’t want to be influenced because I knew we were going to do our own version.”

“The narrative team did such an incredible job of crafting a unique story and unique world that is completely separate from the comics and the MCU,” explained McLaren.

Author
Ryan Leston

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