Video: The lighting technology of Detroit: Become Human
At GDC 2018, Quantic Dream's Guillaume Caurant discussed the technology behind the lighting of Detroit: Become Human. ...
At GDC 2018, Quantic Dream's Guillaume Caurant discussed the technology behind the lighting of Detroit: Become Human. ...
We all love the fact that computers can execute annoying work for us. Work we already know how to do. And now there†s a new kid in town: Style-GAN†s - short for Generative Adversarial Networks that can support the creative vision of your team. ...
Donkey Kong 64 is about to turn 20, and to celebrate that marvelous but inevitable milestone, GameSpot had a sit down chat with some of the creative leads behind the beloved platformer. ...
A class action lawsuit has been filed against EA in Canada accusing the publisher of breaching the country's Criminal Code by including loot boxes in its games. ...
As a Senior Material Artist you'll be responsible for the creation of high quality textures and materials within a cross discipline team. ...
Accusations of fraud and breach of contract are aimed at Human Head as well as at Bethesda and ZeniMax, the owners of the studio that sprung up over night after Human Head's closure. ...
Check out this conversation with the folks behind the upcoming cyberpunk platformer Ghostrunner. ...
Following in the footsteps of EA's rebranding of Origin, Assassin's Creed developer Ubisoft has announced that Uplay and Ubisoft Club are being dissolved into an entirely new tool: Ubisoft Connect. ...
The Talos Principle presents players with theological questions as well as puzzles. 'The Garden of Eden is a perfect fit for a story about creating a new intelligence,' says co-writer Jonas Kyratzes. ...
Improve your character art skills and learn how to make iconic creatures in this GDC Masterclass with artist Jonah Lobe! ...
Devolver Digital has acquired Serious Sam and The Talos Principle dev Croteam, a joining of forces that Devolver says builds on years of collaboration between key members of both teams. ...
Hades developer Supergiant Games has put together a video to showcase how it turned hand-painted character art into the full character models players see in-game. ...
Want lots of real-world Steam data on Meteorfall: Krumit†s Tale, a deckbuilding roguelike title that recently launched out of Early Access. That's what we're giving you here! ...
Devolver Digital has named former Dunlop Sports licensing manager Fee Heyer as its new head of licensing. ...
New York House Representative Alexandria Ocasio-Cortez is hosting a stream of Among Us to drive voter turnout. ...
Volition is searching for a talented narrative designer for the Saints Row franchise. The ideal candidate is adept at interactive writing and storytelling for AAA open world action games. ...
Amazon's freshly announced Luna service is now available in early access, though that doesn†t mean that the cloud-based game streaming service is open to the general public. ...
In this 2018 GDC talk, Ubisoft's Matthew Rose share how a small team approached a mandate to innovate by employing game jam techniques and rapid prototyping to build Starlink: Battle for Atlas. ...
The series' writer/director Kazutaka Kodaka dives into his approach to game writing and development in this extensive new interview on the award-winning, cult-hit franchise. ...
A crew of former Blizzard developers have set up a new studio to develop real-time strategy games, and have landed $4.7 million in seed funding to get the effort off the ground. ...
The Video Game History Foundation (VGHF) wants to save our source code with a new initiative called the Video Game Source Project. ...
French charity stream Z Event has raised over â¬5.7 million for Amnesty International, breaking its previous record of roughly â¬3.5 million. ...
A new video game preservation initiative has been launched in the form of Hit Save!, a registered non-profit dedicated to preserving video games and the history behind them. ...
"With Fall Guys, one thing that†s fun is that we actually want inconsistent difficulty between stages -- we want players to have that 'oh shit' moment when Slime Climb turns up." ...
This game discovery look examines an interesting area of research - how Microsoft playing nice with other platforms looks to have been an attempt to extend the Xbox ecosystem to those very platforms. ...
Camouflaj, the award winning team behind RÃPUBLIQUE and IRON MAN VR is looking for an Animation Engineer to join us on our next exciting AAA project. ...
Bungie appears to be arguing that the cheats violate the Destiny 2 license agreement, a complaint sent alongside a cease and desist demand. ...
In this 2010 chat, Obsidian chief (and key team member on the original Fallout games) Feargus Urquhart discusses his team's approach to crafting Fallout: New Vegas and returning to their roots. ...
Now, thanks to a translation of a chat with 4Gamer (via ResetEra), we can learn a bit more about both how that cooling system came to be and how it'll evolve after the console's November launch. ...
Learn how to make better game trailers from veteran video editor Derek Lieu. ...
The Star Renegades developers discuss why they borrowed the Middle-earth series' Nemesis system for roguelike JRPG. ...
China-owned social and mobile games company Playtika is looking to go public in the United States. ...
NBA 2K21 publisher 2K has been criticized by players for adding unskippable full-screen adverts into the premium title a month after launch. ...
I had many problems with understanding shaders, but after getting a grasp - it is so easy, convenient and powerful! I present to you my twisted and very affordable guide. ...
We are looking for an excited team member to be responsible for the front lines of cutting-edge real-time graphics and technology development. ...
An unannounced PS5 feature became known to the world thanks to the latest PS4 update, but the PS team assures its users that the new tool doesn't mean it†ll be listening in on voice chats. ...
"I thought, what if your character's head is an item that you can pick up and use for stuff? And that naturally became having different kinds of heads, and obviously, they would give you different abilities." ...
Facebook quietly cut support for Go games and apps from the Oculus Quest 2†, essentially cutting an entire library of games made off from any new VR adopters moving forward. ...
Join this session to learn from experts at Google Cloud and Improbable on how machine learning can be applied to identify and mitigate toxic behaviors. ...
EA Motive general manager Patrick Klaus discussed the studio's future with Gamasutra, indicating a shift toward "player autonomy" for its future games. ...