Eurogamer

Marvel Snap's upcoming PvP Battle Mode is "a totally new way to play" against friends

1 year 5 months ago

A new player versus player (PvP) mode is coming to Marvel Snap that enables you to play against friends.

The competitive mode - entitled Battle Mode - is, according to developer Second Dinner's recently publicised roadmap, already in development.

"We know you've been asking how you can play against friends and this is how!" exclaims the team on a blog update about the game's development roadmap.

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Author
Vikki Blake

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Modern Warfare 2 Vault Edition owners will get 10 hours double XP because of a "confusing" in-game exclusive

1 year 5 months ago

Modern Warfare 2 developer Infinity Ward has acknowledged "confusion" about an in-game store exclusive reward for players that picked up the Vault Edition.

In a statement shared across its social media channels, the developer said that because of said confusion, it has "decided to reward" all Vault Edition owners - current and prospective - 10 hours of double XP tokens and 10 hours of double weapon XP tokens.

"We understand there has been some confusion about an in-game-store exclusive award for the Vault Edition," the statement reads.

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Author
Vikki Blake

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Geri Halliwell-Horner joins the cast for Sony's upcoming Gran Turismo movie

1 year 5 months ago

Geri "Ginger Spice" Halliwell-Horner and Djimon Hounsou have been cast in Sony's upcoming Gran Turismo movie.

The former is interesting not just because of her "rare narrative screen appearance", as The Hollywood Reporter puts it, but also because the Spice girl is married to team principal of Red Bull's Formula One team, Christian Horner.

Sony's live-action Gran Turismo adaptation was announced earlier this year, and confirmation of an 11th August 2023 release date for the movie followed not long after. Stranger Things' David Harbour was the first member of the cast to be officially revealed with the news he'll be working alongside District 9 and Elyisum director Neill Blomkamp, who's helming the project.

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Author
Vikki Blake

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When retro aesthetics wrongfoot you

1 year 5 months ago

I can't stop thinking about Faith, that lo-fi horror game that came out a few weeks ago. Well, I call it "lo-fi" but frankly it looks old - like, really old. As though it came out on a BBC Micro 35 years ago. And that's why I keep thinking about it. It's not meant as a criticism, I'm not trashing it for looking dated. Its aesthetic is actually one of the things I find most inspired about it, because in presenting the game in that way, it does something magical: it plays on our expectations.

We look at Faith: The Unholy Trinity, to give it its full name, and think we know how it will behave. We remember BBC Micro games (I'm using the royal we here so I don't feel alone). We know what they were capable of, and the answer is not a lot. It's not their fault, technology was primitive back then - charmingly primitive, but still. So we feel safe in the knowledge that Faith can't pull one over on us. We've got it figured out.

Except, Faith does pull one on us. It shows us what we want to see while sneaking its surprises around the back. And then, boom, when it needs to, it breaks or bends what we thought we knew to land its big moments - those in-your-face depictions of disturbing horror. We didn't know it could do that; we will never forget that it did.

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Author
Robert Purchese

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Pokémon Go datamine reveals recently teased new Scarlet and Violet Pokémon

1 year 5 months ago

A brand-new Pokémon - first teased in October's Scarlet and Violet trailer - has been datamined following the latest update to Pokémon Go.

Sharp-eyed fans first spotted the mysterious new Pokémon during a segment on Scarlet and Violet's photo mode, its round grey head and twin antenna barely visible behind a chunk of UI.

There've been no further sightings following that discovery, and developer GameFreak is yet to reveal more, but a new Pokémon Go update has now, albeit inadvertently, kicked the little fella into the spotlight sooner than intended.

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Author
Matt Wales

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Capcom's beloved DS adventure Ghost Trick rated for PC in South Korea

1 year 5 months ago

Ghost Trick: Phantom Detective, Capcom's stupendous 2011 paranormal puzzle adventure about posessing inanimate objects, might be making a comeback, with the South Korean ratings board having now listed it for release on PC.

Ghost Trick, for those unlucky enough to have never made its aquaintance, was created by Shu Takumi, best known as the designer of Capcom's much-loved Ace Attorney series. It follows the adventures of Sissel, who wakes at the beginning of the game in spirit form, inches from his corpse, with little recollection of his past. It soon transpires, though, that while Sissel has lost his memories, he's gained some new abilities - ghost tricks, you might say! - in their place.

From that point on, progress is generally made by watching scenes play out - Ghost Trick has a wonderfully engaging story - then rewinding back to figure out a way of influencing events to change their outcome, usually by possessing different items around the evironment and then bringing them to life at the right moment.

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Author
Matt Wales

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The Sims 4 getting messy and retro with two new Kit packs next week

1 year 5 months ago

EA's recently gone-free-to-play The Sims 4 is getting two new decor-themed bits of DLC, with the Pastel Pop Kit and Everyday Clutter Kit both due to arrive next Thursday, 10th November.

The Pastel Pop Kit ushers in a selection of home furnishings and decorative additions - including mirrors, shelves, and desk items - with a focus on the "simple and psychedelic". That means "quirky pastel prints, irregular shapes, and vintage vibes" inspired by 60s and 70s design.

Next week's second DLC, the Everyday Clutter Kit, does pretty much exactly what it says in the title, introducing items that can be used to give homes a "loved and lived-in" look - ranging from coffee mugs to magazine stacks.

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Author
Matt Wales

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The Modern Warfare 2 campaign offers much more than a photorealistic Amsterdam

1 year 5 months ago

Every few years the Call of Duty series hits a new technical milestone - a definable moment where developers like Infinity Ward make a clear break from what came before. The 2019 Modern Warfare reboot was exactly that, its IW8 engine delivering an enormous boost in geometry, a new lighting model, updated physics, materials and a streaming system for large-scale maps. It was a breakthrough for the series, iterated on in last year's Vanguard and improved once again for the new Modern Warfare 2. Now dubbed IW9, Infinity Ward's custom engine offers up a wealth of upgrades, including stunning character rendering, improved water simulation and AI upgrades. However, it's the game's beautiful recreation of Amsterdam that has captured the headlines - and rightly so.

Modern Warfare 2's story gives the IW9 engine a superb workout. Each mission really is a vehicle - a self-contained showcase - putting each of its new visual tricks front and centre in ways the multiplayer modes cannot. Every set-piece escalates too, level to level: from upside-down shoot-outs to hopping between exploding cars, from dodging container units on a rocking tanker to swimming the Amsterdam canals at night - there's huge variety.

Author
Thomas Morgan

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Neo Geo Pocket Color Selection V2 heading to Switch and Steam next week

1 year 5 months ago

SNK's second Neo Geo Pocket Color compilation for Switch and PC - which the publisher is sensibly calling Neo Geo Pocket Color Selection V2 - will be making its way to Steam and Nintendo's eShop next Wednesday 9th November.

As with volume 1, which released last September, this second collection bundles together 10 gaming favourites from SNK's short-lived but much-loved Neo Geo Pocket.

Somewhat unhelpfully, SNK is yet to announce what those 10 games will be, but sharp-eyed readers with better SNK knowledge than me might find some clues in the accompanying announcement artwork below. Inevitably, there's no pricing details yet either, but expect it to be similar to volume 1, available on Steam and eShop for £29.99/£35.99 respectively.

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Author
Matt Wales

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Twitch offering PC Game Pass trials with subscriptions

1 year 5 months ago

Twitch is collaborating with Xbox to offer PC Game Pass trial access with subscriptions to your favourite streamers.

From 4th - 11th November, three months of PC Game Pass will be available when you purchase two new Twitch subs (or gift subs).

This is only valid for new Game Pass members.

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Author
Ed Nightingale

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Ratchet & Clank Rift Apart doesn't seem to be coming to PS Plus anytime soon

1 year 5 months ago

Ratchet & Clank: Rift Apart doesn't look like it's headed to PlayStation Plus anytime soon, though the rest of the series is.

Celebrating the series' 20th anniversary, Insomniac Games senior community manager Aaron Jason Espinoza announced today on the PlayStation Blog that five more games will be added to the subscription service.

Sadly that doesn't include the duo's latest PS5 adventure, which released in June 2021 and was considered something of a showpiece for the console.

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Author
Ed Nightingale

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10 years later, the brilliant Little Inferno will get an expansion

1 year 5 months ago

Little Inferno is a smart indie puzzle game about putting things in a fireplace and watching them burn, with a clever story about commercialisation. 10 years later, it's getting an expansion.

It's been a long time coming - so long, the Ho Ho Holiday expansion (available to wishlist on Steam and Epic) will now reach us at a time we can't afford to heat our actual homes.

On a brighter note, Ho Ho Holiday adds a new story, 20 more toys to put in your fireplace, and 50 fresh combinations to uncover as you incinerate certain objects at the same time.

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Author
Tom Phillips

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Naoki Yoshida addresses Final Fantasy 16's lack of diversity

1 year 5 months ago

Final Fantasy 16 director Naoki Yoshida has addressed the lack of diversity in Final Fantasy 16, specifically the lack of both ethnic diversity and women.

Speaking to IGN, Yoshida was asked to comment on responses to the latest trailer that features mostly white characters.

Yoshida admitted it was a difficult question to answer, but that the lack of diversity fits the "isolated nature of this realm" - Valisthea, where the game takes place.

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Author
Ed Nightingale

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Warhammer: Vermintide 2 free to keep on Steam

1 year 5 months ago

UPDATE 9/7/22: Warhammer: Vermintide 2's free promotion added an impressive total of 10 million new players, developer Fatshark has revealed.

The freebie offer has sadly now ended, but anyone with a copy of the game can now get its new Trail of Treachery DLC at no extra cost - which launched yesterday.

The "Tide" series recently celebrated its seventh anniversary and has the promising-looking Warhammer 40,000: Darktide up next, launching on 30th November.

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Author
Liv Ngan

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Footage of Hideo Kojima's next game reportedly leaks online

1 year 5 months ago

A leaked video reportedly showing footage from Hideo Kojima's next project is currently circulating on social media. A title card shown at the end of the video labels it as "A Hideo Kojima Game" with the apparent title of "Overdose".

The two-and-a-half-minute footage shows an in-game scene with a character who looks a lot like Margaret Qualley - someone fans will recognise from her role as Mama in Kojima's previous game Death Stranding.

The video looks as if it was originally designed for internal use, as it also features a feed of someone apparently playing the scene. All of this has then been videoed by someone else, off of a very reflective screen which shows the man taping the footage to be lying in bed half-naked. Lovely.

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Author
Tom Phillips

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Football Manager 2023 review - a tipping point for sports management's slowing veteran

1 year 5 months ago

The news sent ripples through the footballing world. The Vanarama National League's own Southend United had just appointed the most decorated manager of all time as their new boss. Yes, the very same Phil Iwaniuk who steered Parma to two Serie A titles and a Champions' League win in the mid '90s. The mercurial figurehead who ushered Newcastle to Premiership glory in 01-02, and then took Abramovic's dirty billions and turned them into a decade of Chelsea silverware. The enigma who never went more than a couple of seasons in three decades without a major trophy, in charge of the Shrimpers. They mustn't have been able to believe their bloody luck.

Of course, we've all had improbably illustrious careers as football managers by now. This isn't just the 19th instalment of Football Manager since SI's split with Eidos, but also 30 years since the original Championship Manager debuted back in 1992. Tasting continental victory for the first time was pretty magical, once upon a time. But even with revamped CL presentation and THAT song (The Champiooons!) finding their way into this latest release, you can't help but feel like you're revisiting very well trodden ground by now when you topple PSG in the final. They say football's a game of cliches, and by the time of FM23's arrival, one such cliche seems especially pertinent: familiarity breeds contempt.

Author
Phil Iwaniuk

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Halo Infinite to get PC ray tracing in March

1 year 5 months ago

Halo Infinite will include support for PC ray tracing in March 2023.

The announcement was made during yesterday's AMD Presents:together we advance_gaming livestream, in which the next generation of AMD GPUs was revealed.

The news was dropped by Scott Herkelman, senior vice president and general manager of AMD'S Graphics Business Unit.

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Author
Liv Ngan

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Kojima wants studio to remain independent "as long as I'm alive"

1 year 5 months ago

Metal Gear Solid maker Hideo Kojima has said his development studio will remain independent - despite numerous offers from interested parties.

The past year has seen a flurry of mergers and acquisitions within the video game industry, with Microsoft following up its Bethesda purchase by launching its attempt to buy Activision Blizzard, while Sony has gobbled up Bungie and Take-Two has taken on Zynga.

Don't expect the Death Stranding developer to follow suit, however - even as Kojima looks to be building new games for both Microsoft and Sony.

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Author
Tom Phillips

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Grab Filament for free on Epic Games Store this week

1 year 5 months ago

Cable-based puzzler Filament is currently free to keep on Epic Games Store.

It's also joined by Rising Storm 2: Vietnam, a multiplayer FPS released in 2017 and developed by Tripwire Interactive, known for the Killing Floor games and Maneater.

Considering there's other, more recent online shooters most people are playing (cough cough, Overwatch 2 and Modern Warfare 2, cough), Filament is the star of this week's choices, but not without its own reasons.

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Author
Liv Ngan

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Hideo Kojima dismisses Abandoned game rumours as "nuisance"

1 year 5 months ago

Metal Gear Solid creator Hideo Kojima has addressed the persistant internet rumours that he has something to do with PlayStation 5 vapourware project Abandoned.

Blue Box, the developer of Abandoned, gained internet fame for continually teasing that there was more to its survival horror game than met the eye. Fans pounced on the suggestion it was linked to Kojima, or was one of the many Silent Hill projects in production. Neither is the case.

"Users just kept sending me pictures of this Hasan [Kahraman, Abandoned's creator]. They still send me collages and deepfake images - like 20 a day. It's really quite a nuisance! [laughs] This has been going on for almost two years now," Kojima said, speaking in the latest episode of his Spotify podcast.

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Author
Tom Phillips

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What we've been playing

1 year 5 months ago

Hello! Welcome back to our regular feature where we write a little bit about some of the games we've found ourselves playing over the last few days. This time: bullet-vampire hell, classic horror, and a brand new SRPG.

If you fancy catching up on some of the older editions of What We've Been Playing, here's our archive.

It never fails to amaze me how Vampire Survivors can give so liberally with one hand and then, with other hand, take so rapidly and brutally away. Case in point: my last attempt. I was flying. I had the garlic and the wand and the bird and everything was clicking. I was well ahead of whatever the game was throwing at me, and I had that feeling you sometimes get in the game: that I was in control. I was the hunter not the one being hunted. I was actively seeking mini-bosses and charging into swarms of enemies, and character-levels were flying by. And in that moment I was thinking, 'Oh, what a different experience this game can sometimes be, what a reckless joy, what a romp.' Because sometimes it doesn't all come together - a lot of the times it doesn't come together. But in my merriment, I'm going, 'Oh but I suppose you need the rough to appreciate the smooth.' I was full of it. I was primed for my fall.

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Author
Robert Purchese

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Frogwares' Cthulhu-themed Sherlock Holmes: The Awakened gets first gameplay trailer

1 year 5 months ago

Frogwares has shared a first gameplay trailer for its upcoming remake of Sherlock Holmes: The Awakened - the studio's Lovecraft-themed crossover from 2007 - alongside news that the project will be launching early next year.

Frogwares revealed its plans for a "full remake and substantial rewrite" of The Awakened back in July, launching a Kickstarter campaign shortly after to secure additional funding to complete the game - a step the Ukranian studio said was necessary due to complications arising from Russia's ongoing invasion.

Sherlock Holmes: The Awakened, in its new guise, will rework the events of the original to serve as a continuation of the studio's young Sherlock arc, which began in last year's enjoyable Chapter One. As such, it'll follow a young Sherlock Holmes, along with his new acquaintance John Watson, on his first big case in London - an investigation soon leading to a Cthulhu-worshipping cult and other Lovecraft-inspired horrors.

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Author
Matt Wales

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Modern Warfare 2 composer departs, blames 'challenging working dynamic' with audio director

1 year 5 months ago

Call of Duty: Modern Warfare 2 composer Sarah Schachner has revealed she'll no longer be writing music for the game or have any involvement in its soundtrack release, blaming an "increasingly challenging" working dynamic with the project's audio director.

Schachner - whose extensive CV includes composing credits on the likes of Anthem, Assassin's Creed Valhalla, and Call of Duty: Infinite Warfare - was widely praised for her work on Call of Duty: Modern Warfare's soundtrack in 2019.

Schachner returned for this year's Modern Warfare 2, but has now confirmed she won't be providing any further music for the title - or indeed Call of Duty: Warzone - as a result of seemingly insurmountable work concerns.

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Author
Matt Wales

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Here's everything shown in Day of the Devs' 10th anniversary indie showcase

1 year 5 months ago

This year marks the tenth anniversary of Double Fine and iam8bit's Day of the Devs indie showcase, and organisers are celebrating that milestone this Saturday, 5th November, with a big in-person event. Ahead of that, though, we got a taste of some of the titles that'll be in attendance courtesy of a brand-new Day of the Devs livestream. You'll find everything that got an airing - some of it new, some of it not - detailed below, but if anything takes your fancy, it's worth checking out the livestream, which contains plenty of new footage from each game.

Mina the Hollower

Mina the Hollower is Shovel Knight developer Yacht Club Games' latest retro-inspired project, a challenging action-adventure RPG inspired by the Game Boy Colour. Landing somewhere between Link's Awakening and Bloodborne, it's "a bone chilling new adventure" starring a whip-wielding inventor mouse whose attacks are intentionally slow - meaning spacing and timing is crucial during combat. Mina also has a signature burrowing technique preventing her from being damaged when underground, and an upgrade system that requires collecting bones from defeated enemies to level up different skills. There's no release date for Mina the Hollower yet, but it's currently "deep in development".

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Author
Matt Wales

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AMD announces 7900 XTX and 7900 XT graphics cards with FSR 3

1 year 5 months ago

AMD has revealed its first RDNA 3 graphics cards, the $1000 Radeon RX 7900 XTX and $900 RX 7900 XT. As the numbering scheme and price points indicate, these are high-end models designed to compete with Nvidia's RTX 4090 and 4080, but they come with more substantial changes than you might expect - including FSR 3, designed to counter Nvidia's DLSS 3 frame generation, and a brand new chiplet-based design.

Before we get into the features though, let's take a look at the cards themselves. The chiplet design breaks a traditional monolithic GPU into several interconnected sections. For RDNA 3, that's a single 5nm graphics compute die (GCD) that's 300mm² and six 6nm memory cache dies (MCDs) that are each 37mm². This design means that only the most critical areas need to be made with a cutting-edge 5nm process, helping to improve CPU yields, reducing costs and ultimately consumer prices. However, it also requires a fast interconnect between the different chips - which runs at 5.3TB/s here. This same chiplet approach worked brilliantly with Ryzen, transforming AMD from an also-run to a growing giant, so it'll be fascinating to see how it if works miracles in the GPU space too.

Each of the dies are impressive in their own right. The memory cache die uses a 64-bit memory controller and a second-gen Infinity Cache, which combine to provide 2.7 times the peak bandwidth of RDNA2 designs. Meanwhile, the graphics compute die offers unified RDNA 3 compute units with hardware for stream processing, AI acceleration and RT. The design also decouples shader and front end clocks speed, with 2.3GHz for the former and 2.5GHz for the latter, which AMD says will result in a more efficient design - with up to 25 percent power savings in terms of shaders and 15 percent higher front-end clock frequency.

Author
Will Judd

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Who will buy PlayStation VR2?

1 year 5 months ago

This week on the Eurogamer Newscast, we react to Sony's eye-opening announcement of its PlayStation VR2 pricing, alongside Eurogamer's resident VR superfan and advocate Ian Higton as a special guest.

The PSVR2 is a high-end device and it was never going to be cheap, but its £530 cost (£570 if you actually also want something to play) has placed it out of reach for many console players - let alone those without a PS5 already. Of the many headset options available, Sony's was expected to be the most likely to attract a wider audience and grow the budding VR scene. But with that price, and a line-up of games you can mostly play elsewhere, why not choose another option - if you are interested in VR at all?

Eurogamer's Ed Nightingale and Ishraq Subhan join Ian and me as we discuss why the headset costs so much, what Sony could do to sweeten the deal, and what future we think PSVR2 now has at that price point.

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Author
Tom Phillips

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God of War: Ragnarök on PS5 is like a maxed-out PC port with flawless performance

1 year 5 months ago

God of War made a huge impact when it arrived four years ago. This reinvention of Kratos struck a chord and fans have been anxiously awaiting its sequel, God of War: Ragnarök. That moment has arrived at last - but the new game arrives in a very different world: PlayStation 5 has been on the market for two years while PS4 is now firmly in last-gen territory. One of the developers recently noted that this is a PlayStation 4 game at its heart designed to push that platform to its limits, but what does this mean for the PS5 version? In the last couple of years, there's been plenty of controversy about what cross-gen really means and God of War: Ragnarök certainly makes for an interesting case study.

My first big takeaway is that Ragnarök's presentation is remarkably polished. Modeling work is phenomenal throughout the game and across every single character and creature but it's not just the designs themselves but the overall cutscene direction and animation work. From what I understand, these scenes are created using performance capture - that is, the motion and facial movement of the characters are captured and this data is used to build out each scene. While there are larger, action-driven scenes throughout, I was more impressed with the quality of the conversations between various characters. The facial expressions and body language really bring the characters to life in a way that makes watching them fully engaging.

Author
John Linneman

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Modern Warfare 2 gun attachments are making weapons worse, players say

1 year 5 months ago

Using attachments in Call of Duty: Modern Warfare 2 might actually be making weapons worse, players believe.

Filling up attachment slots was common advice for previous Call of Duty games, since the drawbacks were negligible compared to the benefits.

But the community now thinks filling up all five attachment slots in MW2 may not be optimal, with drawbacks for many attachments not outweighing the benefits.

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Author
Ishraq Subhan

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Murderous sports game Blood Bowl 3 delayed again

1 year 5 months ago

Blood Bowl 3 will no longer launch in 2022, publisher Nacon has confirmed, opting instead for a 23rd February 2023 release date.

We were originally expecting Blood Bowl 3 back in August 2021, though its claret-filled casualties failed to turn up on time. Nacon belatedly confirmed it had delayed the project, blaming production delays due to the pandemic.

A further delay last year saw Blood Bowl 3 pushed to a late 2022 launch. Here's hoping today's final revision to February 2023 is the one that now sticks.

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Author
Tom Phillips

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God of War: Ragnarök review - glorious excess makes a triumphant return

1 year 5 months ago

Despite the ostensibly modern tone, God of War's Norse revival has always seemed retro by nature. That 2018 mega-hit, and indeed God of War: Ragnarök, its hugely anticipated follow-up, are Metroidvanias at heart, games that have you explore a world of mazing, criss-crossing tunnels and interlocking paths, that tease you past closed doors waiting to be opened on some later, more empowered return, or through secret ones you never knew existed.

These worlds live in service to two of video games' most distinctly video-gamey moments: the "Aha! At last," of finally smashing that purple obstacle with your new purple spell, and the "Huh! Didn't expect to wind up here" of emerging into sunlight through the exit of some dark, hidden passageway, pockets clinking with the sound of plundered gold. The result is a curious tension. Of all the recent blockbusters awarded the dubious title of "cinematic experience," God of War was the one that still carried the untamed heart of a video game.

It might seem a tiny bit facile, but that tension really was the crux of 2018's game: just as Kratos attempted to move on from a past he looked upon with shame, the series attempted to leave its excessive, often puerile tendencies behind, replacing quick-time-event sex scenes and cartoonish style with a solemn, intimate father-son tale. There's an argument, however, that God of War maybe over-compensated just a tad, its self-seriousness occasionally turning to a naval-gazing self-regard. But still it couldn't help itself: Godly skulls were pummelled, wolfman jaws were ripped off, somewhere in there, buried and denied, the old Kratos never really went away.

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Author
Chris Tapsell

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Square Enix announces NFT project Symbiogenesis

1 year 5 months ago

Final Fantasy maker Square Enix has announced Symbiogenesis, an interactive NFT project.

Symbiogenesis will launch in spring next year as a browser-based game for PC and mobile, Square Enix announced today, and be a new "franchise" for the company which will use the Ethereum blockchain.

Characters from the game will be able to collect as digital art. There's also an interactive story where players can "untangle a mystery by completing missions". There's no explanation of why this incorporates NFTs at all.

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Author
Tom Phillips

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Subnautica leaving Xbox Game Pass this month

1 year 5 months ago

UPDATE 07/11/22: Microsoft has confirmed Subnautica is leaving Game Pass on 15th November, along with Art of Rally, Fae Tactics, Next Space Rebel, One Step from Eden and Supraland. It has updated the Xbox Wire post to reflect this.

The original story continues below.

ORIGINAL 03/11/22: This is just a quick little public service announcement, as it looks like Subnautica will leave Xbox Game Pass this month.

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Author
Victoria Kennedy

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A Plague Tale: Requiem has welcomed 1m players

1 year 5 months ago

A million players have already flocked to Asobo Studio's rat-riddled A Plague Tale: Requiem.

Sharing the milestone on Twitter, publisher Focus Entertainment thanked all those who had embarked on this "incredible journey with Amicia and Hugo" so far.

A Plague Tale: Requiem released on 18th October for PC, PlayStation 5, Xbox Series S/X (as well as on Xbox Game Pass), and Nintendo Switch via cloud play. Today's figure includes players from all of these platforms, and doesn't break anything out in terms of full sales.

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Author
Victoria Kennedy

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Modders are adding Modern Warfare 2 weapons into Fallout 4

1 year 5 months ago

Modders have been adding weapons from Call of Duty: Modern Warfare 2 into Fallout 4, ensuring the guns feel the same down to every detail.

As well as the weapon model itself, sounds, animations, and customisability have all been ported over from MW2. The end result is a group of weapons that feel incredibly realistic in a game where weapon feel isn't a strong point.

Current weapons available to download are the M4 assault rifle and Signal 50 sniper rifle, with plans to add more down the line.

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Author
Ishraq Subhan

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Fans manually listing games leaving PlayStation Plus

1 year 5 months ago

PlayStation fans are now manually listing the games leaving PlayStation Plus, as Sony removes its Last Chance to Play tab.

Last week we reported that Sony had seemingly removed expiry dates from PS Plus, with only one game listed in the Last Chance to Play tab.

Now that tab has disappeared. Rez, the only game in the tab at the time of writing, is still currently listed as a PS Plus game, but without an expiry date.

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Author
Ed Nightingale

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Halo Infinite match XP system overhaul incoming

1 year 5 months ago

As part of Halo Infinite's Winter Update, 343 is giving its rather unpopular match XP system a welcome overhaul.

It was previously revealed that players will soon be able to earn XP just through playing, but now we have more detail.

When this update goes live on 8th November, Halo Infinite's "Match XP Beta" will see players rewarded for playing "whatever mode they want".

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Author
Victoria Kennedy

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