Get a job: Heart Machine is hiring a Level Designer
We're looking for talented, passionate, smart, highly communicative and just plain good people to become part of our crew, to collaborate, shape and build something ambitious and unique. ...
We're looking for talented, passionate, smart, highly communicative and just plain good people to become part of our crew, to collaborate, shape and build something ambitious and unique. ...
Xbox head Phil Spencer talks about how Xbox teams are handling the sudden swap to entirely remote development. ...
As the world grapples with the coronavirus pandemic, Kotaku reports U.S. game retailer Game X Change is keeping its stores open and giving its employees bogus advice on how to avoid getting sick. ...
The annual student game exhibition is switching over to an all-digital event for 2020 as more and more events pivot to offer social distancing-friendly shows during the coronavirus pandemic. ...
In this 2020 GDC virtual talk, game writer and narrative designer Tori Schafer explains her design process for creating complex and interesting LGBT+ characters. ...
Sony Interactive Entertainment says logistical problems spanning from the current global crisis have made delivering both games on time an impossible feat. ...
Vincere is a competitive chariot racing game, where players must lean in their chariot and pull on the reins to overcome the opponent beside them. ...
Unity has launched a new digital programming series of talks, how-tos, demos, Q& As, and stories under the 'Unite Now' banner to help developers learn more about its tech during the COVID-19 pandemic. ...
Lootbox design has often been equated to randomized progression seen in ARPGs, but today's post will dispel that myth and how random and randomized progression aren't the same for the player. ...
Activision has come out on top in a trademark lawsuit brought against it by Humvee maker AM General. ...
Historians Bob Whitaker and Ned Richardson-Little discuss the historical strategy game Through the Darkest of Times. ...
PlayStation maker Sony has established a $100 million global relief fund to help those around the world affected by the COVID-19 pandemic. ...
How Squeaky Wheel co-founder Ryan Sumo helped scale his studio's game Academic: School Simulator to $1 million in gross Steam revenue. ...
Hammer, which might end up being the world's only taste of Source 2 devtools, was originally planned to release alongside Alyx in March, but mention of it was noticeably absent on launch day. ...
We are looking for a Tech Lead to have a major part in forming tech and the workflow for upcoming projects at Frictional Games. ...
Sources speaking to Kotaku say Gearbox dangled the carrot of six figure bonuses in front of underpaid developers, only cut promised profit sharing at the last minute. ...
"It's like eating mac-and-cheese in video game form." Slime Rancher dev Nick Popovich says that capturing that comfort-food feeling is key to bringing players back to your game time and time again. ...
In this GDC 2020Â virtual talk, Gearbox Software's Andre Bair discusses how accessibility features were embedded into the design of Borderlands 3 at an early stage in development. ...
Hug Machine takes players to a distant future where humanity is learning how to hug again, using a convenient person-shaped machine to practice their hugging techniques. ...
Bethesda won't be hosting a digital conference in June to replace its canceled E3 showcase, which was scrapped along with the rest of E3 in March as a result of the COVID-19 pandemic. ...
Terraria has sold 30.3 million copies across all platforms since launching in 2011, according to a forum post from developer Re-Logic. ...
Rockstar will be donating 5 percent of revenue from purchases made in GTA Online and Red Dead Online from April 1 to May 31 to COVID-19 relief efforts. ...
Activision is clamping down on cheaters in Call of Duty: Warzone, and has already issued over 50,000 permanent bans worldwide. ...
Sabotage Studio's Thierry Boulanger opens up about how the success of The Messenger allowed the studio to start in on Sea of Stars, and the impact COVID-19 has had on the game's development. ...
Join Fire House Games in Cambridge, Massachusetts and help develop sustainable monetization strategies and engaging progression systems for a live game. ...
Organizers say that uncertainties involving the ongoing COVID-19 coronavirus pandemic make planning this year's event too difficult at this stage. ...
Mike Zaimont and Mariel Cartwright of Lab Zero Games break down the design and production processes that brought Indivisible to life. ...
Dozens of devs have chipped in for this latest 100 percent charitable bundle in an effort to raise money for those on the front lines of the COVID-19 response effort, one $30 bundle at a time. ...
Niantic has acquired 6D.ai, a move meant to further the Pokemon Go-maker†s goals of developing a robust, developer friendly augmented reality platform and enabling planet-scale AR experiences. ...
In this 2020 GDC virtual talk Butterscotch Shenanigans' Seth Coster examines forgiveness mechanics, game systems that allow the player to be 'off' in their inputs but still get desirable results. ...
People of the Moon puts two players on teeter totters that guide a ship through the night sky, using both of their movements to capture the lights that glimmer in the dark. ...
A model for designers and writers in developing stories for games that explains how to differentiate traditional storytelling compared to games. ...
Eidos-Montreal and Square Enix are putting a hosting a flash Deus Ex sale and donating the proceeds to charity. ...
The Witcher 3 and Cyberpunk 2077 developer CD Projekt Red has donated $950,000 to help fight the COVID-19 pandemic. ...
Luciano Iurino from Spanish dev The Troglobytes, who have Hyperparasite, their relentless twin-stick shooter/roguelite set in the roaring '80s, discussed the positive effects of having their game in the new Steam Game Festival. ...
Japanese mobile developer-publisher Colopl has acquired entertainment company Mages for approximately $14.92 million. ...
In this post, you will learn about the improved Unity C# out Parameters feature that is available since C# 7.0. ...
Death Stranding developer Kojima Productions announced today that all staff currently working will be doing so from home for the foreseeable future after a sick employee was diagnosed with COVID-19. ...
Infinity Ward, developer of Call of Duty: Modern Warfare, is looking for a talented and passionate QA Manager to join our high-caliber team. ...
In this GDC 2020 virtual talk Capy's Kaitlin Tremblay discusses the inherent fiction behind our most common gameplay verbs, such as shooting, talking, deciphering puzzles, hacking, and the like. ...