Stadia's wider launch begins with a two-month free Stadia Pro trial
Google Stadia is finally starting to roll out to folks outside of its premium purchasers, starting with a free two-month trial of its Staida Pro tier. ...
Google Stadia is finally starting to roll out to folks outside of its premium purchasers, starting with a free two-month trial of its Staida Pro tier. ...
Registration is open for the special GDC Summer event this August in San Francisco. With talks, meeting areas, and smart safety measures, this is an ideal place to reconnect with peers before 2021. ...
A look at how design in the games industry evolved after product managers were brought into the fold. ...
Irish developer Vela Games has raised $3.1 million to create multiplayer online co-operative games. ...
THQ Nordic parent company Embracer Group has raised $164 million through a directed new share issue. ...
A deep dive into the process of designing/animating all of the in-game elements from our new puzzle game, Damaged In Transit. ...
"We wanted you to be on the razor's edge of death at all times, that's what makes survival horror good," says The Walking Dead: Saints & Sinners director Todd Adamson. ...
The team at Control developer Remedy Entertainment seek a Gameplay Designer to take a key role on a project currently in development at the studio's offices in Finland. ...
With PlayStation unveiling more and more about the next-generation PS5 and its controller, take a look back at what system architect Mark Cerny had to say ahead of the current-gen PS4's reveal. ...
Sony Interactive Entertainment has unveiled its next generation controller, and, at face value, is leaving many of the familiar features of past controllers behind including PlayStation†s long running DualShock branding. ...
In this 2020 GDC virtual talk, DrinkBox Studios' Gabby DaRienzo talks about her experience with a year-long creative block, how she overcame it, and how it affected her work on Super Crush KO. ...
The Entertainment Software Association isn't planning on filling the void left by E3 2020†s cancellation with a comparable digital summer event. ...
The Steam team over at Valve has poked at the platform's earnings data to paint a picture of how earnings trends on the digital storefront have shifted over the years. ...
How to choose the right metric to run an A/B test. What options do you have while testing (just A and B or multiple variants). Important notes on preparing a sample for the test. ...
Japanese entertainment rating organization CERO (Computer Entertainment Rating Agency) will be shutting down for a month as a result of the COVID-19 pandemic. ...
A-Volute is best known for creating a range of 3D sound processing solutions, and is the owner of immersive audio tool Nahimic. ...
Animal Crossing: New Horizons surpassed 2.6 million physical sales in Japan after just 10 days on shelves. ...
With so much content out there, you might be confused about where to start learning Unity addressables. To help you there, here's a list of resources to help you learn Unity addressables in 2020. ...
How should you position your game demo on Steam? We look at a couple of options, as well as a whole bunch of other news around game discoverability - how people find and play your game. ...
Creating comfortable and believable movement for players in virtual reality is one of those game development puzzles where there isn†t a one-size-fits-all answer ...
Infinity Ward, developer of Call of Duty: Modern Warfare, is seeking an experienced Technical Multiplayer Designer. ...
In this 2020 GDC virtual talk, Die Gute Fabrik's Hannah Nicklin discusses the key techniques, challenges and potential of writing for ensemble casts compared to 'heroes' tales' in video games. ...
We reached out to some game makers and asked them to name some JRPGs that they believe all devs should study. ...
Ubisoft's Rocksmith team is getting to work on something new, and ending the creation of new Rocksmith DLC as a result. ...
The studio has uploaded the game's source code, art, level editor, and music to Github, and has implored fans to get creative. ...
As game dev teams around the world figure out how to work remotely in a pandemic, I thought I would share a few best practices we've discovered in the past two weeks. ...
"I think if we look back at this generation at the beginning, I don't think the difference was the games." ...
The UK Government has partnered with a handful of game developers to encourage people in the country to stay indoors and slow the spread of COVID-19. ...
Adding a brand new class to a game five years after its release isn't easy, so here are some tips we learned after bringing submarines to World of Warships. ...
Game Closure is on the hunt for backend / systems engineers to help us build the services and infrastructure that power our social games. ...
How do you teach players how to play your game without getting bogged down in boring tutorials? Rogue Legacy developer Teddy Lee shares his secrets. ...
The latest picks for the week's best writing & videos about video games includes a look at Over The Alps, Good Job!, & lots more. ...
Our Sutured City holds a story within a woven tapestry, having players touch places within the art to progress through a point & click-like game. ...
This article introduces the 'Three Levels of Culturalization' model to demonstrate why knowing your global players and their context is critical to the success of games studios. ...
A New York Times article on Amazon's semi-recent dealings in the video game industry notes that the company's take on a cloud-based game platform, Project Tempo, might not see the light of day until next year. ...
It's important to understand what a technical designer is and how it can help a production by improving the workflow of designers to let them focus on creative tasks, not technical issues. ...
Rob Wyatt, the system architect behind the original Xbox, is suing Atari for failing to pay him for work he did on the company's retro VCS console. ...
A quick guide to understanding why players write reviews, how to interpret their feedback, and what you as a community manager can do to drive the narrative. ...
Indie darlings Outer Wilds and Disco Elysium were the big winners at the British Academy Games last night. ...
After life as creative director on huge Ubisoft games like Assassin's Creed III and Far Cry 4, Alex Hutchinson was ready to make games at his own small studio. ...