Eurogamer

Return to Monkey Island will start at an amusement park, new screenshots revealed

2 years ago

After years (and years) of silence that led many to assume the Monkey Island brand had fallen by the wayside, original creator Ron Gilbert announced a return to its tropical isles earlier this month in the aptly named Return to Monkey Island. Now, Gilbert has also revealed his new game in the series will start off where Monkey Island: LeChuck's Revenge finished – at an amusement park.

"One of the things that was very important to me about this was that I did want the game to start right at the end of Monkey Island 2, when you walk into that amusement park. I wanted the game to start there," Gilbert told Adventure Gamers.

"That was kind of my one criteria: we need to start the game there. I don't want to go into all the details of it, but we do start there, and then it takes lots of weird twists and turns that you would expect from us."

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Victoria Kennedy

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Elden Ring players banned for obtaining pants from other players

2 years ago

Elden Ring players are getting soft banned for picking up pants dropped by other players.

As previously reported, players discovered a cut pair of underwear in the game. The Deathbed Smalls were meant to be part of the NPC Fia's armour set, but are unobtainable without hacking the game.

But hacks and mods cannot be used without by-passing the game's anti-cheat system. And simply owning the pants - even if obtained by another player - is seemingly enough to trigger a soft ban.

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Author
Ed Nightingale

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Save an extra 5 per cent off ASUS products at CCL today

2 years ago

ASUS is one of the few brands that not only makes great gaming products, but a whole range of stuff for all things computing, whether it's a gaming chair, laptop or networking gear.

The reliable folks at CCL Computers currently have a promotion on all things ASUS, where you can add the code 'ASUSAPR' to get an extra 5 per cent off any of their products.

One of the best finds includes this TUF keyboard and mouse combo with a standard retail price of £79.99. The K1 keyboard offers adjustable height, a spill-proof design and RGB lighting. The wrist rest will ensure you won't get any strained hands during long gaming sessions, and it's detachable so it won't be an issue when travelling around with it. There's also a dedicated volume dial.

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Author
Emad Ahmed

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Streets of Rage movie in development

2 years ago

Sega is eyeing a big-screen outing for its classic side-scrolling beat 'em up series Streets of Rage, Deadline has reported.

A script for the film adaptation has been written by Derek Kolstad, creator and lead writer for the hugely-lucrative John Wick franchise.

Sega is reportedly keen to replicate the film success of its Sonic the Hedgehog series, and has tapped the same production company, dj2 Entertainment, to now work on Streets of Rage too.

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Author
Tom Phillips

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Jason Momoa reportedly joining cast of Minecraft live-action film

2 years ago

Jason Momoa, known for his hulking and somewhat imposing roles in Game of Thrones, Dune and Justice League, is on the cusp of landing his newest role. But this time, it seems the muscular lead will be taking on a much blockier persona than we are used to seeing, as The Hollywood Reporter has reported Momoa is currently in "final talks" for Warner Bros.' live-action Minecraft adaptation.

While his part is not set in stone (cuboid or otherwise), it certainly looks hopeful. So, will he be Steve, or a whole new hero? Or even, the villain? I guess we will have to wait and see.

Along with some potential Mamoa-ness, Variety has additionally revealed the upcoming Minecraft film has also landed Napoleon Dynamite's Jared Hess as its director. Meanwhile, Dune producer Mary Parent will produce the film, alongside Roy Lee.

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Author
Victoria Kennedy

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Crazy Taxi, Jet Set Radio big budget reboots in works at Sega

2 years ago

Sega is creating "big-budget reboots" of past hits Crazy Taxi and Jet Set Radio, it has been reported.

Bloomberg states these projects are the first to come from Sega's myserious "Super Game" initiative - and that two more, one a first-person shooter, are also in the works.

Development on all the above is still early, with Crazy Taxi reportedly still "two to three years" away despite being in development for "over a year" already.

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Author
Tom Phillips

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New update for Elden Ring brings further balance changes

2 years ago

The latest patch for Elden Ring is now live, bringing a whole host of small changes.

Patch 1.04 has improved stability of gameplay and made a large number of balance tweaks to weapons, sorceries, and weapon skills. It also adds an option to change camera auto-rotation and some additional event phases for the NPC Patches.

In particular, the attack speed of colossal weapons has been increased to make them a more viable option for pure melee builds.

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Author
Ed Nightingale

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Returnal director says game's difficulty and narrative are inseparable

2 years ago

Returnal director Harry Krueger has addressed the game's difficulty, saying it's integral to the narrative.

Interviewed by Kinda Funny Games, Krueger was asked by Greg Miller for his thoughts on the difficulty of Returnal and its impact on accessibility.

"I think we can always do more, could always add more support for different ways to play the game and different control methods and so on. I think when it comes to difficulty, I think it is a question of what kind of experience you are having with Returnal," said Krueger.

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Author
Ed Nightingale

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Off Topic: Severance and The Crowd - back in 1928 it was already clear that work is weird

2 years ago

I've spent the long bank holiday weekend being drawn into Severance, the Apple TV show about a group of people working in a very strange office. It's a beautiful thing, and I don't want to spoil it. What I can tell you, if you haven't seen it, is that it picks ceaselessly at the idea of work - of what work does to us, what work makes us do to ourselves. It's a series about the contortions that work encourages on our personalities.

While these issues feel uniquely topical, I guess they have been around as long as work has - which, for the case of office work, with its water coolers and break rooms, its who-moved-my-cheese?, isn't really that long at all. I've quoted the Hart Crane poem about elevators dropping us from our days too often on Eurogamer for it to have its original force, but anyway, that poem was written in 1930, and it feels like it was an attempt in part to grapple with the way that a lot of people the poet knew were suddenly living - commuting each day to an office, finding their floor, their desk, and engaging with something that was relatively new.

And already strange. Severance argues that office work is bizarre - unnatural is the unspoken verdict I think - but if you go back to 1928 and The Crowd, a wonderful, soaring silent movie by King Vidor, you see much the same point made in a dramatic sequence that, once seen, is hard to put out of mind.

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Author
Christian Donlan

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Activision Blizzard not working on NFTs, despite reports

2 years ago

Blizzard president Mike Ybarra has rebuked claims that Activision Blizzard is looking to incorporate NFTs into its games.

Over the weekend, it was reported that Activision Blizzard was seemingly gauging players' interest in cryptocurrency and NFT products through a YouGov survey. However, in response to an article about this alleged move, Ybarra simply replied, "No one is doing NFTs."

So, I guess that is that.

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Author
Victoria Kennedy

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Nintendo Switch Online Game Boy emulator reportedly leaked

2 years ago

The ability to play emulated Game Boy games has been uncovered within the files of Nintendo Switch.

Specifically, Nintendo-made emulators codenamed Hiyoko (for Game Boy) and Sloop (for Game Boy Advance) have been detailed as part of a new datamine.

To date, there's been no official word on Game Boy emulation for Nintendo Switch, though Eurogamer previously reported that it was being worked on by Nintendo.

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Author
Tom Phillips

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Get big savings on Razer gaming chairs and laptops in the Chroma Mania sale

2 years ago

Razer make some of the best products for gamers, from high end laptops and mice to comfortable chairs and handy backpacks, they'll usually have what you're looking for whether you want it sleek and unassuming or bright and colourful.

And from now until the 25th April 2022, there's lots of savings to be had on these top quality items in Razer's Chroma Mania season. We've highlighted what you can grab a bargain on below.

You can currently save 20 percent on your total basket when you buy two or more products and spend over £149. Also, make sure you enter the code 'CHROMA' at checkout to get a Razer Keycap keychain (worth £9.99) for free! Shipping is free on all orders over £79 so you needn't worry about paying for that either.

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Author
Mark Harrison

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Playdate review - a fascinating puzzle in itself

2 years ago

Handheld consoles are the best part of games, I reckon. I love them more than any other aspect of this brilliant and difficult medium. Handhelds take games and set them free. They task you with finding new ways to fit them into your life, your days, your tangled journey through the world. The Switch is Mario on the sofa or sat up in bed, sure, but it's also Mario under a tree in the park, in a window seat on the bus or a train as forests strobe past. It's Mario queueing for an ice cream or waiting for an MRI. It's Mario slung in your backpack: where next?

Freedom to roam! And there's a peculiar freedom of form too. Handhelds are allowed to be odd, because they're objects - clue in the name here I guess - to be held in the hands, and the hands are curious things themselves. Just look at them. Maybe this is why handhelds are where normally sober hardware designers deploy rear touchscreens, or two screens and a hinge and stylus, where a cartridge might come with its own little rumble pack, or a light sensor for weaponising the sun as you fight digital vampires. The Playdate, which I've spent the last fortnight with, features a crank! It features a crank.

And yet. Long before Playdate and its crank arrived, some part of me already understood that every handheld is, before anything else, a puzzle to be solved. A lovely, playful, speculative puzzle. What is this funny new thing particularly good at? What makes it singular? Where does it really come alive? What, ultimately, is its intention? All this. Yet what I didn't understand until Playdate is that solving this puzzle can take weeks - can be, in fact, something of a game in itself.

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Author
Christian Donlan

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Save £200 on this Lenovo Legion 5i gaming laptop with an RTX 3060

2 years ago

Lenovo have made some of the best gaming laptops in recent years, by offering their well-known build quality with great specs at competitive prices. And the Legion 5i is a perfect example of this.

This particular model comes equipped with an Nvidia GeForce RTX 3060, the current "Goldilocks" GPU offering the best bang for buck, and it's currently down to just £799.97 at Amazon right now. That's £200 off the usual retail price.

The processor is an 11th gen Intel Core i5 chip, very capable for gaming, creative tasks and certainly a breeze for general productivity purposes. Combined with the aforementioned Nvidia GeForce RTX 3060, you'll have a blast playing games at great detail levels on the laptop's full HD display. However, these guts are capable of taking advantage of the screen's 120Hz refresh rate, so if you're into esports and competitive games like DOTA, League of Legends and Call of Duty, you'll definitely see more of the action.

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Author
Emad Ahmed

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Save over £100 on this curved Samsung Odyssey G5 gaming monitor

2 years ago

Samsung have not only made excellent tech products for years, but they've become known for making some of the best gaming monitors around, and their Odyssey line exemplifies this.

The Samsung Odyssey G5 is one of the company's more premium gaming monitors, and it's currently over £100 down at Amazon, available for just £339.

Its 34 inch size and 1000R curve ensures you'll be immersed like few other monitors can offer. It has a WQHD resolution (3440 x 1440), which will make it a great option for productivity too, letting you open multiple windows on such a wide workspace without having to add up a second display and have bezels in the middle to distract you.

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Author
Emad Ahmed

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Blood West is a spooky Western with great ideas

2 years ago

Death is pretty integral to videogames. Not in some fancy, high-falutin conceptual way, but as the default failure state in most action games. Even when it’s not explicitly referred to as such by the game, we talk about dying, about losing lives. At the same time, the attitude towards death is rather relaxed. You die, you restart, you try again. No biggie, until some story beat snatches a beloved NPC away from you. (Aeris! *sob*)

While some games have played with this, embracing death as a game mechanic, like Planescape: Torment, or rejecting it entirely, like Fable 2, the big shake up for dying in games came with Dark Souls and chums. Suddenly death mattered beyond simply losing progress. I’m not going to go into detail, for fear of stealth Soulsborne article accusations, but if you’ve carefully edged through a tough area to reclaim your lost souls/echoes/rings, you’ll know what I mean.

Thing is, it’s been a while and that approach is getting a bit stale. Did it really need to be in Tunic? Like Anor Londo, it’s beautiful, but stagnant. We need a fresh take on popping the old clogs. That’s where Blood West comes moseying into town, all cocksure gunslinger swagger. Death is a big part of the game, not least because that’s how you start out, a freshly raised undead desperado (undeasperado), tasked with collecting cursed golden artefacts by the (supposedly) benevolent spirits who dragged you back to the land of the living. Since they’ve done it once, they can do it again, rendering death a very temporary state of affairs.

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Author
Caelyn Ellis

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A publisher perspective with No More Robots' Mike Rose

2 years ago

A publisher perspective: we haven't had one of those before, and it's an area of pivotal importance in games people often have misconceptions about. How does it all work, from spotting a game to signing it, to marshalling it out of the door? And whose side are publishers on?

My guest today started their own label five years ago in the hope of doing things differently - and things have gone very well. Today, No More Robots employs 13 people and is responsible for notable small-team games like Hypnospace Outlaw, Descenders, Not Tonight, and Yes, Your Grace.

The recently-announced Hypnospace Outlaws spiritual sequel Dreamsettler apparently became one of the company's most Wishlisted games. Not bad for a project Rose apparently suggested because he wanted more Hypnospace music.

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Author
Robert Purchese

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Discussing reviews with reviews editor Chris Tapsell

2 years ago

Did you know he was nearly a professional footballer? If it hadn't been for a shoulder injury when he was a teenager, we might well have seen him on TV playing for a top club. He had try-outs at a few of them. He might even have been England's goalkeeper - who knows?!

I know he'll hate me saying that.

Nevertheless, fate intervened and we got him. He is Chris Tapsell. He began writing guides at Eurogamer several years ago and his aptitude for critical writing - and Pokémon - was obvious, so his role evolved. He joined the features team, writing about how he appeared in Football Manager one year, the braggart, before sliding with more focus towards reviews.

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Author
Robert Purchese

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Square Enix president still thinks the company's future lies in blockchain technology

2 years ago

Square Enix president Yosuke Matsuda has detailed how he expects the game developer and publisher will capitalise on blockchain technology in a new interview.

Matsuda intimated that traditional game development, especially in the domestic Japanese market, is now "not enough" for the company, adding that he wants to "utilise the power of [autonomous game content] to create games that will continue to evolve" and use blockchain tech to incentivise any such user generated content.

"In the future, we would like to try our hand at providing ‘autonomous game content’," the president told Yahoo Japan (as translated by VGC).

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Author
Vikki Blake

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Final Fantasy 14 apologises for its broken housing lottery system

2 years ago

Final Fantasy 14 producer and director, Naoki Yoshida, has apologised for ongoing issues with the MMORPG's new housing lottery system that's preventing players from winning any land.

In a post on the game's official website, Yoshida outlined what the team was doing to address the problem in which players are being told their bids were unsuccessful because there "were no participants in this lottery", or that the winning number is "0"... even though no players can be assigned that number.

"We understand that this is a major issue, and are prioritising our investigation into the matter," Yoshida said. "We are working to identify the issue in the corresponding program; however, as the process is very complex and there are many patterns involved for the lottery conditions, it will require some time to pinpoint the problem.

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Author
Vikki Blake

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Babylon Fall's concurrent global player count drops below 10 on PC

2 years ago

Platinum Games' beleaguered new release, Babylon's Fall, is continuing to struggle just a month on from its release.

As spotted by TechRadar, according to SteamCharts - a site that, predictably enough, charts the performance of games on Steam - the global concurrent player count for the new game dropped to just eight players on Wednesday 13th April. Its highest ever peak sits at just 1166 players.

In the last 30 days, the average player count has been just 137 simultaneous people.

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Author
Vikki Blake

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Activision Blizzard wants your views about NFTs in games

2 years ago

Activision Blizzard is seemingly gauging players' interest in cryptocurrency and NFT products.

In a YouGov survey issued to players over the weekend, Activision Blizzard - which is in the process of being acquired by Microsoft - asked players how "interested" they were in a range of "emerging/future trends in gaming".

Amongst standard innovations in the gaming industry, such as VR and AR, AI, cross play, and game subscription services, the company also sought players' views on more controversial topics such as "metaverse gaming experiences, play-to-earn gaming (earn cryptocurrency, NFTs, or real currency) [and] NFTS (non-fungible tokens)" (thanks, GameRant).

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Author
Vikki Blake

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This dataminer has uncovered a deleted NPC quest in Elden Ring

2 years ago

Prolific dataminer Lance McDonald has discovered a deleted NPC questline in Elden Ring.

According to McDonald, if you visited Stormhill Shack - which had previously been known as Scavenger's Shack and is today the location where you'll meet Roderika - during the network test, it was empty. Before that test, however, it looks like it was the home to an unknown NPC called Monk Jigo.

As spotted by PC Gamer, Jigo had been "seduced by the good lady alcohol" and needed your help to gather the ingredients for Dreambrew, a magical booze that, shared with other NPCs, would unlock bonus dialogue.

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Author
Vikki Blake

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It looks like Among Us VR may release in December

2 years ago

An update to the Steam backend has fans speculating that Among Us VR may be released in December 2022.

While this is by no means definite - even the SteamDB listing, which leaked the date, clearly states that the "Steam API release date [...] may be wrong" - the update was changed on 15th April 2022, amended from 10th November to 13th December, 2022 (thanks, PCGN).

While either date could be a placeholder, of course, the good news is that we probably don't have to wait that long to find out exactly what the release date will be; Innersloth has confirmed it'll be at Facebook's Meta Quest Gaming Showcase this coming Wednesday, and the hope is we'll find out one way or the other then. We'll keep you posted.

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Author
Vikki Blake

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Flashpoint is back in Apex Legends' latest time-limited event

2 years ago

Flashpoint is back as part of Apex Legends' latest time-limited event, Unshackled.

Launching on 19th April, Unshackled will include the return of Flashpoint, where the ability to regenerate health and shield is removed, along with healing and shield loot. Instead you must get to Flashpoint zones to regen health although, as you may well expect, you may have to fight for control of it…

There's also the usual new themed cosmetics - badges, charms, skins, and the like - and new weekly challenges to take on, too.

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Author
Vikki Blake

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The Spectrum wasn’t just a computer - it was a family

2 years ago

Who remembers the winter of 1985? In the UK, it was one of the coldest for many years, although east-west tension was beginning to thaw as US president Ronald Reagan met with Mikhail Gorbachev in November. I was 12 years old and unworried by historic political meetings or war in the middle east. All I wanted to do was play computer games. And I wanted to play them on a Sinclair ZX Spectrum.

I'd first been introduced to the Speccy three years earlier. Growing up, everyone seemed to have that one friend whose parents bought them everything. Mine lived across the road, and one Saturday morning, I strolled into their lounge where he had a 16K Spectrum set up, the tiny computer dwarfed by the large television and furniture. We soon had a game loaded, and, of course, I recall which one: Escape by New Generation Software. A simple maze chase-‘em-up, Escape had us enraptured as we plodded around the faux 3D screen, dodging dinosaurs while trying to locate an invisible axe.

Another friend received a 48K Spectrum for his birthday the following year. He brought it around one afternoon, plugging it into our black and white kitchen TV. Then the day disappeared, swallowed up by the delight that was Melbourne House's Scramble clone, Penetrator. We created our own maps using its in-built level designer when we’d finished playing. In an era where computers were financially out of reach to many people, this genuinely felt like the most exciting time of my life.

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Author
Graeme Mason

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No More Heroes 3 is coming to console and PC later this year

2 years ago

No More Heroes 3 is headed to PC, PS4, PS5, and Xbox consoles later this year.

"Our favourite otaku assassin returns!" tweeted XSeed games. "Travis Touchdown has been forced out of retirement to defend not only Santa Destroy, but Earth itself! Bring on the beam katana and take on Travis' toughest challenge yet in No More Heroes 3, coming this fall to PS4, PS5, Xbox, and PC!"

As yet there's been no word on a specific release date, but right now we can expect it sometime autumn 2022 - or Q3, if you're in the southern hemisphere, of course.

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Vikki Blake

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Hunt Easter eggs as well as ghosts in Phasmophobia for a limited time only

2 years ago

You can now hunt Easter eggs as well as ghosts in the latest Phasmophobia update.

Hotfix 0.6.1.3, which is available now, introduces "bug fixes and a weekend Easter event" with every location hiding "several Easter eggs to hunt and find".

But it's not just a meaningless holiday activity; collect all the eggs in every location - you can track how many you have beneath the map in the truck - and you'll restore each team members' sanity to 100 per cent, too.

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Vikki Blake

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Another Ubisoft veteran leaves the company after almost 20 years

2 years ago

Child of Light director Patrick Plourde is the latest senior developer to announce they are leaving Ubisoft after almost 20 years at the company.

The creative director - who has also worked on Watch Dogs 2, Far Cry 3, and Rainbow Six Vegas - announced his departure earlier this week, and confirmed he's moving on to form his own "independent creative consultancy".

"R6 Vegas, AC, FC3, CoL, WD2... it’s been a privilege to collaborate with everyone at Ubi on these great games!" Plourde tweeted.

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Author
Vikki Blake

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China cracks down on livestreams of "unauthorised" games

2 years ago

China is reportedly stepping up its regulations around streaming "unauthorised" video games.

As reported by Reuters (thanks, PC Gamer), Chinese government agency The National Radio and Television Administration has justified the move by insisting that "for a period of time, issues such as chaotic online livestreaming and teenage addiction to games have raised widespread concerns in society and effective measures need to be taken urgently".

The statement seemingly comes after some fans were able to view games China deems as "unauthorised" - such as Elden Ring - via Chinese streaming platforms, even though many are not available to buy in the country.

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Author
Vikki Blake

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Ghost of Tsushima dev has stopped "actively working" on patches

2 years ago

Sucker Punch has confirmed it has stopped "actively working" on additional patches and content for Ghost of Tsushima.

In the patch notes for Patch 2.18 - or 2.018.000 as it's known on PS5 - for Ghost of Tsushima Director’s Cut and the Legends standalone, the team confirms that the update "focuses on Legends items changes, bug fixes, and improvements as well as small single-player changes".

However, at the end of the update, the team confirmed that there are no additional patches planned "at the moment", and thanked players for "the incredible amount of support and feedback" it has received.

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Author
Vikki Blake

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Try The Elder Scrolls Online for free right now

2 years ago

If you've got some downtime in the next week or so, you may be interested to know that The Elder Scrolls Online is currently running a free play trial to whet your appetite ahead of its upcoming expansion, High Isle.

From now until 26th April, players can jump into The Elder Scrolls Online and try it for free on PC via Steam, Xbox One, Xbox Series X, PS4, PS5, and Stadia, although the small print hints that the Stadia version is available "only in limited territories" and Xbox players will need Xbox Live Gold to play.

You'll get access to the ESO base game including four classes, 23 story zones, Battlegrounds and Alliance War PvP, "and more", plus the Morrowind DLC, Vvardenfell zone. You can even try the prologue quest for the upcoming High Isle expansion (thanks, NME).

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Vikki Blake

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Kojima insists Kojima Productions is "independent" after posting a PlayStation Studios banner that suggests otherwise

2 years ago

Hideo Kojima has shot down rumours that Kojima Productions may be acquired by PlayStation.

It was Sony itself that sparked speculation after a ResetEra user noticed that the banner topping PlayStation Studios' website had been updated to include Sam Bridges from Kojima's Death Stranding game.

The banner also included a shot of Bluepoint's Demon's Soul remake, which was acquired by Sony last year. Despite the fervour, the banner has not been taken down, suggesting its change was neither premature nor accidental.

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Vikki Blake

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Microsoft is reportedly considering adding ads to free-to-play games

2 years ago

Microsoft is reportedly considering adding advertisements to its free-to-play games.

That's according to Business Insider, which reports that Xbox is looking to offer advertisment revenue to "developers who make free-to-play" games.

"One of the sources speculated Microsoft isn’t currently interested in collecting a cut of ad revenue because it wants to provide more money-making opportunities to developers who make free-to-play games," the publication said, as transcribed by our sister site, VGC.

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Vikki Blake

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Oculus climbing movie The Soloist VR is utterly breathtaking

2 years ago

There’s an old adage in mountaineering that you’re in the most danger when you start to feel safe. I’ve heard stories about climbers, wildly accomplished and in their physical prime, who died falling off relatively easy routes. A good friend of mine ‘decked’ on something comfortably within his grade early on in his climbing career. When I asked him what went wrong, he told me bluntly: ‘I didn’t respect the route.’

That story weighed a lot on my mind when I was watching The Soloist VR, a two-part series following the ups and downs of Alex Honnold, who carved himself into history in May 2017 with his solo ascent of El Capitan. What makes Alex Honnold interesting is the very same quality that keeps him alive: he has a deep, profound respect for the route. For every route. He’s not a Point Break style adrenaline junkie whooping off to his doom, nor does he seem super interested in glory. Honnold has formed a pact with the natural world. In return for humility and preparation, the mountains give him a sense of pure, freewheeling experience that most people could only experience – well, in a video game.

The Soloist VR is not a game but an immersive film, essentially a mini-documentary brought to us by the good folks at Meta and brought to me personally by my mate who agreed to lend me her Quest for an afternoon. As my first time in a VR headset it was compellingly strange, but I adjusted pretty fast. They’ve basically captured the experience of perching on a steep ledge while a man five feet away from you does the most insane thing you’ve ever seen in your whole life.

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Author
Grace Curtis

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Save £70 on this 240Hz Alienware gaming monitor from Amazon

2 years ago

Although Alienware are known mostly for their high-spec gaming laptops and desktops, this Dell brand also has a range of excellent gaming monitors. And currently, this 24.5" display is currently available for just £249 from Amazon right now, a £70 saving on the usual RRP.

It's geared mainly towards those who play fast-paced and esports games. It has a full HD resolution, which is nothing to worry about thanks to the IPS panel providing great viewing angles. But the key offering here is the 240Hz refresh rate.

Paired with a 1ms response time, this is the ideal display for games like Doom Eternal, Rocket League, Call of Duty and Apex Legends, so you'll be able to see more of the action, so long as your PS5, Xbox Series X|S or PC can keep up. This fast refresh rate means it has not only AMD FreeSync support, but also Nvidia's G-Sync, so you can be sure to experience as little screen tearing as possible.

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Author
Emad Ahmed

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What we've been playing

2 years ago

Hello! Welcome back to our regular feature where we write a little bit about some of the games we've found ourselves playing over the last few days. This time: boats, a birthday, and a hedgehog.

If you fancy catching up on some of the older editions of What We've Been Playing, here's our archive.

Thunderful had a bunch of games at the WASD game show in London last week, but the one that really caught my eye was Swordship.

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Eurogamer staff

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Chinatown Detective Agency review - a striking, neon-drenched setting, but mechanics come up short

2 years ago

I've always thought I'd be a fabulous detective. I suspect it's a side effect of the endless true crime stuff I watch - but I reckon I've an eye for the details, you know. A good sixth sense. The ability to spot that small, inconsequential something that turns out to be oh-so consequential after all.

It is, of course, complete bollocks. Much like playing Back 4 Blood won't prep you for a real-world zombie apocalypse, bingeing true crime documentaries hasn't taught me much that I can apply to real-life bar one exception (shout "Fire!" and not "Help!" if you're at risk as that's more likely to attract assistance; you're welcome), and that became abundantly clear when I stepped into Singapore's shadowy underbelly and into the shoes of Amira Darma, a freshly-minted private investigator who, as it so often goes, ends up embroiled in something she hadn't quite been expecting.

Perhaps unsurprisingly, the titular Chinatown Detective Agency does exactly what it says on the tin, with a peri-futuristic glimpse of a neon-soaked Singapore serving as the striking backdrop to a sea of crooked business people and shady politicians. An ex-cop, Amira's funnelled some early cases from collegial ex-colleague, but from there she builds her own client roster of the damned and the desperate and everything in-between.

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Author
Vikki Blake

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Glitchhikers: The Spaces Between offers ‘a space to reflect on the state of the world and on yourself’

2 years ago

Night has enveloped the highway and your only companion is the music from the radio. A hiker stands on the road’s edge and, after passing them by, they appear in your car. Did you stop to pick them up? Did they teleport into your car? Does it matter? They tell you a story about their childhood - a tale of stars and pretending to be a god - only to, at the end, say they were never a child. You blink and they’re gone. All that is left is you and the road curving away into the dark - your journey will end when you need it to.

Glitchhikers: The Spaces Between is a follow up to developer Silverstring Media’s 2014 title Glitchhikers: First Drive, and it captures the experience of the late night solitary journey, where reality seems to shift into the otherworldly. Expanding on the late night car journey from the original game, The Spaces Between takes you to an airport, on a wander through a park and a train. Throughout your travels, you’ll encounter hikers who engage you in conversations covering subjects spanning personal stories to discussions about fate and whether our lives are predetermined.

Last month, I spoke with Lucas Johnson, founder of Silverstring Media and studio director, and Claris Cyarron, co-founder and creative director, about the development of The Spaces Between.

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Author
Lottie Lynn

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Monster Hunter Rise showcases Sunbreak expansion's Citadel map in new video tour

2 years ago

Monster Hunter Rise's Sunbreak expansion is drawing ever-nearer to its June release on PC and Switch, and, in anticipation of its eventual arrival, Capcom has offered a closer look at its new Citadel map and new armoured monkey monster Garangolm in action.

Come Sunbreak's release, players will have the opportunity to depart for new climes, with the bustling port town of Elgado Outpost serving as the expansion's colourful new hub area. From there, it's just a short hop to Sunbreak's brand-new map, The Citadel - which combines a diverse range of biomes, including lush forests, icy mountains, and foggy swampland, with a huge ruined castle as its centrepiece.

Capcom describes The Citadel - said to be a once thriving, but now devastated part of the kingdom, slowly being reclaimed by nature - as a "key location" for Sunbreak's new Master Rank quests in its video showcase, taking viewers on tour of the castle and its surroundings biomes, as well as offering a glimpse of the location's new endemic life.

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Author
Matt Wales

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