Eurogamer

Bungie sues Destiny 2 player following online harassment

1 year 9 months ago

Bungie has filed a lawsuit against a Destiny 2 player, accusing them of cheating and harassing the game's developers.

The player, Luca Leone, regularly streamed the game using cheats on his Twitch channel miffysworld, for which Bungie repeatedly banned him. Leone created 13 separate accounts in an attempt to evade bans, with each account violating the game's Limited Software License Agreement.

Leone sent threatening messages from his Twitter account, about his desire to "burn down" Bungie's offices and declaring certain Bungie employees were "not safe" as he intended to move to their neighbourhood - including community manager Dylan Gafner.

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Author
Ed Nightingale

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Nintendo confirms 3DS and Wii U eShop closure date

1 year 9 months ago

The Nintendo eShop storefronts for both 3DS and Wii U will shut down for new purchases on 27th March 2023.

This closure extends to in-game purchases made outside of the eShop app on these platforms, such as within the 3DS' Nintendo Badge Arcade.

Nintendo confirmed the date today, and reminded 3DS and Wii U owners that the 29th August 2022 deadline for adding eShop card funds was now approaching.

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Author
Tom Phillips

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Dead Cells now in "mid-life", as developer unveils new roadmap

1 year 9 months ago

There had been rumblings amongst the gaming community that Motion Twin's roguelike Dead Cells was coming to the end of its lifespan. Thankfully, this is not the case. Rather, the developer has released a new roadmap for the game that covers the rest of this year, and into 2023.

So, what can you expect to see heading your way? Well, for summer 2022, Dead Cells players should see the arrival of "the long awaited panchaku" as well as a new "flame head outfit based on our beloved animated trailers". There will also be some rebalancing for various weapons and other items, but most endearingly you will soon be able to "pet the pets".

Following this, autumn will see a new Boss Rush area enter the game. As with boss rush modes from other games (looking at you Metroid Dread), this area will let you test your metal against a series of Dead Cell's bosses one after the other. As you progress, you will unlock new items to help you on your way.

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Author
Victoria Kennedy

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Oddworld: Soulstorm jumps onto Nintendo Switch

1 year 9 months ago

Following from its release on PlayStation, Xbox and PC last year, publisher Microids has announced that Oddworld: Soulstorm is coming to Switch. Specially 'oddtimised' to run on the Switch's hardware, the game follows series protagonist Abe after the events of Oddworld: New 'n' Tasty.

Although the release date hasn't been announced yet, preorders are now open for the physical Limited and Collector's Odditions, the latter of which includes an exclusive nine-inch figurine of Abe and a 160-page artbook. Any pre-orders from participating retailers of the Limited or Collector's Odditions will also include the game's OST and a digital artbook. Sounds like some tasty goodies for any Oddworld fans.

In our Oddworld: Soulstorm review, Christian Donlan felt the game's magical moments and brutal setting were well worth the few rough edges. With the UK currently feeling the effects of climate change, perhaps this is a good time to revisit a game where you can live out your fantasy of destroying a means of capitalist production.

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Author
Liv Ngan

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Mini Motorways - untangling the world's cities

1 year 9 months ago

My daughter's recently started playing Mini Motorways. It's delightful stuff, and it makes me see her afresh. It's fun to come downstairs and see her positioned before the TV, rigid and serious, frowning at a seemingly intractable junction or off-ramp, before pouncing on the solution, her mind disappearing back into the emerging cityscape as she goes.

This is how Mini Motorways is played. This is a city-building puzzler that may also be one of the most aesthetically refined games ever made: flat colour and pleasing abstractions of the modern world, its concrete and metal, its curtain-walling and internal combustion. You play by connecting businesses of a certain colour to houses of the same colour, without causing traffic jams and snarl ups as houses and businesses of different colours start to appear too. But, really? Really, you play by frowning. Studious frowning: a dense seminar with a new professor, a lengthy but intriguing sentence whose meaning you need to untangle. A tile here. A road there. Frown. Roundabout? Junction?

Now I think about it, it's exactly the frown that chess masters do, delicate chin balanced on delicate fist as they study a refined landscape of total information. But when I play chess I can take my time with my terrible moves. Mini Motorways requires speed-frowning. Every second you spend on one problem only means that the next problem is getting worse somewhere else. Traffic jams ripple through the body of your city like a horrible kind of peristalsis. Your miseries queue here, and double back on themselves. Except they aren't really miserable at all: they're energising! Transformative!

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Author
Christian Donlan

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Lego Mighty Bowser not big enough for you? Here's a look at Nintendo's 14ft version

1 year 9 months ago

If you found yourself impressed by Lego's recently unveiled Mighty Bowser set but couldn't quite shake the feeling something was missing - say, around 13ft - then Nintendo has you covered. As part of San Diego Comic-Con, the company has constructed an absolute behemoth Mighty Bowser, measuring over 14ft tall.

The retail version of Mighty Bowser is, of course, already pretty sizeable, weighing in at 2,807 pieces, making it the largest Lego Mario adult set yet. However, the San Diego version absolutely crushes that like a sudden Thwomp to the bonce, utilising over 663,900 bricks to create its magnificent heft.

And if that wasn't enough, the 14-ft tall version is even articulated, able to move its thumbs, shift its arms, swivel its head and eyes indepently, and waggle its eyebrows for good measure. You can see the (slightly intimidating) thing in action below.

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Author
Matt Wales

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Obsidian's inch-high garden adventure Grounded is getting the TV treatment

1 year 9 months ago

Just as Netflix's live-action Resident Evil series finds itself flung unceremoniously onto the 'disappointment' pile, news arrives of another video game being adapted for television - this time in the form of Obsidian's inch-high garden adventure Grounded.

Released into early access back in July 2020, Grounded adapts the familiar gathering-and-crafting survival formula into a rollicking family friendly adventure inspired by the likes of Honey, I Shrunk the Kids and A Bug's Life. Here, players are miniaturised and sent on a conspiracy laden escapade around their now-towering backyard, forced to fend off giant insects and other creatures as they explore, scavenge, and plot their escape.

According to Deadline, Grounded's new television adaptation will follow the same basic premise, telling the story of four friends who, the summer before high school, find their plans to elevate their social standing upended after discovering shrinking technology that makes them two inches tall. "Now the four shrunken friends must learn to survive in a towering backyard that's a jungle full of enormous predators," explains Deadline, "and hiding a vast corporate conspiracy threatening their entire town."

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Author
Matt Wales

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Fall Guys gives players phallic freebie following recent cock-up

1 year 9 months ago

Fall Guys players have a phallic treat awaiting them in their inventories right now, with developer Mediatonic handing out troublingly elongated Tall Guys to one and all following its recent, widely publicised cock-up.

Fall Guys' Tall Guys dissemination comes after last week's in-game store snafu - which saw players recieving snotty customer service responses after a bug in the game caused them to auto-buy cosmetics - and arrives as part of the developer's pledge to remedy its error.

One look at the image accompanying Mediatonic's promise of a "BIG surprise" for all Fall Guys players on Twitter today makes it abundantly clear where the developer's mind was at the time, but the good (?) news is the actual in-game Tall Guys are marginally less phallic than they appear in their promo material - as you can see below.

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Author
Matt Wales

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Zynga delays Star Wars: Hunters' worldwide launch into next year

1 year 9 months ago

There's a bit of bad news for anyone looking forward to the arrival of free-to-play arena shooter Star Wars: Hunters; developer Zynga has announced it's delaying the game's full release into 2023 in order to ensure it "meets the high expectations we are setting".

This isn't the first delay for Star Wars: Hunters, of course; announced back in February 2021 for Switch, iOS, and Android, the game was originally expected to launch later that year, but eventually saw its full release pushed into 2022. Zynga has, however, managed to soft launch the game in select territories in the interim, so there are at least some players who've had the opportunity to try it in that time.

Announcing a second delay for the game's full release on Twitter, Zynga explained, "We are working tirelessly to achieve our vision for Star Wars: Hunters. Our ambition is to create a competitive battle arena game that will entertain for years to come. To ensure we meet the high epgetation we are setting for fans globally and ourselves as developers we have made the decision to delay the worldwide launch of Star Wars: Hunters [to 2023]."

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Author
Matt Wales

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Stray review - fantastic cat exploration through a dystopian cybercity

1 year 9 months ago

Realising you’re lost is a moment of pure, cold, panic. Time inches past as thoughts tumble uncontrollably - was the last turn wrong? Why are there no signs in this town? And how did you get on this road in the first place? Because it’s definitely not on the map, and you don’t like the look of the house it's leading to. Take this feeling and now imagine you’re a fluffy little being who’s not only lost, but surrounded by large, two-legged, metallic creatures, none of whom are impressed when you knock something off a table, and you have something close to the dilemma faced by the poor protagonist cat of Stray.

On the surface, this is a game that tells a simple science-fiction of a cat who, after falling into the city’s underbelly, Lion-King-style, must escape a mysterious place with the hope of reuniting with their family. But beneath that is something more.

Still, when it comes to simply recreating the experience of being a cat, developer BlueTwelve Studio has done a wonderful job; playing as a cat feels unique, while also being surprisingly easy to master. It's all the little features, though, that truly capture a cat’s essence, from knocking items off ledges to the little pawprints you leave behind after walking through wet paint, or how the controls invert when you investigate a paper bag. None of these are purely cosmetic things, either, with each screensaver-like moment coming to serve a purpose in your journey. Meowing, for example, can attract enemies so you can trap them, while scratching at a blind can reveal a window to climb through. Even sleeping goes beyond the sheer cuteness of the moment by causing the camera to zoom out, so you get a wider view of your current location.

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Author
Lottie Lynn

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Resident Evil showrunner wants Lady Dimitrescu in Netflix series

1 year 9 months ago

When Resident Evil Village released last year, there was one character that quite clearly (and also quite literally) stood head and shoulders above the rest - the towering and bewitching Lady Dimitrescu. She was on everything from beach towels to buses.

But while she may not have popped up in the series prior to Village, we could yet see her again elsewhere. Andrew Dabb, showrunner for Netflix's divisive new Resident Evil series, is also a fan of Lady D, and has said he'd like to bring her to the TV adaptation in future seasons.

Speaking to Polygon, Dabb revealed: "Over the course of the series, I want to bring everything in... Left to my own devices, I want Lady D, I want the plant monster, I want it all."

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Author
Victoria Kennedy

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FIFA 23 has Chelsea's Sam Kerr and PSG's Kylian Mbappé on the cover

1 year 9 months ago

The FIFA 23 Ultimate Edition has Chelsea's Sam Kerr and PSG's Kylian Mbappé on the cover, EA has revealed.

The inclusion of Kerr, who plays for Chelsea and Australia's women's teams and is widely considered one of the best female footballers in the world, marks the first time a female FIFA cover athlete is included on an internationally-released version of EA Sports' long-running football game.

Kerr appearing on the FIFA 23 cover wearing a Chelsea kit suggests the inclusion of Chelsea FC Women and, following that, the Women's Super League - the highest league of women's football in England - in FIFA for the first time.

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Author
Wesley Yin-Poole

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Halo Infinite co-op leaks reveal DMR weapon, Forge mode details

1 year 9 months ago

The long-awaited co-op flight test for Halo Infinite finally launched last Friday, several days later than expected, and brought glimpses at various features spotted by fans delving deep into the game's files.

This includes upcoming maps and weapons, as well as details of Infinite's Forge mode (thanks, LeaksInfinite/HaloDotAPI). Also, a mysterious object called the quantum translocator.

First up, here's the fan-favourite and powerful DMR weapon, missing from Infinite until now.

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Author
Tom Phillips

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DF Direct Weekly on Bayonetta 3, Matrix Awakens delisted and Prime Day pickups

1 year 9 months ago

It's the DF Skeleton Crew! With the three most experienced DF Directers out - Rich on holiday, John on holiday and Alex out sick - it's time for Will, Tom and Oliver to step into the limelight for a Direct.

In this episode we cover the new Skate and Bayonetta 3 announcements, going over our expectations for the games based on the early footage - and our belief that playing leaked builds can sometimes spoil the final game.

We also react to the recent delisting of the Matrix Awakens on consoles, so soon after it debuted, and try to explain why Nvidia is discounting its higher tier graphics cards - and whether they're even worth buying anyway with a new generation of RTX 40-series GPUs thought to be very close.

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Author
Will Judd

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Xenoblade Chronicles 3: Collector's Edition delayed in Europe until after game's launch

1 year 9 months ago

Nintendo has delayed the release of its Xenoblade Chronicles 3: Collector's Edition for the UK and the EU until September. So, after the game's launch which, in case you missed it, is 29th July.

The company cited "unforeseen logistical challenges" as the reason for this delay, before going on to apologise for any inconvenience this decision may have caused.

However, all is far from lost. If you had your heart set on this Collector's Edition of the game, you will obvisouly still have the chance to purchase Xenoblade Chronicles 3 on its release. After that, you will be able to get your hands on this edition's contents separately without the game itself.

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Author
Victoria Kennedy

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July's next batch of Xbox Game Pass titles revealed

1 year 9 months ago

Microsoft's Xbox Game Pass additions for the latter half of July are now confirmed, and are headlined by top indie title Inside as well as sunny Ubisoft hackathon Watch Dogs 2.

Tomorrow's new release As Dusk Falls, a stylish narrative adventure Eurogamer just recommended in its review, is also part of the list.

As Dusk Falls is the first game from new studio Interior/Night, which formed as a breakaway from the controversial Heavy Rain developer Quantic Dream. For more on all that, Eurogamer's Ed Nightingale recently visited the studio to sit down with its founder Caroline Marchal.

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Author
Tom Phillips

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As Dusk Falls review - a bold new future for interactive movie games

1 year 9 months ago

Don't be put off by the unusual art style: As Dusk Falls is good. I'd even go as far as to say it's the best interactive movie game I've played, and in that breath I'm considering all of Supermassive's output (the Dark Pictures games, etc.), Flavourworks' Erica, Quantic Dream's stuff (there's a Quantic Dream link here by the way). And OK granted, this is not a massive sub-genre, but clearly more studios are getting involved and, as far as I'm concerned, that's a very good thing.

Just in case you don't know, interactive movie games are largely how they sound: the action mostly plays without you. Your input comes at major decision points when you're asked to make choices that dramatically change the story. It's no exaggeration to say characters will live and die based on the choices you make. Those are the big moments but there are smaller decisions too, building to them, and there are quick-time events to plug the gaps and keep you engaged along the way.

The magic of this formula is its ability to engage bystanders like movies do. People will shout things like, "No, don't do that!" And, "Run away!" and that kind of thing, unwittingly investing themselves in what's going on. The games are almost as fun to watch as they are to play.

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Author
Robert Purchese

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Netflix's new Resident Evil series is going down badly with fans

1 year 9 months ago

We are not in short supply when it comes to video game to TV adaptations. As well as those already released, there are also numerous titles in the pipeline, from Fallout and The Last of Us to Horizon and God of War. There have even been talks of Life is Strange making its way to the live-action small screen.

But one video game franchise that has already seen numerous adaptations is Resident Evil. We have been gifted with big budget live action films and CG miniseries over the years.

Now there's yet another take on the zombie-filled world of Racoon City, thanks to Netflix. This show follows Jade Wesker (daughter of series regular Albert Wesker) as she fights to survive in a world overrun by blood-thirsty infected creatrures. So, some pretty standard Resident Evil stuff. The being said though, this newest release doesn't seem to be striking a chord with its viewers. In fact, it is one of Netflix's lowest-rated shows ever.

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Author
Victoria Kennedy

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PlayStation Plus Extra and Premium now have seven-day free trial

1 year 9 months ago

Sony's two new PlayStation Plus subscription tiers now offer a seven-day free trial.

Both the PlayStation Plus Extra (£10.99/month) and Premium (£13.49/month) options will now give you seven days to try the service before being billed.

It's worth noting these trials are not available separately - you are essentially selecting to sign up to Extra/Premium via their various monthly/three-monthly/annual billing options, and just get seven days free up front.

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Author
Tom Phillips

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Activision now has official publisher page on Steam

1 year 9 months ago

Ahead of its monumental acquisition by Microsoft, Activision now has an official publisher page on Steam.

In recent years, the company has favoured Battle.net for its PC games. However, this new page on Steam suggests that Activision is readying itself for the completion of the biggest deal in gaming history.

Fans of Activision's various franchises have taken to forums such as Reddit and ResetEra to share their feelings about this move by Activision. In short, everyone is hopeful about what this might mean for the developer's various games on PC (ahem, Tony Hawk).

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Author
Victoria Kennedy

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Fans think official Total War: Warhammer 3 video leaks DLC factions

1 year 9 months ago

Eagle-eyed fans have spotted four unannounced factions in an official Total War: Warhammer 3 developer video released by Creative Assembly.

Skip to the 9:50 mark in the video below and you'll hear the studio team discussing victory conditions, and see an exhaustive list of factions noted under the heading "Domination Campaign Victory".

Intriguingly, this list includes four factions new to the Total War: Warhammer series and unannounced so far. These, fans reckon, are likely candidates for DLC in future.

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Author
Tom Phillips

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Russia looking into creating its own national game engine

1 year 9 months ago

A new report states that Russia is looking into making its own game engine. This comes as support from other companies has been pulled following Putin's barbaric invasion of Ukraine.

The report by Kommersant (via PC Gamer) states that "a number of major players in the Russian IT market including VK" [Russia's own Facebook alternative] are currently in talks with the Ministry of Digital Development to create a "domestic game engine (a means of developing video games) and the possibility of allocating state funding for it."

Talks regarding this new engine began in May, when Russian developers allegedly voiced their concerns that they will soon have limited access to other engines such as Unreal or Unity. During these talks, the initiative was described as "important and urgent" for Russia's video game developers.

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Author
Victoria Kennedy

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PowerWash Simulator is crashing when players look at the sun

1 year 9 months ago

The developer of PowerWash Simulator has told players not to look at the sun, in order to avoid a game-crashing bug.

This bug is linked to the game's lens flare, developer FuturLab has said, and can occur on Xbox consoles when playing in multiplayer.

Reducing the amount of time you look at the sun "isn't a great workaround", the developer admitted via a post to Twitter. But until a hotfix (sorry) is rolled out, it's all there is. And, y'know, not looking directly at the sun is just solid advice in general.

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Author
Tom Phillips

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Frosty games to cool you down during a heatwave

1 year 9 months ago

Please stay cool today and drink lots of liquids! And stay indoors if you can - it's absolutely baking outside.

To take the edge off just a little bit, here's a quick list of some of our favourite chilly video games.

Is this video games' greatest icy mountain? It's certainly the only one where you can race a penguin through its innards. Rumour has it that Mario 64's designers sometimes built locations before they had decided what to do with them, and there's something of the open-ended playground here. Cool, Cool Mountain belongs on any list of beautiful, chilly video games, but it's also an heir to Isamu Noguchi's legendary Play Mountain.

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Author
Eurogamer staff

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Unity CEO apologises for criticising mobile developers who don't prioritise monetisation

1 year 9 months ago

Unity boss John Riccitiello has apologised for calling developers that don't prioritise monetisation in the creative process "fucking idiots".

Earlier this week, Riccitiello was slammed for stating that mobile developers who don't seek to squeeze monetisation from their smartphone games represented only "a very small portion of the gaming industry", calling them "the most beautiful and pure, brilliant people" that were also "some of the biggest fucking idiots".

After insisting the interview was "clickbait" and "out of context", Riccitiello has now apologised for his "crude word choice" and said if he had been "smart in choosing [his] words" he would have said that he is "working to provide developers with tools so they can better understand what their players think, and it is up to them to act or not, based on this feedback".

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Author
Vikki Blake

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Here's new gameplay from upcoming sci-fi horror, The Callisto Protocol

1 year 9 months ago

Glen Schofield has shared another fresh peek at the denizens of The Callisto Protocol.

In a new interview, Striking Distance Studios CEO Schofield tells us a little more about how the upcoming sci-fi horror came to be and how the story was written, along with some all-new gameplay footage, too.

You can check out the brief interview below:

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Author
Vikki Blake

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New World's Summer Medleyfaire is coming soon

1 year 9 months ago

The Summer Medleyfaire has arrived in New World.

In a blog post that outlines the latest update, Amazon Games says the team "took a stylish approach to immersive characters and settings" and whether you prefer "pirates or musical themes, every aspect of this celebration radiates summer fun".

Right now you can only participate in the aforementioned summer fun via the Public Test Realm (PTR), but the event should be rolling out to all players later in July.

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Author
Vikki Blake

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UK government demands changes to better protect young people from loot boxes

1 year 9 months ago

The UK government has told the UK games industry that if it won't take action on loot boxes, it will draw up legislation that will.

As noted by our colleagues at our sister site GamesIndustry.biz, the government today told game publishers that the luxury of regulating itself will cease if it does not take control of the sale of loot boxes to children and young people as those that use loot boxes are "more likely to experience gambling, mental health, financial, and problem gaming-related harms".

Back in June 2020, the UK Government announced it would launch a call for evidence on loot boxes in response to the Digital, Culture, Media and Sport (DCMS) inquiry into immersive and addictive technologies, and began inviting responses from the public in September.

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Author
Vikki Blake

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Scalpers are already doubling the price of God of War Ragnarök's Jotnar Edition

1 year 9 months ago

Scalpers are already trying to flog limited edition versions of God of War Ragnarök for more than twice the retail price.

Pre-orders are now open for the four different editions of God of War Ragnarök - the most expensive of which, the Jotnar Edition, is priced at £230. As Tom explained at the time, this includes lots of fancy physical items and a digital code for the game - but no disc.

Given the limited numbers, it probably comes as no surprise that already the more collectible editions have already sold out on official retail sites like GAME and the official PlayStation Store. And, perhaps even more predictably enough, it looks like too many scalpers have laid their dirty hands on the pre-orders (or pretending to, anyway) and are listing them on auction places for massively inflated prices online.

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Author
Vikki Blake

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World of Warcraft: Dragonflight removes gendered language from the character creation screen

1 year 9 months ago

The alpha test for World of Warcraft: Dragonflight has replaced gendered language in its character creation screen.

Whilst previously, the menu offered the choice of either a "male" or "female" body type, Blizzard has now removed gendered language and now simply offers the choice between "Body 1" and "Body 2".

"The new body type labels are merely text changes within the character creation screen and barber shop," explains Wowhead (thanks, NME). "Where it previously gave players the option to select Male or Female body types, it now simply refers to them as Body 1 and Body 2 respectively."

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Author
Vikki Blake

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PlayStation 3: chasing the 1080p dream, part two - revisiting WipEout HD, Pixel Junk and many more

1 year 9 months ago

Welcome to the second instalment of PlayStation 3: chasing the 1080p dream. This is DF Retro's most expansive project yet, spanning an entire console generation, with John Linneman looking to track full HD support for Sony's eighth generation machine including some of the best - and the worst - titles for the system. In the first episode, we tracked the PS3's beginnings, why Sony targeted 1080p in its marketing and what the final games looked like in the first couple of years of the console's life cycle. This second part continues into the PS3's 'difficult' period, where first-party triple-A juggernauts were thin on the ground with the 'Triple' still struggled to compete in them multi-platform arena up against Xbox 360. As for 1080p gaming... we bore witness to one unmitigated triumph, but elsewhere, the full HD picture wasn't quite as crystal clear as we might have hoped.

Still, moving into 2008, Sony made plenty of agreeable moves for its console. Big exclusives like Metal Gear Solid 4 and Motorstorm: Pacific Rift were crowd pleasers, the console received a welcome price-cut and mistakes of the past were rectified - rumble returned to PlayStation controllers, for starters. And with a couple of years of development under their belts, at least there was movement in the right direction for multi-platform titles. Game development started to skew more towards features and fidelity as opposed to resolution, meaning that the period covered by part two of our video looks pretty lean for the purposes of our story, even though the console's fortunes were improving overall.

Author
Richard Leadbetter

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This Elden Ring player completed the game in 2.5 hours without levelling up or taking a single hit

1 year 9 months ago

Someone has completed Elden Ring in two and a half hours without levelling up or taking a single hit.

Unlike some no-hit runners that typically zip through the game quickly by avoiding bosses and entire areas, Streamer Ainrun - who's admittedly something of an expert at completing From Software games without getting hit - completed his no-hit run and took on the Grafted Scion, the first boss battle that typically requires you to jump off a cliff and die to proceed.

"I’ve been doing no-hit runs and speed runs of From Software games ever since 2020, starting with Dark Souls 1,” Ainrun told Kotaku.

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Author
Vikki Blake

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Here's 20 minutes of Warfame's time-looping The Duviri Paradox expansion

1 year 9 months ago

As part of this year’s TennoCon celebrations, Warframe developer Digital Extremes has given fans a nice big look at the free-to-play sci-fi shooter's ambitious Duviri Paradox expansion, which is currently due to launch some time in "winter 2022".

The Duviri Paradox will be Warframe's latest open-world expansion, following the likes of Plains of Eidolon and Heart of Deimos, and plunges players into the extremely weird world of Duviri, featuring a sort of fantasy western aesthetic shot through with floating islands and fractals.

It's also a world that appears to exist inside of the head of new big bad Dominus Thrax, who additionally serves as its less-than-benevolent ruler. Everyone living within Thrax's domain is trapped inside an endless time loop, doomed to be executed over and over and over again.

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Author
Matt Wales

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Warframe dev announces free-to-play fantasy action-MMORPG Soulframe

1 year 9 months ago

Digital Extremes - the studio behind free-to-play sci-fi shooter Warframe, has announced Soulframe, a new fantasy themed action-MMORPG set in a sister universe to Warframe.

Soulframe will be Digital Extremes' first new game in over five years, following on from 2017's short-lived team-based FPS The Amazing Eternals, but details remain slight at this juncture.

Like its predecessor, Soulframe will adopt a free-to-play model when it eventually arrives at some unspecified future point, and Digital Extremes has shared a few additional details in an interview with The Washington Post. Here, it explains Soulframe will be built around "slow and heavy" melee combat, have a focus on exploration, and will feature a hub world similar to Warframe's open-world planets. That world is said to be "a little angry about what's been done to it", causing the ground to shift throughout the day - leading to some proceduralism within the (presumably explorable) cave networks and crevasses beneath its surface.

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Author
Matt Wales

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Warframe dev announces same-universe fantasy action-MMORPG Soulframe

1 year 9 months ago

Digital Extremes - the developer behind popular free-to-play sci-fi shooter Warframe, has announced Soulframe, a new fantasy themed action-MMORPG set in the Warframe universe.

Soulframe will be Digital Extremes' first new game in over five years, following on from 2017's short-lived team-based FPS The Amazing Eternals, but details remain slight at this juncture.

Like its predecessor, Soulframe will adopt a free-to-play model when it eventually arrives at some unspecified future point, and Digital Extremes has shared a few additional details in an interview with The Washington Post. Here, it explains Soulframe will be built around "slow and heavy" melee combat, have a focus on exploration, and will feature a hub world similar to Warframe's open-world planets. That world is said to be "a little angry about what's been done to it", causing the ground to shift throughout the day - leading to some proceduralism within the (presumably explorable) cave networks and crevasses beneath its surface.

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Author
Matt Wales

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Back 4 Blood's second expansion doesn't have a release date yet, but here's a sneaky peek

1 year 9 months ago

Back 4 Blood developers turtle Rock Studios has given players a brief look at its upcoming second expansion.

Although the team said it would "love" to confirm the release date, it needed "a bit more time" but served up a single new screenshot - you can see it in the embedded tweet below; there's a cult, body parts, and some strange symbols daubed around the place - to whet our collective appetites.

It also teased that the new expansion will probably include Act 5 with some clever word play on Twitter.

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Author
Vikki Blake

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CD Projekt's share value has reportedly plummeted 75 percent post-Cyberpunk 2077

1 year 9 months ago

CD Projekt - the publisher behind studio CD Projekt Red, developer of The Witcher games and, of course, Cyberpunk 2077 - has seen its share value plummet by over 75 percent.

That's according to Business Insider Poland, which says that the disastrous launch of Cyberpunk 2077 has wiped the value of the then most-valuable games company in Europe from over 40 billion Polish złoty - that's around £7.11bn - to less than zł10 billion - about £1.77bn.

The drop in CD Projekt's value - whilst still remaining one of Poland's most valuable companies - reportedly takes it back to a value last seen around 2017.

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Vikki Blake

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Ghost of Tsushima has sold almost 10m copies since launch

1 year 9 months ago

Ghost of Tsushima has sold almost 10m copies since it launched in July 2020.

As part of the two-year anniversary celebrations, developer Sucker Punch revealed a number of stats about how we've played the game, including news that 9.73m copies have been sold since it released in the summer of 2020.

Other intriguing stats include the news that since launch, players have taken 78m photos, played 91.4m Legends mode missions, hosted 540.8m duels, and seen a staggering 998.5m standoffs.

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Vikki Blake

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Overwatch 2 beta gets another mid-cycle patch

1 year 9 months ago

Blizzard has made further changes to its Overwatch 2 hero roster in another beta mid-cycle patch.

Six more heroes have had their abilities tweaked in a bid to rebalance the game ahead of its formal release, including Doomfist, Junker Queen, Orisa, Sojourn, Symmetra, and Zenyatta.

Doomfist's changes include minimum damage required to empower Rocket Punch reduced from 100 to 90 damage, and the movement speed penalty while blocking reduced from 50 to 35 per cent. They will also now deal damage to all enemies knocked back "instead of only the first target impacted".

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Vikki Blake

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Fall Guys' developer Mediatonic apologises for a bug that "auto-purchases" premium items

1 year 9 months ago

Mediatonic has apologised for a bug that was causing players to make "accidental" premium purchases in Fall Guys.

The issue first popped up on the game's subreddit, with dozens of players complaining that items had been "auto-purchased" when previewing them in Fall Guys' in-game store.

Other issues included Show Bucks going mysteriously missing, hidden key bindings triggering purchases, items being switched after selection, and "a lot of players" finding that they inexplicably have "less currency now".

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Vikki Blake

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