Eurogamer

Varney Lake review - another haunted CGA classic

1 year ago

There's a moment in Varney Lake where you meet the vampire. It's early summer, 1954, and a few friends are working out what to do with the lazy days that stretch ahead. They come across a shack and wander in. And there they meet the vampire.

It's a fascinating moment, and one I shouldn't spoil. What I will say, though, is that I've played this moment again and again and I'm mesmerised by how it's handled. I'm mesmerised by all the surprising, delicate choices that have been made in the staging. The vampire is frightening, but the scene is not purely frightening. It's filled with fascination and care, by memories the characters have of the grown-ups in their lives and how they tend to react to things. And there's that brilliant juxtaposition, the dark of the shack, the bright summer sun outside. And this juxtaposition is heightened by the fact that this scene, this present, is also part of the past. It is lit by the bright, sometimes blinding sun of memory.

Varney Lake is the follow-up to Mothmen 1966, which means it is a Pixel Pulp made by an Argentinian micro-studio who love creepy things, cryptids, horror, and pulp as a sensibility, as a process for making art quickly as well as pulp as a genre or rogue's gallery of themes. Like Mothmen 1966 Varney Lake comes across as a haunted CGA game from the early 1990s PC gaming scene. It's a visual novel, with decisions that play out as you make choices through a text selection interface. The visuals are an absolute thing of glory: lurid, playful, sometimes sharply realistic, all delivered in just a handful of carefully selected and paired colours and filled with graphical noise, pixel cross-hatching, the mimeo-thick lines of cheap old Mad Magazine printing.

Author
Christian Donlan

Tags

Skywind, the Morrowind rebuilt in Skyrim mod project, looks great in new gameplay video

1 year ago

The people behind Skywind have released an impressive new gameplay video.

Skywind is the ambitious mod project that rebuilds Bethesda's much-loved 2002 role-playing game The Elder Scrolls 3: Morrowind in the Skyrim engine.

Work on Skywind has gone on for years now, but this latest video, below, shows the project is coming along nicely. It shows 20 minutes of new footage, including new world spaces, creatures, environment assets, voice lines, item descriptions, user interface improvements and spells, and revolves around a quest from the original game called Necromancer in Mawia.

Read more

Author
Wesley Yin-Poole

Tags

Dredge's forthcoming passive mode will let you bob about without the hassle of monster attacks

1 year ago

Dredge, the sinister fishing game from Black Salt Games and publisher Team 17, is about to get a lot less sinister (only for those who want it to, of course).

Thanks to an upcoming passive mode, those who simply want to take to the seas and bob around on the beautiful blue without having to worry about the denizens of the deep interrupting their serenity will be able to do just that. In short, when this free update goes live, "monsters that usually attack fishing boats will no longer be aggressive".

As well as this new feature, Dredge players can also expect a new photo mode (that comes with a new in-game character) and the addition of map markers in the future.

Read more

Author
Victoria Kennedy

Tags

Fortnite Star Wars event includes free Clone Trooper skin

1 year ago

Fortnite has launched a major new Star Wars crossover event timed to coincide with the franchise's annual May 4th celebrations.

The event focuses on the Star Wars saga's Prequel trilogy, and features numerous free and paid-for skins to let you play as Anakin Skywalker, Padme Amidala, Darth Maul and a battalion of Clone Troopers.

This collaboration also sees Fortnite debut a premium mini battle pass for the first time, offering access to some of the above skins as rewards for completing in-game challenges.

Read more

Author
Tom Phillips

Tags

EA kicks off new wave of patches for Star Wars Jedi: Survivor

1 year ago

EA has started releasing the first of its many promised post-launch patches for Star Wars Jedi: Survivor.

Following a fairly glitchy release - particularly on PC - and an initial day one update, EA is now in the process of fixing its game. (Digital Foundry went so far as to call Star Wars Jedi: Survivor "the worst triple-A PC port of 2023 so far".) PC players will likely have already noticed a new patch, while those on consoles can expect to see this wave of fixes going live at some point today (2nd May).

EA says this particular patch will fix multiple crashes, including those tied to skipping cinematics. It will also address various collision issues within the game, and enemy AI should no longer T-pose when players take a spin with Jedi: Survivor's photo mode.

Read more

Author
Victoria Kennedy

Tags

First Mortal Kombat 12 tease looks like a grain of sand

1 year ago

NetherRealm has released what looks like the first tease for the upcoming Mortal Kombat 12.

At the end of a video, below, in which Mortal Kombat developers thank fans for their support over the past 30 years, is a brief clip showing what looks like grains of sand falling from an hourglass. One of these grains of sand, perhaps the last, explodes.

What does it mean? As you'd expect, Mortal Kombat fans are having their say. The consensus is the tease relates to Kronika's Hourglass. Kronika, the antagonist of Mortal Kombat 11 and the self-styled Keeper of Time and Architect of History, used the Hourglass to alter time and space, which led to the fun interactions between young and old versions of the same character in Mortal Kombat 11.

Read more

Author
Wesley Yin-Poole

Tags

Xbox dashboard redesign lets you see more of your background

1 year ago

Microsoft has begun rolling out its latest dashboard update, this time with a redesigned home screen that gives your background far more room to breathe.

The update is available already to Xbox owners in the Alpha and Alpha Skip-Ahead test rings, and will filter out to everyone else in the coming days.

I have the new version myself, and it's a real upgrade. Not only is there more room to see your background, the number of game and app tiles immediately available has also been increased.

Read more

Author
Tom Phillips

Tags

Five more games set to depart Xbox Game Pass

1 year ago

Microsoft has revealed the latest batch of titles set to leave Xbox Game Pass, all of which are due to depart the subscription service on Monday, 15th May.

The list includes indie action hit My Friend Pedro and cosy tile-based city-builder Before We Leave, as well as popular high school murder adventure series Danganronpa 2: Goodbye Despair Anniversary Edition. Goodbye despair, indeed.

First-person photography game Umurangi Generation is also getting the chop, so enjoy its retro future while you can.

Read more

Author
Tom Phillips

Tags

The Legend of Zelda: Tears of the Kingdom has leaked

1 year ago

Nintendo Switch blockbuster The Legend of Zelda: Tears of the Kingdom has been ripped and uploaded to the internet, with pirated copies now passed around, and extensive sections of footage streamed and uploaded.

Yesterday, Twitch and Discord streams showing footage of the game were available to view, two weeks ahead of the game's official launch date, before eventually being pulled offline.

It's unclar where the leak originated, or how many copies have been made available. But while a small number of physical copies appearing in the wild may be a headache for Nintendo, the fact the game has been pirated to share and play on PC is much more of a nightmare.

Read more

Author
Tom Phillips

Tags

A third of the way in, Redfall is characterful and fun and currently a little bit janky

1 year ago

Welcome to Redfall, where the town motto is "Calm seas and sunny skies." Today, the seas are unnaturally calm. It's quietly horrific, actually. Go down to the dock and the ocean is frozen mid-tsunami - a giant sculpted wave caught in all its Hokusai curves and froth, the whole thing locked in space, with the soft matte edges giving it the likeness of old sea glass. There are ships caught forever in its tumble and swell - small fishers, but also a huge container ship, stopped mid-catastrophe, its cargo stuck in the silent spray.

You see this sea very early on in the game, and it's stayed with me. I should say here, I'm still quite early on in Redfall myself. This isn't a review, even though the embargo is just up. I haven't had time to play enough, and since this is a co-op game at heart - Arkane is calling it an open-world co-op FPS or words to that effect - I really need a good sense of it with other players. But there's more too. I'm playing on an Xbox Series X and the game is rather rough - rough in a way that I wonder if a day one patch might fix. So I'll give you some basic impressions today with the caveat that they may change - change once I've finished the whole game, and also if any patches are released. (Full disclosure - a patch from this afternoon locked me out of the build for a few hours, and while I'm back in I can't yet tell if it's improved much.)

Author
Christian Donlan

Tags

Apex Legends Season 17 launch date confirmed, adds new Legend Ballistic and weapon mastery system

1 year ago

Apex Legends: Arsenal, the 17th season of the ever popular battle royale, will land on Tuesday, 9th May. Alongside map changes, a new mastery system, and evac towers, we're being treated to a brand new Legend to kick this season off with a bang.

August "Ballistic" Brinkman is a veteran of the Thunderdome Games, the predecessor to the Apex Games we know today. After a tragedy, Ballistic retired and disappeared from public view. Until now, that is, with Ballistic back and ready to show the younger generation of Legends just how it's done.

Ballistic's abilities are well suited to both ranged and close quarters combat in any mode you choose to play. However, he truly shines at singling out a target and taking them out in a stylish manner. His passive 'The Sling' allows him to carry a third weapon but only with its base statistics. This means no attachments or upgrades, if you put a purple tier weapon in, it will instantly become its base tier. His tactical 'Whistler' can overheat enemy weapons, and his ultimate 'Tempest' buffs not only him but his entire team with infinite ammunition for a period of time.

Read more

Author
Marie Pritchard

Tags

There's a Meta Quest Gaming Showcase happening in June

1 year ago

Meta is gearing up for another VR-focused Meta Quest Gaming Showcase, this time promising over 40 minutes of announcements, first looks, and updates on 1st June.

The main event gets underway at 6pm in the UK/10am PT on Twitch, YouTube, Facebook, and, inevitably, Horizon Worlds, but Meta is also holding a pre-show starting 15 minutes earlier that, it says, will feature "game updates and debut trailers".

Once the pre-amble is out the way, Oculus Studios executive producer Ruth Bram will take the stage to present Meta Quest's big announcements, and that'll be followed by a post-show developer roundtable, promising a "deep-dive conversation around some upcoming games".

Read more

Author
Matt Wales

Tags

Shadows of Doubt is a detective game with too many threads to untangle

1 year ago

I hope you don't mind if I get a little frank with you here. I've struggled to write this piece on Shadows of Doubt for several days. Not because I don't know what to say - I know what I did and didn't like during my time exploring several different generated cities - but because I'm not sure how to string together my thoughts on this game. And I think the reason why I've found it so hard is because I'm not sure Shadows of Doubt itself knows entirely what it wants to be.

We've previously written about Shadows of Doubt before. Martin covered the game for Rezzed Digital in 2020 and I read through his thoughts before I started playing. He was impressed by what he saw, and I know Martin's a good egg, which made me excited to try it for myself. The various descriptors which have been given to Shadows of Doubt had me scratching my head though. Martin called it "a first-person detective stealth game set in a procedurally-generated noirish city", while developer Cole Jefferies also describes it as sci-fi noir and an immersive sim.

It's certainly a detective game. The game doesn't hold your hand while you solve cases. It's up to you to collect evidence and figure out who the culprit is. The in-game pinboard where all your evidence hangs will automatically create connections between linked items. It also allows you to make your own notes and connections between bits and bobs, a physical space in-game to help you make sense of the crime.

Read more

Author
Liv Ngan

Tags

Star Wars Jedi: Survivor's ray tracing impresses on PS5 - but also causes the biggest performance issues

1 year ago

UPDATE 1/5/23: We've now completed work on our main console tech review, which goes into more depth on the visual accomplishment Respawn has achieved with Star Wars Jedi: Survivor - and the price it had to pay in achieving this level of fidelity in terms of both performance and resolution. We've also added in analysis of Xbox Series X, which - generally speaking - is much the same as the PlayStation 5 version. Xbox Series S? That's where things switch up somewhat.

Ray tracing seems to be out of the picture for Series S users. The subtle lighting detail present on the higher-end consoles seems entirely absent here, a concession to meet the capabilities of Microsoft’s junior console. Plus, there's only one visual mode here, targeting 30fps, with no performance option. Even without the RT features of PS5 and Series X and a firm 30fps target, image quality still falls below expectations. It looks roughly like a 1080p reconstruction target, based on the scaling artifacts, general lack of detail in the final image, and blurry UI. Internally, the game seems to operate around 864p or so most of the time, which sort of splits the difference between the resolution and quality modes available on the other platforms.

Author
Thomas Morgan

Tags

Star Wars Jedi Survivor's Mogu hits so hard, you may permanently lose your XP

1 year ago

Star Wars Jedi: Survivor players have encountered another irritating bug – and this one steals your XP.

Many of you may have already come across the enemy Mogu, a big space troll thing that packs a punch. Trouble is, it turns out that the troll hits so hard, in some cases it smashes your XP clean off – or into – the map so that you can't recover it.

In a reddit post entitled "don't die to this troll, he eats your XP", u/slaymaker1907 reports that there "seems to be a bug where if you die to this very particular troll, you can't get your XP back".

Read more

Author
Vikki Blake

Tags

Here's a peek at Diablo 4 collector's edition

1 year ago

Diablo content creator and partner Wudijo has revealed what's included in the Diablo 4 Collector's Edition.

Wudijo captured their first impressions when they recorded the unboxing – which was delivered in a box clearly marked "do not ship before 1 June 2023" – and shared it on their YouTube channel.

You can check it out for yourself in the video below:

Read more

Author
Vikki Blake

Tags

Frustrated Call of Duty PC players set up a petition and send pizzas to draw attention to their plight

1 year ago

PC Call of Duty players have set up a petition in a bid to convince Activision and Infinity Ward to "resolve the issues introduced by season three".

Issues first began to pop up shortly after the update was rolled out, and despite tweets and messages from developer Infinity Ward assuring players that it was "investigating", the problems still persist for some.

The issue has primarily been affecting players with AMD Vega GPUs and other Vega hardware, resulting in almost immediate crashes for PC players trying to access either Modern Warfare 2 or Warzone 2.0.

Read more

Author
Vikki Blake

Tags

New Layers of Fear teaser is an "Unreal Engine 5 tech showcase"

1 year ago

Bloober Team has dropped a new Layers of Fear "showcase" teaser to show off "the power of Unreal Engine 5" and its "advanced technological tools".

The team says that "the Lumen, Ray Tracing, and Niagara effects" help "create visuals and effects that are beyond words and feel lifelike".

The new trailer follows an 11-minute video that dropped last month which also showed off the gameplay changes and new visuals.

Read more

Author
Vikki Blake

Tags

The Super Mario Bros. Movie will cross $1bn at the worldwide box office later today

1 year ago

The Super Mario Bros. Movie is expected to cross $1bn at the worldwide box office later today (Sunday, 30th April).

We already knew the Super Mario Bros. Movie was doing alright for itself, and that it's now officially the highest grossing film of 2023 so far and the biggest video game adaptation of all time, but if it does hit that milestone later today, it will only be the 10th animated movie to do so.

That's according to The Hollywood Reporter, which says the North American projected weekend gross for the movie is $37.5m for a domestic tally of $487.5 million through Sunday.

Read more

Author
Vikki Blake

Tags

Star Wars Jedi: Survivor players warn of a "major game-breaking bug"

1 year ago

A Star Wars Jedi: Survivor player is warning others of a "major game-breaking bug" that can prevent progress.

If you pass a certain point early in the game – usually within the first two to three hours, although this depends upon how quickly you're trying to get through the story, of course – and die before you save, you risk respawning into a trapped location, effectively blocking your progress.

Like the OP, it's not possible to warn you of the issue without at least spoiling a couple of non-story things, so proceed with caution if you're anxious to play without any spoilers whatsoever.

Read more

Author
Vikki Blake

Tags

The story behind Marvel Snap's strangest card

1 year ago

I've been playing Marvel Snap for months now, and there's a particular card that has been blowing my mind a bit. Agatha Harkness takes over your hand and plays your cards for you. She essentially turns the game into an auto-battler. And since I first encountered her, I've been trying to work out how she goes about all this, and why she's in the game in the first place. [Unsurprising spoiler: my theories were deeply incorrect.]

Rather than go online and Google the answers, I spoke to Ben Brode, the co-founder and chief development officer at Second Dinner, the creator of Marvel Snap, and the former game director of Hearthstone. Everything he told me was fascinating, so this is quite a long interview. And even if you already know how Agatha works, I do think it's worth reading what Brode has to say about the design and all the other points we touched upon.

Also: super quickly, Marvel Snap is that rare game that I think makes players feel a bit like game designers themselves. As players create decks and synergies, they're really starting to reprogram how they want the rules of the game to work for them. Speaking to Brode I was struck again and again by the sheer love for the minutiae of design that came through in everything he said.

Read more

Author
Christian Donlan

Tags

Street Fighter 6 pros who try to play the beta outside the "designated period" may be banned

1 year ago

Capcom has warned that players who "access" Street Fighter 6 "outside of the [beta] designated period" may be banned from competitive play.

In a statement posted to the developer's social media channels, Capcom said that any such access outside of sanctioned beta periods would be deemed a "violation of the Capcom Pro Tour code of conduct".

"It has come to our attention that some users have been accessing the Street Fighter 6 Closed Beta Test (CBT) software and playing the game outside of the designated period," the statement begins.

Read more

Author
Vikki Blake

Tags

Star Wars Jedi: Survivor is the worst triple-A PC port of 2023 so far

1 year ago

UPDATE 2/5/23: In the wake of strong criticism of the PC launch for Star Wars Jedi: Survivor, EA has revealed that patches are incoming for all versions of the game. Console patches are due imminently, while the PC version was updated yesterday. This is the start of a no-doubt long process to get the game into shape and the good news is that there is progress here. However, the bad news is that based on performance testing, little has been done to improve the stuttering issues that impact the game so heavily on PC.

Below, we've posted a quick video comparing CPU-limited performance from the village in Koboh, which we found to have profound stuttering issues in the launch code. In our testing with RT off (Respawns states that CPU optimisations apply with RT disabled), the general performance level improves by around 13 percent overall on a mainstream Ryzen 5 3600, paired with an RX 6800 XT. However, you will also note that the peaks and troughs in frame-rate occur in the same areas. More to the point, examining the frame-time graph shows that the stutter has the same intensity.

In some scenarios, this actually accentuates the stuttering effect - because the crash in performance is much the same as it was before, taking you to similar lows to the launch code, only in this case, the crash is coming from a higher average level of performance. It's good to see improvement to the PC code so quickly, but it's going to require time to get the game fully into shape.

Read more

Author
Alex Battaglia

Tags

ESRB confirms that a new Tomb Raider Switch collection is on the way

1 year ago

US ratings board ESRB has revealed a new Tomb Raider collection is on the way to Switch.

Whilst the games included in the collection have not been named, it's likely they are spin-offs Guardian of Light and Temple of Osiris, as the Switch port for those titles was quietly delayed at the end of last year.

"This is a collection of two action-adventure games in which players help Lara Croft and her allies search for artifacts to stop ancient gods from destroying the world," the rating's description explains, again without specifically confirming what the two games are called.

Read more

Author
Vikki Blake

Tags

Hand-painted indie End of Lines inspired "by the looming climate crisis" is out next month

1 year ago

Hand-painted indie narrative game, End of Lines, will be available for PC and Switch on 25th May.

The interactive graphic novel hails from Nova-box, the award-winners behind Across the Grooves and Seers Isle, and is inspired "by the looming climate crisis".

You can check out the "beautifully hand-painted, heartbreaking vision of the future where the world failed to act on our rapidly-changing climate" in the new teaser trailer below:

Read more

Author
Vikki Blake

Tags

Microsoft's new 10-year deal with Nware "democratises access to play titles anywhere"

1 year ago

Microsoft has partnered with cloud gaming platform Nware for a new 10-year deal to stream "PC games built by Xbox" on its platform.

A press release further adds that this will include Activision Blizzard games "after the acquisition closes".

Nware – self-described as "the only cloud gaming platform in the market that gives gamers the freedom to bring more than 20,000 video games from their current libraries to Nware" – enables users to access their favourite games on Steam, Epic Games, and Ubisoft clients, and playing them "in the cloud on any device", such as smart devices and TVs.

Read more

Author
Vikki Blake

Tags

Ukie's Impact campaign aims to "showcase and celebrate" disabled and neurodiverse games industry professions

1 year ago

UK games trade body Ukie's latest diversity campaign, Impact, aims to "showcase and celebrate the talents" of six disabled and neurodiverse UK-based games industry professions.

The "annual long-term initiative" hopes to feature people from across various areas, specialisms and levels and "have stood out in their career [as] are proud advocates of their identity".

To be eligible, nominees must be disabled and/or neurodiverse, be "vocal, visible, and open about their disability or neurodiversity", and working in any games industry role. The project is using the Equality Act 2010's definition of disability to define its criteria.

Read more

Author
Vikki Blake

Tags

Destiny 2's Guardian Games event is back next week

1 year ago

Destiny 2's annual Guardian Games event is set to return next week.

From 2nd May, players can expect a little more "friendly competition" between Hunters, Titans, and Warlocks as Guardians compete to ensure that their class reigns supreme. The Guardian Games Cup also returns, and this time, everyone can take part.

From 2nd May until 23rd, players can earn medallions for activities across the game, "including a class-based version of the popular PvP mode Supremacy" – "that’s right, get ready for even more fierce competition in the Crucible" – and participates in the Guardian Games can earn two weapons: Legendary Strand Scout Rifle Taraxippos, or the refreshed Void Submachine Gun, The Title, which returns with "the fan-favourite perk", Repulsor Brace.

Read more

Author
Vikki Blake

Tags

Respawn CEO "would love to see" Titanfall 3 happen

1 year ago

Respawn CEO Vince Zampella has revealed that he would "love to see" a third Titanfall game, albeit at "the right moment in time".

In an interview Barron's and spotted by PC Gamer, Zampella acknowledged that whilst the studio didn't have "exact dedicated plans" and was not "working on anything currently" connected to a new Titanfall game, "it's such a beloved franchise for the fans and also for [Respawn developers]".

"I hate to say yes, then people latch onto that, and then skewer you when it doesn't come," Zampella said. "But I would love to see it happen is the real answer.

Read more

Author
Vikki Blake

Tags

Cherry Xtrfy shows off its first post-acquisition keyboards and mice

1 year ago

Cherry is best-known for making the MX switches that kicked off the mechanical gaming keyboard craze circa 2010 and remain the most critical component of modern keyboards, but the German firm has only flirted with producing gaming keyboards of its own. That's changed following its acquisition of Swedish peripheral maker Xtrfy five months ago, whose products turn up in plenty of our keyboard and mouse recommendations, and earlier this week the combined firms finally showed off their new designs at an event in Cologne.

There are five new products in total, all of which speak towards the direction Cherry is taking after the acquisition - and more general trends in the gaming peripheral space too.

In short, Cherry has historically shied away from gaming wares despite supplying many gaming brands with their switches, but now we're seeing a firmer commitment with three esports-focused yet wireless designs from Cherry's designers: the MX-LP 2.1 Compact Wireless, the MX 3.0S Wireless and the MX 8.2 TKL Wireless.

Read more

Author
Reece Bithrey

Tags

Behind The Red Dais is a brief, vivid enigma about listening to the soil

1 year ago

Behind The Red Dais begins with an appeal to the nose. "First, the smell of rotten strawberries..." reads the opening text. "That's how you will know you are not dreaming." It's both an evocative line and a distancing, even self-defeating one: despite the fervent efforts of certain peripheral makers, video games continue to be devoid of an olfactory component. And yet, the smell lingers. There's a crimson flash, as though you'd taken damage, and the screen fades up to reveal a sleepy but cheerful-seeming woman standing by a bed. On the bed, a "red, dry stain".

Playable for free in a browser, Behind The Red Dais is a game from Domino Club, a group of anonymous gamejammers who have devised some of the most wonderful, fearful and specific pieces of digital art I've ever stumbled on. It's a short, potent work of curiosity and suspense, visually reminiscent of both Silent Hill and Animal Crossing, which dangles the unconventional promise of "zero endings".

Moving with the arrow keys, you leave the bedroom and explore a series of shadowy backrooms, each with the same dingy floral skirting boards and beige panelling. Roots wind across a scuffed wooden floor, leading you between chambers or disappearing beneath bookcases. The soundtrack is a blend of slow electronic guitar chords and dialtones that manages to feel at once sad, droll and empty. There are a handful of other people in this labyrinth, but they only make dismissive fart noises when you approach them. Instead, you'll receive eerie messages from the soil in glass test tubes, dispersed on tables throughout the complex.

Author
Edwin Evans-Thirlwell

Tags

EA "committed to fixing" Star Wars Jedi: Survivor's PC performance woes

1 year ago

As Star Wars Jedi: Survivor continues to rack up negative reviews on Steam for its PC performance issues, EA has released a statement to purchasers saying it's "aware [the game] isn't performing to our standards" and insisting it's "committed to fixing these issues".

Star Wars Jedi: Survivor recieved a favourable critical reception earlier this week - Eurogamer called it "really fun" despite a "lack of focus" - but reports of serious PC performance problems soon emerged following today's launch. Currently, the game has a "mostly negative" rating on Steam, with users highlighting poor frame rates, crashes, and more.

Prior to launch, EA had already promised players it would be deploying patches over the next few weeks to fix bugs, improve performance, and expand on accessibility features - hardly an encouraging start for customers expected to pay up to £70 for the game - but now the publisher has addressed Jedi: Survivor's reported PC flaws in more direct terms.

Read more

Author
Matt Wales

Tags

Twisted Metal's live-action TV adaptation gets its first teaser trailer

1 year ago

One day after word of its US air date began to circulate, Sony's Twisted Metal live-action television series has received its first trailer.

More accurately, today's first look is being described as an "official teaser", which probably does a better job of managing your expectations. It's short on action - and pretty much anything at all you might think of when you hear the words "Twisted Metal" - but it does introduce Anthony Mackie in his starring role.

Mackie, you might recall, plays a "motor-mouthed outsider" who's offered a chance at a better life, as long as he can deliver a mysterious package across a post-apocalyptic wasteland. We don't get to see much of that in today's teaser, but there is a vaguely amusing musical bait-and-switch, a bit of aerial footage, and thankfully - given the video game series' vehicular combat roots - at least one shot of a car with some guns stuck to the front.

Read more

Author
Matt Wales

Tags

Lego unveils four Donkey Kong expansion sets for its Mario range

1 year ago

Lego has unveiled four Donkey Kong sets heading to its Lego Super Mario range this August.

Today's reveal follows the tease earlier this week that Donkey Kong, Diddy Kong, Dixie Kong, Cranky Kong, and Funky Kong would all be getting the Lego treatment, with Lego now confirming three of those characters will receive their own sets.

First up is the £57.99/€64.99/$59.99 USD Donkey Kong's Tree House Expansion Set, weighing in at 555 pieces. Alongside a Lego DK figure and his iconic homestead, this set features palm trees, a buildable TV, radio, and secret compartment, plus a Cranky Kong figure.

Read more

Author
Matt Wales

Tags

Vampire Survivors animated TV series in the works

1 year ago

A Vampire Survivors animated TV series is in the works.

Deadline reports the indie hit is set for a TV adaptation courtesy of Story Kitchen, which is working with Vampire Survivors creator Luca "Poncle" Galante.

In Vampire Survivors you move a pixelly character around a simple top-downish environment that steadily fills with enemies. Your character attacks automatically so you just wander around, avoiding directly connecting with enemies while putting them within damage range. Enemies drop experience orbs when they die for you to collect, and when you level up you get to spend your experience on a random choice of new attacks or perks or buffs.

Read more

Author
Wesley Yin-Poole

Tags

The new Street Fighter movie gets the directors behind horror film Talk to Me

1 year ago

The directors of horror movie Talk to Me are reportedly set to helm the new Street Fighter film.

Australian twin filmmakers Danny and Michael Philippou are in final negotiations to direct the live-action adaptation of the famous fighting game franchise, according to Hollywood Reporter.

We don't know anything about the movie yet, although Hollywood Reporter speculates that if the up-and-coming Philippous are being hired off the back of Talk to Me (trailer below), "tension and gore may be on the agenda." Perhaps we'll see Ryu split Sagat's chest open with a Dragon Punch?

Read more

Author
Wesley Yin-Poole

Tags

Microsoft reportedly reassures staff its gaming strategy will continue if Activision Blizzard buyout fails

1 year ago

What happens if Microsoft's proposed $69bn buyout of Activision Blizzard falls through, as seems distinctly possible following the Competition and Markets Authority's shock decision to block the deal?

It's a question Xbox boss Phil Spencer reportedly answered to staff at an all-hands meeting on Thursday, according to Bloomberg (paywall).

According to Bloomberg, Spencer stressed Microsoft remains committed to getting the deal over the line while acknowledging the damaging impact of this week's events. The company, alongside Activision Blizzard, plans to appeal.

Read more

Author
Wesley Yin-Poole

Tags

Force not so strong with Star Wars Jedi: Survivor on PC as performance panned on Steam

1 year ago

Star Wars Jedi: Survivor released today, but so far things are not looking too good for Cal Kestis' latest outing on PC.

Over on Steam, the game currently sits with a "mostly negative" reception, with many lamenting its poor performance. At the time of writing, only 34 percent of Steam reviews for Star Wars Jedi: Survivor are positive.

"Runs like my ass after Taco Bell," wrote one player, and they are far from alone with this sentiment (although, so far at least, alone with that particular wording).

Read more

Author
Victoria Kennedy

Tags

Hello from Eurogamer's new editor-in-chief

1 year ago

Hey there! I'm so excited to be saying hello today as Eurogamer's new editor - just typing these words feels something like a dream.

(A good dream? Absolutely. Though also one where you check everything's still on before standing in front of the class.)

Needless to say, everything about this feels a huge honour and oppurtunity. After 13 years here writing puns and making sure everyone puts the accent on Pokémon, there's little else other than Eurogamer I care about so deeply.

Read more

Author
Tom Phillips

Tags