Microsoft Flight Simulator – Paris Orly Airport Add-On Review (JetStream Designs)

3 years 4 months ago

While Paris Orly (LFPO) may not be as glamorous as its bigger brother Charles de Gaulle, it’s a very important airport in the French aviation landscape, and the folks at JetStream Designs just released its rendition for Microsoft Flight Simulator.

The add-on is priced at $24 on SimMarket and installs via the Contrail client, so getting everything ready is fairly painless.

It covers the area of the airport and its immediate vicinity, including a few additional buildings (you can’t have France without Fnac) to help blend the scenery better with its surrounding. Even the famous Concorde parked close to the threshold of runway 2 is included.

The whole perimeter of the airport is correctly fenced, which is always a nice touch. Airports are some of the most heavily-secured facilities in the world, and seeing them with no fences always makes me frown a bit.

If you’d like to see what it looks like in detail, you can check out the in-depth flyover video below, showing Orly under every angle, lighting, and weather condition.

Another element that I consider quite valuable is the fact that the development team made sure we’re not looking at an outdated version of the airport. They didn’t simply look at Google Earth, but they actually did proper research to reproduce recent changes like the surface of runways and taxiways.

They even went above and beyond the call of duty by completing the latest addition to Hall 4, which isn’t yet open in the real world but will be in a few months. This is what I call futureproofing your scenery. Not everyone does it, and I’m delighted when I see it in Microsoft Flight Simulator.

The custom ortho that serves as the base for the airport is nice but a bit low-resolution, causing a few details to be blurrier than I’d like, including some like old and closed runways and taxiways that in my view warrant a crisper representation. You don’t land or taxi on them, but they do stand out. That being said, this is pretty much the only relevant flaw in the texture department.

Microsoft Flight Simulator Paris Orly

The rest of the texture work is absolutely lovely. Terminals are crisp and well-weathered, with exception of the areas of the roof that you’ll never really see. That being said, the development team already promised to improve that part as well.

The weathering of materials is done so well that the new hall expansion I mentioned above has been made to look newer and less worn-out than the rest.

The whole terminal areas are full of delightful details, big or small, going from the giant and colorful landside facade of Hall 4 to the abundant and crisp signage all over the place. The attention to detail is simply top-notch.

The same can be said of the runway and taxiway markings and materials, that create a maneuvering and parking environment that is both realistic and eye-pleasing. Arrows, lines, and numbers show the perfect balance of crisp and imperfect to look exactly as they were painted on real concrete and tarmac.

Microsoft Flight Simulator

The same attention detail granted to texturing can be seen in modeling, with a really superb rendition of the terminal and of the surrounding buildings.

Most glass is see-through but tinted and even scratched for added realism, and interiors are modeled. The effect is a joy for the eyes.

Jetways are animated and custom, also showcasing charming weathering and details.

There is a ton of clutter and vehicles all over the aprons, ensuring that this feels like a “lived-in” airport from nearly every point of view.

Everything is enriched by generous use of physically-based rendering, giving materials a realistic look under every lighting condition.

Microsoft Flight Simulator Paris Orly

Parts of the landside area are perhaps a little less spotless, with a few parts of the access roads that feature imperfect merging with the ortho and a bit less overall detail. That being said, this is far from inadequate.

Author
Giuseppe Nelva

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